all repos — mgba @ 4c38f769565e8ddd7d3a8eef1a41975206c129a0

mGBA Game Boy Advance Emulator

src/platform/qt/MemoryModel.h (view raw)

 1/* Copyright (c) 2013-2015 Jeffrey Pfau
 2 *
 3 * This Source Code Form is subject to the terms of the Mozilla Public
 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 6#ifndef QGBA_MEMORY_MODEL
 7#define QGBA_MEMORY_MODEL
 8
 9#include <QAbstractScrollArea>
10#include <QFont>
11#include <QSize>
12#include <QStaticText>
13#include <QVector>
14
15struct mCore;
16
17namespace QGBA {
18
19class GameController;
20
21class MemoryModel : public QAbstractScrollArea {
22Q_OBJECT
23
24public:
25	MemoryModel(QWidget* parent = nullptr);
26
27	void setController(GameController* controller);
28
29	void setRegion(uint32_t base, uint32_t size, const QString& name = QString(), int segment = -1);
30	void setSegment(int segment);
31
32	void setAlignment(int);
33	int alignment() const { return m_align; }
34
35public slots:
36	void jumpToAddress(const QString& hex);
37	void jumpToAddress(uint32_t);
38
39	void copy();
40	void save();
41
42signals:
43	void selectionChanged(uint32_t start, uint32_t end);
44
45protected:
46	void resizeEvent(QResizeEvent*) override;
47	void paintEvent(QPaintEvent*) override;
48	void wheelEvent(QWheelEvent*) override;
49	void mousePressEvent(QMouseEvent*) override;
50	void mouseMoveEvent(QMouseEvent*) override;
51	void keyPressEvent(QKeyEvent*) override;
52
53private:
54	void boundsCheck();
55
56	bool isInSelection(uint32_t address);
57	bool isEditing(uint32_t address);
58	void drawEditingText(QPainter& painter, const QPointF& origin);
59
60	void adjustCursor(int adjust, bool shift);
61
62	void serialize(QDataStream* stream);
63
64	mCore* m_core;
65	QFont m_font;
66	int m_cellHeight;
67	int m_letterWidth;
68	uint32_t m_base;
69	uint32_t m_size;
70	int m_top;
71	int m_align;
72	QMargins m_margins;
73	QVector<QStaticText> m_staticNumbers;
74	QVector<QStaticText> m_staticAscii;
75	QStaticText m_regionName;
76	QSizeF m_cellSize;
77	QPair<uint32_t, uint32_t> m_selection;
78	uint32_t m_selectionAnchor;
79	uint32_t m_buffer;
80	int m_bufferedNybbles;
81	int m_currentBank;
82};
83
84}
85
86#endif