src/gba/memory.c (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "memory.h"
7
8#include "macros.h"
9
10#include "decoder.h"
11#include "gba/hardware.h"
12#include "gba/io.h"
13#include "gba/serialize.h"
14#include "gba/hle-bios.h"
15#include "util/math.h"
16#include "util/memory.h"
17
18#define IDLE_LOOP_THRESHOLD 10000
19
20static void _pristineCow(struct GBA* gba);
21static uint32_t _deadbeef[1] = { 0xE710B710 }; // Illegal instruction on both ARM and Thumb
22
23static void GBASetActiveRegion(struct ARMCore* cpu, uint32_t region);
24static void GBAMemoryServiceDMA(struct GBA* gba, int number, struct GBADMA* info);
25static int32_t GBAMemoryStall(struct ARMCore* cpu, int32_t wait);
26
27static const char GBA_BASE_WAITSTATES[16] = { 0, 0, 2, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4 };
28static const char GBA_BASE_WAITSTATES_32[16] = { 0, 0, 5, 0, 0, 1, 1, 0, 7, 7, 9, 9, 13, 13, 9 };
29static const char GBA_BASE_WAITSTATES_SEQ[16] = { 0, 0, 2, 0, 0, 0, 0, 0, 2, 2, 4, 4, 8, 8, 4 };
30static const char GBA_BASE_WAITSTATES_SEQ_32[16] = { 0, 0, 5, 0, 0, 1, 1, 0, 5, 5, 9, 9, 17, 17, 9 };
31static const char GBA_ROM_WAITSTATES[] = { 4, 3, 2, 8 };
32static const char GBA_ROM_WAITSTATES_SEQ[] = { 2, 1, 4, 1, 8, 1 };
33static const int DMA_OFFSET[] = { 1, -1, 0, 1 };
34
35void GBAMemoryInit(struct GBA* gba) {
36 struct ARMCore* cpu = gba->cpu;
37 cpu->memory.load32 = GBALoad32;
38 cpu->memory.load16 = GBALoad16;
39 cpu->memory.load8 = GBALoad8;
40 cpu->memory.loadMultiple = GBALoadMultiple;
41 cpu->memory.store32 = GBAStore32;
42 cpu->memory.store16 = GBAStore16;
43 cpu->memory.store8 = GBAStore8;
44 cpu->memory.storeMultiple = GBAStoreMultiple;
45 cpu->memory.stall = GBAMemoryStall;
46
47 gba->memory.bios = (uint32_t*) hleBios;
48 gba->memory.fullBios = 0;
49 gba->memory.wram = 0;
50 gba->memory.iwram = 0;
51 gba->memory.rom = 0;
52 gba->memory.romSize = 0;
53 gba->memory.romMask = 0;
54 gba->memory.hw.p = gba;
55
56 int i;
57 for (i = 0; i < 16; ++i) {
58 gba->memory.waitstatesNonseq16[i] = GBA_BASE_WAITSTATES[i];
59 gba->memory.waitstatesSeq16[i] = GBA_BASE_WAITSTATES_SEQ[i];
60 gba->memory.waitstatesPrefetchNonseq16[i] = GBA_BASE_WAITSTATES[i];
61 gba->memory.waitstatesPrefetchSeq16[i] = GBA_BASE_WAITSTATES_SEQ[i];
62 gba->memory.waitstatesNonseq32[i] = GBA_BASE_WAITSTATES_32[i];
63 gba->memory.waitstatesSeq32[i] = GBA_BASE_WAITSTATES_SEQ_32[i];
64 gba->memory.waitstatesPrefetchNonseq32[i] = GBA_BASE_WAITSTATES_32[i];
65 gba->memory.waitstatesPrefetchSeq32[i] = GBA_BASE_WAITSTATES_SEQ_32[i];
66 }
67 for (; i < 256; ++i) {
68 gba->memory.waitstatesNonseq16[i] = 0;
69 gba->memory.waitstatesSeq16[i] = 0;
70 gba->memory.waitstatesNonseq32[i] = 0;
71 gba->memory.waitstatesSeq32[i] = 0;
72 }
73
74 gba->memory.activeRegion = -1;
75 cpu->memory.activeRegion = 0;
76 cpu->memory.activeMask = 0;
77 cpu->memory.setActiveRegion = GBASetActiveRegion;
78 cpu->memory.activeSeqCycles32 = 0;
79 cpu->memory.activeSeqCycles16 = 0;
80 cpu->memory.activeNonseqCycles32 = 0;
81 cpu->memory.activeNonseqCycles16 = 0;
82 gba->memory.biosPrefetch = 0;
83}
84
85void GBAMemoryDeinit(struct GBA* gba) {
86 mappedMemoryFree(gba->memory.wram, SIZE_WORKING_RAM);
