src/gba/core.c (view raw)
1/* Copyright (c) 2013-2016 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "core.h"
7
8#include "core/core.h"
9#include "core/log.h"
10#include "arm/debugger/debugger.h"
11#include "gba/cheats.h"
12#include "gba/gba.h"
13#include "gba/extra/cli.h"
14#include "gba/overrides.h"
15#ifndef DISABLE_THREADING
16#include "gba/renderers/thread-proxy.h"
17#endif
18#include "gba/renderers/video-software.h"
19#include "gba/savedata.h"
20#include "gba/serialize.h"
21#include "util/memory.h"
22#include "util/patch.h"
23#include "util/vfs.h"
24
25struct GBACore {
26 struct mCore d;
27 struct GBAVideoSoftwareRenderer renderer;
28#ifndef DISABLE_THREADING
29 struct GBAVideoThreadProxyRenderer threadProxy;
30 int threadedVideo;
31#endif
32 int keys;
33 struct mCPUComponent* components[CPU_COMPONENT_MAX];
34 const struct Configuration* overrides;
35 struct mDebuggerPlatform* debuggerPlatform;
36 struct mCheatDevice* cheatDevice;
37};
38
39static bool _GBACoreInit(struct mCore* core) {
40 struct GBACore* gbacore = (struct GBACore*) core;
41
42 struct ARMCore* cpu = anonymousMemoryMap(sizeof(struct ARMCore));
43 struct GBA* gba = anonymousMemoryMap(sizeof(struct GBA));
44 if (!cpu || !gba) {
45 free(cpu);
46 free(gba);
47 return false;
48 }
49 core->cpu = cpu;
50 core->board = gba;
51 core->debugger = NULL;
52 gbacore->overrides = NULL;
53 gbacore->debuggerPlatform = NULL;
54 gbacore->cheatDevice = NULL;
55
56 GBACreate(gba);
57 // TODO: Restore cheats
58 memset(gbacore->components, 0, sizeof(gbacore->components));
59 ARMSetComponents(cpu, &gba->d, CPU_COMPONENT_MAX, gbacore->components);
60 ARMInit(cpu);
61
62 GBAVideoSoftwareRendererCreate(&gbacore->renderer);
63 gbacore->renderer.outputBuffer = NULL;
64
65#ifndef DISABLE_THREADING
66 gbacore->threadedVideo = false;
67 GBAVideoThreadProxyRendererCreate(&gbacore->threadProxy, &gbacore->renderer.d);
68#endif
69
70 gbacore->keys = 0;
71 gba->keySource = &gbacore->keys;
72
73#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
74 mDirectorySetInit(&core->dirs);
75#endif
76
77 return true;
78}
79
80static void _GBACoreDeinit(struct mCore* core) {
81 ARMDeinit(core->cpu);
82 GBADestroy(core->board);
83 mappedMemoryFree(core->cpu, sizeof(struct ARMCore));
84 mappedMemoryFree(core->board, sizeof(struct GBA));
85#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
86 mDirectorySetDeinit(&core->dirs);
87#endif
88
89 struct GBACore* gbacore = (struct GBACore*) core;
90 free(gbacore->debuggerPlatform);
91 if (gbacore->cheatDevice) {
92 mCheatDeviceDestroy(gbacore->cheatDevice);
93 }
94 free(gbacore->cheatDevice);
95 free(core);
96}
97
98static enum mPlatform _GBACorePlatform(struct mCore* core) {
99 UNUSED(core);
100 return PLATFORM_GBA;
101}
102
103static void _GBACoreSetSync(struct mCore* core, struct mCoreSync* sync) {
104 struct GBA* gba = core->board;
105 gba->sync = sync;
106}
107
108static void _GBACoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
109 struct GBA* gba = core->board;
110 if (core->opts.mute) {
111 gba->audio.masterVolume = 0;
112 } else {
113 gba->audio.masterVolume = core->opts.volume;
114 }
115 gba->video.frameskip = core->opts.frameskip;
116
117#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
118 struct GBACore* gbacore = (struct GBACore*) core;
119 gbacore->overrides = mCoreConfigGetOverridesConst(config);
120
121 struct VFile* bios = 0;
122 if (core->opts.useBios && core->opts.bios) {
123 bios = VFileOpen(core->opts.bios, O_RDONLY);
124 }
