all repos — mgba @ 44bbb9d1bba866b7428d78931c2bf66d042d5cfa

mGBA Game Boy Advance Emulator

src/platform/libretro/libretro.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "libretro.h"
  7
  8#include "util/common.h"
  9
 10#include "core/core.h"
 11#include "core/version.h"
 12#ifdef M_CORE_GB
 13#include "gb/core.h"
 14#include "gb/gb.h"
 15#endif
 16#ifdef M_CORE_GBA
 17#include "gba/cheats.h"
 18#include "gba/core.h"
 19#include "gba/serialize.h"
 20#endif
 21#include "util/circle-buffer.h"
 22#include "util/memory.h"
 23#include "util/vfs.h"
 24
 25#define SAMPLES 1024
 26#define RUMBLE_PWM 35
 27
 28static retro_environment_t environCallback;
 29static retro_video_refresh_t videoCallback;
 30static retro_audio_sample_batch_t audioCallback;
 31static retro_input_poll_t inputPollCallback;
 32static retro_input_state_t inputCallback;
 33static retro_log_printf_t logCallback;
 34static retro_set_rumble_state_t rumbleCallback;
 35
 36static void GBARetroLog(struct mLogger* logger, int category, enum mLogLevel level, const char* format, va_list args);
 37
 38static void _postAudioBuffer(struct mAVStream*, blip_t* left, blip_t* right);
 39static void _setRumble(struct mRumble* rumble, int enable);
 40static uint8_t _readLux(struct GBALuminanceSource* lux);
 41static void _updateLux(struct GBALuminanceSource* lux);
 42
 43static struct mCore* core;
 44static void* outputBuffer;
 45static void* data;
 46static size_t dataSize;
 47static void* savedata;
 48static struct mAVStream stream;
 49static int rumbleLevel;
 50static struct CircleBuffer rumbleHistory;
 51static struct mRumble rumble;
 52static struct GBALuminanceSource lux;
 53static int luxLevel;
 54static struct GBACheatDevice cheats;
 55static struct GBACheatSet cheatSet;
 56static struct mLogger logger;
 57
 58static void _reloadSettings(void) {
 59	struct mCoreOptions opts = {
 60		.useBios = true,
 61		.volume = 0x100,
 62	};
 63
 64	struct retro_variable var;
 65
 66	var.key = "mgba_use_bios";
 67	var.value = 0;
 68	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
 69		opts.useBios = strcmp(var.value, "ON") == 0;
 70	}
 71
 72	var.key = "mgba_skip_bios";
 73	var.value = 0;
 74	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
 75		opts.skipBios = strcmp(var.value, "ON") == 0;
 76	}
 77
 78	var.key = "mgba_idle_optimization";
 79	var.value = 0;
 80	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
 81		if (strcmp(var.value, "Don't Remove") == 0) {
 82			mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "ignore");
 83		} else if (strcmp(var.value, "Remove Known") == 0) {
 84			mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "remove");
 85		} else if (strcmp(var.value, "Detect and Remove") == 0) {
 86			mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "detect");
 87		}
 88	}
 89
 90	mCoreConfigLoadDefaults(&core->config, &opts);
 91	mCoreLoadConfig(core);
 92}
 93
 94unsigned retro_api_version(void) {
 95   return RETRO_API_VERSION;
 96}
 97
 98void retro_set_environment(retro_environment_t env) {
 99	environCallback = env;
100
101	struct retro_variable vars[] = {
102		{ "mgba_solar_sensor_level", "Solar sensor level; 0|1|2|3|4|5|6|7|8|9|10" },
103		{ "mgba_allow_opposing_directions", "Allow opposing directional input; OFF|ON" },
104		{ "mgba_use_bios", "Use BIOS file if found; ON|OFF" },
105		{ "mgba_skip_bios", "Skip BIOS intro; OFF|ON" },
106		{ "mgba_idle_optimization", "Idle loop removal; Remove Known|Detect and Remove|Don't Remove" },
107		{ 0, 0 }
108	};
109
110	environCallback(RETRO_ENVIRONMENT_SET_VARIABLES, vars);
111}
112
113void retro_set_video_refresh(retro_video_refresh_t video) {
114	videoCallback = video;
115}
116
117void retro_set_audio_sample(retro_audio_sample_t audio) {
118	UNUSED(audio);
119}
120
121void retro_set_audio_sample_batch(retro_audio_sample_batch_t audioBatch) {
122	audioCallback = audioBatch;
123}
124
125void retro_set_input_poll(retro_input_poll_t inputPoll) {
126	inputPollCallback = inputPoll;
127}
128
129void retro_set_input_state(retro_input_state_t input) {
130	inputCallback = input;
131}
132
133void retro_get_system_info(struct retro_system_info* info) {
134	info->need_fullpath = false;
