all repos — mgba @ 498aa541fc660c8755cda99cf8889171b3bd5381

mGBA Game Boy Advance Emulator

src/gb/core.c (view raw)

  1/* Copyright (c) 2013-2016 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/gb/core.h>
  7
  8#include <mgba/core/core.h>
  9#include <mgba/internal/gb/cheats.h>
 10#include <mgba/internal/gb/extra/cli.h>
 11#include <mgba/internal/gb/gb.h>
 12#include <mgba/internal/gb/mbc.h>
 13#include <mgba/internal/gb/overrides.h>
 14#include <mgba/internal/gb/renderers/software.h>
 15#include <mgba/internal/gb/serialize.h>
 16#include <mgba/internal/lr35902/lr35902.h>
 17#include <mgba/internal/lr35902/debugger/debugger.h>
 18#include <mgba-util/crc32.h>
 19#include <mgba-util/memory.h>
 20#include <mgba-util/patch.h>
 21#include <mgba-util/vfs.h>
 22
 23#ifndef MINIMAL_CORE
 24#include <mgba/internal/gba/input.h>
 25#endif
 26
 27struct GBCore {
 28	struct mCore d;
 29	struct GBVideoSoftwareRenderer renderer;
 30	uint8_t keys;
 31	struct mCPUComponent* components[CPU_COMPONENT_MAX];
 32	const struct Configuration* overrides;
 33	struct mDebuggerPlatform* debuggerPlatform;
 34	struct mCheatDevice* cheatDevice;
 35};
 36
 37static bool _GBCoreInit(struct mCore* core) {
 38	struct GBCore* gbcore = (struct GBCore*) core;
 39
 40	struct LR35902Core* cpu = anonymousMemoryMap(sizeof(struct LR35902Core));
 41	struct GB* gb = anonymousMemoryMap(sizeof(struct GB));
 42	if (!cpu || !gb) {
 43		free(cpu);
 44		free(gb);
 45		return false;
 46	}
 47	core->cpu = cpu;
 48	core->board = gb;
 49	gbcore->overrides = NULL;
 50	gbcore->debuggerPlatform = NULL;
 51	gbcore->cheatDevice = NULL;
 52
 53	GBCreate(gb);
 54	memset(gbcore->components, 0, sizeof(gbcore->components));
 55	LR35902SetComponents(cpu, &gb->d, CPU_COMPONENT_MAX, gbcore->components);
 56	LR35902Init(cpu);
 57	mRTCGenericSourceInit(&core->rtc, core);
 58	gb->memory.rtc = &core->rtc.d;
 59
 60	GBVideoSoftwareRendererCreate(&gbcore->renderer);
 61	gbcore->renderer.outputBuffer = NULL;
 62
 63	gbcore->keys = 0;
 64	gb->keySource = &gbcore->keys;
 65
 66#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 67	mDirectorySetInit(&core->dirs);
 68#endif
 69
 70#ifndef MINIMAL_CORE
 71	core->inputInfo = &GBAInputInfo; // TODO: GBInputInfo
 72#endif
 73
 74	return true;
 75}
 76
 77static void _GBCoreDeinit(struct mCore* core) {
 78	LR35902Deinit(core->cpu);
 79	GBDestroy(core->board);
 80	mappedMemoryFree(core->cpu, sizeof(struct LR35902Core));
 81	mappedMemoryFree(core->board, sizeof(struct GB));
 82#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 83	mDirectorySetDeinit(&core->dirs);
 84#endif
 85
 86	struct GBCore* gbcore = (struct GBCore*) core;
 87	free(gbcore->debuggerPlatform);
 88	if (gbcore->cheatDevice) {
 89		mCheatDeviceDestroy(gbcore->cheatDevice);
 90	}
 91	free(gbcore->cheatDevice);
 92	mCoreConfigFreeOpts(&core->opts);
 93	free(core);
 94}
 95
 96static enum mPlatform _GBCorePlatform(const struct mCore* core) {
 97	UNUSED(core);
 98	return PLATFORM_GB;
 99}
100
