include/mgba/internal/gba/video.h (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#ifndef GBA_VIDEO_H
7#define GBA_VIDEO_H
8
9#include <mgba-util/common.h>
10
11CXX_GUARD_START
12
13#include <mgba/core/log.h>
14#include <mgba/core/timing.h>
15
16mLOG_DECLARE_CATEGORY(GBA_VIDEO);
17
18enum {
19 VIDEO_HORIZONTAL_PIXELS = 240,
20 VIDEO_HBLANK_PIXELS = 68,
21 VIDEO_HDRAW_LENGTH = 1006,
22 VIDEO_HBLANK_LENGTH = 226,
23 VIDEO_HORIZONTAL_LENGTH = 1232,
24
25 VIDEO_VERTICAL_PIXELS = 160,
26 VIDEO_VBLANK_PIXELS = 68,
27 VIDEO_VERTICAL_TOTAL_PIXELS = 228,
28
29 VIDEO_TOTAL_LENGTH = 280896,
30
31 OBJ_HBLANK_FREE_LENGTH = 954,
32 OBJ_LENGTH = 1210,
33
34 BASE_TILE = 0x00010000,
35
36 VRAM_BLOCK_OFFSET = 14,
37 VRAM_BLOCK_MASK = 0x3FFF
38};
39
40enum ObjMode {
41 OBJ_MODE_NORMAL = 0,
42 OBJ_MODE_SEMITRANSPARENT = 1,
43 OBJ_MODE_OBJWIN = 2
44};
45
46enum ObjShape {
47 OBJ_SHAPE_SQUARE = 0,
48 OBJ_SHAPE_HORIZONTAL = 1,
49 OBJ_SHAPE_VERTICAL = 2
50};
51
52DECL_BITFIELD(GBAObjAttributesA, uint16_t);
53DECL_BITS(GBAObjAttributesA, Y, 0, 8);
54DECL_BIT(GBAObjAttributesA, Transformed, 8);
55DECL_BIT(GBAObjAttributesA, Disable, 9);
56DECL_BIT(GBAObjAttributesA, DoubleSize, 9);
57DECL_BITS(GBAObjAttributesA, Mode, 10, 2);
58DECL_BIT(GBAObjAttributesA, Mosaic, 12);
59DECL_BIT(GBAObjAttributesA, 256Color, 13);
60DECL_BITS(GBAObjAttributesA, Shape, 14, 2);
61
62DECL_BITFIELD(GBAObjAttributesB, uint16_t);
63DECL_BITS(GBAObjAttributesB, X, 0, 9);
64DECL_BITS(GBAObjAttributesB, MatIndex, 9, 5);
65DECL_BIT(GBAObjAttributesB, HFlip, 12);
66DECL_BIT(GBAObjAttributesB, VFlip, 13);
67DECL_BITS(GBAObjAttributesB, Size, 14, 2);
68
69DECL_BITFIELD(GBAObjAttributesC, uint16_t);
70DECL_BITS(GBAObjAttributesC, Tile, 0, 10);
71DECL_BITS(GBAObjAttributesC, Priority, 10, 2);
72DECL_BITS(GBAObjAttributesC, Palette, 12, 4);
73
74struct GBAObj {
75 GBAObjAttributesA a;
76 GBAObjAttributesB b;
77 GBAObjAttributesC c;
78 uint16_t d;
79};
80
81union GBAOAM {
82 struct GBAObj obj[128];
83
84 struct GBAOAMMatrix {
85 int16_t padding0[3];
86 int16_t a;
87 int16_t padding1[3];
88 int16_t b;
89 int16_t padding2[3];
90 int16_t c;
91 int16_t padding3[3];
92 int16_t d;
93 } mat[32];
94
95 uint16_t raw[512];
96};
97
98#define GBA_TEXT_MAP_TILE(MAP) ((MAP) & 0x03FF)
99#define GBA_TEXT_MAP_HFLIP(MAP) ((MAP) & 0x0400)
100#define GBA_TEXT_MAP_VFLIP(MAP) ((MAP) & 0x0800)
101#define GBA_TEXT_MAP_PALETTE(MAP) (((MAP) & 0xF000) >> 12)
102
103DECL_BITFIELD(GBARegisterDISPCNT, uint16_t);
104DECL_BITS(GBARegisterDISPCNT, Mode, 0, 3);
105DECL_BIT(GBARegisterDISPCNT, Cgb, 3);
106DECL_BIT(GBARegisterDISPCNT, FrameSelect, 4);
107DECL_BIT(GBARegisterDISPCNT, HblankIntervalFree, 5);
108DECL_BIT(GBARegisterDISPCNT, ObjCharacterMapping, 6);
109DECL_BIT(GBARegisterDISPCNT, ForcedBlank, 7);
110DECL_BIT(GBARegisterDISPCNT, Bg0Enable, 8);
111DECL_BIT(GBARegisterDISPCNT, Bg1Enable, 9);
112DECL_BIT(GBARegisterDISPCNT, Bg2Enable, 10);
113DECL_BIT(GBARegisterDISPCNT, Bg3Enable, 11);
114DECL_BIT(GBARegisterDISPCNT, ObjEnable, 12);
115DECL_BIT(GBARegisterDISPCNT, Win0Enable, 13);
116DECL_BIT(GBARegisterDISPCNT, Win1Enable, 14);
117DECL_BIT(GBARegisterDISPCNT, ObjwinEnable, 15);
118
119DECL_BITFIELD(GBARegisterDISPSTAT, uint16_t);
120DECL_BIT(GBARegisterDISPSTAT, InVblank, 0);