135	info->valid_extensions = "gba|gb|gbc";
136	info->library_version = projectVersion;
137	info->library_name = projectName;
138	info->block_extract = false;
139}
140
141void retro_get_system_av_info(struct retro_system_av_info* info) {
142	unsigned width, height;
143	core->desiredVideoDimensions(core, &width, &height);
144	info->geometry.base_width = width;
145	info->geometry.base_height = height;
146	info->geometry.max_width = width;
147	info->geometry.max_height = height;
148	info->geometry.aspect_ratio = width / (double) height;
149	info->timing.fps =  GBA_ARM7TDMI_FREQUENCY / (float) VIDEO_TOTAL_LENGTH;
150	info->timing.sample_rate = 32768;
151}
152
153void retro_init(void) {
154	enum retro_pixel_format fmt;
155#ifdef COLOR_16_BIT
156#ifdef COLOR_5_6_5
157	fmt = RETRO_PIXEL_FORMAT_RGB565;
158#else
159#warning This pixel format is unsupported. Please use -DCOLOR_16-BIT -DCOLOR_5_6_5
160	fmt = RETRO_PIXEL_FORMAT_0RGB1555;
161#endif
162#else
163#warning This pixel format is unsupported. Please use -DCOLOR_16-BIT -DCOLOR_5_6_5
164	fmt = RETRO_PIXEL_FORMAT_XRGB8888;
165#endif
166	environCallback(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt);
167
168	struct retro_input_descriptor inputDescriptors[] = {
169		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
170		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
171		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
172		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
173		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "Right" },
174		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "Left" },
175		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "Up" },
176		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "Down" },
177		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" },
178		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" },
179		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "Brighten Solar Sensor" },
180		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "Darken Solar Sensor" }
181	};
182	environCallback(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, &inputDescriptors);
183
184	// TODO: RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME when BIOS booting is supported
185
186	struct retro_rumble_interface rumbleInterface;
187	if (environCallback(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumbleInterface)) {
188		rumbleCallback = rumbleInterface.set_rumble_state;
189		CircleBufferInit(&rumbleHistory, RUMBLE_PWM);
190		rumble.setRumble = _setRumble;
191	} else {
192		rumbleCallback = 0;
193	}
194
195	luxLevel = 0;
196	lux.readLuminance = _readLux;
197	lux.sample = _updateLux;
198	_updateLux(&lux);
199
200	struct retro_log_callback log;
201	if (environCallback(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log)) {
202		logCallback = log.log;
203	} else {
204		logCallback = 0;
205	}
206	logger.log = GBARetroLog;
207	mLogSetDefaultLogger(&logger);
208
209	stream.videoDimensionsChanged = 0;
210	stream.postAudioFrame = 0;
211	stream.postAudioBuffer = _postAudioBuffer;
212	stream.postVideoFrame = 0;
213}
214
215void retro_deinit(void) {
216	GBACheatRemoveSet(&cheats, &cheatSet);
217	GBACheatDeviceDestroy(&cheats);
218	GBACheatSetDeinit(&cheatSet);
219	free(outputBuffer);
220}
221
222void retro_run(void) {
223	uint16_t keys;
224	inputPollCallback();
225
226	struct retro_variable var = {
227		.key = "mgba_allow_opposing_directions",
228		.value = 0
229	};
230
231	bool updated = false;
232	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) {
233		if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
234			((struct GBA*) core->board)->allowOpposingDirections = strcmp(var.value, "yes") == 0;
235		}
236	}
237
238	keys = 0;
239	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A)) << 0;
240	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B)) << 1;
241	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT)) << 2;
242	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START)) << 3;
243	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT)) << 4;
244	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT)) << 5;
245	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP)) << 6;
