all repos — mgba @ 49a2a01f89a06839548d71b163534cd2d476d605

mGBA Game Boy Advance Emulator

src/gb/core.c (view raw)

  1/* Copyright (c) 2013-2016 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "core.h"
  7
  8#include "core/core.h"
  9#include "gb/cheats.h"
 10#include "gb/cli.h"
 11#include "gb/gb.h"
 12#include "gb/mbc.h"
 13#include "gb/renderers/software.h"
 14#include "gb/serialize.h"
 15#include "lr35902/debugger/debugger.h"
 16#include "util/memory.h"
 17#include "util/patch.h"
 18#include "util/vfs.h"
 19
 20struct GBCore {
 21	struct mCore d;
 22	struct GBVideoSoftwareRenderer renderer;
 23	uint8_t keys;
 24	struct mCPUComponent* components[CPU_COMPONENT_MAX];
 25	struct mDebuggerPlatform* debuggerPlatform;
 26	struct mCheatDevice* cheatDevice;
 27};
 28
 29static bool _GBCoreInit(struct mCore* core) {
 30	struct GBCore* gbcore = (struct GBCore*) core;
 31
 32	struct LR35902Core* cpu = anonymousMemoryMap(sizeof(struct LR35902Core));
 33	struct GB* gb = anonymousMemoryMap(sizeof(struct GB));
 34	if (!cpu || !gb) {
 35		free(cpu);
 36		free(gb);
 37		return false;
 38	}
 39	core->cpu = cpu;
 40	core->board = gb;
 41	gbcore->debuggerPlatform = NULL;
 42	gbcore->cheatDevice = NULL;
 43
 44	GBCreate(gb);
 45	memset(gbcore->components, 0, sizeof(gbcore->components));
 46	LR35902SetComponents(cpu, &gb->d, CPU_COMPONENT_MAX, gbcore->components);
 47	LR35902Init(cpu);
 48
 49	GBVideoSoftwareRendererCreate(&gbcore->renderer);
 50	gbcore->renderer.outputBuffer = NULL;
 51
 52	gbcore->keys = 0;
 53	gb->keySource = &gbcore->keys;
 54
 55#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 56	mDirectorySetInit(&core->dirs);
 57#endif
 58	
 59	return true;
 60}
 61
 62static void _GBCoreDeinit(struct mCore* core) {
 63	LR35902Deinit(core->cpu);
 64	GBDestroy(core->board);
 65	mappedMemoryFree(core->cpu, sizeof(struct LR35902Core));
 66	mappedMemoryFree(core->board, sizeof(struct GB));
 67#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 68	mDirectorySetDeinit(&core->dirs);
 69#endif
 70
 71	struct GBCore* gbcore = (struct GBCore*) core;
 72	free(gbcore->debuggerPlatform);
 73	if (gbcore->cheatDevice) {
 74		mCheatDeviceDestroy(gbcore->cheatDevice);
 75	}
 76	free(gbcore->cheatDevice);
 77	free(core);
 78}
 79
 80static enum mPlatform _GBCorePlatform(struct mCore* core) {
 81	UNUSED(core);
 82	return PLATFORM_GB;
 83}
 84
 85static void _GBCoreSetSync(struct mCore* core, struct mCoreSync* sync) {
 86	struct GB* gb = core->board;
 87	gb->sync = sync;
 88}
 89
 90static void _GBCoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
 91	UNUSED(config);
 92
 93	struct GB* gb = core->board;
 94	if (core->opts.mute) {
 95		gb->audio.masterVolume = 0;
 96	} else {
 97		gb->audio.masterVolume = core->opts.volume;
 98	}
 99	gb->video.frameskip = core->opts.frameskip;
100
101#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
102	struct VFile* bios = 0;
103	if (core->opts.useBios && core->opts.bios) {
104		bios = VFileOpen(core->opts.bios, O_RDONLY);
105	}
106	if (bios) {
107		GBLoadBIOS(gb, bios);
108	}
109#endif
110}
111
112static void _GBCoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
113	UNUSED(core);
114	*width = GB_VIDEO_HORIZONTAL_PIXELS;
115	*height = GB_VIDEO_VERTICAL_PIXELS;
116}
117
118static void _GBCoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