101static void _GBCoreSetSync(struct mCore* core, struct mCoreSync* sync) {
102	struct GB* gb = core->board;
103	gb->sync = sync;
104}
105
106static void _GBCoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
107	UNUSED(config);
108
109	struct GB* gb = core->board;
110	if (core->opts.mute) {
111		gb->audio.masterVolume = 0;
112	} else {
113		gb->audio.masterVolume = core->opts.volume;
114	}
115	gb->video.frameskip = core->opts.frameskip;
116	mCoreConfigCopyValue(&core->config, config, "gb.bios");
117	mCoreConfigCopyValue(&core->config, config, "gbc.bios");
118
119#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
120	struct GBCore* gbcore = (struct GBCore*) core;
121	gbcore->overrides = mCoreConfigGetOverridesConst(config);
122#endif
123}
124
125static void _GBCoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
126	UNUSED(core);
127	*width = GB_VIDEO_HORIZONTAL_PIXELS;
128	*height = GB_VIDEO_VERTICAL_PIXELS;
129}
130
131static void _GBCoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
132	struct GBCore* gbcore = (struct GBCore*) core;
133	gbcore->renderer.outputBuffer = buffer;
134	gbcore->renderer.outputBufferStride = stride;
135}
136
137static void _GBCoreGetPixels(struct mCore* core, const void** buffer, size_t* stride) {
138	struct GBCore* gbcore = (struct GBCore*) core;
139	gbcore->renderer.d.getPixels(&gbcore->renderer.d, stride, buffer);
140}
141
142static void _GBCorePutPixels(struct mCore* core, const void* buffer, size_t stride) {
143	struct GBCore* gbcore = (struct GBCore*) core;
144	gbcore->renderer.d.putPixels(&gbcore->renderer.d, stride, buffer);
145}
146
147static struct blip_t* _GBCoreGetAudioChannel(struct mCore* core, int ch) {
148	struct GB* gb = core->board;
149	switch (ch) {
150	case 0:
151		return gb->audio.left;
152	case 1:
153		return gb->audio.right;
154	default:
155		return NULL;
156	}
157}
158
159static void _GBCoreSetAudioBufferSize(struct mCore* core, size_t samples) {
160	struct GB* gb = core->board;
161	GBAudioResizeBuffer(&gb->audio, samples);
162}
163
164static size_t _GBCoreGetAudioBufferSize(struct mCore* core) {
165	struct GB* gb = core->board;
166	return gb->audio.samples;
167}
168
169static void _GBCoreAddCoreCallbacks(struct mCore* core, struct mCoreCallbacks* coreCallbacks) {
170	struct GB* gb = core->board;
171	*mCoreCallbacksListAppend(&gb->coreCallbacks) = *coreCallbacks;
172}
173
174static void _GBCoreClearCoreCallbacks(struct mCore* core) {
175	struct GB* gb = core->board;
176	mCoreCallbacksListClear(&gb->coreCallbacks);
177}
178
179static void _GBCoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
180	struct GB* gb = core->board;
181	gb->stream = stream;
182	if (stream && stream->videoDimensionsChanged) {
183		stream->videoDimensionsChanged(stream, GB_VIDEO_HORIZONTAL_PIXELS, GB_VIDEO_VERTICAL_PIXELS);
184	}
185}
186
187static bool _GBCoreLoadROM(struct mCore* core, struct VFile* vf) {
188	return GBLoadROM(core->board, vf);
189}
190
191static bool _GBCoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
192	UNUSED(type);