87 mappedMemoryFree(gba->memory.iwram, SIZE_WORKING_IRAM);
88 if (gba->memory.rom) {
89 mappedMemoryFree(gba->memory.rom, gba->memory.romSize);
90 }
91 GBASavedataDeinit(&gba->memory.savedata);
92}
93
94void GBAMemoryReset(struct GBA* gba) {
95 if (gba->memory.wram) {
96 mappedMemoryFree(gba->memory.wram, SIZE_WORKING_RAM);
97 }
98 gba->memory.wram = anonymousMemoryMap(SIZE_WORKING_RAM);
99
100 if (gba->memory.iwram) {
101 mappedMemoryFree(gba->memory.iwram, SIZE_WORKING_IRAM);
102 }
103 gba->memory.iwram = anonymousMemoryMap(SIZE_WORKING_IRAM);
104
105 memset(gba->memory.io, 0, sizeof(gba->memory.io));
106 memset(gba->memory.dma, 0, sizeof(gba->memory.dma));
107 int i;
108 for (i = 0; i < 4; ++i) {
109 gba->memory.dma[i].count = 0x4000;
110 gba->memory.dma[i].nextEvent = INT_MAX;
111 }
112 gba->memory.dma[3].count = 0x10000;
113 gba->memory.activeDMA = -1;
114 gba->memory.nextDMA = INT_MAX;
115 gba->memory.eventDiff = 0;
116
117 gba->memory.prefetch = false;
118 gba->memory.lastPrefetchedPc = 0;
119
120 if (!gba->memory.wram || !gba->memory.iwram) {
121 GBAMemoryDeinit(gba);
122 GBALog(gba, GBA_LOG_FATAL, "Could not map memory");
123 }
124}
125
126static void _analyzeForIdleLoop(struct GBA* gba, struct ARMCore* cpu, uint32_t address) {
127 struct ARMInstructionInfo info;
128 uint32_t nextAddress = address;
129 memset(gba->taintedRegisters, 0, sizeof(gba->taintedRegisters));
130 if (cpu->executionMode == MODE_THUMB) {
131 while (true) {
132 uint16_t opcode;
133 LOAD_16(opcode, nextAddress & cpu->memory.activeMask, cpu->memory.activeRegion);
134 ARMDecodeThumb(opcode, &info);
135 switch (info.branchType) {
136 case ARM_BRANCH_NONE:
137 if (info.operandFormat & ARM_OPERAND_MEMORY_2) {
138 if (info.mnemonic == ARM_MN_STR || gba->taintedRegisters[info.memory.baseReg]) {
139 gba->idleDetectionStep = -1;
140 return;
141 }
142 uint32_t loadAddress = gba->cachedRegisters[info.memory.baseReg];
143 uint32_t offset = 0;
144 if (info.memory.format & ARM_MEMORY_IMMEDIATE_OFFSET) {
145 offset = info.memory.offset.immediate;
146 } else if (info.memory.format & ARM_MEMORY_REGISTER_OFFSET) {
147 int reg = info.memory.offset.reg;
148 if (gba->cachedRegisters[reg]) {
149 gba->idleDetectionStep = -1;
150 return;
151 }
152 offset = gba->cachedRegisters[reg];
153 }
154 if (info.memory.format & ARM_MEMORY_OFFSET_SUBTRACT) {
155 loadAddress -= offset;
156 } else {
157 loadAddress += offset;
158 }
159 if ((loadAddress >> BASE_OFFSET) == REGION_IO && !GBAIOIsReadConstant(loadAddress)) {
160 gba->idleDetectionStep = -1;
161 return;
162 }
163 if ((loadAddress >> BASE_OFFSET) < REGION_CART0 || (loadAddress >> BASE_OFFSET) > REGION_CART2_EX) {
164 gba->taintedRegisters[info.op1.reg] = true;
165 } else {
166 switch (info.memory.width) {
167 case 1:
168 gba->cachedRegisters[info.op1.reg] = GBALoad8(cpu, loadAddress, 0);
169 break;
170 case 2:
171 gba->cachedRegisters[info.op1.reg] = GBALoad16(cpu, loadAddress, 0);
172 break;
173 case 4:
174 gba->cachedRegisters[info.op1.reg] = GBALoad32(cpu, loadAddress, 0);
175 break;
176 }
177 }
178 } else if (info.operandFormat & ARM_OPERAND_AFFECTED_1) {
179 gba->taintedRegisters[info.op1.reg] = true;
180 }
