all repos — mgba @ 4d2675e3e8b03d259631242437334a22af4f21dc

mGBA Game Boy Advance Emulator

src/gba/core.c (view raw)

   1/* Copyright (c) 2013-2016 Jeffrey Pfau
   2 *
   3 * This Source Code Form is subject to the terms of the Mozilla Public
   4 * License, v. 2.0. If a copy of the MPL was not distributed with this
   5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
   6#include <mgba/gba/core.h>
   7
   8#include <mgba/core/core.h>
   9#include <mgba/core/log.h>
  10#include <mgba/internal/arm/debugger/debugger.h>
  11#include <mgba/internal/debugger/symbols.h>
  12#include <mgba/internal/gba/cheats.h>
  13#include <mgba/internal/gba/gba.h>
  14#include <mgba/internal/gba/io.h>
  15#include <mgba/internal/gba/extra/cli.h>
  16#include <mgba/internal/gba/overrides.h>
  17#ifndef DISABLE_THREADING
  18#include <mgba/feature/thread-proxy.h>
  19#endif
  20#include <mgba/internal/gba/renderers/proxy.h>
  21#include <mgba/internal/gba/renderers/video-software.h>
  22#include <mgba/internal/gba/savedata.h>
  23#include <mgba/internal/gba/serialize.h>
  24#ifdef USE_ELF
  25#include <mgba-util/elf-read.h>
  26#endif
  27#include <mgba-util/memory.h>
  28#include <mgba-util/patch.h>
  29#include <mgba-util/vfs.h>
  30
  31static const struct mCoreChannelInfo _GBAVideoLayers[] = {
  32	{ 0, "bg0", "Background 0", NULL },
  33	{ 1, "bg1", "Background 1", NULL },
  34	{ 2, "bg2", "Background 2", NULL },
  35	{ 3, "bg3", "Background 3", NULL },
  36	{ 4, "obj", "Objects", NULL },
  37};
  38
  39static const struct mCoreChannelInfo _GBAAudioChannels[] = {
  40	{ 0, "ch1", "PSG Channel 1", "Square/Sweep" },
  41	{ 1, "ch2", "PSG Channel 2", "Square" },
  42	{ 2, "ch3", "PSG Channel 3", "PCM" },
  43	{ 3, "ch4", "PSG Channel 4", "Noise" },
  44	{ 4, "chA", "FIFO Channel A", NULL },
  45	{ 5, "chB", "FIFO Channel B", NULL },
  46};
  47
  48static const struct mCoreMemoryBlock _GBAMemoryBlocks[] = {
  49	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  50	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  51	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  52	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  53	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  54	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  55	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  56	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  57	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  58	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  59	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  60};
  61
  62static const struct mCoreMemoryBlock _GBAMemoryBlocksSRAM[] = {
  63	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  64	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  65	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  66	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  67	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  68	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  69	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  70	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  71	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  72	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  73	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  74	{ REGION_CART_SRAM, "sram", "SRAM", "Static RAM (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_SRAM, SIZE_CART_SRAM, true },
  75};
  76
  77static const struct mCoreMemoryBlock _GBAMemoryBlocksFlash512[] = {
  78	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  79	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  80	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  81	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  82	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  83	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  84	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  85	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  86	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  87	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  88	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  89	{ REGION_CART_SRAM, "sram", "Flash", "Flash Memory (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_FLASH512, SIZE_CART_FLASH512, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  90};
  91
  92static const struct mCoreMemoryBlock _GBAMemoryBlocksFlash1M[] = {