125 if (bios) {
126 GBALoadBIOS(gba, bios);
127 }
128#endif
129
130 const char* idleOptimization = mCoreConfigGetValue(config, "idleOptimization");
131 if (idleOptimization) {
132 if (strcasecmp(idleOptimization, "ignore") == 0) {
133 gba->idleOptimization = IDLE_LOOP_IGNORE;
134 } else if (strcasecmp(idleOptimization, "remove") == 0) {
135 gba->idleOptimization = IDLE_LOOP_REMOVE;
136 } else if (strcasecmp(idleOptimization, "detect") == 0) {
137 gba->idleOptimization = IDLE_LOOP_DETECT;
138 }
139 }
140
141#ifndef DISABLE_THREADING
142 mCoreConfigGetIntValue(config, "threadedVideo", &gbacore->threadedVideo);
143#endif
144}
145
146static void _GBACoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
147 UNUSED(core);
148 *width = VIDEO_HORIZONTAL_PIXELS;
149 *height = VIDEO_VERTICAL_PIXELS;
150}
151
152static void _GBACoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
153 struct GBACore* gbacore = (struct GBACore*) core;
154 gbacore->renderer.outputBuffer = buffer;
155 gbacore->renderer.outputBufferStride = stride;
156}
157
158static void _GBACoreGetVideoBuffer(struct mCore* core, color_t** buffer, size_t* stride) {
159 struct GBACore* gbacore = (struct GBACore*) core;
160 *buffer = gbacore->renderer.outputBuffer;
161 *stride = gbacore->renderer.outputBufferStride;
162}
163
164static struct blip_t* _GBACoreGetAudioChannel(struct mCore* core, int ch) {
165 struct GBA* gba = core->board;
166 switch (ch) {
167 case 0:
168 return gba->audio.psg.left;
169 case 1:
170 return gba->audio.psg.right;
171 default:
172 return NULL;
173 }
174}
175
176static void _GBACoreSetAudioBufferSize(struct mCore* core, size_t samples) {
177 struct GBA* gba = core->board;
178 GBAAudioResizeBuffer(&gba->audio, samples);
179}
180
181static size_t _GBACoreGetAudioBufferSize(struct mCore* core) {
182 struct GBA* gba = core->board;
183 return gba->audio.samples;
184}
185
186static void _GBACoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
187 struct GBA* gba = core->board;
188 gba->stream = stream;
189 if (stream && stream->videoDimensionsChanged) {
190 stream->videoDimensionsChanged(stream, VIDEO_HORIZONTAL_PIXELS, VIDEO_VERTICAL_PIXELS);
191 }
192}
193
194static bool _GBACoreLoadROM(struct mCore* core, struct VFile* vf) {
195 return GBALoadROM(core->board, vf);
196}
197
198static bool _GBACoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
199 UNUSED(type);
200 if (!GBAIsBIOS(vf)) {
201 return false;
202 }
203 GBALoadBIOS(core->board, vf);
204 return true;
205}
206
207static bool _GBACoreLoadSave(struct mCore* core, struct VFile* vf) {
208 return GBALoadSave(core->board, vf);
209}
210
211static bool _GBACoreLoadTemporarySave(struct mCore* core, struct VFile* vf) {
212 struct GBA* gba = core->board;
213 GBASavedataMask(&gba->memory.savedata, vf);
214 return true; // TODO: Return a real value
215}
216
217static bool _GBACoreLoadPatch(struct mCore* core, struct VFile* vf) {
218 if (!vf) {
219 return false;
220 }
221 struct Patch patch;
222 if (!loadPatch(vf, &patch)) {
223 return false;
224 }
225 GBAApplyPatch(core->board, &patch);
226 return true;
227}
228
229static void _GBACoreUnloadROM(struct mCore* core) {
230 return GBAUnloadROM(core->board);
231}
232
233static void _GBACoreReset(struct mCore* core) {
234 struct GBACore* gbacore = (struct GBACore*) core;
235 struct GBA* gba = (struct GBA*) core->board;
236 if (gbacore->renderer.outputBuffer) {
237 struct GBAVideoRenderer* renderer = &gbacore->renderer.d;
238#ifndef DISABLE_THREADING