181 nextAddress += WORD_SIZE_THUMB;
182 break;
183 case ARM_BRANCH:
184 if ((uint32_t) info.op1.immediate + nextAddress + WORD_SIZE_THUMB * 2 == address) {
185 gba->idleLoop = address;
186 gba->idleOptimization = IDLE_LOOP_REMOVE;
187 }
188 gba->idleDetectionStep = -1;
189 return;
190 default:
191 gba->idleDetectionStep = -1;
192 return;
193 }
194 }
195 } else {
196 gba->idleDetectionStep = -1;
197 }
198}
199
200static void GBASetActiveRegion(struct ARMCore* cpu, uint32_t address) {
201 struct GBA* gba = (struct GBA*) cpu->master;
202 struct GBAMemory* memory = &gba->memory;
203
204 int newRegion = address >> BASE_OFFSET;
205 if (gba->idleOptimization >= IDLE_LOOP_REMOVE && memory->activeRegion != REGION_BIOS) {
206 if (address == gba->idleLoop) {
207 if (gba->haltPending) {
208 gba->haltPending = false;
209 GBAHalt(gba);
210 } else {
211 gba->haltPending = true;
212 }
213 } else if (gba->idleOptimization >= IDLE_LOOP_DETECT && newRegion == memory->activeRegion) {
214 if (address == gba->lastJump) {
215 switch (gba->idleDetectionStep) {
216 case 0:
217 memcpy(gba->cachedRegisters, cpu->gprs, sizeof(gba->cachedRegisters));
218 ++gba->idleDetectionStep;
219 break;
220 case 1:
221 if (memcmp(gba->cachedRegisters, cpu->gprs, sizeof(gba->cachedRegisters))) {
222 gba->idleDetectionStep = -1;
223 ++gba->idleDetectionFailures;
224 if (gba->idleDetectionFailures > IDLE_LOOP_THRESHOLD) {
225 gba->idleOptimization = IDLE_LOOP_IGNORE;
226 }
227 break;
228 }
229 _analyzeForIdleLoop(gba, cpu, address);
230 break;
231 }
232 } else {
233 gba->idleDetectionStep = 0;
234 }
235 }
236 }
237
238 gba->lastJump = address;
239 memory->lastPrefetchedPc = 0;
240 memory->lastPrefetchedLoads = 0;
241 if (newRegion == memory->activeRegion && (newRegion < REGION_CART0 || (address & (SIZE_CART0 - 1)) < memory->romSize)) {
242 return;
243 }
244
245 if (memory->activeRegion == REGION_BIOS) {
246 memory->biosPrefetch = cpu->prefetch[1];
247 }
248 memory->activeRegion = newRegion;
249 switch (newRegion) {
250 case REGION_BIOS:
251 cpu->memory.activeRegion = memory->bios;
252 cpu->memory.activeMask = SIZE_BIOS - 1;
253 break;
254 case REGION_WORKING_RAM:
255 cpu->memory.activeRegion = memory->wram;
256 cpu->memory.activeMask = SIZE_WORKING_RAM - 1;
257 break;
258 case REGION_WORKING_IRAM:
259 cpu->memory.activeRegion = memory->iwram;
260 cpu->memory.activeMask = SIZE_WORKING_IRAM - 1;
261 break;
262 case REGION_VRAM:
263 cpu->memory.activeRegion = (uint32_t*) gba->video.renderer->vram;
264 cpu->memory.activeMask = 0x0000FFFF;
265 break;
266 case REGION_CART0:
267 case REGION_CART0_EX:
268 case REGION_CART1:
269 case REGION_CART1_EX:
270 case REGION_CART2:
271 case REGION_CART2_EX:
272 cpu->memory.activeRegion = memory->rom;
273 cpu->memory.activeMask = memory->romMask;
274 if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
275 break;
276 }
277 // Fall through
278 default:
279 memory->activeRegion = -1;
280 cpu->memory.activeRegion = _deadbeef;
281 cpu->memory.activeMask = 0;
282 enum GBALogLevel errorLevel = GBA_LOG_FATAL;
283 if (gba->yankedRomSize || !gba->hardCrash) {
284 errorLevel = GBA_LOG_GAME_ERROR;
285 }
286 GBALog(gba, errorLevel, "Jumped to invalid address: %08X", address);