  93	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  94	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  95	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  96	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  97	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  98	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  99	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 100	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 101	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 102	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 103	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 104	{ REGION_CART_SRAM, "sram", "Flash", "Flash Memory (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_FLASH512, SIZE_CART_FLASH1M, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED, 1 },
 105};
 106
 107static const struct mCoreMemoryBlock _GBAMemoryBlocksEEPROM[] = {
 108	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
 109	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 110	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 111	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 112	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 113	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 114	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 115	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 116	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 117	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 118	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 119	{ REGION_CART_SRAM_MIRROR, "eeprom", "EEPROM", "EEPROM (8kiB)", 0, SIZE_CART_EEPROM, SIZE_CART_EEPROM, mCORE_MEMORY_RW },
 120};
 121
 122struct mVideoLogContext;
 123struct GBACore {
 124	struct mCore d;
 125	struct GBAVideoSoftwareRenderer renderer;
 126	struct GBAVideoProxyRenderer proxyRenderer;
 127	struct mVideoLogContext* logContext;
 128	struct mCoreCallbacks logCallbacks;
 129#ifndef DISABLE_THREADING
 130	struct mVideoThreadProxy threadProxy;
 131	int threadedVideo;
 132#endif
 133	int keys;
 134	struct mCPUComponent* components[CPU_COMPONENT_MAX];
 135	const struct Configuration* overrides;
 136	struct mDebuggerPlatform* debuggerPlatform;
 137	struct mCheatDevice* cheatDevice;
 138};
 139
 140static bool _GBACoreInit(struct mCore* core) {
 141	struct GBACore* gbacore = (struct GBACore*) core;
 142
 143	struct ARMCore* cpu = anonymousMemoryMap(sizeof(struct ARMCore));
 144	struct GBA* gba = anonymousMemoryMap(sizeof(struct GBA));
 145	if (!cpu || !gba) {
 146		free(cpu);
 147		free(gba);
 148		return false;
 149	}
 150	core->cpu = cpu;
 151	core->board = gba;
 152	core->debugger = NULL;
 153	core->symbolTable = NULL;
 154	gbacore->overrides = NULL;
 155	gbacore->debuggerPlatform = NULL;
 156	gbacore->cheatDevice = NULL;
 157	gbacore->logContext = NULL;
 158
 159	GBACreate(gba);
 160	// TODO: Restore cheats
 161	memset(gbacore->components, 0, sizeof(gbacore->components));
 162	ARMSetComponents(cpu, &gba->d, CPU_COMPONENT_MAX, gbacore->components);
 163	ARMInit(cpu);
 164	mRTCGenericSourceInit(&core->rtc, core);
 165	gba->rtcSource = &core->rtc.d;
 166
 167	GBAVideoSoftwareRendererCreate(&gbacore->renderer);
 168	gbacore->renderer.outputBuffer = NULL;
 169
 170#ifndef DISABLE_THREADING
 171	gbacore->threadedVideo = false;
 172	mVideoThreadProxyCreate(&gbacore->threadProxy);
 173#endif
 174	gbacore->proxyRenderer.logger = NULL;
 175
 176	gbacore->keys = 0;
 177	gba->keySource = &gbacore->keys;
 178
 179#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 180	mDirectorySetInit(&core->dirs);
 181#endif
 182	
 183	return true;
 184}
 185
 186static void _GBACoreDeinit(struct mCore* core) {
 187	ARMDeinit(core->cpu);
 188	GBADestroy(core->board);
 189	mappedMemoryFree(core->cpu, sizeof(struct ARMCore));
 190	mappedMemoryFree(core->board, sizeof(struct GBA));
 191#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 192	mDirectorySetDeinit(&core->dirs);
 193#endif
 194
 195	struct GBACore* gbacore = (struct GBACore*) core;
 196	free(gbacore->debuggerPlatform);
 197	if (gbacore->cheatDevice) {
 198		mCheatDeviceDestroy(gbacore->cheatDevice);
 199	}
 200	free(gbacore->cheatDevice);
 201	mCoreConfigFreeOpts(&core->opts);
 202	free(core);
 203}
 204
 205static enum mPlatform _GBACorePlatform(const struct mCore* core) {
 206	UNUSED(core);
 207	return PLATFORM_GBA;
 208}
 209
 210static void _GBACoreSetSync(struct mCore* core, struct mCoreSync* sync) {
 211	struct GBA* gba = core->board;
 212	gba->sync = sync;
 213}
 214
 215static void _GBACoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
 216	struct GBA* gba = core->board;
 217	if (core->opts.mute) {
 218		gba->audio.masterVolume = 0;
 219	} else {