239 if (gbacore->threadedVideo) {
240 renderer = &gbacore->threadProxy.d;
241 }
242#endif
243 GBAVideoAssociateRenderer(&gba->video, renderer);
244 }
245 ARMReset(core->cpu);
246 if (core->opts.skipBios) {
247 GBASkipBIOS(core->board);
248 }
249
250 struct GBACartridgeOverride override;
251 const struct GBACartridge* cart = (const struct GBACartridge*) gba->memory.rom;
252 if (cart) {
253 memcpy(override.id, &cart->id, sizeof(override.id));
254 if (GBAOverrideFind(gbacore->overrides, &override)) {
255 GBAOverrideApply(gba, &override);
256 }
257 }
258}
259
260static void _GBACoreRunFrame(struct mCore* core) {
261 struct GBA* gba = core->board;
262 int32_t frameCounter = gba->video.frameCounter;
263 while (gba->video.frameCounter == frameCounter) {
264 ARMRunLoop(core->cpu);
265 }
266}
267
268static void _GBACoreRunLoop(struct mCore* core) {
269 ARMRunLoop(core->cpu);
270}
271
272static void _GBACoreStep(struct mCore* core) {
273 ARMRun(core->cpu);
274}
275
276static size_t _GBACoreStateSize(struct mCore* core) {
277 UNUSED(core);
278 return sizeof(struct GBASerializedState);
279}
280
281static bool _GBACoreLoadState(struct mCore* core, const void* state) {
282 return GBADeserialize(core->board, state);
283}
284
285static bool _GBACoreSaveState(struct mCore* core, void* state) {
286 GBASerialize(core->board, state);
287 return true;
288}
289
290static void _GBACoreSetKeys(struct mCore* core, uint32_t keys) {
291 struct GBACore* gbacore = (struct GBACore*) core;
292 gbacore->keys = keys;
293}
294
295static void _GBACoreAddKeys(struct mCore* core, uint32_t keys) {
296 struct GBACore* gbacore = (struct GBACore*) core;
297 gbacore->keys |= keys;
298}
299
300static void _GBACoreClearKeys(struct mCore* core, uint32_t keys) {
301 struct GBACore* gbacore = (struct GBACore*) core;
302 gbacore->keys &= ~keys;
303}
304
305static int32_t _GBACoreFrameCounter(struct mCore* core) {
306 struct GBA* gba = core->board;
307 return gba->video.frameCounter;
308}
309
310static int32_t _GBACoreFrameCycles(struct mCore* core) {
311 UNUSED(core);
312 return VIDEO_TOTAL_LENGTH;
313}
314
315static int32_t _GBACoreFrequency(struct mCore* core) {
316 UNUSED(core);
317 return GBA_ARM7TDMI_FREQUENCY;
318}
319
320static void _GBACoreGetGameTitle(struct mCore* core, char* title) {
321 GBAGetGameTitle(core->board, title);
322}
323
324static void _GBACoreGetGameCode(struct mCore* core, char* title) {
325 GBAGetGameCode(core->board, title);
326}
327
328static void _GBACoreSetRTC(struct mCore* core, struct mRTCSource* rtc) {
329 struct GBA* gba = core->board;
330 gba->rtcSource = rtc;
331}
332
333static void _GBACoreSetRotation(struct mCore* core, struct mRotationSource* rotation) {
334 struct GBA* gba = core->board;
335 gba->rotationSource = rotation;
336}
337
338static void _GBACoreSetRumble(struct mCore* core, struct mRumble* rumble) {
339 struct GBA* gba = core->board;
340 gba->rumble = rumble;
341}
342
343static uint32_t _GBACoreBusRead8(struct mCore* core, uint32_t address) {
344 struct ARMCore* cpu = core->cpu;
345 return cpu->memory.load8(cpu, address, 0);
346}
347
348static uint32_t _GBACoreBusRead16(struct mCore* core, uint32_t address) {
349 struct ARMCore* cpu = core->cpu;
350 return cpu->memory.load16(cpu, address, 0);
351
352}
353
354static uint32_t _GBACoreBusRead32(struct mCore* core, uint32_t address) {
355 struct ARMCore* cpu = core->cpu;
356 return cpu->memory.load32(cpu, address, 0);
357}
358
359static void _GBACoreBusWrite8(struct mCore* core, uint32_t address, uint8_t value) {
