/* Copyright (c) 2013-2016 Jeffrey Pfau * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "input.h" #include "gba/interface.h" const struct mInputPlatformInfo GBAInputInfo = { .platformName = "gba", .keyId = (const char*[]) { "A", "B", "Select", "Start", "Right", "Left", "Up", "Down", "R", "L" }, .nKeys = GBA_KEY_MAX };