 220		gba->audio.masterVolume = core->opts.volume;
 221	}
 222	gba->video.frameskip = core->opts.frameskip;
 223
 224#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 225	struct GBACore* gbacore = (struct GBACore*) core;
 226	gbacore->overrides = mCoreConfigGetOverridesConst(config);
 227#endif
 228
 229	const char* idleOptimization = mCoreConfigGetValue(config, "idleOptimization");
 230	if (idleOptimization) {
 231		if (strcasecmp(idleOptimization, "ignore") == 0) {
 232			gba->idleOptimization = IDLE_LOOP_IGNORE;
 233		} else if (strcasecmp(idleOptimization, "remove") == 0) {
 234			gba->idleOptimization = IDLE_LOOP_REMOVE;
 235		} else if (strcasecmp(idleOptimization, "detect") == 0) {
 236			if (gba->idleLoop == IDLE_LOOP_NONE) {
 237				gba->idleOptimization = IDLE_LOOP_DETECT;
 238			} else {
 239				gba->idleOptimization = IDLE_LOOP_REMOVE;
 240			}
 241		}
 242	}
 243
 244	mCoreConfigCopyValue(&core->config, config, "gba.bios");
 245
 246#ifndef DISABLE_THREADING
 247	mCoreConfigGetIntValue(config, "threadedVideo", &gbacore->threadedVideo);
 248#endif
 249}
 250
 251static void _GBACoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
 252	UNUSED(core);
 253	*width = VIDEO_HORIZONTAL_PIXELS;
 254	*height = VIDEO_VERTICAL_PIXELS;
 255}
 256
 257static void _GBACoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
 258	struct GBACore* gbacore = (struct GBACore*) core;
 259	gbacore->renderer.outputBuffer = buffer;
 260	gbacore->renderer.outputBufferStride = stride;
 261	memset(gbacore->renderer.scanlineDirty, 0xFFFFFFFF, sizeof(gbacore->renderer.scanlineDirty));
 262}
 263
 264static void _GBACoreGetPixels(struct mCore* core, const void** buffer, size_t* stride) {
 265	struct GBACore* gbacore = (struct GBACore*) core;
 266	gbacore->renderer.d.getPixels(&gbacore->renderer.d, stride, buffer);
 267}
 268
 269static void _GBACorePutPixels(struct mCore* core, const void* buffer, size_t stride) {
 270	struct GBACore* gbacore = (struct GBACore*) core;
 271	gbacore->renderer.d.putPixels(&gbacore->renderer.d, stride, buffer);
 272}
 273
 274static struct blip_t* _GBACoreGetAudioChannel(struct mCore* core, int ch) {
 275	struct GBA* gba = core->board;
 276	switch (ch) {
 277	case 0:
 278		return gba->audio.psg.left;
 279	case 1:
 280		return gba->audio.psg.right;
 281	default:
 282		return NULL;
 283	}
 284}
 285
 286static void _GBACoreSetAudioBufferSize(struct mCore* core, size_t samples) {
 287	struct GBA* gba = core->board;
 288	GBAAudioResizeBuffer(&gba->audio, samples);
 289}
 290
 291static size_t _GBACoreGetAudioBufferSize(struct mCore* core) {
 292	struct GBA* gba = core->board;
 293	return gba->audio.samples;
 294}
 295
 296static void _GBACoreAddCoreCallbacks(struct mCore* core, struct mCoreCallbacks* coreCallbacks) {
 297	struct GBA* gba = core->board;
 298	*mCoreCallbacksListAppend(&gba->coreCallbacks) = *coreCallbacks;
 299}
 300
 301static void _GBACoreClearCoreCallbacks(struct mCore* core) {
 302	struct GBA* gba = core->board;
 303	mCoreCallbacksListClear(&gba->coreCallbacks);
 304}
 305
 306static void _GBACoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
 307	struct GBA* gba = core->board;
 308	gba->stream = stream;
 309	if (stream && stream->videoDimensionsChanged) {
 310		stream->videoDimensionsChanged(stream, VIDEO_HORIZONTAL_PIXELS, VIDEO_VERTICAL_PIXELS);
 311	}
 312}
 313
 314static bool _GBACoreLoadROM(struct mCore* core, struct VFile* vf) {
 315#ifdef USE_ELF
 316	struct ELF* elf = ELFOpen(vf);
 317	if (elf) {
 318		GBALoadNull(core->board);
 319		bool success = mCoreLoadELF(core, elf);
 320		ELFClose(elf);
 321		return success;
 322	}
 323#endif
 324	if (GBAIsMB(vf)) {
 325		return GBALoadMB(core->board, vf);
 326	}
 327	return GBALoadROM(core->board, vf);
 328}
 329
 330static bool _GBACoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
 331	UNUSED(type);
 332	if (!GBAIsBIOS(vf)) {
 333		return false;
 334	}
 335	GBALoadBIOS(core->board, vf);
 336	return true;
 337}
 338
 339static bool _GBACoreLoadSave(struct mCore* core, struct VFile* vf) {
 340	return GBALoadSave(core->board, vf);
 341}
 342
 343static bool _GBACoreLoadTemporarySave(struct mCore* core, struct VFile* vf) {
 344	struct GBA* gba = core->board;
 345	GBASavedataMask(&gba->memory.savedata, vf, false);
 346	return true; // TODO: Return a real value
 347}
 348
 349static bool _GBACoreLoadPatch(struct mCore* core, struct VFile* vf) {
 350	if (!vf) {
 351		return false;
 352	}
 353	struct Patch patch;
 354	if (!loadPatch(vf, &patch)) {
 355		return false;
 356	}
 357	GBAApplyPatch(core->board, &patch);