360 struct ARMCore* cpu = core->cpu;
361 cpu->memory.store8(cpu, address, value, 0);
362}
363
364static void _GBACoreBusWrite16(struct mCore* core, uint32_t address, uint16_t value) {
365 struct ARMCore* cpu = core->cpu;
366 cpu->memory.store16(cpu, address, value, 0);
367}
368
369static void _GBACoreBusWrite32(struct mCore* core, uint32_t address, uint32_t value) {
370 struct ARMCore* cpu = core->cpu;
371 cpu->memory.store32(cpu, address, value, 0);
372}
373
374static uint32_t _GBACoreRawRead8(struct mCore* core, uint32_t address, int segment) {
375 UNUSED(segment);
376 struct ARMCore* cpu = core->cpu;
377 return GBAView8(cpu, address);
378}
379
380static uint32_t _GBACoreRawRead16(struct mCore* core, uint32_t address, int segment) {
381 UNUSED(segment);
382 struct ARMCore* cpu = core->cpu;
383 return GBAView16(cpu, address);
384}
385
386static uint32_t _GBACoreRawRead32(struct mCore* core, uint32_t address, int segment) {
387 UNUSED(segment);
388 struct ARMCore* cpu = core->cpu;
389 return GBAView32(cpu, address);
390}
391
392static void _GBACoreRawWrite8(struct mCore* core, uint32_t address, int segment, uint8_t value) {
393 UNUSED(segment);
394 struct ARMCore* cpu = core->cpu;
395 GBAPatch8(cpu, address, value, NULL);
396}
397
398static void _GBACoreRawWrite16(struct mCore* core, uint32_t address, int segment, uint16_t value) {
399 UNUSED(segment);
400 struct ARMCore* cpu = core->cpu;
401 GBAPatch16(cpu, address, value, NULL);
402}
403
404static void _GBACoreRawWrite32(struct mCore* core, uint32_t address, int segment, uint32_t value) {
405 UNUSED(segment);
406 struct ARMCore* cpu = core->cpu;
407 GBAPatch32(cpu, address, value, NULL);
408}
409
410static bool _GBACoreSupportsDebuggerType(struct mCore* core, enum mDebuggerType type) {
411 UNUSED(core);
412 switch (type) {
413#ifdef USE_CLI_DEBUGGER
414 case DEBUGGER_CLI:
415 return true;
416#endif
417#ifdef USE_GDB_STUB
418 case DEBUGGER_GDB:
419 return true;
420#endif
421 default:
422 return false;
423 }
424}
425
426static struct mDebuggerPlatform* _GBACoreDebuggerPlatform(struct mCore* core) {
427 struct GBACore* gbacore = (struct GBACore*) core;
428 if (!gbacore->debuggerPlatform) {
429 gbacore->debuggerPlatform = ARMDebuggerPlatformCreate();
430 }
431 return gbacore->debuggerPlatform;
432}
433
434static struct CLIDebuggerSystem* _GBACoreCliDebuggerSystem(struct mCore* core) {
435#ifdef USE_CLI_DEBUGGER
436 return &GBACLIDebuggerCreate(core)->d;
437#else
438 UNUSED(core);
439 return NULL;
440#endif
441}
442
443static void _GBACoreAttachDebugger(struct mCore* core, struct mDebugger* debugger) {
444 if (core->debugger) {
445 GBADetachDebugger(core->board);
446 }
447 GBAAttachDebugger(core->board, debugger);
448 core->debugger = debugger;
449}
450
451static void _GBACoreDetachDebugger(struct mCore* core) {
452 GBADetachDebugger(core->board);
453 core->debugger = NULL;
454}
455
456static struct mCheatDevice* _GBACoreCheatDevice(struct mCore* core) {
457 struct GBACore* gbacore = (struct GBACore*) core;
458 if (!gbacore->cheatDevice) {
459 gbacore->cheatDevice = GBACheatDeviceCreate();
460 ((struct ARMCore*) core->cpu)->components[CPU_COMPONENT_CHEAT_DEVICE] = &gbacore->cheatDevice->d;
461 ARMHotplugAttach(core->cpu, CPU_COMPONENT_CHEAT_DEVICE);
462 gbacore->cheatDevice->p = core;
463 }
464 return gbacore->cheatDevice;
465}
466
467static size_t _GBACoreSavedataClone(struct mCore* core, void** sram) {
468 struct GBA* gba = core->board;
469 size_t size = GBASavedataSize(&gba->memory.savedata);