193	GBLoadBIOS(core->board, vf);
194	return true;
195}
196
197static bool _GBCoreLoadSave(struct mCore* core, struct VFile* vf) {
198	return GBLoadSave(core->board, vf);
199}
200
201static bool _GBCoreLoadTemporarySave(struct mCore* core, struct VFile* vf) {
202	struct GB* gb = core->board;
203	GBSavedataMask(gb, vf, false);
204	return true; // TODO: Return a real value
205}
206
207static bool _GBCoreLoadPatch(struct mCore* core, struct VFile* vf) {
208	if (!vf) {
209		return false;
210	}
211	struct Patch patch;
212	if (!loadPatch(vf, &patch)) {
213		return false;
214	}
215	GBApplyPatch(core->board, &patch);
216	return true;
217}
218
219static void _GBCoreUnloadROM(struct mCore* core) {
220	struct GBCore* gbcore = (struct GBCore*) core;
221	struct LR35902Core* cpu = core->cpu;
222	if (gbcore->cheatDevice) {
223		LR35902HotplugDetach(cpu, CPU_COMPONENT_CHEAT_DEVICE);
224		cpu->components[CPU_COMPONENT_CHEAT_DEVICE] = NULL;
225		mCheatDeviceDestroy(gbcore->cheatDevice);
226		gbcore->cheatDevice = NULL;
227	}
228	return GBUnloadROM(core->board);
229}
230
231static void _GBCoreChecksum(const struct mCore* core, void* data, enum mCoreChecksumType type) {
232	struct GB* gb = (struct GB*) core->board;
233	switch (type) {
234	case CHECKSUM_CRC32:
235		memcpy(data, &gb->romCrc32, sizeof(gb->romCrc32));
236		break;
237	}
238	return;
239}
240
241static void _GBCoreReset(struct mCore* core) {
242	struct GBCore* gbcore = (struct GBCore*) core;
243	struct GB* gb = (struct GB*) core->board;
244	if (gbcore->renderer.outputBuffer) {
245		GBVideoAssociateRenderer(&gb->video, &gbcore->renderer.d);
246	}
247
248	if (gb->memory.rom) {
249		struct GBCartridgeOverride override;
250		const struct GBCartridge* cart = (const struct GBCartridge*) &gb->memory.rom[0x100];
251		override.headerCrc32 = doCrc32(cart, sizeof(*cart));
252		if (GBOverrideFind(gbcore->overrides, &override)) {
253			GBOverrideApply(gb, &override);
254		}
255	}
256
257#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
258	if (!gb->biosVf && core->opts.useBios) {
259		struct VFile* bios = NULL;
260		bool found = false;
261		if (core->opts.bios) {
262			bios = VFileOpen(core->opts.bios, O_RDONLY);
263			if (bios && GBIsBIOS(bios)) {
264				found = true;
265			} else if (bios) {
266				bios->close(bios);
267				bios = NULL;
268			}
269		}
270		if (!found) {
271			GBDetectModel(gb);
272			const char* configPath;
273
274			switch (gb->model) {
275			case GB_MODEL_DMG:
276			case GB_MODEL_SGB: // TODO
277				configPath = mCoreConfigGetValue(&core->config, "gb.bios");
278				break;
279			case GB_MODEL_CGB:
280			case GB_MODEL_AGB:
281				configPath = mCoreConfigGetValue(&core->config, "gbc.bios");
282				break;
283			default:
284				break;
285			};
286			bios = VFileOpen(configPath, O_RDONLY);
287			if (bios && GBIsBIOS(bios)) {
288				found = true;
289			} else if (bios) {
290				bios->close(bios);
291				bios = NULL;
292			}
293		}
294		if (!found) {
295			char path[PATH_MAX];
296			mCoreConfigDirectory(path, PATH_MAX);
297			switch (gb->model) {