287 return;
288 }
289 cpu->memory.activeSeqCycles32 = memory->waitstatesSeq32[memory->activeRegion];
290 cpu->memory.activeSeqCycles16 = memory->waitstatesSeq16[memory->activeRegion];
291 cpu->memory.activeNonseqCycles32 = memory->waitstatesNonseq32[memory->activeRegion];
292 cpu->memory.activeNonseqCycles16 = memory->waitstatesNonseq16[memory->activeRegion];
293}
294
295#define LOAD_BAD \
296 if (gba->performingDMA) { \
297 value = gba->bus; \
298 } else { \
299 value = cpu->prefetch[1]; \
300 if (cpu->executionMode == MODE_THUMB) { \
301 /* http://ngemu.com/threads/gba-open-bus.170809/ */ \
302 switch (cpu->gprs[ARM_PC] >> BASE_OFFSET) { \
303 case REGION_BIOS: \
304 case REGION_OAM: \
305 /* This isn't right half the time, but we don't have $+6 handy */ \
306 value <<= 16; \
307 value |= cpu->prefetch[0]; \
308 break; \
309 case REGION_WORKING_IRAM: \
310 /* This doesn't handle prefetch clobbering */ \
311 if (cpu->gprs[ARM_PC] & 2) { \
312 value |= cpu->prefetch[0] << 16; \
313 } else { \
314 value <<= 16; \
315 value |= cpu->prefetch[0]; \
316 } \
317 default: \
318 value |= value << 16; \
319 } \
320 } \
321 }
322
323#define LOAD_BIOS \
324 if (address < SIZE_BIOS) { \
325 if (memory->activeRegion == REGION_BIOS) { \
326 LOAD_32(value, address, memory->bios); \
327 } else { \
328 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad BIOS Load32: 0x%08X", address); \
329 value = memory->biosPrefetch; \
330 } \
331 } else { \
332 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load32: 0x%08X", address); \
333 LOAD_BAD; \
334 }
335
336#define LOAD_WORKING_RAM \
337 LOAD_32(value, address & (SIZE_WORKING_RAM - 4), memory->wram); \
338 wait += waitstatesRegion[REGION_WORKING_RAM];
339
340#define LOAD_WORKING_IRAM LOAD_32(value, address & (SIZE_WORKING_IRAM - 4), memory->iwram);
341#define LOAD_IO value = GBAIORead(gba, (address & (SIZE_IO - 1)) & ~2) | (GBAIORead(gba, (address & (SIZE_IO - 1)) | 2) << 16);
342
343#define LOAD_PALETTE_RAM \
344 LOAD_32(value, address & (SIZE_PALETTE_RAM - 4), gba->video.palette); \
345 wait += waitstatesRegion[REGION_PALETTE_RAM];
346
347#define LOAD_VRAM \
348 if ((address & 0x0001FFFF) < SIZE_VRAM) { \
349 LOAD_32(value, address & 0x0001FFFC, gba->video.renderer->vram); \
350 } else { \
351 LOAD_32(value, address & 0x00017FFC, gba->video.renderer->vram); \
352 } \
353 wait += waitstatesRegion[REGION_VRAM];
354
355#define LOAD_OAM LOAD_32(value, address & (SIZE_OAM - 4), gba->video.oam.raw);
356
357#define LOAD_CART \
358 wait += waitstatesRegion[address >> BASE_OFFSET]; \
359 if ((address & (SIZE_CART0 - 1)) < memory->romSize) { \
360 LOAD_32(value, address & (SIZE_CART0 - 4), memory->rom); \
361 } else { \
362 GBALog(gba, GBA_LOG_GAME_ERROR, "Out of bounds ROM Load32: 0x%08X", address); \
363 value = (address >> 1) & 0xFFFF; \
364 value |= ((address + 2) >> 1) << 16; \
365 }
366
367#define LOAD_SRAM \
368 wait = memory->waitstatesNonseq16[address >> BASE_OFFSET]; \
369 value = GBALoad8(cpu, address, 0); \
370 value |= value << 8; \
371 value |= value << 16;
372
373uint32_t GBALoad32(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
374 struct GBA* gba = (struct GBA*) cpu->master;
