cmake_minimum_required(VERSION 2.8.11) enable_language(CXX) if(NOT MSVC) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11") endif() if(APPLE) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mmacosx-version-min=10.7") if (CMAKE_CXX_COMPILER_ID MATCHES "Clang") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++") endif() endif() set(PLATFORM_SRC) set(QT_STATIC OFF) if(BUILD_SDL) if(NOT SDL_FOUND AND NOT SDL2_FOUND) find_package(SDL 1.2 REQUIRED) endif() if(SDL2_FOUND) link_directories(${SDL2_LIBDIR}) endif() list(APPEND PLATFORM_LIBRARY ${SDL_LIBRARY} ${SDLMAIN_LIBRARY}) list(APPEND PLATFORM_SRC ${PLATFORM_SRC} ${CMAKE_SOURCE_DIR}/src/platform/sdl/sdl-events.c ${CMAKE_SOURCE_DIR}/src/platform/sdl/sdl-audio.c) include_directories(${SDL_INCLUDE_DIR} ${CMAKE_SOURCE_DIR}/src/platform/sdl) endif() set(CMAKE_AUTOMOC ON) set(CMAKE_INCLUDE_CURRENT_DIR ON) if(NOT WIN32 OR NOT BUILD_SDL) find_package(Qt5Multimedia) endif() find_package(Qt5OpenGL) find_package(Qt5Network) find_package(Qt5Widgets) if(NOT BUILD_GL AND NOT BUILD_GLES2) message(WARNING "OpenGL is required to build the Qt port") set(BUILD_QT OFF PARENT_SCOPE) return() endif() if(NOT Qt5OpenGL_FOUND OR NOT Qt5Widgets_FOUND OR NOT Qt5Network_FOUND) message(WARNING "Cannot find Qt modules") set(BUILD_QT OFF PARENT_SCOPE) return() endif() if(BUILD_GL) list(APPEND PLATFORM_SRC ${CMAKE_SOURCE_DIR}/src/platform/opengl/gl.c) if(NOT WIN32 OR USE_EPOXY) list(APPEND PLATFORM_SRC ${CMAKE_SOURCE_DIR}/src/platform/opengl/gles2.c) endif() endif() if(BUILD_GLES2) list(APPEND PLATFORM_SRC ${CMAKE_SOURCE_DIR}/src/platform/opengl/gles2.c) endif() get_target_property(QT_TYPE Qt5::Core TYPE) if(QT_TYPE STREQUAL STATIC_LIBRARY) set(QT_STATIC ON) list(APPEND QT_DEFINES QT_STATIC) endif() set(SOURCE_FILES AboutScreen.cpp ArchiveInspector.cpp AudioProcessor.cpp CheatsModel.cpp CheatsView.cpp ConfigController.cpp Display.cpp DisplayGL.cpp DisplayQt.cpp GBAApp.cpp GBAKeyEditor.cpp GIFView.cpp GameController.cpp GamepadAxisEvent.cpp GamepadButtonEvent.cpp IOViewer.cpp InputController.cpp InputProfile.cpp KeyEditor.cpp LibraryModel.cpp LoadSaveState.cpp LogController.cpp LogView.cpp MemoryModel.cpp MemoryView.cpp MessagePainter.cpp MultiplayerController.cpp OverrideView.cpp PaletteView.cpp ROMInfo.cpp SavestateButton.cpp SensorView.cpp SettingsView.cpp ShaderSelector.cpp ShortcutController.cpp ShortcutView.cpp Swatch.cpp TilePainter.cpp TileView.cpp Window.cpp VFileDevice.cpp VideoView.cpp) set(UI_FILES AboutScreen.ui