119	struct GBCore* gbcore = (struct GBCore*) core;
120	gbcore->renderer.outputBuffer = buffer;
121	gbcore->renderer.outputBufferStride = stride;
122}
123
124static void _GBCoreGetVideoBuffer(struct mCore* core, color_t** buffer, size_t* stride) {
125	struct GBCore* gbcore = (struct GBCore*) core;
126	*buffer = gbcore->renderer.outputBuffer;
127	*stride = gbcore->renderer.outputBufferStride;
128}
129
130static struct blip_t* _GBCoreGetAudioChannel(struct mCore* core, int ch) {
131	struct GB* gb = core->board;
132	switch (ch) {
133	case 0:
134		return gb->audio.left;
135	case 1:
136		return gb->audio.right;
137	default:
138		return NULL;
139	}
140}
141
142static void _GBCoreSetAudioBufferSize(struct mCore* core, size_t samples) {
143	struct GB* gb = core->board;
144	GBAudioResizeBuffer(&gb->audio, samples);
145}
146
147static size_t _GBCoreGetAudioBufferSize(struct mCore* core) {
148	struct GB* gb = core->board;
149	return gb->audio.samples;
150}
151
152static void _GBCoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
153	struct GB* gb = core->board;
154	gb->stream = stream;
155	if (stream && stream->videoDimensionsChanged) {
156		stream->videoDimensionsChanged(stream, GB_VIDEO_HORIZONTAL_PIXELS, GB_VIDEO_VERTICAL_PIXELS);
157	}
158}
159
160static bool _GBCoreLoadROM(struct mCore* core, struct VFile* vf) {
161	return GBLoadROM(core->board, vf);
162}
163
164static bool _GBCoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
165	UNUSED(type);
166	GBLoadBIOS(core->board, vf);
167	return true;
168}
169
170static bool _GBCoreLoadSave(struct mCore* core, struct VFile* vf) {
171	return GBLoadSave(core->board, vf);
172}
173
174static bool _GBCoreLoadTemporarySave(struct mCore* core, struct VFile* vf) {
175	struct GB* gb = core->board;
176	GBSavedataMask(gb, vf);
177	return true; // TODO: Return a real value
178}
179
180static bool _GBCoreLoadPatch(struct mCore* core, struct VFile* vf) {
181	if (!vf) {
182		return false;
183	}
184	struct Patch patch;
185	if (!loadPatch(vf, &patch)) {
186		return false;
187	}
188	GBApplyPatch(core->board, &patch);
189	return true;
190}
191
192static void _GBCoreUnloadROM(struct mCore* core) {
193	return GBUnloadROM(core->board);
194}
195
196static void _GBCoreReset(struct mCore* core) {
197	struct GBCore* gbcore = (struct GBCore*) core;
198	struct GB* gb = (struct GB*) core->board;
199	if (gbcore->renderer.outputBuffer) {
200		GBVideoAssociateRenderer(&gb->video, &gbcore->renderer.d);
201	}
202	LR35902Reset(core->cpu);
203}
204
205static void _GBCoreRunFrame(struct mCore* core) {
206	struct GB* gb = core->board;
207	int32_t frameCounter = gb->video.frameCounter;
208	while (gb->video.frameCounter == frameCounter) {
209		LR35902Run(core->cpu);
210	}
211}
212
213static void _GBCoreRunLoop(struct mCore* core) {
214	LR35902Run(core->cpu);
215}
216
217static void _GBCoreStep(struct mCore* core) {
218	struct LR35902Core* cpu = core->cpu;
219	do {
220		LR35902Tick(cpu);
221	} while (cpu->executionState != LR35902_CORE_FETCH);
222}
223
224static size_t _GBCoreStateSize(struct mCore* core) {
225	UNUSED(core);
226	return sizeof(struct GBSerializedState);
227}
228
229static bool _GBCoreLoadState(struct mCore* core, const void* state) {
230	return GBDeserialize(core->board, state);
231}
232
233static bool _GBCoreSaveState(struct mCore* core, void* state) {