375 struct GBAMemory* memory = &gba->memory;
376 uint32_t value = 0;
377 int wait = 0;
378 char* waitstatesRegion = memory->waitstatesNonseq32;
379
380 switch (address >> BASE_OFFSET) {
381 case REGION_BIOS:
382 LOAD_BIOS;
383 break;
384 case REGION_WORKING_RAM:
385 LOAD_WORKING_RAM;
386 break;
387 case REGION_WORKING_IRAM:
388 LOAD_WORKING_IRAM;
389 break;
390 case REGION_IO:
391 LOAD_IO;
392 break;
393 case REGION_PALETTE_RAM:
394 LOAD_PALETTE_RAM;
395 break;
396 case REGION_VRAM:
397 LOAD_VRAM;
398 break;
399 case REGION_OAM:
400 LOAD_OAM;
401 break;
402 case REGION_CART0:
403 case REGION_CART0_EX:
404 case REGION_CART1:
405 case REGION_CART1_EX:
406 case REGION_CART2:
407 case REGION_CART2_EX:
408 LOAD_CART;
409 break;
410 case REGION_CART_SRAM:
411 case REGION_CART_SRAM_MIRROR:
412 LOAD_SRAM;
413 break;
414 default:
415 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load32: 0x%08X", address);
416 LOAD_BAD;
417 break;
418 }
419
420 if (cycleCounter) {
421 wait += 2;
422 if (address >> BASE_OFFSET < REGION_CART0) {
423 wait = GBAMemoryStall(cpu, wait);
424 }
425 *cycleCounter += wait;
426 }
427 // Unaligned 32-bit loads are "rotated" so they make some semblance of sense
428 int rotate = (address & 3) << 3;
429 return ROR(value, rotate);
430}
431
432uint32_t GBALoad16(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
433 struct GBA* gba = (struct GBA*) cpu->master;
434 struct GBAMemory* memory = &gba->memory;
435 uint32_t value = 0;
436 int wait = 0;
437
438 switch (address >> BASE_OFFSET) {
439 case REGION_BIOS:
440 if (address < SIZE_BIOS) {
441 if (memory->activeRegion == REGION_BIOS) {
442 LOAD_16(value, address, memory->bios);
443 } else {
444 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad BIOS Load16: 0x%08X", address);
445 value = (memory->biosPrefetch >> ((address & 2) * 8)) & 0xFFFF;
446 }
447 } else {
448 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load16: 0x%08X", address);
449 LOAD_BAD;
450 value = (value >> ((address & 2) * 8)) & 0xFFFF;
451 }
452 break;
453 case REGION_WORKING_RAM:
454 LOAD_16(value, address & (SIZE_WORKING_RAM - 2), memory->wram);
455 wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
456 break;
457 case REGION_WORKING_IRAM:
458 LOAD_16(value, address & (SIZE_WORKING_IRAM - 2), memory->iwram);
459 break;
460 case REGION_IO:
461 value = GBAIORead(gba, address & (SIZE_IO - 2));
462 break;
463 case REGION_PALETTE_RAM:
464 LOAD_16(value, address & (SIZE_PALETTE_RAM - 2), gba->video.palette);
465 break;
466 case REGION_VRAM:
467 if ((address & 0x0001FFFF) < SIZE_VRAM) {
468 LOAD_16(value, address & 0x0001FFFE, gba->video.renderer->vram);
469 } else {
470 LOAD_16(value, address & 0x00017FFE, gba->video.renderer->vram);
471 }
472 break;
473 case REGION_OAM:
474 LOAD_16(value, address & (SIZE_OAM - 2), gba->video.oam.raw);
475 break;
476 case REGION_CART0:
477 case REGION_CART0_EX:
478 case REGION_CART1:
479 case REGION_CART1_EX:
480 case REGION_CART2:
481 wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
482 if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
483 LOAD_16(value, address & (SIZE_CART0 - 2), memory->rom);
484 } else {