298			case GB_MODEL_DMG:
299			case GB_MODEL_SGB: // TODO
300				strncat(path, PATH_SEP "gb_bios.bin", PATH_MAX - strlen(path));
301				break;
302			case GB_MODEL_CGB:
303			case GB_MODEL_AGB:
304				strncat(path, PATH_SEP "gbc_bios.bin", PATH_MAX - strlen(path));
305				break;
306			default:
307				break;
308			};
309			bios = VFileOpen(path, O_RDONLY);
310			if (bios && GBIsBIOS(bios)) {
311				found = true;
312			} else if (bios) {
313				bios->close(bios);
314				bios = NULL;
315			}
316		}
317		if (bios) {
318			GBLoadBIOS(gb, bios);
319		}
320	}
321#endif
322
323	LR35902Reset(core->cpu);
324}
325
326static void _GBCoreRunFrame(struct mCore* core) {
327	struct GB* gb = core->board;
328	int32_t frameCounter = gb->video.frameCounter;
329	while (gb->video.frameCounter == frameCounter) {
330		LR35902Run(core->cpu);
331	}
332}
333
334static void _GBCoreRunLoop(struct mCore* core) {
335	LR35902Run(core->cpu);
336}
337
338static void _GBCoreStep(struct mCore* core) {
339	struct LR35902Core* cpu = core->cpu;
340	do {
341		LR35902Tick(cpu);
342	} while (cpu->executionState != LR35902_CORE_FETCH);
343}
344
345static size_t _GBCoreStateSize(struct mCore* core) {
346	UNUSED(core);
347	return sizeof(struct GBSerializedState);
348}
349
350static bool _GBCoreLoadState(struct mCore* core, const void* state) {
351	return GBDeserialize(core->board, state);
352}
353
354static bool _GBCoreSaveState(struct mCore* core, void* state) {
355	struct LR35902Core* cpu = core->cpu;
356	while (cpu->executionState != LR35902_CORE_FETCH) {
357		LR35902Tick(cpu);
358	}
359	GBSerialize(core->board, state);
360	return true;
361}
362
363static void _GBCoreSetKeys(struct mCore* core, uint32_t keys) {
364	struct GBCore* gbcore = (struct GBCore*) core;
365	gbcore->keys = keys;
366}
367
368static void _GBCoreAddKeys(struct mCore* core, uint32_t keys) {
369	struct GBCore* gbcore = (struct GBCore*) core;
370	gbcore->keys |= keys;
371}
372
373static void _GBCoreClearKeys(struct mCore* core, uint32_t keys) {
374	struct GBCore* gbcore = (struct GBCore*) core;
375	gbcore->keys &= ~keys;
376}
377
378static void _GBCoreSetCursorLocation(struct mCore* core, int x, int y) {
379	UNUSED(core);
380	UNUSED(x);
381	UNUSED(y);
382}
383
384static void _GBCoreSetCursorDown(struct mCore* core, bool down) {
385	UNUSED(core);
386	UNUSED(down);
387}
388
389static int32_t _GBCoreFrameCounter(const struct mCore* core) {
390	const struct GB* gb = core->board;
391	return gb->video.frameCounter;
392}
393
394static int32_t _GBCoreFrameCycles(const  struct mCore* core) {
395	UNUSED(core);
396	return GB_VIDEO_TOTAL_LENGTH;
397}
398
399static int32_t _GBCoreFrequency(const struct mCore* core) {
400	UNUSED(core);
401	// TODO: GB differences
402	return DMG_LR35902_FREQUENCY;
403}
404
405static void _GBCoreGetGameTitle(const struct mCore* core, char* title) {
406	GBGetGameTitle(core->board, title);
407}
408
409static void _GBCoreGetGameCode(const struct mCore* core, char* title) {
410	GBGetGameCode(core->board, title);
411}
412