234	struct LR35902Core* cpu = core->cpu;
235	while (cpu->executionState != LR35902_CORE_FETCH) {
236		LR35902Tick(cpu);
237	}
238	GBSerialize(core->board, state);
239	return true;
240}
241
242static void _GBCoreSetKeys(struct mCore* core, uint32_t keys) {
243	struct GBCore* gbcore = (struct GBCore*) core;
244	gbcore->keys = keys;
245}
246
247static void _GBCoreAddKeys(struct mCore* core, uint32_t keys) {
248	struct GBCore* gbcore = (struct GBCore*) core;
249	gbcore->keys |= keys;
250}
251
252static void _GBCoreClearKeys(struct mCore* core, uint32_t keys) {
253	struct GBCore* gbcore = (struct GBCore*) core;
254	gbcore->keys &= ~keys;
255}
256
257static int32_t _GBCoreFrameCounter(struct mCore* core) {
258	struct GB* gb = core->board;
259	return gb->video.frameCounter;
260}
261
262static int32_t _GBCoreFrameCycles(struct mCore* core) {
263	UNUSED(core);
264	return GB_VIDEO_TOTAL_LENGTH;
265}
266
267static int32_t _GBCoreFrequency(struct mCore* core) {
268	UNUSED(core);
269	// TODO: GB differences
270	return DMG_LR35902_FREQUENCY;
271}
272
273static void _GBCoreGetGameTitle(struct mCore* core, char* title) {
274	GBGetGameTitle(core->board, title);
275}
276
277static void _GBCoreGetGameCode(struct mCore* core, char* title) {
278	GBGetGameCode(core->board, title);
279}
280
281static void _GBCoreSetRTC(struct mCore* core, struct mRTCSource* rtc) {
282	struct GB* gb = core->board;
283	gb->memory.rtc = rtc;
284}
285
286static void _GBCoreSetRotation(struct mCore* core, struct mRotationSource* rotation) {
287	struct GB* gb = core->board;
288	gb->memory.rotation = rotation;
289}
290
291static void _GBCoreSetRumble(struct mCore* core, struct mRumble* rumble) {
292	struct GB* gb = core->board;
293	gb->memory.rumble = rumble;
294}
295
296static uint32_t _GBCoreBusRead8(struct mCore* core, uint32_t address) {
297	struct LR35902Core* cpu = core->cpu;
298	return cpu->memory.load8(cpu, address);
299}
300
301static uint32_t _GBCoreBusRead16(struct mCore* core, uint32_t address) {
302	struct LR35902Core* cpu = core->cpu;
303	return cpu->memory.load8(cpu, address) | (cpu->memory.load8(cpu, address + 1) << 8);
304}
305
306static uint32_t _GBCoreBusRead32(struct mCore* core, uint32_t address) {
307	struct LR35902Core* cpu = core->cpu;
308	return cpu->memory.load8(cpu, address) | (cpu->memory.load8(cpu, address + 1) << 8) |
309	       (cpu->memory.load8(cpu, address + 2) << 16) | (cpu->memory.load8(cpu, address + 3) << 24);
310}
311
312static void _GBCoreBusWrite8(struct mCore* core, uint32_t address, uint8_t value) {
313	struct LR35902Core* cpu = core->cpu;
314	cpu->memory.store8(cpu, address, value);
315}
316
317static void _GBCoreBusWrite16(struct mCore* core, uint32_t address, uint16_t value) {
318	struct LR35902Core* cpu = core->cpu;
319	cpu->memory.store8(cpu, address, value);
320	cpu->memory.store8(cpu, address + 1, value >> 8);
321}
322
323static void _GBCoreBusWrite32(struct mCore* core, uint32_t address, uint32_t value) {
324	struct LR35902Core* cpu = core->cpu;
325	cpu->memory.store8(cpu, address, value);
326	cpu->memory.store8(cpu, address + 1, value >> 8);
327	cpu->memory.store8(cpu, address + 2, value >> 16);
328	cpu->memory.store8(cpu, address + 3, value >> 24);
329}
330
331static uint32_t _GBCoreRawRead8(struct mCore* core, uint32_t address, int segment) {
332	struct LR35902Core* cpu = core->cpu;
