src/gb/core.c (view raw)
1/* Copyright (c) 2013-2016 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "core.h"
7
8#include "core/core.h"
9#include "gb/gb.h"
10#include "gb/renderers/software.h"
11#include "util/memory.h"
12#include "util/patch.h"
13
14struct GBCore {
15 struct mCore d;
16 struct GBVideoSoftwareRenderer renderer;
17 uint8_t keys;
18};
19
20static bool _GBCoreInit(struct mCore* core) {
21 struct GBCore* gbcore = (struct GBCore*) core;
22
23 struct LR35902Core* cpu = anonymousMemoryMap(sizeof(struct LR35902Core));
24 struct GB* gb = anonymousMemoryMap(sizeof(struct GB));
25 if (!cpu || !gb) {
26 free(cpu);
27 free(gb);
28 return false;
29 }
30 core->cpu = cpu;
31 core->board = gb;
32
33 GBCreate(gb);
34 LR35902SetComponents(cpu, &gb->d, 0, 0);
35 LR35902Init(cpu);
36
37 GBVideoSoftwareRendererCreate(&gbcore->renderer);
38
39 gbcore->keys = 0;
40 gb->keySource = &gbcore->keys;
41
42#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
43 mDirectorySetInit(&core->dirs);
44#endif
45
46 return true;
47}
48
49static void _GBCoreDeinit(struct mCore* core) {
50 LR35902Deinit(core->cpu);
51 GBDestroy(core->board);
52 mappedMemoryFree(core->cpu, sizeof(struct LR35902Core));
53 mappedMemoryFree(core->board, sizeof(struct GB));
54#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
55 mDirectorySetDeinit(&core->dirs);
56#endif
57}
58
59static enum mPlatform _GBCorePlatform(struct mCore* core) {
60 UNUSED(core);
61 return PLATFORM_GB;
62}
63
64static void _GBCoreSetSync(struct mCore* core, struct mCoreSync* sync) {
65 struct GB* gb = core->board;
66 gb->sync = sync;
67}
68
69static void _GBCoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
70 UNUSED(config);
71
72 struct GB* gb = core->board;
73 gb->audio.masterVolume = core->opts.volume;
74}
75
76static void _GBCoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
77 UNUSED(core);
78 *width = GB_VIDEO_HORIZONTAL_PIXELS;
79 *height = GB_VIDEO_VERTICAL_PIXELS;
80}
81
82static void _GBCoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
83 struct GBCore* gbcore = (struct GBCore*) core;
84 gbcore->renderer.outputBuffer = buffer;
85 gbcore->renderer.outputBufferStride = stride;
86}
87
88static void _GBCoreGetVideoBuffer(struct mCore* core, color_t** buffer, size_t* stride) {
89 struct GBCore* gbcore = (struct GBCore*) core;
90 *buffer = gbcore->renderer.outputBuffer;
91 *stride = gbcore->renderer.outputBufferStride;
92}
93
94static struct blip_t* _GBCoreGetAudioChannel(struct mCore* core, int ch) {
95 struct GB* gb = core->board;
96 switch (ch) {
97 case 0:
98 return gb->audio.left;
99 case 1:
100 return gb->audio.right;
101 default:
102 return NULL;
103 }
104}
105
106static void _GBCoreSetAudioBufferSize(struct mCore* core, size_t samples) {
107 struct GB* gb = core->board;
108 GBAudioResizeBuffer(&gb->audio, samples);
109}
110
111static size_t _GBCoreGetAudioBufferSize(struct mCore* core) {
112 struct GB* gb = core->board;
113 return gb->audio.samples;
114}
115
116static void _GBCoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
117 // TODO
118}
119
120static bool _GBCoreLoadROM(struct mCore* core, struct VFile* vf) {
121 return GBLoadROM(core->board, vf);
122}
123
124static bool _GBCoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
125 UNUSED(core);
126 UNUSED(vf);
127 UNUSED(type);
128 // TODO
129 return false;
130}
131
132static bool _GBCoreLoadSave(struct mCore* core, struct VFile* vf) {
133 return GBLoadSave(core->board, vf);
134}
135
136static bool _GBCoreLoadPatch(struct mCore* core, struct VFile* vf) {
137 if (!vf) {
138 return false;
139 }
140 struct Patch patch;
141 if (!loadPatch(vf, &patch)) {
142 return false;
143 }
144 GBApplyPatch(core->board, &patch);
145 return true;
146}
147