413static void _GBCoreSetRotation(struct mCore* core, struct mRotationSource* rotation) {
414	struct GB* gb = core->board;
415	gb->memory.rotation = rotation;
416}
417
418static void _GBCoreSetRumble(struct mCore* core, struct mRumble* rumble) {
419	struct GB* gb = core->board;
420	gb->memory.rumble = rumble;
421}
422
423static uint32_t _GBCoreBusRead8(struct mCore* core, uint32_t address) {
424	struct LR35902Core* cpu = core->cpu;
425	return cpu->memory.load8(cpu, address);
426}
427
428static uint32_t _GBCoreBusRead16(struct mCore* core, uint32_t address) {
429	struct LR35902Core* cpu = core->cpu;
430	return cpu->memory.load8(cpu, address) | (cpu->memory.load8(cpu, address + 1) << 8);
431}
432
433static uint32_t _GBCoreBusRead32(struct mCore* core, uint32_t address) {
434	struct LR35902Core* cpu = core->cpu;
435	return cpu->memory.load8(cpu, address) | (cpu->memory.load8(cpu, address + 1) << 8) |
436	       (cpu->memory.load8(cpu, address + 2) << 16) | (cpu->memory.load8(cpu, address + 3) << 24);
437}
438
439static void _GBCoreBusWrite8(struct mCore* core, uint32_t address, uint8_t value) {
440	struct LR35902Core* cpu = core->cpu;
441	cpu->memory.store8(cpu, address, value);
442}
443
444static void _GBCoreBusWrite16(struct mCore* core, uint32_t address, uint16_t value) {
445	struct LR35902Core* cpu = core->cpu;
446	cpu->memory.store8(cpu, address, value);
447	cpu->memory.store8(cpu, address + 1, value >> 8);
448}
449
450static void _GBCoreBusWrite32(struct mCore* core, uint32_t address, uint32_t value) {
451	struct LR35902Core* cpu = core->cpu;
452	cpu->memory.store8(cpu, address, value);
453	cpu->memory.store8(cpu, address + 1, value >> 8);
454	cpu->memory.store8(cpu, address + 2, value >> 16);
455	cpu->memory.store8(cpu, address + 3, value >> 24);
456}
457
458static uint32_t _GBCoreRawRead8(struct mCore* core, uint32_t address, int segment) {
459	struct LR35902Core* cpu = core->cpu;
460	return GBView8(cpu, address, segment);
461}
462
463static uint32_t _GBCoreRawRead16(struct mCore* core, uint32_t address, int segment) {
464	struct LR35902Core* cpu = core->cpu;
465	return GBView8(cpu, address, segment) | (GBView8(cpu, address + 1, segment) << 8);
466}
467
468static uint32_t _GBCoreRawRead32(struct mCore* core, uint32_t address, int segment) {
469	struct LR35902Core* cpu = core->cpu;
470	return GBView8(cpu, address, segment) | (GBView8(cpu, address + 1, segment) << 8) |
471	       (GBView8(cpu, address + 2, segment) << 16) | (GBView8(cpu, address + 3, segment) << 24);
472}
473
474static void _GBCoreRawWrite8(struct mCore* core, uint32_t address, int segment, uint8_t value) {
475	struct LR35902Core* cpu = core->cpu;
476	GBPatch8(cpu, address, value, NULL, segment);
477}
478
479static void _GBCoreRawWrite16(struct mCore* core, uint32_t address, int segment, uint16_t value) {
480	struct LR35902Core* cpu = core->cpu;
481	GBPatch8(cpu, address, value, NULL, segment);
482	GBPatch8(cpu, address + 1, value >> 8, NULL, segment);
483}
484