ArchiveInspector.ui CheatsView.ui GIFView.ui IOViewer.ui LoadSaveState.ui LogView.ui MemoryView.ui OverrideView.ui PaletteView.ui ROMInfo.ui SensorView.ui SettingsView.ui ShaderSelector.ui ShortcutView.ui TileView.ui VideoView.ui) set(GBA_SRC GBAOverride.cpp) set(GB_SRC GBOverride.cpp) qt5_wrap_ui(UI_SRC ${UI_FILES}) set(QT_LIBRARIES) set(CPACK_DEBIAN_PACKAGE_DEPENDS "${CPACK_DEBIAN_PACKAGE_DEPENDS},libqt5widgets5,libqt5opengl5,libqt5network5") set(AUDIO_SRC) if(BUILD_SDL) list(APPEND AUDIO_SRC AudioProcessorSDL.cpp) endif() if(M_CORE_GBA) list(APPEND PLATFORM_SRC ${GBA_SRC}) endif() if(M_CORE_GB) list(APPEND PLATFORM_SRC ${GB_SRC}) endif() set(QT_DEFINES) if(Qt5Multimedia_FOUND) list(APPEND AUDIO_SRC AudioProcessorQt.cpp AudioDevice.cpp) if (WIN32 AND QT_STATIC) list(APPEND QT_LIBRARIES qtaudio_windows strmiids winmm) endif() list(APPEND QT_LIBRARIES Qt5::Multimedia) list(APPEND QT_DEFINES BUILD_QT_MULTIMEDIA) set(CPACK_DEBIAN_PACKAGE_DEPENDS "${CPACK_DEBIAN_PACKAGE_DEPENDS},libqt5multimedia5") endif() if(NOT AUDIO_SRC) message(WARNING "No supported audio modules found") set(BUILD_QT OFF PARENT_SCOPE) return() endif() if(USE_GDB_STUB) list(APPEND PLATFORM_SRC GDBController.cpp GDBWindow.cpp) endif() set(MACOSX_BUNDLE_ICON_FILE mgba.icns) set(MACOSX_BUNDLE_BUNDLE_VERSION ${LIB_VERSION_STRING}) set(MACOSX_BUNDLE_BUNDLE_NAME ${PROJECT_NAME}) set(MACOSX_BUNDLE_GUI_IDENTIFIER com.endrift.${BINARY_NAME}-qt) set_source_files_properties(${CMAKE_SOURCE_DIR}/res/mgba.icns PROPERTIES MACOSX_PACKAGE_LOCATION Resources) qt5_add_resources(RESOURCES resources.qrc) if(WIN32) configure_file(${CMAKE_SOURCE_DIR}/res/mgba.rc.in ${CMAKE_BINARY_DIR}/res/mgba.rc) list(APPEND RESOURCES ${CMAKE_BINARY_DIR}/res/mgba.rc) if(QT_STATIC) list(APPEND QT_LIBRARIES qwindows imm32) endif() endif() if(NOT DEFINED DATADIR) if(APPLE) set(DATADIR Applications/${PROJECT_NAME}.app/Contents/Resources) else() set(DATADIR ${CMAKE_INSTALL_DATADIR}/${BINARY_NAME}) endif() endif() install(DIRECTORY ${CMAKE_SOURCE_DIR}/res/shaders DESTINATION ${DATADIR} COMPONENT ${BINARY_NAME}-qt) install(FILES ${CMAKE_SOURCE_DIR}/res/nointro.dat DESTINATION ${DATADIR} COMPONENT ${BINARY_NAME}-qt) if(NOT WIN32 AND NOT APPLE) list(APPEND QT_DEFINES DATADIR="${DATADIR}") endif() find_package(Qt5LinguistTools) if(Qt5LinguistTools_FOUND) set(TRANSLATION_FILES) set(TRANSLATION_QRC "${CMAKE_CURRENT_BINARY_DIR}/ts.qrc") file(GLOB TS_FILES "${CMAKE_CURRENT_SOURCE_DIR}/ts/${BINARY_NAME}-*.ts") if(UPDATE_TRANSLATIONS) qt5_create_translation(TRANSLATION_FILES ${SOURCE_FILES} ${UI_FILES} ${TS_FILES} OPTIONS -locations absolute -no-obsolete) else() qt5_add_translation(TRANSLATION_FILES ${TS_FILES}) endif() add_custom_command(OUTPUT ${TRANSLATION_QRC} COMMAND ${CMAKE_COMMAND} -DTRANSLATION_QRC:FILEPATH="${TRANSLATION_QRC}" -DTRANSLATION_FILES="${TRANSLATION_FILES}" -P "${CMAKE_CURRENT_SOURCE_DIR}/ts.cmake" DEPENDS ${TRANSLATION_FILES}) qt5_add_resources(TRANSLATION_RESOURCES ${TRANSLATION_QRC}) list(APPEND RESOURCES ${TRANSLATION_RESOURCES}) endif() add_executable(${BINARY_NAME}-qt WIN32 MACOSX_BUNDLE main.cpp ${CMAKE_SOURCE_DIR}/res/mgba.icns ${SOURCE_FILES} ${PLATFORM_SRC} ${UI_SRC} ${AUDIO_SRC} ${RESOURCES}) set_target_properties(${BINARY_NAME}-qt PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${CMAKE_SOURCE_DIR}/res/info.plist.in COMPILE_DEFINITIONS "${FEATURE_DEFINES};${FUNCTION_DEFINES};${OS_DEFINES};${QT_DEFINES}") list(APPEND QT_LIBRARIES Qt5::Widgets Qt5::OpenGL Qt5::Network) target_link_libraries(${BINARY_NAME}-qt ${PLATFORM_LIBRARY} ${BINARY_NAME} ${QT_LIBRARIES} ${OPENGL_LIBRARY} ${OPENGLES2_LIBRARY}) set(CPACK_DEBIAN_PACKAGE_DEPENDS "${CPACK_DEBIAN_PACKAGE_DEPENDS}" PARENT_SCOPE) install(TARGETS ${BINARY_NAME}-qt RUNTIME DESTINATION bin COMPONENT ${BINARY_NAME}-qt BUNDLE DESTINATION Applications COMPONENT ${BINARY_NAME}-qt) if(UNIX AND NOT APPLE) find_program(DESKTOP_FILE_INSTALL desktop-file-install) if(DESKTOP_FILE_INSTALL) install(CODE "execute_process(COMMAND ${DESKTOP_FILE_INSTALL} \"${CMAKE_SOURCE_DIR}/res/mgba-qt.desktop\" --dir \"\$ENV{DESTDIR}\${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_DATADIR}/applications/\")") endif() endif() if(UNIX) install(FILES ${CMAKE_SOURCE_DIR}/doc/mgba-qt.6 DESTINATION ${MANDIR}/man6 COMPONENT ${BINARY_NAME}-qt) endif() if(APPLE OR WIN32) set_target_properties(${BINARY_NAME}-qt PROPERTIES OUTPUT_NAME ${PROJECT_NAME}) endif() if(APPLE) set(DEPLOY_OPTIONS -p platforms/libqcocoa.dylib,audio/libqtaudio_coreaudio.dylib) if(NOT CMAKE_INSTALL_NAME_TOOL EQUAL "install_name_tool") set(DEPLOY_OPTIONS ${DEPLOY_OPTIONS} -I ${CMAKE_INSTALL_NAME_TOOL}) endif() if(DEFINED CMAKE_OTOOL AND NOT CMAKE_OTOOL EQUAL "otool") set(DEPLOY_OPTIONS ${DEPLOY_OPTIONS} -O ${CMAKE_OTOOL}) endif() if(DEFINED CROSS_ROOT) set(DEPLOY_OPTIONS ${DEPLOY_OPTIONS} -R ${CROSS_ROOT}) endif() add_custom_command(TARGET ${BINARY_NAME}-qt POST_BUILD COMMAND ${CMAKE_SOURCE_DIR}/tools/deploy-mac.py ${DEPLOY_OPTIONS} ${PROJECT_NAME}.app) endif()