246	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN)) << 7;
247	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R)) << 8;
248	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L)) << 9;
249	core->setKeys(core, keys);
250
251	static bool wasAdjustingLux = false;
252	if (wasAdjustingLux) {
253		wasAdjustingLux = inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3) ||
254		                  inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3);
255	} else {
256		if (inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3)) {
257			++luxLevel;
258			if (luxLevel > 10) {
259				luxLevel = 10;
260			}
261			wasAdjustingLux = true;
262		} else if (inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3)) {
263			--luxLevel;
264			if (luxLevel < 0) {
265				luxLevel = 0;
266			}
267			wasAdjustingLux = true;
268		}
269	}
270
271	core->runFrame(core);
272	unsigned width, height;
273	core->desiredVideoDimensions(core, &width, &height);
274	videoCallback(outputBuffer, width, height, BYTES_PER_PIXEL * 256);
275}
276
277void retro_reset(void) {
278	core->reset(core);
279
280	if (rumbleCallback) {
281		CircleBufferClear(&rumbleHistory);
282	}
283}
284
285bool retro_load_game(const struct retro_game_info* game) {
286	struct VFile* rom;
287	if (game->data) {
288		data = anonymousMemoryMap(game->size);
289		dataSize = game->size;
290		memcpy(data, game->data, game->size);
291		rom = VFileFromMemory(data, game->size);
292	} else {
293		data = 0;
294		rom = VFileOpen(game->path, O_RDONLY);
295	}
296	if (!rom) {
297		return false;
298	}
299
300	core = NULL;
301#ifdef M_CORE_GBA
302	if (!core && GBAIsROM(rom)) {
303		core = GBACoreCreate();
304	}
305#endif
306#ifdef M_CORE_GB
307	if (!core && GBIsROM(rom)) {
308		core = GBCoreCreate();
309	}
310#endif
311	if (!core) {
312		rom->close(rom);
313		mappedMemoryFree(data, game->size);
314		return false;
315	}
316	mCoreInitConfig(core, NULL);
317	core->init(core);
318	core->setAVStream(core, &stream);
319
320	outputBuffer = malloc(256 * VIDEO_VERTICAL_PIXELS * BYTES_PER_PIXEL);
321	core->setVideoBuffer(core, outputBuffer, 256);
322
323	core->setAudioBufferSize(core, SAMPLES);
324
325	blip_set_rates(core->getAudioChannel(core, 0), core->frequency(core), 32768);
326	blip_set_rates(core->getAudioChannel(core, 1), core->frequency(core), 32768);
327
328	core->setRumble(core, &rumble);
329
330#ifdef M_CORE_GBA
331	if (core->platform(core) == PLATFORM_GBA) {
332		struct GBA* gba = core->board;
333		gba->luminanceSource = &lux;
334
335		const char* sysDir = 0;
336		if (environCallback(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &sysDir)) {
337			char biosPath[PATH_MAX];
338			snprintf(biosPath, sizeof(biosPath), "%s%s%s", sysDir, PATH_SEP, "gba_bios.bin");
339			struct VFile* bios = VFileOpen(biosPath, O_RDONLY);
340			if (bios) {
341				core->loadBIOS(core, bios, 0);
342			}
343		}
344
345		GBACheatDeviceCreate(&cheats);
346		GBACheatAttachDevice(gba, &cheats);
347		GBACheatSetInit(&cheatSet, "libretro");
348		GBACheatAddSet(&cheats, &cheatSet);
349	}
350#endif
351
352	savedata = anonymousMemoryMap(SIZE_CART_FLASH1M);
353	struct VFile* save = VFileFromMemory(savedata, SIZE_CART_FLASH1M);
354
355	_reloadSettings();
356	core->loadROM(core, rom);
357	core->loadSave(core, save);
358	core->reset(core);
359	return true;
360}
361
362void retro_unload_game(void) {
363	core->deinit(core);
364	mappedMemoryFree(data, dataSize);
365	data = 0;
366	mappedMemoryFree(savedata, SIZE_CART_FLASH1M);
367	savedata = 0;
368	CircleBufferDeinit(&rumbleHistory);
369}
370
371size_t retro_serialize_size(void) {
372	return sizeof(struct GBASerializedState);
373}
374
375bool retro_serialize(void* data, size_t size) {
376	if (size != retro_serialize_size()) {
377		return false;
378	}
379	GBASerialize(core->board, data);
380	return true;
381}
382
383bool retro_unserialize(const void* data, size_t size) {
384	if (size != retro_serialize_size()) {
385		return false;
386	}
387	GBADeserialize(core->board, data);
388	return true;
389}
390
391void retro_cheat_reset(void) {
392	GBACheatSetDeinit(&cheatSet);
393	GBACheatSetInit(&cheatSet, "libretro");
394}
395
396void retro_cheat_set(unsigned index, bool enabled, const char* code) {