148static void _GBCoreUnloadROM(struct mCore* core) {
149 return GBUnloadROM(core->board);
150}
151
152static void _GBCoreReset(struct mCore* core) {
153 struct GBCore* gbcore = (struct GBCore*) core;
154 struct GB* gb = (struct GB*) core->board;
155 GBVideoAssociateRenderer(&gb->video, &gbcore->renderer.d);
156 LR35902Reset(core->cpu);
157}
158
159static void _GBCoreRunFrame(struct mCore* core) {
160 struct GB* gb = core->board;
161 int32_t frameCounter = gb->video.frameCounter;
162 while (gb->video.frameCounter == frameCounter) {
163 LR35902Run(core->cpu);
164 }
165}
166
167static void _GBCoreRunLoop(struct mCore* core) {
168 LR35902Run(core->cpu);
169}
170
171static void _GBCoreStep(struct mCore* core) {
172 LR35902Tick(core->cpu);
173}
174
175static bool _GBCoreLoadState(struct mCore* core, struct VFile* vf, int flags) {
176 UNUSED(core);
177 UNUSED(vf);
178 UNUSED(flags);
179 // TODO
180 return false;
181}
182
183static bool _GBCoreSaveState(struct mCore* core, struct VFile* vf, int flags) {
184 UNUSED(core);
185 UNUSED(vf);
186 UNUSED(flags);
187 // TODO
188 return false;
189}
190
191static void _GBCoreSetKeys(struct mCore* core, uint32_t keys) {
192 struct GBCore* gbcore = (struct GBCore*) core;
193 gbcore->keys = keys;
194}
195
196static void _GBCoreAddKeys(struct mCore* core, uint32_t keys) {
197 struct GBCore* gbcore = (struct GBCore*) core;
198 gbcore->keys |= keys;
199}
200
201static void _GBCoreClearKeys(struct mCore* core, uint32_t keys) {
202 struct GBCore* gbcore = (struct GBCore*) core;
203 gbcore->keys &= ~keys;
204}
205
206static int32_t _GBCoreFrameCounter(struct mCore* core) {
207 struct GB* gb = core->board;
208 return gb->video.frameCounter;
209}
210
211static int32_t _GBCoreFrameCycles(struct mCore* core) {
212 UNUSED(core);
213 return GB_VIDEO_TOTAL_LENGTH;
214}
215
216static int32_t _GBCoreFrequency(struct mCore* core) {
217 UNUSED(core);
218 // TODO: GB differences
219 return DMG_LR35902_FREQUENCY;
220}
221
222static void _GBCoreGetGameTitle(struct mCore* core, char* title) {
223 GBGetGameTitle(core->board, title);
224}
225
226static void _GBCoreSetRTC(struct mCore* core, struct mRTCSource* rtc) {
227 struct GB* gb = core->board;
228 gb->memory.rtc = rtc;
229}
230
231struct mCore* GBCoreCreate(void) {
232 struct GBCore* gbcore = malloc(sizeof(*gbcore));
233 struct mCore* core = &gbcore->d;
234 memset(&core->opts, 0, sizeof(core->opts));
235 core->cpu = 0;
236 core->board = 0;
237 core->init = _GBCoreInit;
238 core->deinit = _GBCoreDeinit;
239 core->platform = _GBCorePlatform;
240 core->setSync = _GBCoreSetSync;
241 core->loadConfig = _GBCoreLoadConfig;
242 core->desiredVideoDimensions = _GBCoreDesiredVideoDimensions;
243 core->setVideoBuffer = _GBCoreSetVideoBuffer;
244 core->getVideoBuffer = _GBCoreGetVideoBuffer;
245 core->getAudioChannel = _GBCoreGetAudioChannel;
246 core->setAudioBufferSize = _GBCoreSetAudioBufferSize;
247 core->getAudioBufferSize = _GBCoreGetAudioBufferSize;
248 core->setAVStream = _GBCoreSetAVStream;
249 core->isROM = GBIsROM;
250 core->loadROM = _GBCoreLoadROM;
251 core->loadBIOS = _GBCoreLoadBIOS;
252 core->loadSave = _GBCoreLoadSave;
253 core->loadPatch = _GBCoreLoadPatch;
254 core->unloadROM = _GBCoreUnloadROM;
255 core->reset = _GBCoreReset;
256 core->runFrame = _GBCoreRunFrame;
257 core->runLoop = _GBCoreRunLoop;
258 core->step = _GBCoreStep;
259 core->loadState = _GBCoreLoadState;
260 core->saveState = _GBCoreSaveState;
261 core->setKeys = _GBCoreSetKeys;
262 core->addKeys = _GBCoreAddKeys;
263 core->clearKeys = _GBCoreClearKeys;
264 core->frameCounter = _GBCoreFrameCounter;
265 core->frameCycles = _GBCoreFrameCycles;
266 core->frequency = _GBCoreFrequency;
267 core->getGameTitle = _GBCoreGetGameTitle;
268 core->setRTC = _GBCoreSetRTC;
269 return core;
270}