485 GBALog(gba, GBA_LOG_GAME_ERROR, "Out of bounds ROM Load16: 0x%08X", address);
486 value = (address >> 1) & 0xFFFF;
487 }
488 break;
489 case REGION_CART2_EX:
490 wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
491 if (memory->savedata.type == SAVEDATA_EEPROM) {
492 value = GBASavedataReadEEPROM(&memory->savedata);
493 } else if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
494 LOAD_16(value, address & (SIZE_CART0 - 2), memory->rom);
495 } else {
496 GBALog(gba, GBA_LOG_GAME_ERROR, "Out of bounds ROM Load16: 0x%08X", address);
497 value = (address >> 1) & 0xFFFF;
498 }
499 break;
500 case REGION_CART_SRAM:
501 case REGION_CART_SRAM_MIRROR:
502 wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
503 value = GBALoad8(cpu, address, 0);
504 value |= value << 8;
505 break;
506 default:
507 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load16: 0x%08X", address);
508 LOAD_BAD;
509 value = (value >> ((address & 2) * 8)) & 0xFFFF;
510 break;
511 }
512
513 if (cycleCounter) {
514 wait += 2;
515 if (address >> BASE_OFFSET < REGION_CART0) {
516 wait = GBAMemoryStall(cpu, wait);
517 }
518 *cycleCounter += wait;
519 }
520 // Unaligned 16-bit loads are "unpredictable", but the GBA rotates them, so we have to, too.
521 int rotate = (address & 1) << 3;
522 return ROR(value, rotate);
523}
524
525uint32_t GBALoad8(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
526 struct GBA* gba = (struct GBA*) cpu->master;
527 struct GBAMemory* memory = &gba->memory;
528 uint32_t value = 0;
529 int wait = 0;
530
531 switch (address >> BASE_OFFSET) {
532 case REGION_BIOS:
533 if (address < SIZE_BIOS) {
534 if (memory->activeRegion == REGION_BIOS) {
535 value = ((uint8_t*) memory->bios)[address];
536 } else {
537 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad BIOS Load8: 0x%08X", address);
538 value = (memory->biosPrefetch >> ((address & 3) * 8)) & 0xFF;
539 }
540 } else {
541 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load8: 0x%08x", address);
542 LOAD_BAD;
543 value = (value >> ((address & 3) * 8)) & 0xFF;
544 }
545 break;
546 case REGION_WORKING_RAM:
547 value = ((uint8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)];
548 wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
549 break;
550 case REGION_WORKING_IRAM:
551 value = ((uint8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)];
552 break;
553 case REGION_IO:
554 value = (GBAIORead(gba, address & 0xFFFE) >> ((address & 0x0001) << 3)) & 0xFF;
555 break;
556 case REGION_PALETTE_RAM:
557 value = ((uint8_t*) gba->video.palette)[address & (SIZE_PALETTE_RAM - 1)];
558 break;
559 case REGION_VRAM:
560 if ((address & 0x0001FFFF) < SIZE_VRAM) {
561 value = ((uint8_t*) gba->video.renderer->vram)[address & 0x0001FFFF];
562 } else {
563 value = ((uint8_t*) gba->video.renderer->vram)[address & 0x00017FFF];
564 }
565 break;
566 case REGION_OAM:
567 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Load8: 0x%08X", address);
568 break;
569 case REGION_CART0:
570 case REGION_CART0_EX:
571 case REGION_CART1:
572 case REGION_CART1_EX:
573 case REGION_CART2:
574 case REGION_CART2_EX:
575 wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
576 if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