333	return GBView8(cpu, address, segment);
334}
335
336static uint32_t _GBCoreRawRead16(struct mCore* core, uint32_t address, int segment) {
337	struct LR35902Core* cpu = core->cpu;
338	return GBView8(cpu, address, segment) | (GBView8(cpu, address + 1, segment) << 8);
339}
340
341static uint32_t _GBCoreRawRead32(struct mCore* core, uint32_t address, int segment) {
342	struct LR35902Core* cpu = core->cpu;
343	return GBView8(cpu, address, segment) | (GBView8(cpu, address + 1, segment) << 8) |
344	       (GBView8(cpu, address + 2, segment) << 16) | (GBView8(cpu, address + 3, segment) << 24);
345}
346
347static void _GBCoreRawWrite8(struct mCore* core, uint32_t address, int segment, uint8_t value) {
348	struct LR35902Core* cpu = core->cpu;
349	GBPatch8(cpu, address, value, NULL);
350}
351
352static void _GBCoreRawWrite16(struct mCore* core, uint32_t address, int segment, uint16_t value) {
353	struct LR35902Core* cpu = core->cpu;
354	GBPatch8(cpu, address, value, NULL);
355	GBPatch8(cpu, address + 1, value >> 8, NULL);
356}
357
358static void _GBCoreRawWrite32(struct mCore* core, uint32_t address, int segment, uint32_t value) {
359	struct LR35902Core* cpu = core->cpu;
360	GBPatch8(cpu, address, value, NULL);
361	GBPatch8(cpu, address + 1, value >> 8, NULL);
362	GBPatch8(cpu, address + 2, value >> 16, NULL);
363	GBPatch8(cpu, address + 3, value >> 24, NULL);
364}
365
366static bool _GBCoreSupportsDebuggerType(struct mCore* core, enum mDebuggerType type) {
367	UNUSED(core);
368	switch (type) {
369#ifdef USE_CLI_DEBUGGER
370	case DEBUGGER_CLI:
371		return true;
372#endif
373	default:
374		return false;
375	}
376}
377
378static struct mDebuggerPlatform* _GBCoreDebuggerPlatform(struct mCore* core) {
379	struct GBCore* gbcore = (struct GBCore*) core;
380	if (!gbcore->debuggerPlatform) {
381		gbcore->debuggerPlatform = LR35902DebuggerPlatformCreate();
382	}
383	return gbcore->debuggerPlatform;
384}
385
386static struct CLIDebuggerSystem* _GBCoreCliDebuggerSystem(struct mCore* core) {
387#ifdef USE_CLI_DEBUGGER
388	return GBCLIDebuggerCreate(core);
389#else
390	UNUSED(core);
391	return NULL;
392#endif
393}
394
395static void _GBCoreAttachDebugger(struct mCore* core, struct mDebugger* debugger) {
396	struct LR35902Core* cpu = core->cpu;
397	if (core->debugger) {
398		LR35902HotplugDetach(cpu, CPU_COMPONENT_DEBUGGER);
399	}
400	cpu->components[CPU_COMPONENT_DEBUGGER] = &debugger->d;
401	LR35902HotplugAttach(cpu, CPU_COMPONENT_DEBUGGER);
402	core->debugger = debugger;
403}
404
405static void _GBCoreDetachDebugger(struct mCore* core) {
406	struct LR35902Core* cpu = core->cpu;
407	LR35902HotplugDetach(cpu, CPU_COMPONENT_DEBUGGER);
408	cpu->components[CPU_COMPONENT_DEBUGGER] = NULL;
409	core->debugger = NULL;
410}
411
412static struct mCheatDevice* _GBCoreCheatDevice(struct mCore* core) {
413	struct GBCore* gbcore = (struct GBCore*) core;
414	if (!gbcore->cheatDevice) {
415		gbcore->cheatDevice = GBCheatDeviceCreate();
416		((struct LR35902Core*) core->cpu)->components[CPU_COMPONENT_CHEAT_DEVICE] = &gbcore->cheatDevice->d;
417		LR35902HotplugAttach(core->cpu, CPU_COMPONENT_CHEAT_DEVICE);
418		gbcore->cheatDevice->p = core;
419	}
420	return gbcore->cheatDevice;
421}
422
423static size_t _GBCoreSavedataClone(struct mCore* core, void** sram) {
424	struct GB* gb = core->board;
425	struct VFile* vf = gb->sramVf;
426	if (vf) {