121DECL_BIT(GBARegisterDISPSTAT, InHblank, 1);
122DECL_BIT(GBARegisterDISPSTAT, Vcounter, 2);
123DECL_BIT(GBARegisterDISPSTAT, VblankIRQ, 3);
124DECL_BIT(GBARegisterDISPSTAT, HblankIRQ, 4);
125DECL_BIT(GBARegisterDISPSTAT, VcounterIRQ, 5);
126DECL_BITS(GBARegisterDISPSTAT, VcountSetting, 8, 8);
127
128DECL_BITFIELD(GBARegisterBGCNT, uint16_t);
129DECL_BITS(GBARegisterBGCNT, Priority, 0, 2);
130DECL_BITS(GBARegisterBGCNT, CharBase, 2, 4);
131DECL_BIT(GBARegisterBGCNT, Mosaic, 6);
132DECL_BIT(GBARegisterBGCNT, 256Color, 7);
133DECL_BITS(GBARegisterBGCNT, ScreenBase, 8, 5);
134DECL_BIT(GBARegisterBGCNT, Overflow, 13);
135DECL_BITS(GBARegisterBGCNT, Size, 14, 2);
136
137DECL_BITFIELD(GBARegisterBLDCNT, uint16_t);
138DECL_BIT(GBARegisterBLDCNT, Target1Bg0, 0);
139DECL_BIT(GBARegisterBLDCNT, Target1Bg1, 1);
140DECL_BIT(GBARegisterBLDCNT, Target1Bg2, 2);
141DECL_BIT(GBARegisterBLDCNT, Target1Bg3, 3);
142DECL_BIT(GBARegisterBLDCNT, Target1Obj, 4);
143DECL_BIT(GBARegisterBLDCNT, Target1Bd, 5);
144DECL_BITS(GBARegisterBLDCNT, Effect, 6, 2);
145DECL_BIT(GBARegisterBLDCNT, Target2Bg0, 8);
146DECL_BIT(GBARegisterBLDCNT, Target2Bg1, 9);
147DECL_BIT(GBARegisterBLDCNT, Target2Bg2, 10);
148DECL_BIT(GBARegisterBLDCNT, Target2Bg3, 11);
149DECL_BIT(GBARegisterBLDCNT, Target2Obj, 12);
150DECL_BIT(GBARegisterBLDCNT, Target2Bd, 13);
151
152struct GBAVideoRenderer {
153 void (*init)(struct GBAVideoRenderer* renderer);
154 void (*reset)(struct GBAVideoRenderer* renderer);
155 void (*deinit)(struct GBAVideoRenderer* renderer);
156
157 uint16_t (*writeVideoRegister)(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
158 void (*writeVRAM)(struct GBAVideoRenderer* renderer, uint32_t address);
159 void (*writePalette)(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
160 void (*writeOAM)(struct GBAVideoRenderer* renderer, uint32_t oam);
161 void (*drawScanline)(struct GBAVideoRenderer* renderer, int y);
162 void (*finishFrame)(struct GBAVideoRenderer* renderer);
163
164 void (*getPixels)(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels);
165 void (*putPixels)(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels);
166
167 uint16_t* palette;
168 uint16_t* vramBG[32];
169 uint16_t* vramOBJ[32];
170 union GBAOAM* oam;
171 struct mTileCache* cache;
172
173 bool disableBG[4];
174 bool disableOBJ;
175};
176
177struct GBAVideo {
178 struct GBA* p;
179 struct GBAVideoRenderer* renderer;
180 struct mTimingEvent event;
181
182 // VCOUNT
183 int vcount;
184
185 uint16_t palette[512];
186 uint16_t* vram;
187 union GBAOAM oam;
188
189 int32_t frameCounter;
190 int frameskip;
191 int frameskipCounter;
192};
193
194void GBAVideoInit(struct GBAVideo* video);
195void GBAVideoReset(struct GBAVideo* video);
196void GBAVideoDeinit(struct GBAVideo* video);
197void GBAVideoAssociateRenderer(struct GBAVideo* video, struct GBAVideoRenderer* renderer);
198
199void GBAVideoWriteDISPSTAT(struct GBAVideo* video, uint16_t value);
200
201struct GBASerializedState;
202void GBAVideoSerialize(const struct GBAVideo* video, struct GBASerializedState* state);
203void GBAVideoDeserialize(struct GBAVideo* video, const struct GBASerializedState* state);
204
205extern const int GBAVideoObjSizes[16][2];
206
207CXX_GUARD_END
208
209#endif