485static void _GBCoreRawWrite32(struct mCore* core, uint32_t address, int segment, uint32_t value) {
486	struct LR35902Core* cpu = core->cpu;
487	GBPatch8(cpu, address, value, NULL, segment);
488	GBPatch8(cpu, address + 1, value >> 8, NULL, segment);
489	GBPatch8(cpu, address + 2, value >> 16, NULL, segment);
490	GBPatch8(cpu, address + 3, value >> 24, NULL, segment);
491}
492
493#ifdef USE_DEBUGGERS
494static bool _GBCoreSupportsDebuggerType(struct mCore* core, enum mDebuggerType type) {
495	UNUSED(core);
496	switch (type) {
497	case DEBUGGER_CLI:
498		return true;
499	default:
500		return false;
501	}
502}
503
504static struct mDebuggerPlatform* _GBCoreDebuggerPlatform(struct mCore* core) {
505	struct GBCore* gbcore = (struct GBCore*) core;
506	if (!gbcore->debuggerPlatform) {
507		gbcore->debuggerPlatform = LR35902DebuggerPlatformCreate();
508	}
509	return gbcore->debuggerPlatform;
510}
511
512static struct CLIDebuggerSystem* _GBCoreCliDebuggerSystem(struct mCore* core) {
513	return GBCLIDebuggerCreate(core);
514}
515
516static void _GBCoreAttachDebugger(struct mCore* core, struct mDebugger* debugger) {
517	struct LR35902Core* cpu = core->cpu;
518	if (core->debugger) {
519		LR35902HotplugDetach(cpu, CPU_COMPONENT_DEBUGGER);
520	}
521	cpu->components[CPU_COMPONENT_DEBUGGER] = &debugger->d;
522	LR35902HotplugAttach(cpu, CPU_COMPONENT_DEBUGGER);
523	core->debugger = debugger;
524}
525
526static void _GBCoreDetachDebugger(struct mCore* core) {
527	struct LR35902Core* cpu = core->cpu;
528	if (core->debugger) {
529		LR35902HotplugDetach(cpu, CPU_COMPONENT_DEBUGGER);
530	}
531	cpu->components[CPU_COMPONENT_DEBUGGER] = NULL;
532	core->debugger = NULL;
533}
534#endif
535
536static struct mCheatDevice* _GBCoreCheatDevice(struct mCore* core) {
537	struct GBCore* gbcore = (struct GBCore*) core;
538	if (!gbcore->cheatDevice) {
539		gbcore->cheatDevice = GBCheatDeviceCreate();
540		((struct LR35902Core*) core->cpu)->components[CPU_COMPONENT_CHEAT_DEVICE] = &gbcore->cheatDevice->d;
541		LR35902HotplugAttach(core->cpu, CPU_COMPONENT_CHEAT_DEVICE);
542		gbcore->cheatDevice->p = core;
543	}
544	return gbcore->cheatDevice;
545}
546
547static size_t _GBCoreSavedataClone(struct mCore* core, void** sram) {
548	struct GB* gb = core->board;
549	struct VFile* vf = gb->sramVf;
550	if (vf) {
551		*sram = malloc(vf->size(vf));
552		vf->seek(vf, 0, SEEK_SET);
553		return vf->read(vf, *sram, vf->size(vf));
554	}
555	*sram = malloc(gb->sramSize);
556	memcpy(*sram, gb->memory.sram, gb->sramSize);
557	return gb->sramSize;
558}
559
560static bool _GBCoreSavedataRestore(struct mCore* core, const void* sram, size_t size, bool writeback) {
561	struct GB* gb = core->board;
562	if (!writeback) {
563		struct VFile* vf = VFileMemChunk(sram, size);
564		GBSavedataMask(gb, vf, true);
565		return true;
566	}
567	struct VFile* vf = gb->sramVf;
568	if (vf) {
569		vf->seek(vf, 0, SEEK_SET);
570		return vf->write(vf, sram, size) > 0;
571	}
572	if (size > 0x20000) {
573		size = 0x20000;
574	}
575	GBResizeSram(gb, size);
576	memcpy(gb->memory.sram, sram, size);