 358	return true;
 359}
 360
 361static void _GBACoreUnloadROM(struct mCore* core) {
 362	struct GBACore* gbacore = (struct GBACore*) core;
 363	struct ARMCore* cpu = core->cpu;
 364	if (gbacore->cheatDevice) {
 365		ARMHotplugDetach(cpu, CPU_COMPONENT_CHEAT_DEVICE);
 366		cpu->components[CPU_COMPONENT_CHEAT_DEVICE] = NULL;
 367		mCheatDeviceDestroy(gbacore->cheatDevice);
 368		gbacore->cheatDevice = NULL;
 369	}
 370	return GBAUnloadROM(core->board);
 371}
 372
 373static void _GBACoreChecksum(const struct mCore* core, void* data, enum mCoreChecksumType type) {
 374	struct GBA* gba = (struct GBA*) core->board;
 375	switch (type) {
 376	case CHECKSUM_CRC32:
 377		memcpy(data, &gba->romCrc32, sizeof(gba->romCrc32));
 378		break;
 379	}
 380	return;
 381}
 382
 383static void _GBACoreReset(struct mCore* core) {
 384	struct GBACore* gbacore = (struct GBACore*) core;
 385	struct GBA* gba = (struct GBA*) core->board;
 386	if (gbacore->renderer.outputBuffer) {
 387		struct GBAVideoRenderer* renderer = &gbacore->renderer.d;
 388#ifndef DISABLE_THREADING
 389		if (gbacore->threadedVideo) {
 390			gbacore->proxyRenderer.logger = &gbacore->threadProxy.d;
 391			GBAVideoProxyRendererCreate(&gbacore->proxyRenderer, renderer);
 392			renderer = &gbacore->proxyRenderer.d;
 393		}
 394#endif
 395		GBAVideoAssociateRenderer(&gba->video, renderer);
 396	}
 397
 398	GBAOverrideApplyDefaults(gba, gbacore->overrides);
 399
 400#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 401	if (!gba->biosVf && core->opts.useBios) {
 402		struct VFile* bios = NULL;
 403		bool found = false;
 404		if (core->opts.bios) {
 405			bios = VFileOpen(core->opts.bios, O_RDONLY);
 406			if (bios && GBAIsBIOS(bios)) {
 407				found = true;
 408			} else if (bios) {
 409				bios->close(bios);
 410				bios = NULL;
 411			}
 412		}
 413		if (!found) {
 414			const char* configPath = mCoreConfigGetValue(&core->config, "gba.bios");
 415			if (configPath) {
 416				bios = VFileOpen(configPath, O_RDONLY);
 417			}
 418			if (bios && GBAIsBIOS(bios)) {
 419				found = true;
 420			} else if (bios) {
 421				bios->close(bios);
 422				bios = NULL;
 423			}
 424		}
 425		if (!found) {
 426			char path[PATH_MAX];
 427			mCoreConfigDirectory(path, PATH_MAX);
 428			strncat(path, PATH_SEP "gba_bios.bin", PATH_MAX - strlen(path));
 429			bios = VFileOpen(path, O_RDONLY);
 430			if (bios && GBAIsBIOS(bios)) {
 431				found = true;
 432			} else if (bios) {
 433				bios->close(bios);
 434				bios = NULL;
 435			}
 436		}
 437		if (bios) {
 438			GBALoadBIOS(gba, bios);
 439		}
 440	}
 441#endif
 442
 443	ARMReset(core->cpu);
 444	if (core->opts.skipBios && gba->isPristine) {
 445		GBASkipBIOS(core->board);
 446	}
 447}
 448
 449static void _GBACoreRunFrame(struct mCore* core) {
 450	struct GBA* gba = core->board;
 451	int32_t frameCounter = gba->video.frameCounter;
 452	while (gba->video.frameCounter == frameCounter) {
 453		ARMRunLoop(core->cpu);
 454	}
 455}
 456
 457static void _GBACoreRunLoop(struct mCore* core) {
 458	ARMRunLoop(core->cpu);
 459}
 460
 461static void _GBACoreStep(struct mCore* core) {
 462	ARMRun(core->cpu);
 463}
 464
 465static size_t _GBACoreStateSize(struct mCore* core) {
 466	UNUSED(core);
 467	return sizeof(struct GBASerializedState);
 468}
 469
 470static bool _GBACoreLoadState(struct mCore* core, const void* state) {
 471	return GBADeserialize(core->board, state);
 472}
 473
 474static bool _GBACoreSaveState(struct mCore* core, void* state) {
 475	GBASerialize(core->board, state);
 476	return true;
 477}
 478
 479static void _GBACoreSetKeys(struct mCore* core, uint32_t keys) {
 480	struct GBACore* gbacore = (struct GBACore*) core;
 481	gbacore->keys = keys;
 482	GBATestKeypadIRQ(core->board);
 483}
 484
 485static void _GBACoreAddKeys(struct mCore* core, uint32_t keys) {
 486	struct GBACore* gbacore = (struct GBACore*) core;
 487	gbacore->keys |= keys;
 488	GBATestKeypadIRQ(core->board);
 489}
 490
 491static void _GBACoreClearKeys(struct mCore* core, uint32_t keys) {
 492	struct GBACore* gbacore = (struct GBACore*) core;
 493	gbacore->keys &= ~keys;
 494}
 495
 496static int32_t _GBACoreFrameCounter(const struct mCore* core) {
 497	const struct GBA* gba = core->board;
 498	return gba->video.frameCounter;
 499}
 500
 501static int32_t _GBACoreFrameCycles(const struct mCore* core) {
 502	UNUSED(core);
 503	return VIDEO_TOTAL_LENGTH;
 504}
 505
 506static int32_t _GBACoreFrequency(const struct mCore* core) {
 507	UNUSED(core);
 508	return GBA_ARM7TDMI_FREQUENCY;
 509}
 510
