src/platform/qt/Window.h (view raw)
1/* Copyright (c) 2013-2016 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#ifndef QGBA_WINDOW
7#define QGBA_WINDOW
8
9#include <QDateTime>
10#include <QList>
11#include <QMainWindow>
12#include <QTimer>
13
14#include <functional>
15
16#include <mgba/core/thread.h>
17
18#include "InputController.h"
19#include "LoadSaveState.h"
20#include "LogController.h"
21struct mArguments;
22
23namespace QGBA {
24
25class ConfigController;
26class DebuggerConsoleController;
27class Display;
28class GameController;
29class GDBController;
30class GIFView;
31class LogView;
32class ShaderSelector;
33class ShortcutController;
34class VideoView;
35class WindowBackground;
36
37class Window : public QMainWindow {
38Q_OBJECT
39
40public:
41 Window(ConfigController* config, int playerId = 0, QWidget* parent = nullptr);
42 virtual ~Window();
43
44 GameController* controller() { return m_controller; }
45
46 void setConfig(ConfigController*);
47 void argumentsPassed(mArguments*);
48
49 void resizeFrame(const QSize& size);
50
51signals:
52 void startDrawing(mCoreThread*);
53 void shutdown();
54 void audioBufferSamplesChanged(int samples);
55 void sampleRateChanged(unsigned samples);
56 void fpsTargetChanged(float target);
57
58public slots:
59 void selectROM();
60#ifdef USE_SQLITE3
61 void selectROMInArchive();
62#endif
63 void selectSave(bool temporary);
64 void selectPatch();
65 void enterFullScreen();
66 void exitFullScreen();
67 void toggleFullScreen();
68 void loadConfig();
69 void reloadConfig();
70 void saveConfig();
71
72 void replaceROM();
73
74 void multiplayerChanged();
75
76 void importSharkport();
77 void exportSharkport();
78
79 void openSettingsWindow();
80 void openAboutScreen();
81
82#ifdef USE_DEBUGGERS
83 void consoleOpen();
84#endif
85
86#ifdef USE_FFMPEG
87 void openVideoWindow();
88#endif
89
90#ifdef USE_MAGICK
91 void openGIFWindow();
92#endif
93
94#ifdef USE_GDB_STUB
95 void gdbOpen();
96#endif
97
98protected:
99 virtual void keyPressEvent(QKeyEvent* event) override;
100 virtual void keyReleaseEvent(QKeyEvent* event) override;
101 virtual void resizeEvent(QResizeEvent*) override;
102 virtual void showEvent(QShowEvent*) override;
103 virtual void closeEvent(QCloseEvent*) override;
104 virtual void focusInEvent(QFocusEvent*) override;
105 virtual void focusOutEvent(QFocusEvent*) override;
106 virtual void dragEnterEvent(QDragEnterEvent*) override;
107 virtual void dropEvent(QDropEvent*) override;
108 virtual void mouseDoubleClickEvent(QMouseEvent*) override;
109
110private slots:
111 void gameStarted(mCoreThread*, const QString&);
112 void gameStopped();
113 void gameCrashed(const QString&);
114 void gameFailed();
115 void unimplementedBiosCall(int);
116
117 void tryMakePortable();
118 void mustRestart();
119
120 void recordFrame();
121 void showFPS();
122 void focusCheck();
123
124private:
125 static const int FPS_TIMER_INTERVAL = 2000;
126 static const int FRAME_LIST_SIZE = 120;
127
128 void setupMenu(QMenuBar*);
129 void openStateWindow(LoadSave);
130
131 void attachWidget(QWidget* widget);
132 void detachWidget(QWidget* widget);
133
134 void appendMRU(const QString& fname);
135 void updateMRU();
136
137 void openView(QWidget* widget);
138
139 template <typename T, typename A> std::function<void()> openTView(A arg);
140 template <typename T> std::function<void()> openTView();
141
142 QAction* addControlledAction(QMenu* menu, QAction* action, const QString& name);
143 QAction* addHiddenAction(QMenu* menu, QAction* action, const QString& name);
144
145 void updateTitle(float fps = -1);
146
147 QString getFilters() const;
148 QString getFiltersArchive() const;
149
150 GameController* m_controller;
151 Display* m_display;
152 int m_savedScale;
153 // TODO: Move these to a new class
154 QList<QAction*> m_gameActions;
155 QList<QAction*> m_nonMpActions;
156#ifdef M_CORE_GBA
157 QList<QAction*> m_gbaActions;
158#endif
159 QMap<int, QAction*> m_frameSizes;
160 LogController m_log;
161 LogView* m_logView;
162#ifdef USE_DEBUGGERS
163 DebuggerConsoleController* m_console;
164#endif
165 LoadSaveState* m_stateWindow;
166 WindowBackground* m_screenWidget;
167 QPixmap m_logo;
168 ConfigController* m_config;
169 InputController m_inputController;
170 QList<QDateTime> m_frameList;
171 QTimer m_fpsTimer;
172 QList<QString> m_mruFiles;
173 QMenu* m_mruMenu;
174 ShortcutController* m_shortcutController;
175 ShaderSelector* m_shaderView;
176 bool m_fullscreenOnStart;
177 QTimer m_focusCheck;
178 bool m_autoresume;
179 bool m_wasOpened;
180
181 bool m_hitUnimplementedBiosCall;
182
183#ifdef USE_FFMPEG
184 VideoView* m_videoView;
185#endif
186
187#ifdef USE_MAGICK
188 GIFView* m_gifView;
189#endif
190
191#ifdef USE_GDB_STUB
192 GDBController* m_gdbController;
193#endif
194};
195
196class WindowBackground : public QLabel {
197Q_OBJECT
198
199public:
200 WindowBackground(QWidget* parent = 0);
201
202 void setSizeHint(const QSize& size);
203 virtual QSize sizeHint() const override;
204 void setLockAspectRatio(int width, int height);
205
206protected:
207 virtual void paintEvent(QPaintEvent*) override;
208
209private:
210 QSize m_sizeHint;
211 int m_aspectWidth;
212 int m_aspectHeight;
213};
214
215}
216
217#endif