577 value = ((uint8_t*) memory->rom)[address & (SIZE_CART0 - 1)];
578 } else {
579 GBALog(gba, GBA_LOG_GAME_ERROR, "Out of bounds ROM Load8: 0x%08X", address);
580 value = (address >> 1) & 0xFF;
581 }
582 break;
583 case REGION_CART_SRAM:
584 case REGION_CART_SRAM_MIRROR:
585 wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
586 if (memory->savedata.type == SAVEDATA_AUTODETECT) {
587 GBALog(gba, GBA_LOG_INFO, "Detected SRAM savegame");
588 GBASavedataInitSRAM(&memory->savedata);
589 }
590 if (memory->savedata.type == SAVEDATA_SRAM) {
591 value = memory->savedata.data[address & (SIZE_CART_SRAM - 1)];
592 } else if (memory->savedata.type == SAVEDATA_FLASH512 || memory->savedata.type == SAVEDATA_FLASH1M) {
593 value = GBASavedataReadFlash(&memory->savedata, address);
594 } else if (memory->hw.devices & HW_TILT) {
595 value = GBAHardwareTiltRead(&memory->hw, address & OFFSET_MASK);
596 } else {
597 GBALog(gba, GBA_LOG_GAME_ERROR, "Reading from non-existent SRAM: 0x%08X", address);
598 value = 0xFF;
599 }
600 value &= 0xFF;
601 break;
602 default:
603 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load8: 0x%08x", address);
604 LOAD_BAD;
605 value = (value >> ((address & 3) * 8)) & 0xFF;
606 break;
607 }
608
609 if (cycleCounter) {
610 wait += 2;
611 if (address >> BASE_OFFSET < REGION_CART0) {
612 wait = GBAMemoryStall(cpu, wait);
613 }
614 *cycleCounter += wait;
615 }
616 return value;
617}
618
619#define STORE_WORKING_RAM \
620 STORE_32(value, address & (SIZE_WORKING_RAM - 4), memory->wram); \
621 wait += waitstatesRegion[REGION_WORKING_RAM];
622
623#define STORE_WORKING_IRAM \
624 STORE_32(value, address & (SIZE_WORKING_IRAM - 4), memory->iwram);
625
626#define STORE_IO \
627 GBAIOWrite32(gba, address & (SIZE_IO - 4), value);
628
629#define STORE_PALETTE_RAM \
630 STORE_32(value, address & (SIZE_PALETTE_RAM - 4), gba->video.palette); \
631 gba->video.renderer->writePalette(gba->video.renderer, (address & (SIZE_PALETTE_RAM - 4)) + 2, value >> 16); \
632 wait += waitstatesRegion[REGION_PALETTE_RAM]; \
633 gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 4), value);
634
635#define STORE_VRAM \
636 if ((address & 0x0001FFFF) < SIZE_VRAM) { \
637 STORE_32(value, address & 0x0001FFFC, gba->video.renderer->vram); \
638 gba->video.renderer->writeVRAM(gba->video.renderer, (address & 0x0001FFFC) + 2); \
639 gba->video.renderer->writeVRAM(gba->video.renderer, (address & 0x0001FFFC)); \
640 } else { \
641 STORE_32(value, address & 0x00017FFC, gba->video.renderer->vram); \
642 gba->video.renderer->writeVRAM(gba->video.renderer, (address & 0x00017FFC) + 2); \
643 gba->video.renderer->writeVRAM(gba->video.renderer, (address & 0x00017FFC)); \
644 } \
645 wait += waitstatesRegion[REGION_VRAM];
646
647#define STORE_OAM \
648 STORE_32(value, address & (SIZE_OAM - 4), gba->video.oam.raw); \
649 gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 4)) >> 1); \
650 gba->video.renderer->writeOAM(gba->video.renderer, ((address & (SIZE_OAM - 4)) >> 1) + 1);
651
652#define STORE_CART \
653 wait += waitstatesRegion[address >> BASE_OFFSET]; \
654 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Store32: 0x%08X", address);