 511static void _GBACoreGetGameTitle(const struct mCore* core, char* title) {
 512	GBAGetGameTitle(core->board, title);
 513}
 514
 515static void _GBACoreGetGameCode(const struct mCore* core, char* title) {
 516	GBAGetGameCode(core->board, title);
 517}
 518
 519static void _GBACoreSetPeripheral(struct mCore* core, int type, void* periph) {
 520	struct GBA* gba = core->board;
 521	switch (type) {
 522	case mPERIPH_ROTATION:
 523		gba->rotationSource = periph;
 524		break;
 525	case mPERIPH_RUMBLE:
 526		gba->rumble = periph;
 527		break;
 528	case mPERIPH_GBA_LUMINANCE:
 529		gba->luminanceSource = periph;
 530		break;
 531	default:
 532		return;
 533	}
 534}
 535
 536static uint32_t _GBACoreBusRead8(struct mCore* core, uint32_t address) {
 537	struct ARMCore* cpu = core->cpu;
 538	return cpu->memory.load8(cpu, address, 0);
 539}
 540
 541static uint32_t _GBACoreBusRead16(struct mCore* core, uint32_t address) {
 542	struct ARMCore* cpu = core->cpu;
 543	return cpu->memory.load16(cpu, address, 0);
 544
 545}
 546
 547static uint32_t _GBACoreBusRead32(struct mCore* core, uint32_t address) {
 548	struct ARMCore* cpu = core->cpu;
 549	return cpu->memory.load32(cpu, address, 0);
 550}
 551
 552static void _GBACoreBusWrite8(struct mCore* core, uint32_t address, uint8_t value) {
 553	struct ARMCore* cpu = core->cpu;
 554	cpu->memory.store8(cpu, address, value, 0);
 555}
 556
 557static void _GBACoreBusWrite16(struct mCore* core, uint32_t address, uint16_t value) {
 558	struct ARMCore* cpu = core->cpu;
 559	cpu->memory.store16(cpu, address, value, 0);
 560}
 561
 562static void _GBACoreBusWrite32(struct mCore* core, uint32_t address, uint32_t value) {
 563	struct ARMCore* cpu = core->cpu;
 564	cpu->memory.store32(cpu, address, value, 0);
 565}
 566
 567static uint32_t _GBACoreRawRead8(struct mCore* core, uint32_t address, int segment) {
 568	UNUSED(segment);
 569	struct ARMCore* cpu = core->cpu;
 570	return GBAView8(cpu, address);
 571}
 572
 573static uint32_t _GBACoreRawRead16(struct mCore* core, uint32_t address, int segment) {
 574	UNUSED(segment);
 575	struct ARMCore* cpu = core->cpu;
 576	return GBAView16(cpu, address);
 577}
 578
 579static uint32_t _GBACoreRawRead32(struct mCore* core, uint32_t address, int segment) {
 580	UNUSED(segment);
 581	struct ARMCore* cpu = core->cpu;
 582	return GBAView32(cpu, address);
 583}
 584
 585static void _GBACoreRawWrite8(struct mCore* core, uint32_t address, int segment, uint8_t value) {
 586	UNUSED(segment);
 587	struct ARMCore* cpu = core->cpu;
 588	GBAPatch8(cpu, address, value, NULL);
 589}
 590
 591static void _GBACoreRawWrite16(struct mCore* core, uint32_t address, int segment, uint16_t value) {
 592	UNUSED(segment);
 593	struct ARMCore* cpu = core->cpu;
 594	GBAPatch16(cpu, address, value, NULL);
 595}
 596
 597static void _GBACoreRawWrite32(struct mCore* core, uint32_t address, int segment, uint32_t value) {
 598	UNUSED(segment);
 599	struct ARMCore* cpu = core->cpu;
 600	GBAPatch32(cpu, address, value, NULL);
 601}
 602
 603size_t _GBAListMemoryBlocks(const struct mCore* core, const struct mCoreMemoryBlock** blocks) {
 604	const struct GBA* gba = core->board;
 605	switch (gba->memory.savedata.type) {
 606	case SAVEDATA_SRAM:
 607		*blocks = _GBAMemoryBlocksSRAM;
 608		return sizeof(_GBAMemoryBlocksSRAM) / sizeof(*_GBAMemoryBlocksSRAM);
 609	case SAVEDATA_FLASH512:
 610		*blocks = _GBAMemoryBlocksFlash512;
 611		return sizeof(_GBAMemoryBlocksFlash512) / sizeof(*_GBAMemoryBlocksFlash512);
 612	case SAVEDATA_FLASH1M:
 613		*blocks = _GBAMemoryBlocksFlash1M;
 614		return sizeof(_GBAMemoryBlocksFlash1M) / sizeof(*_GBAMemoryBlocksFlash1M);
 615	case SAVEDATA_EEPROM:
 616		*blocks = _GBAMemoryBlocksEEPROM;
 617		return sizeof(_GBAMemoryBlocksEEPROM) / sizeof(*_GBAMemoryBlocksEEPROM);
 618	default:
 619		*blocks = _GBAMemoryBlocks;
 620		return sizeof(_GBAMemoryBlocks) / sizeof(*_GBAMemoryBlocks);
 621	}
 622}
 623
 624void* _GBAGetMemoryBlock(struct mCore* core, size_t id, size_t* sizeOut) {
 625	struct GBA* gba = core->board;
 626	switch (id) {
 627	default:
 628		return NULL;
 629	case REGION_BIOS:
 630		*sizeOut = SIZE_BIOS;
 631		return gba->memory.bios;
 632	case REGION_WORKING_RAM:
 633		*sizeOut = SIZE_WORKING_RAM;
 634		return gba->memory.wram;
 635	case REGION_WORKING_IRAM:
 636		*sizeOut = SIZE_WORKING_IRAM;
 637		return gba->memory.iwram;
 638	case REGION_PALETTE_RAM:
 639		*sizeOut = SIZE_PALETTE_RAM;
 640		return gba->video.palette;
 641	case REGION_VRAM:
 642		*sizeOut = SIZE_VRAM;
 643		return gba->video.vram;
 644	case REGION_OAM:
 645		*sizeOut = SIZE_OAM;
