include/mgba/internal/gba/gba.h (view raw)
1/* Copyright (c) 2013-2016 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#ifndef GBA_H
7#define GBA_H
8
9#include <mgba-util/common.h>
10
11CXX_GUARD_START
12
13#include <mgba/core/log.h>
14#include <mgba/core/timing.h>
15
16#include <mgba/internal/gba/memory.h>
17#include <mgba/internal/gba/video.h>
18#include <mgba/internal/gba/audio.h>
19#include <mgba/internal/gba/sio.h>
20#include <mgba/internal/gba/timer.h>
21
22#define GBA_ARM7TDMI_FREQUENCY 0x1000000U
23
24enum GBAIRQ {
25 IRQ_VBLANK = 0x0,
26 IRQ_HBLANK = 0x1,
27 IRQ_VCOUNTER = 0x2,
28 IRQ_TIMER0 = 0x3,
29 IRQ_TIMER1 = 0x4,
30 IRQ_TIMER2 = 0x5,
31 IRQ_TIMER3 = 0x6,
32 IRQ_SIO = 0x7,
33 IRQ_DMA0 = 0x8,
34 IRQ_DMA1 = 0x9,
35 IRQ_DMA2 = 0xA,
36 IRQ_DMA3 = 0xB,
37 IRQ_KEYPAD = 0xC,
38 IRQ_GAMEPAK = 0xD
39};
40
41enum GBAIdleLoopOptimization {
42 IDLE_LOOP_IGNORE = -1,
43 IDLE_LOOP_REMOVE = 0,
44 IDLE_LOOP_DETECT
45};
46
47enum {
48 SP_BASE_SYSTEM = 0x03007F00,
49 SP_BASE_IRQ = 0x03007FA0,
50 SP_BASE_SUPERVISOR = 0x03007FE0
51};
52
53struct ARMCore;
54struct GBA;
55struct Patch;
56struct VFile;
57
58mLOG_DECLARE_CATEGORY(GBA);
59mLOG_DECLARE_CATEGORY(GBA_DEBUG);
60
61DECL_BITFIELD(GBADebugFlags, uint16_t);
62DECL_BITS(GBADebugFlags, Level, 0, 3);
63DECL_BIT(GBADebugFlags, Send, 8);
64
65struct GBA {
66 struct mCPUComponent d;
67
68 struct ARMCore* cpu;
69 struct GBAMemory memory;
70 struct GBAVideo video;
71 struct GBAAudio audio;
72 struct GBASIO sio;
73
74 struct mCoreSync* sync;
75 struct mTiming timing;
76
77 struct ARMDebugger* debugger;
78
79 uint32_t bus;
80 int performingDMA;
81
82 struct GBATimer timers[4];
83
84 int springIRQ;
85 uint32_t biosChecksum;
86 int* keySource;
87 struct mRotationSource* rotationSource;
88 struct GBALuminanceSource* luminanceSource;
89 struct mRTCSource* rtcSource;
90 struct mRumble* rumble;
91
92 struct GBARRContext* rr;
93 bool isPristine;
94 size_t pristineRomSize;
95 size_t yankedRomSize;
96 uint32_t romCrc32;
97 struct VFile* romVf;
98 struct VFile* biosVf;
99
100 struct mAVStream* stream;
101 struct mKeyCallback* keyCallback;
102 struct mCoreCallbacksList coreCallbacks;
103
104 enum GBAIdleLoopOptimization idleOptimization;
105 uint32_t idleLoop;
106 uint32_t lastJump;
107 bool haltPending;
108 bool cpuBlocked;
109 bool earlyExit;
110 int idleDetectionStep;
111 int idleDetectionFailures;
112 int32_t cachedRegisters[16];
113 bool taintedRegisters[16];
114
115 bool realisticTiming;
116 bool hardCrash;
117 bool allowOpposingDirections;
118
119 bool debug;
120 char debugString[0x100];
121 GBADebugFlags debugFlags;
122};
123
124struct GBACartridge {
125 uint32_t entry;
126 uint8_t logo[156];
127 char title[12];
128 uint32_t id;
129 uint16_t maker;
130 uint8_t type;
131 uint8_t unit;
132 uint8_t device;
133 uint8_t reserved[7];
134 uint8_t version;
135 uint8_t checksum;
136 // And ROM data...
137};
138
139void GBACreate(struct GBA* gba);
140void GBADestroy(struct GBA* gba);
141
142void GBAReset(struct ARMCore* cpu);
143void GBASkipBIOS(struct GBA* gba);
144
145void GBAWriteIE(struct GBA* gba, uint16_t value);
146void GBAWriteIME(struct GBA* gba, uint16_t value);
147void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq);
148void GBATestIRQ(struct ARMCore* cpu);
149void GBAHalt(struct GBA* gba);
150void GBAStop(struct GBA* gba);
151void GBADebug(struct GBA* gba, uint16_t value);
152
153#ifdef USE_DEBUGGERS
154struct mDebugger;
155void GBAAttachDebugger(struct GBA* gba, struct mDebugger* debugger);
156void GBADetachDebugger(struct GBA* gba);
157#endif
158
159void GBASetBreakpoint(struct GBA* gba, struct mCPUComponent* component, uint32_t address, enum ExecutionMode mode,
160 uint32_t* opcode);
161void GBAClearBreakpoint(struct GBA* gba, uint32_t address, enum ExecutionMode mode, uint32_t opcode);
162
163bool GBALoadROM(struct GBA* gba, struct VFile* vf);
164bool GBALoadSave(struct GBA* gba, struct VFile* sav);
165void GBAYankROM(struct GBA* gba);
166void GBAUnloadROM(struct GBA* gba);
167void GBALoadBIOS(struct GBA* gba, struct VFile* vf);
168void GBAApplyPatch(struct GBA* gba, struct Patch* patch);
169
170bool GBALoadMB(struct GBA* gba, struct VFile* vf);
171
172bool GBAIsROM(struct VFile* vf);
173bool GBAIsMB(struct VFile* vf);
174bool GBAIsBIOS(struct VFile* vf);
175void GBAGetGameCode(const struct GBA* gba, char* out);
176void GBAGetGameTitle(const struct GBA* gba, char* out);
177
178void GBAFrameStarted(struct GBA* gba);
179void GBAFrameEnded(struct GBA* gba);
180
181CXX_GUARD_END
182
183#endif