577	return true;
578}
579
580struct mCore* GBCoreCreate(void) {
581	struct GBCore* gbcore = malloc(sizeof(*gbcore));
582	struct mCore* core = &gbcore->d;
583	memset(&core->opts, 0, sizeof(core->opts));
584	core->cpu = NULL;
585	core->board = NULL;
586	core->debugger = NULL;
587	core->init = _GBCoreInit;
588	core->deinit = _GBCoreDeinit;
589	core->platform = _GBCorePlatform;
590	core->setSync = _GBCoreSetSync;
591	core->loadConfig = _GBCoreLoadConfig;
592	core->desiredVideoDimensions = _GBCoreDesiredVideoDimensions;
593	core->setVideoBuffer = _GBCoreSetVideoBuffer;
594	core->getPixels = _GBCoreGetPixels;
595	core->putPixels = _GBCorePutPixels;
596	core->getAudioChannel = _GBCoreGetAudioChannel;
597	core->setAudioBufferSize = _GBCoreSetAudioBufferSize;
598	core->getAudioBufferSize = _GBCoreGetAudioBufferSize;
599	core->setAVStream = _GBCoreSetAVStream;
600	core->addCoreCallbacks = _GBCoreAddCoreCallbacks;
601	core->clearCoreCallbacks = _GBCoreClearCoreCallbacks;
602	core->isROM = GBIsROM;
603	core->loadROM = _GBCoreLoadROM;
604	core->loadBIOS = _GBCoreLoadBIOS;
605	core->loadSave = _GBCoreLoadSave;
606	core->loadTemporarySave = _GBCoreLoadTemporarySave;
607	core->loadPatch = _GBCoreLoadPatch;
608	core->unloadROM = _GBCoreUnloadROM;
609	core->checksum = _GBCoreChecksum;
610	core->reset = _GBCoreReset;
611	core->runFrame = _GBCoreRunFrame;
612	core->runLoop = _GBCoreRunLoop;
613	core->step = _GBCoreStep;
614	core->stateSize = _GBCoreStateSize;
615	core->loadState = _GBCoreLoadState;
616	core->saveState = _GBCoreSaveState;
617	core->setKeys = _GBCoreSetKeys;
618	core->addKeys = _GBCoreAddKeys;
619	core->clearKeys = _GBCoreClearKeys;
620	core->setCursorLocation = _GBCoreSetCursorLocation;
621	core->setCursorDown = _GBCoreSetCursorDown;
622	core->frameCounter = _GBCoreFrameCounter;
623	core->frameCycles = _GBCoreFrameCycles;
624	core->frequency = _GBCoreFrequency;
625	core->getGameTitle = _GBCoreGetGameTitle;
626	core->getGameCode = _GBCoreGetGameCode;
627	core->setRotation = _GBCoreSetRotation;
628	core->setRumble = _GBCoreSetRumble;
629	core->busRead8 = _GBCoreBusRead8;
630	core->busRead16 = _GBCoreBusRead16;
631	core->busRead32 = _GBCoreBusRead32;
632	core->busWrite8 = _GBCoreBusWrite8;
633	core->busWrite16 = _GBCoreBusWrite16;
634	core->busWrite32 = _GBCoreBusWrite32;
635	core->rawRead8 = _GBCoreRawRead8;
636	core->rawRead16 = _GBCoreRawRead16;
637	core->rawRead32 = _GBCoreRawRead32;
638	core->rawWrite8 = _GBCoreRawWrite8;
639	core->rawWrite16 = _GBCoreRawWrite16;
640	core->rawWrite32 = _GBCoreRawWrite32;
641#ifdef USE_DEBUGGERS
642	core->supportsDebuggerType = _GBCoreSupportsDebuggerType;
643	core->debuggerPlatform = _GBCoreDebuggerPlatform;
644	core->cliDebuggerSystem = _GBCoreCliDebuggerSystem;
645	core->attachDebugger = _GBCoreAttachDebugger;
646	core->detachDebugger = _GBCoreDetachDebugger;
647#endif
648	core->cheatDevice = _GBCoreCheatDevice;
649	core->savedataClone = _GBCoreSavedataClone;
650	core->savedataRestore = _GBCoreSavedataRestore;
651	return core;
652}