 646		return gba->video.oam.raw;
 647	case REGION_CART0:
 648	case REGION_CART1:
 649	case REGION_CART2:
 650		*sizeOut = gba->memory.romSize;
 651		return gba->memory.rom;
 652	case REGION_CART_SRAM:
 653		if (gba->memory.savedata.type == SAVEDATA_FLASH1M) {
 654			*sizeOut = SIZE_CART_FLASH1M;
 655			return gba->memory.savedata.currentBank;
 656		}
 657		// Fall through
 658	case REGION_CART_SRAM_MIRROR:
 659		*sizeOut = GBASavedataSize(&gba->memory.savedata);
 660		return gba->memory.savedata.data;
 661	}
 662}
 663
 664#ifdef USE_DEBUGGERS
 665static bool _GBACoreSupportsDebuggerType(struct mCore* core, enum mDebuggerType type) {
 666	UNUSED(core);
 667	switch (type) {
 668	case DEBUGGER_CLI:
 669		return true;
 670#ifdef USE_GDB_STUB
 671	case DEBUGGER_GDB:
 672		return true;
 673#endif
 674	default:
 675		return false;
 676	}
 677}
 678
 679static struct mDebuggerPlatform* _GBACoreDebuggerPlatform(struct mCore* core) {
 680	struct GBACore* gbacore = (struct GBACore*) core;
 681	if (!gbacore->debuggerPlatform) {
 682		gbacore->debuggerPlatform = ARMDebuggerPlatformCreate();
 683	}
 684	return gbacore->debuggerPlatform;
 685}
 686
 687static struct CLIDebuggerSystem* _GBACoreCliDebuggerSystem(struct mCore* core) {
 688	return &GBACLIDebuggerCreate(core)->d;
 689}
 690
 691static void _GBACoreAttachDebugger(struct mCore* core, struct mDebugger* debugger) {
 692	if (core->debugger) {
 693		GBADetachDebugger(core->board);
 694	}
 695	GBAAttachDebugger(core->board, debugger);
 696	core->debugger = debugger;
 697}
 698
 699static void _GBACoreDetachDebugger(struct mCore* core) {
 700	GBADetachDebugger(core->board);
 701	core->debugger = NULL;
 702}
 703
 704static void _GBACoreLoadSymbols(struct mCore* core, struct VFile* vf) {
 705#ifdef USE_ELF
 706	bool closeAfter = false;
 707	core->symbolTable = mDebuggerSymbolTableCreate();
 708#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 709	if (!vf) {
 710		closeAfter = true;
 711		vf = mDirectorySetOpenSuffix(&core->dirs, core->dirs.base, ".elf", O_RDONLY);
 712	}
 713#endif
 714	if (!vf) {
 715		return;
 716	}
 717	struct ELF* elf = ELFOpen(vf);
 718	if (elf) {
 719		mCoreLoadELFSymbols(core->symbolTable, elf);
 720		ELFClose(elf);
 721	}
 722	if (closeAfter) {
 723		vf->close(vf);
 724	}
 725#endif
 726}
 727#endif
 728
 729static struct mCheatDevice* _GBACoreCheatDevice(struct mCore* core) {
 730	struct GBACore* gbacore = (struct GBACore*) core;
 731	if (!gbacore->cheatDevice) {
 732		gbacore->cheatDevice = GBACheatDeviceCreate();
 733		((struct ARMCore*) core->cpu)->components[CPU_COMPONENT_CHEAT_DEVICE] = &gbacore->cheatDevice->d;
 734		ARMHotplugAttach(core->cpu, CPU_COMPONENT_CHEAT_DEVICE);
 735		gbacore->cheatDevice->p = core;
 736	}
 737	return gbacore->cheatDevice;
 738}
 739
 740static size_t _GBACoreSavedataClone(struct mCore* core, void** sram) {
 741	struct GBA* gba = core->board;
 742	size_t size = GBASavedataSize(&gba->memory.savedata);
 743	if (!size) {
 744		*sram = NULL;
 745		return 0;
 746	}
 747	*sram = malloc(size);
 748	struct VFile* vf = VFileFromMemory(*sram, size);
 749	if (!vf) {
 750		free(*sram);
 751		*sram = NULL;
 752		return 0;
 753	}
 754	bool success = GBASavedataClone(&gba->memory.savedata, vf);
 755	vf->close(vf);
 756	if (!success) {
 757		free(*sram);
 758		*sram = NULL;
 759		return 0;
 760	}
 761	return size;
 762}
 763
 764static bool _GBACoreSavedataRestore(struct mCore* core, const void* sram, size_t size, bool writeback) {
 765	struct VFile* vf = VFileMemChunk(sram, size);
 766	if (!vf) {
 767		return false;
 768	}
 769	struct GBA* gba = core->board;
 770	bool success = true;
 771	if (writeback) {
 772		success = GBASavedataLoad(&gba->memory.savedata, vf);
 773		vf->close(vf);
 774	} else {
 775		GBASavedataMask(&gba->memory.savedata, vf, true);
 776	}
 777	return success;
 778}
 779
 780static size_t _GBACoreListVideoLayers(const struct mCore* core, const struct mCoreChannelInfo** info) {
 781	UNUSED(core);
 782	*info = _GBAVideoLayers;
 783	return sizeof(_GBAVideoLayers) / sizeof(*_GBAVideoLayers);
 784}
 785
 786static size_t _GBACoreListAudioChannels(const struct mCore* core, const struct mCoreChannelInfo** info) {
 787	UNUSED(core);
 788	*info = _GBAAudioChannels;
 789	return sizeof(_GBAAudioChannels) / sizeof(*_GBAAudioChannels);
 790}
 791
 792static void _GBACoreEnableVideoLayer(struct mCore* core, size_t id, bool enable) {
 793	struct GBA* gba = core->board;
 794	switch (id) {
 795	case 0:
 796	case 1:
 797	case 2:
 798	case 3:
 799		gba->video.renderer->disableBG[id] = !enable;