470 if (!size) {
471 *sram = NULL;
472 return 0;
473 }
474 *sram = malloc(size);
475 struct VFile* vf = VFileFromMemory(*sram, size);
476 if (!vf) {
477 free(*sram);
478 *sram = NULL;
479 return 0;
480 }
481 bool success = GBASavedataClone(&gba->memory.savedata, vf);
482 vf->close(vf);
483 if (!success) {
484 free(*sram);
485 *sram = NULL;
486 return 0;
487 }
488 return size;
489}
490
491static bool _GBACoreSavedataLoad(struct mCore* core, const void* sram, size_t size) {
492 struct VFile* vf = VFileFromConstMemory(sram, size);
493 if (!vf) {
494 return false;
495 }
496 struct GBA* gba = core->board;
497 bool success = GBASavedataLoad(&gba->memory.savedata, vf);
498 vf->close(vf);
499 return success;
500}
501
502struct mCore* GBACoreCreate(void) {
503 struct GBACore* gbacore = malloc(sizeof(*gbacore));
504 struct mCore* core = &gbacore->d;
505 memset(&core->opts, 0, sizeof(core->opts));
506 core->cpu = NULL;
507 core->board = NULL;
508 core->debugger = NULL;
509 core->init = _GBACoreInit;
510 core->deinit = _GBACoreDeinit;
511 core->platform = _GBACorePlatform;
512 core->setSync = _GBACoreSetSync;
513 core->loadConfig = _GBACoreLoadConfig;
514 core->desiredVideoDimensions = _GBACoreDesiredVideoDimensions;
515 core->setVideoBuffer = _GBACoreSetVideoBuffer;
516 core->getVideoBuffer = _GBACoreGetVideoBuffer;
517 core->getAudioChannel = _GBACoreGetAudioChannel;
518 core->setAudioBufferSize = _GBACoreSetAudioBufferSize;
519 core->getAudioBufferSize = _GBACoreGetAudioBufferSize;
520 core->setAVStream = _GBACoreSetAVStream;
521 core->isROM = GBAIsROM;
522 core->loadROM = _GBACoreLoadROM;
523 core->loadBIOS = _GBACoreLoadBIOS;
524 core->loadSave = _GBACoreLoadSave;
525 core->loadTemporarySave = _GBACoreLoadTemporarySave;
526 core->loadPatch = _GBACoreLoadPatch;
527 core->unloadROM = _GBACoreUnloadROM;
528 core->reset = _GBACoreReset;
529 core->runFrame = _GBACoreRunFrame;
530 core->runLoop = _GBACoreRunLoop;
531 core->step = _GBACoreStep;
532 core->stateSize = _GBACoreStateSize;
533 core->loadState = _GBACoreLoadState;
534 core->saveState = _GBACoreSaveState;
535 core->setKeys = _GBACoreSetKeys;
536 core->addKeys = _GBACoreAddKeys;
537 core->clearKeys = _GBACoreClearKeys;
538 core->frameCounter = _GBACoreFrameCounter;
539 core->frameCycles = _GBACoreFrameCycles;
540 core->frequency = _GBACoreFrequency;
541 core->getGameTitle = _GBACoreGetGameTitle;
542 core->getGameCode = _GBACoreGetGameCode;
543 core->setRTC = _GBACoreSetRTC;
544 core->setRotation = _GBACoreSetRotation;
545 core->setRumble = _GBACoreSetRumble;
546 core->busRead8 = _GBACoreBusRead8;
547 core->busRead16 = _GBACoreBusRead16;
548 core->busRead32 = _GBACoreBusRead32;
549 core->busWrite8 = _GBACoreBusWrite8;
550 core->busWrite16 = _GBACoreBusWrite16;
551 core->busWrite32 = _GBACoreBusWrite32;
552 core->rawRead8 = _GBACoreRawRead8;
553 core->rawRead16 = _GBACoreRawRead16;
554 core->rawRead32 = _GBACoreRawRead32;
555 core->rawWrite8 = _GBACoreRawWrite8;
556 core->rawWrite16 = _GBACoreRawWrite16;
557 core->rawWrite32 = _GBACoreRawWrite32;
558 core->supportsDebuggerType = _GBACoreSupportsDebuggerType;
559 core->debuggerPlatform = _GBACoreDebuggerPlatform;
560 core->cliDebuggerSystem = _GBACoreCliDebuggerSystem;
561 core->attachDebugger = _GBACoreAttachDebugger;
562 core->detachDebugger = _GBACoreDetachDebugger;
563 core->cheatDevice = _GBACoreCheatDevice;
564 core->savedataClone = _GBACoreSavedataClone;
565 core->savedataLoad = _GBACoreSavedataLoad;
566 return core;
567}