all repos — mgba @ 458df43d1890b3918e5e19f2b319d11a524eb0de

mGBA Game Boy Advance Emulator

CHANGES (view raw)

 10.2.0: (Future)
 2Features:
 3 - Support for gamepad axes, e.g. analog sticks or triggers
 4 - Add scale presets for up to 6x
 5 - Debugger: Add CLI "frame", frame advance command
 6 - Better audio resampling via FFmpeg
 7 - Settings window
 8 - Bilinear resampling option
 9 - Add option to skip BIOS start screen
10Bugfixes:
11 - Qt: Fix issue with set frame sizes being the wrong height
12 - Qt: Fix emulator crashing when full screen if a game is not running
13 - GBA Thread: Allow halted games to exit cleanly
14 - GBA BIOS: Fix HLE Lz77 and RL functions to properly account for width and invalid addresses
15 - ARM7: Fix LDM writeback to a register already written
16 - GBA Memory: Don't call into GPIO write calls if GPIO devices are absent
17 - ARM7: Extend prefetch by one stage
18 - GBA BIOS: Fix BIOS prefetch after returning from a SWI
19 - Debugger: Negative PC-relative loads now properly subtract the offset
20 - Qt: Fix window focus issues
21 - GBA Audio: Support 16-bit writes to FIFO audio
22 - GBA Memory: Properly initialize 1 Mb flash, and add debug logging
23 - Qt: Properly set default video recording settings
24 - GBA Audio: Make larger buffer sizes than 2048 actually work properly
25 - GBA Audio: Audio buffer sizes are now correct sizes for both sample rates
26Misc:
27 - Qt: Disable sync to video by default
28 - GBA: Exit cleanly on FATAL if the port supports it
29 - Qt: Handle a game crash without crashing
30 - GBA Audio: Change internal audio sample buffer from 32-bit to 16-bit samples
31 - Qt: Set default log level to FATAL, ERROR and WARN
32 - Qt: Clarify some phrasing in the menus
33
340.1.0: (2014-12-13)
35 - Initial release