 800		break;
 801	case 4:
 802		gba->video.renderer->disableOBJ = !enable;
 803		break;
 804	default:
 805		break;
 806	}
 807}
 808
 809static void _GBACoreEnableAudioChannel(struct mCore* core, size_t id, bool enable) {
 810	struct GBA* gba = core->board;
 811	switch (id) {
 812	case 0:
 813	case 1:
 814	case 2:
 815	case 3:
 816		gba->audio.psg.forceDisableCh[id] = !enable;
 817		break;
 818	case 4:
 819		gba->audio.forceDisableChA = !enable;
 820	case 5:
 821		gba->audio.forceDisableChB = !enable;
 822		break;
 823	default:
 824		break;
 825	}
 826}
 827
 828static void _GBACoreStartVideoLog(struct mCore* core, struct mVideoLogContext* context) {
 829	struct GBACore* gbacore = (struct GBACore*) core;
 830	struct GBA* gba = core->board;
 831	gbacore->logContext = context;
 832
 833	struct GBASerializedState* state = mVideoLogContextInitialState(context, NULL);
 834	state->id = 0;
 835	state->cpu.gprs[ARM_PC] = BASE_WORKING_RAM;
 836
 837	int channelId = mVideoLoggerAddChannel(context);
 838	gbacore->proxyRenderer.logger = malloc(sizeof(struct mVideoLogger));
 839	mVideoLoggerRendererCreate(gbacore->proxyRenderer.logger, false);
 840	mVideoLoggerAttachChannel(gbacore->proxyRenderer.logger, context, channelId);
 841	gbacore->proxyRenderer.logger->block = false;
 842
 843	GBAVideoProxyRendererCreate(&gbacore->proxyRenderer, &gbacore->renderer.d);
 844	GBAVideoProxyRendererShim(&gba->video, &gbacore->proxyRenderer);
 845}
 846
 847static void _GBACoreEndVideoLog(struct mCore* core) {
 848	struct GBACore* gbacore = (struct GBACore*) core;
 849	struct GBA* gba = core->board;
 850	GBAVideoProxyRendererUnshim(&gba->video, &gbacore->proxyRenderer);
 851	free(gbacore->proxyRenderer.logger);
 852	gbacore->proxyRenderer.logger = NULL;
 853}
 854
 855struct mCore* GBACoreCreate(void) {
 856	struct GBACore* gbacore = malloc(sizeof(*gbacore));
 857	struct mCore* core = &gbacore->d;
 858	memset(&core->opts, 0, sizeof(core->opts));
 859	core->cpu = NULL;
 860	core->board = NULL;
 861	core->debugger = NULL;
 862	core->init = _GBACoreInit;
 863	core->deinit = _GBACoreDeinit;
 864	core->platform = _GBACorePlatform;
 865	core->setSync = _GBACoreSetSync;
 866	core->loadConfig = _GBACoreLoadConfig;
 867	core->desiredVideoDimensions = _GBACoreDesiredVideoDimensions;
 868	core->setVideoBuffer = _GBACoreSetVideoBuffer;
 869	core->getPixels = _GBACoreGetPixels;
 870	core->putPixels = _GBACorePutPixels;
 871	core->getAudioChannel = _GBACoreGetAudioChannel;
 872	core->setAudioBufferSize = _GBACoreSetAudioBufferSize;
 873	core->getAudioBufferSize = _GBACoreGetAudioBufferSize;
 874	core->addCoreCallbacks = _GBACoreAddCoreCallbacks;
 875	core->clearCoreCallbacks = _GBACoreClearCoreCallbacks;
 876	core->setAVStream = _GBACoreSetAVStream;
 877	core->isROM = GBAIsROM;
 878	core->loadROM = _GBACoreLoadROM;
 879	core->loadBIOS = _GBACoreLoadBIOS;
 880	core->loadSave = _GBACoreLoadSave;
 881	core->loadTemporarySave = _GBACoreLoadTemporarySave;
 882	core->loadPatch = _GBACoreLoadPatch;
 883	core->unloadROM = _GBACoreUnloadROM;
 884	core->checksum = _GBACoreChecksum;
 885	core->reset = _GBACoreReset;
 886	core->runFrame = _GBACoreRunFrame;
 887	core->runLoop = _GBACoreRunLoop;
 888	core->step = _GBACoreStep;
 889	core->stateSize = _GBACoreStateSize;
 890	core->loadState = _GBACoreLoadState;
 891	core->saveState = _GBACoreSaveState;
 892	core->setKeys = _GBACoreSetKeys;
 893	core->addKeys = _GBACoreAddKeys;
 894	core->clearKeys = _GBACoreClearKeys;
 895	core->frameCounter = _GBACoreFrameCounter;
 896	core->frameCycles = _GBACoreFrameCycles;
 897	core->frequency = _GBACoreFrequency;
 898	core->getGameTitle = _GBACoreGetGameTitle;
 899	core->getGameCode = _GBACoreGetGameCode;
 900	core->setPeripheral = _GBACoreSetPeripheral;
 901	core->busRead8 = _GBACoreBusRead8;
 902	core->busRead16 = _GBACoreBusRead16;
 903	core->busRead32 = _GBACoreBusRead32;
 904	core->busWrite8 = _GBACoreBusWrite8;
 905	core->busWrite16 = _GBACoreBusWrite16;
 906	core->busWrite32 = _GBACoreBusWrite32;
 907	core->rawRead8 = _GBACoreRawRead8;
 908	core->rawRead16 = _GBACoreRawRead16;
 909	core->rawRead32 = _GBACoreRawRead32;
 910	core->rawWrite8 = _GBACoreRawWrite8;
 911	core->rawWrite16 = _GBACoreRawWrite16;
 912	core->rawWrite32 = _GBACoreRawWrite32;
 913	core->listMemoryBlocks = _GBAListMemoryBlocks;
 914	core->getMemoryBlock = _GBAGetMemoryBlock;
 915#ifdef USE_DEBUGGERS
 916	core->supportsDebuggerType = _GBACoreSupportsDebuggerType;
 917	core->debuggerPlatform = _GBACoreDebuggerPlatform;
 918	core->cliDebuggerSystem = _GBACoreCliDebuggerSystem;