427		*sram = malloc(vf->size(vf));
428		vf->seek(vf, 0, SEEK_SET);
429		return vf->read(vf, *sram, vf->size(vf));
430	}
431	*sram = malloc(gb->sramSize);
432	memcpy(*sram, gb->memory.sram, gb->sramSize);
433	return gb->sramSize;
434}
435
436static bool _GBCoreSavedataLoad(struct mCore* core, const void* sram, size_t size) {
437	struct GB* gb = core->board;
438	struct VFile* vf = gb->sramVf;
439	if (vf) {
440		vf->seek(vf, 0, SEEK_SET);
441		return vf->write(vf, sram, size) > 0;
442	}
443	if (size > 0x20000) {
444		size = 0x20000;
445	}
446	GBResizeSram(gb, size);
447	memcpy(gb->memory.sram, sram, size);
448	return true;
449}
450
451struct mCore* GBCoreCreate(void) {
452	struct GBCore* gbcore = malloc(sizeof(*gbcore));
453	struct mCore* core = &gbcore->d;
454	memset(&core->opts, 0, sizeof(core->opts));
455	core->cpu = NULL;
456	core->board = NULL;
457	core->debugger = NULL;
458	core->init = _GBCoreInit;
459	core->deinit = _GBCoreDeinit;
460	core->platform = _GBCorePlatform;
461	core->setSync = _GBCoreSetSync;
462	core->loadConfig = _GBCoreLoadConfig;
463	core->desiredVideoDimensions = _GBCoreDesiredVideoDimensions;
464	core->setVideoBuffer = _GBCoreSetVideoBuffer;
465	core->getVideoBuffer = _GBCoreGetVideoBuffer;
466	core->getAudioChannel = _GBCoreGetAudioChannel;
467	core->setAudioBufferSize = _GBCoreSetAudioBufferSize;
468	core->getAudioBufferSize = _GBCoreGetAudioBufferSize;
469	core->setAVStream = _GBCoreSetAVStream;
470	core->isROM = GBIsROM;
471	core->loadROM = _GBCoreLoadROM;
472	core->loadBIOS = _GBCoreLoadBIOS;
473	core->loadSave = _GBCoreLoadSave;
474	core->loadTemporarySave = _GBCoreLoadTemporarySave;
475	core->loadPatch = _GBCoreLoadPatch;
476	core->unloadROM = _GBCoreUnloadROM;
477	core->reset = _GBCoreReset;
478	core->runFrame = _GBCoreRunFrame;
479	core->runLoop = _GBCoreRunLoop;
480	core->step = _GBCoreStep;
481	core->stateSize = _GBCoreStateSize;
482	core->loadState = _GBCoreLoadState;
483	core->saveState = _GBCoreSaveState;
484	core->setKeys = _GBCoreSetKeys;
485	core->addKeys = _GBCoreAddKeys;
486	core->clearKeys = _GBCoreClearKeys;
487	core->frameCounter = _GBCoreFrameCounter;
488	core->frameCycles = _GBCoreFrameCycles;
489	core->frequency = _GBCoreFrequency;
490	core->getGameTitle = _GBCoreGetGameTitle;
491	core->getGameCode = _GBCoreGetGameCode;
492	core->setRTC = _GBCoreSetRTC;
493	core->setRotation = _GBCoreSetRotation;
494	core->setRumble = _GBCoreSetRumble;
495	core->busRead8 = _GBCoreBusRead8;
496	core->busRead16 = _GBCoreBusRead16;
497	core->busRead32 = _GBCoreBusRead32;
498	core->busWrite8 = _GBCoreBusWrite8;
499	core->busWrite16 = _GBCoreBusWrite16;
500	core->busWrite32 = _GBCoreBusWrite32;
501	core->rawRead8 = _GBCoreRawRead8;
502	core->rawRead16 = _GBCoreRawRead16;
503	core->rawRead32 = _GBCoreRawRead32;
504	core->rawWrite8 = _GBCoreRawWrite8;
505	core->rawWrite16 = _GBCoreRawWrite16;
506	core->rawWrite32 = _GBCoreRawWrite32;
507	core->supportsDebuggerType = _GBCoreSupportsDebuggerType;
508	core->debuggerPlatform = _GBCoreDebuggerPlatform;
509	core->cliDebuggerSystem = _GBCoreCliDebuggerSystem;
510	core->attachDebugger = _GBCoreAttachDebugger;
511	core->detachDebugger = _GBCoreDetachDebugger;
512	core->cheatDevice = _GBCoreCheatDevice;
513	core->savedataClone = _GBCoreSavedataClone;
514	core->savedataLoad = _GBCoreSavedataLoad;
515	return core;
516}