/* Copyright (c) 2015 Yuri Kunde Schlesner * Copyright (c) 2016 Jeffrey Pfau * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GUI_GPU_H #define GUI_GPU_H #include <3ds.h> #include bool ctrInitGpu(void); void ctrDeinitGpu(void); void ctrSetViewportSize(s16 w, s16 h, bool tilt); void ctrActivateTexture(C3D_Tex* texture); void ctrTextureMultiply(void); void ctrTextureBias(u32 color); void ctrAddRectEx(u32 color, s16 x, s16 y, s16 w, s16 h, s16 u, s16 v, s16 uw, s16 vh, float rotate); void ctrAddRect(u32 color, s16 x, s16 y, s16 u, s16 v, s16 w, s16 h); void ctrFlushBatch(void); void ctrFinalize(void); #endif