 919	core->attachDebugger = _GBACoreAttachDebugger;
 920	core->detachDebugger = _GBACoreDetachDebugger;
 921	core->loadSymbols = _GBACoreLoadSymbols;
 922#endif
 923	core->cheatDevice = _GBACoreCheatDevice;
 924	core->savedataClone = _GBACoreSavedataClone;
 925	core->savedataRestore = _GBACoreSavedataRestore;
 926	core->listVideoLayers = _GBACoreListVideoLayers;
 927	core->listAudioChannels = _GBACoreListAudioChannels;
 928	core->enableVideoLayer = _GBACoreEnableVideoLayer;
 929	core->enableAudioChannel = _GBACoreEnableAudioChannel;
 930#ifndef MINIMAL_CORE
 931	core->startVideoLog = _GBACoreStartVideoLog;
 932	core->endVideoLog = _GBACoreEndVideoLog;
 933#endif
 934	return core;
 935}
 936
 937#ifndef MINIMAL_CORE
 938static void _GBAVLPStartFrameCallback(void *context) {
 939	struct mCore* core = context;
 940	struct GBACore* gbacore = (struct GBACore*) core;
 941	struct GBA* gba = core->board;
 942
 943	if (!mVideoLoggerRendererRun(gbacore->proxyRenderer.logger, true)) {
 944		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->proxyRenderer);
 945		mVideoLogContextRewind(gbacore->logContext, core);
 946		GBAVideoProxyRendererShim(&gba->video, &gbacore->proxyRenderer);
 947	}
 948}
 949
 950static bool _GBAVLPInit(struct mCore* core) {
 951	struct GBACore* gbacore = (struct GBACore*) core;
 952	if (!_GBACoreInit(core)) {
 953		return false;
 954	}
 955	gbacore->proxyRenderer.logger = malloc(sizeof(struct mVideoLogger));
 956	mVideoLoggerRendererCreate(gbacore->proxyRenderer.logger, true);
 957	GBAVideoProxyRendererCreate(&gbacore->proxyRenderer, NULL);
 958	memset(&gbacore->logCallbacks, 0, sizeof(gbacore->logCallbacks));
 959	gbacore->logCallbacks.videoFrameStarted = _GBAVLPStartFrameCallback;
 960	gbacore->logCallbacks.context = core;
 961	core->addCoreCallbacks(core, &gbacore->logCallbacks);
 962	return true;
 963}
 964
 965static void _GBAVLPDeinit(struct mCore* core) {
 966	struct GBACore* gbacore = (struct GBACore*) core;
 967	if (gbacore->logContext) {
 968		mVideoLogContextDestroy(core, gbacore->logContext);
 969	}
 970	_GBACoreDeinit(core);
 971}
 972
 973static void _GBAVLPReset(struct mCore* core) {
 974	struct GBACore* gbacore = (struct GBACore*) core;
 975	struct GBA* gba = (struct GBA*) core->board;
 976	if (gba->video.renderer == &gbacore->proxyRenderer.d) {
 977		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->proxyRenderer);
 978	} else if (gbacore->renderer.outputBuffer) {
 979		struct GBAVideoRenderer* renderer = &gbacore->renderer.d;
 980		GBAVideoAssociateRenderer(&gba->video, renderer);
 981	}
 982
 983	ARMReset(core->cpu);
 984	mVideoLogContextRewind(gbacore->logContext, core);
 985	GBAVideoProxyRendererShim(&gba->video, &gbacore->proxyRenderer);
 986
 987	// Make sure CPU loop never spins
 988	GBAHalt(gba);
 989	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IME, 0, NULL);
 990	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IE, 0, NULL);
 991}
 992
 993static bool _GBAVLPLoadROM(struct mCore* core, struct VFile* vf) {
 994	struct GBACore* gbacore = (struct GBACore*) core;
 995	gbacore->logContext = mVideoLogContextCreate(NULL);
 996	if (!mVideoLogContextLoad(gbacore->logContext, vf)) {
 997		mVideoLogContextDestroy(core, gbacore->logContext);
 998		gbacore->logContext = NULL;
 999		return false;
1000	}
1001	mVideoLoggerAttachChannel(gbacore->proxyRenderer.logger, gbacore->logContext, 0);
1002	return true;
1003}
1004
1005static bool _GBAVLPLoadState(struct mCore* core, const void* state) {
1006	struct GBA* gba = (struct GBA*) core->board;
1007
1008	gba->timing.root = NULL;
1009	gba->cpu->gprs[ARM_PC] = BASE_WORKING_RAM;
1010	gba->cpu->memory.setActiveRegion(gba->cpu, gba->cpu->gprs[ARM_PC]);
1011
1012	// Make sure CPU loop never spins
1013	GBAHalt(gba);
1014	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IME, 0, NULL);
1015	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IE, 0, NULL);
1016	GBAVideoDeserialize(&gba->video, state);
1017	GBAIODeserialize(gba, state);
1018	GBAAudioReset(&gba->audio);
1019
1020	return true;
1021}
1022
1023static bool _returnTrue(struct VFile* vf) {
1024	UNUSED(vf);
1025	return true;
1026}
1027
1028struct mCore* GBAVideoLogPlayerCreate(void) {
1029	struct mCore* core = GBACoreCreate();
1030	core->init = _GBAVLPInit;
1031	core->deinit = _GBAVLPDeinit;
1032	core->reset = _GBAVLPReset;
1033	core->loadROM = _GBAVLPLoadROM;
1034	core->loadState = _GBAVLPLoadState;
1035	core->isROM = _returnTrue;
1036	return core;
1037}
1038#else
1039struct mCore* GBAVideoLogPlayerCreate(void) {
1040	return false;
1041}
1042#endif