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mGBA Game Boy Advance Emulator

src/util/threading.h (view raw)

  1/* Copyright (c) 2013-2014 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#ifndef THREADING_H
  7#define THREADING_H
  8
  9#include "util/common.h"
 10
 11#ifndef DISABLE_THREADING
 12#ifdef USE_PTHREADS
 13#include <pthread.h>
 14#include <sys/time.h>
 15#ifdef __FreeBSD__
 16#include <pthread_np.h>
 17#endif
 18
 19#define THREAD_ENTRY void*
 20typedef THREAD_ENTRY (*ThreadEntry)(void*);
 21
 22typedef pthread_t Thread;
 23typedef pthread_mutex_t Mutex;
 24typedef pthread_cond_t Condition;
 25
 26static inline int MutexInit(Mutex* mutex) {
 27	return pthread_mutex_init(mutex, 0);
 28}
 29
 30static inline int MutexDeinit(Mutex* mutex) {
 31	return pthread_mutex_destroy(mutex);
 32}
 33
 34static inline int MutexLock(Mutex* mutex) {
 35	return pthread_mutex_lock(mutex);
 36}
 37
 38static inline int MutexUnlock(Mutex* mutex) {
 39	return pthread_mutex_unlock(mutex);
 40}
 41
 42static inline int ConditionInit(Condition* cond) {
 43	return pthread_cond_init(cond, 0);
 44}
 45
 46static inline int ConditionDeinit(Condition* cond) {
 47	return pthread_cond_destroy(cond);
 48}
 49
 50static inline int ConditionWait(Condition* cond, Mutex* mutex) {
 51	return pthread_cond_wait(cond, mutex);
 52}
 53
 54static inline int ConditionWaitTimed(Condition* cond, Mutex* mutex, int32_t timeoutMs) {
 55	struct timespec ts;
 56	struct timeval tv;
 57
 58	gettimeofday(&tv, 0);
 59	ts.tv_sec = tv.tv_sec;
 60	ts.tv_nsec = (tv.tv_usec + timeoutMs * 1000L) * 1000L;
 61	if (ts.tv_nsec >= 1000000000L) {
 62		ts.tv_nsec -= 1000000000L;
 63		++ts.tv_sec;
 64	}
 65
 66	return pthread_cond_timedwait(cond, mutex, &ts);
 67}
 68
 69static inline int ConditionWake(Condition* cond) {
 70	return pthread_cond_broadcast(cond);
 71}
 72
 73static inline int ThreadCreate(Thread* thread, ThreadEntry entry, void* context) {
 74	return pthread_create(thread, 0, entry, context);
 75}
 76
 77static inline int ThreadJoin(Thread thread) {
 78	return pthread_join(thread, 0);
 79}
 80
 81static inline int ThreadSetName(const char* name) {
 82#ifdef __APPLE__
 83	return pthread_setname_np(name);
 84#elif defined(__FreeBSD__)
 85	pthread_set_name_np(pthread_self(), name);
 86	return 0;
 87#else
 88	return pthread_setname_np(pthread_self(), name);
 89#endif
 90}
 91
 92#elif _WIN32
 93#define _WIN32_WINNT 0x0600
 94#include <windows.h>
 95#define THREAD_ENTRY DWORD WINAPI
 96typedef THREAD_ENTRY ThreadEntry(LPVOID);
 97
 98typedef HANDLE Thread;
 99typedef CRITICAL_SECTION Mutex;
100typedef CONDITION_VARIABLE Condition;
101
102static inline int MutexInit(Mutex* mutex) {
103	InitializeCriticalSection(mutex);
104	return GetLastError();
105}
106
107static inline int MutexDeinit(Mutex* mutex) {
108	DeleteCriticalSection(mutex);
109	return GetLastError();
110}
111
112static inline int MutexLock(Mutex* mutex) {
113	EnterCriticalSection(mutex);
114	return GetLastError();
115}
116
117static inline int MutexUnlock(Mutex* mutex) {
118	LeaveCriticalSection(mutex);
119	return GetLastError();
120}
121
122static inline int ConditionInit(Condition* cond) {
123	InitializeConditionVariable(cond);
124	return GetLastError();
125}
126
127static inline int ConditionDeinit(Condition* cond) {
128	// This is a no-op on Windows
129	UNUSED(cond);
130	return 0;
131}
132
133static inline int ConditionWait(Condition* cond, Mutex* mutex) {
134	SleepConditionVariableCS(cond, mutex, INFINITE);
135	return GetLastError();
136}
137
138static inline int ConditionWaitTimed(Condition* cond, Mutex* mutex, int32_t timeoutMs) {
139	SleepConditionVariableCS(cond, mutex, timeoutMs);
140	return GetLastError();
141}
142
143static inline int ConditionWake(Condition* cond) {
144	WakeAllConditionVariable(cond);
145	return GetLastError();
146}
147
148static inline int ThreadCreate(Thread* thread, ThreadEntry entry, void* context) {
149	*thread = CreateThread(NULL, 0, entry, context, 0, 0);
150	return GetLastError();
151}
152
153static inline int ThreadJoin(Thread thread) {
154	DWORD error = WaitForSingleObject(thread, INFINITE);
155	if (error == WAIT_FAILED) {
156		return GetLastError();
157	}
158	return 0;
159}
160
161static inline int ThreadSetName(const char* name) {
162	UNUSED(name);
163	return -1;
164}
165#else
166#define DISABLE_THREADING
167#endif
168#endif
169#ifdef DISABLE_THREADING
170typedef void* Thread;
171typedef void* Mutex;
172typedef void* Condition;
173
174static inline int MutexInit(Mutex* mutex) {
175	UNUSED(mutex);
176	return 0;
177}
178
179static inline int MutexDeinit(Mutex* mutex) {
180	UNUSED(mutex);
181	return 0;
182}
183
184static inline int MutexLock(Mutex* mutex) {
185	UNUSED(mutex);
186	return 0;
187}
188
189static inline int MutexUnlock(Mutex* mutex) {
190	UNUSED(mutex);
191	return 0;
192}
193
194static inline int ConditionInit(Condition* cond) {
195	UNUSED(cond);
196	return 0;
197}
198
199static inline int ConditionDeinit(Condition* cond) {
200	UNUSED(cond);
201	return 0;
202}
203
204static inline int ConditionWait(Condition* cond, Mutex* mutex) {
205	UNUSED(cond);
206	UNUSED(mutex);
207	return 0;
208}
209
210static inline int ConditionWaitTimed(Condition* cond, Mutex* mutex, int32_t timeoutMs) {
211	UNUSED(cond);
212	UNUSED(mutex);
213	UNUSED(timeoutMs);
214	return 0;
215}
216
217static inline int ConditionWake(Condition* cond) {
218	UNUSED(cond);
219	return 0;
220}
221#endif
222
223#endif