397	UNUSED(index);
398	UNUSED(enabled);
399	// Convert the super wonky unportable libretro format to something normal
400	char realCode[] = "XXXXXXXX XXXXXXXX";
401	size_t len = strlen(code) + 1; // Include null terminator
402	size_t i, pos;
403	for (i = 0, pos = 0; i < len; ++i) {
404		if (isspace((int) code[i]) || code[i] == '+') {
405			realCode[pos] = ' ';
406		} else {
407			realCode[pos] = code[i];
408		}
409		if ((pos == 13 && (realCode[pos] == ' ' || !realCode[pos])) || pos == 17) {
410			realCode[pos] = '\0';
411			GBACheatAddLine(&cheatSet, realCode);
412			pos = 0;
413			continue;
414		}
415		++pos;
416	}
417}
418
419unsigned retro_get_region(void) {
420	return RETRO_REGION_NTSC; // TODO: This isn't strictly true
421}
422
423void retro_set_controller_port_device(unsigned port, unsigned device) {
424	UNUSED(port);
425	UNUSED(device);
426}
427
428bool retro_load_game_special(unsigned game_type, const struct retro_game_info* info, size_t num_info) {
429	UNUSED(game_type);
430	UNUSED(info);
431	UNUSED(num_info);
432	return false;
433}
434
435void* retro_get_memory_data(unsigned id) {
436	if (id != RETRO_MEMORY_SAVE_RAM) {
437		return 0;
438	}
439	return savedata;
440}
441
442size_t retro_get_memory_size(unsigned id) {
443	if (id != RETRO_MEMORY_SAVE_RAM) {
444		return 0;
445	}
446	switch (((struct GBA*) core->board)->memory.savedata.type) {
447	case SAVEDATA_AUTODETECT:
448	case SAVEDATA_FLASH1M:
449		return SIZE_CART_FLASH1M;
450	case SAVEDATA_FLASH512:
451		return SIZE_CART_FLASH512;
452	case SAVEDATA_EEPROM:
453		return SIZE_CART_EEPROM;
454	case SAVEDATA_SRAM:
455		return SIZE_CART_SRAM;
456	case SAVEDATA_FORCE_NONE:
457		return 0;
458	}
459	return 0;
460}
461
462void GBARetroLog(struct mLogger* logger, int category, enum mLogLevel level, const char* format, va_list args) {
463	UNUSED(logger);
464	if (!logCallback) {
465		return;
466	}
467
468	char message[128];
469	vsnprintf(message, sizeof(message), format, args);
470
471	enum retro_log_level retroLevel = RETRO_LOG_INFO;
472	switch (level) {
473	case mLOG_ERROR:
474	case mLOG_FATAL:
475		retroLevel = RETRO_LOG_ERROR;
476		break;
477	case mLOG_WARN:
478		retroLevel = RETRO_LOG_WARN;
479		break;
480	case mLOG_INFO:
481	case mLOG_GAME_ERROR:
482		retroLevel = RETRO_LOG_INFO;
483		break;
484	case mLOG_DEBUG:
485	case mLOG_STUB:
486		retroLevel = RETRO_LOG_DEBUG;
487		break;
488	}
489	logCallback(retroLevel, "%s: %s\n", mLogCategoryName(category), message);
490}
491
492static void _postAudioBuffer(struct mAVStream* stream, blip_t* left, blip_t* right) {
493	UNUSED(stream);
494	int16_t samples[SAMPLES * 2];
495	blip_read_samples(left, samples, SAMPLES, true);
496	blip_read_samples(right, samples + 1, SAMPLES, true);
497	audioCallback(samples, SAMPLES);
498}
499
500static void _setRumble(struct mRumble* rumble, int enable) {
501	UNUSED(rumble);
502	if (!rumbleCallback) {
503		return;
504	}
505	rumbleLevel += enable;
506	if (CircleBufferSize(&rumbleHistory) == RUMBLE_PWM) {
507		int8_t oldLevel;
508		CircleBufferRead8(&rumbleHistory, &oldLevel);
509		rumbleLevel -= oldLevel;
510	}
511	CircleBufferWrite8(&rumbleHistory, enable);
512	rumbleCallback(0, RETRO_RUMBLE_STRONG, rumbleLevel * 0xFFFF / RUMBLE_PWM);
513	rumbleCallback(0, RETRO_RUMBLE_WEAK, rumbleLevel * 0xFFFF / RUMBLE_PWM);
514}
515
516static void _updateLux(struct GBALuminanceSource* lux) {
517	UNUSED(lux);
518	struct retro_variable var = {
519		.key = "mgba_solar_sensor_level",
520		.value = 0
521	};
522
523	bool updated = false;
524	if (!environCallback(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) || !updated) {
525		return;
526	}
527	if (!environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || !var.value) {
528		return;
529	}
530
531	char* end;
532	int newLuxLevel = strtol(var.value, &end, 10);
533	if (!*end) {
534		if (newLuxLevel > 10) {
535			luxLevel = 10;
536		} else if (newLuxLevel < 0) {
537			luxLevel = 0;
538		} else {
539			luxLevel = newLuxLevel;
540		}
541	}
542}
543
544static uint8_t _readLux(struct GBALuminanceSource* lux) {
545	UNUSED(lux);
546	int value = 0x16;
547	if (luxLevel > 0) {
548		value += GBA_LUX_LEVELS[luxLevel - 1];
549	}
550	return 0xFF - value;
551}