655
656#define STORE_SRAM \
657 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Store32: 0x%08X", address);
658
659#define STORE_BAD \
660 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Store32: 0x%08X", address);
661
662void GBAStore32(struct ARMCore* cpu, uint32_t address, int32_t value, int* cycleCounter) {
663 struct GBA* gba = (struct GBA*) cpu->master;
664 struct GBAMemory* memory = &gba->memory;
665 int wait = 0;
666 char* waitstatesRegion = memory->waitstatesNonseq32;
667
668 switch (address >> BASE_OFFSET) {
669 case REGION_WORKING_RAM:
670 STORE_WORKING_RAM;
671 break;
672 case REGION_WORKING_IRAM:
673 STORE_WORKING_IRAM
674 break;
675 case REGION_IO:
676 STORE_IO;
677 break;
678 case REGION_PALETTE_RAM:
679 STORE_PALETTE_RAM;
680 break;
681 case REGION_VRAM:
682 STORE_VRAM;
683 break;
684 case REGION_OAM:
685 STORE_OAM;
686 break;
687 case REGION_CART0:
688 case REGION_CART0_EX:
689 case REGION_CART1:
690 case REGION_CART1_EX:
691 case REGION_CART2:
692 case REGION_CART2_EX:
693 STORE_CART;
694 break;
695 case REGION_CART_SRAM:
696 case REGION_CART_SRAM_MIRROR:
697 STORE_SRAM;
698 break;
699 default:
700 STORE_BAD;
701 break;
702 }
703
704 if (cycleCounter) {
705 ++wait;
706 if (address >> BASE_OFFSET < REGION_CART0) {
707 wait = GBAMemoryStall(cpu, wait);
708 }
709 *cycleCounter += wait;
710 }
711}
712
713void GBAStore16(struct ARMCore* cpu, uint32_t address, int16_t value, int* cycleCounter) {
714 struct GBA* gba = (struct GBA*) cpu->master;
715 struct GBAMemory* memory = &gba->memory;
716 int wait = 0;
717
718 switch (address >> BASE_OFFSET) {
719 case REGION_WORKING_RAM:
720 STORE_16(value, address & (SIZE_WORKING_RAM - 2), memory->wram);
721 wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
722 break;
723 case REGION_WORKING_IRAM:
724 STORE_16(value, address & (SIZE_WORKING_IRAM - 2), memory->iwram);
725 break;
726 case REGION_IO:
727 GBAIOWrite(gba, address & (SIZE_IO - 2), value);
728 break;
729 case REGION_PALETTE_RAM:
730 STORE_16(value, address & (SIZE_PALETTE_RAM - 2), gba->video.palette);
731 gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 2), value);
732 break;
733 case REGION_VRAM:
734 if ((address & 0x0001FFFF) < SIZE_VRAM) {
735 STORE_16(value, address & 0x0001FFFE, gba->video.renderer->vram);
736 gba->video.renderer->writeVRAM(gba->video.renderer, address & 0x0001FFFE);
737 } else {
738 STORE_16(value, address & 0x00017FFE, gba->video.renderer->vram);
739 gba->video.renderer->writeVRAM(gba->video.renderer, address & 0x00017FFE);
740 }
741 break;
742 case REGION_OAM:
743 STORE_16(value, address & (SIZE_OAM - 2), gba->video.oam.raw);
744 gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 2)) >> 1);
745 break;
746 case REGION_CART0:
747 if (memory->hw.devices != HW_NONE && IS_GPIO_REGISTER(address & 0xFFFFFE)) {
748 uint32_t reg = address & 0xFFFFFE;
749 GBAHardwareGPIOWrite(&memory->hw, reg, value);
750 } else {
751 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad cartridge Store16: 0x%08X", address);
752 }
753 break;
754 case REGION_CART2_EX:
755 if (memory->savedata.type == SAVEDATA_AUTODETECT) {
756 GBALog(gba, GBA_LOG_INFO, "Detected EEPROM savegame");
757 GBASavedataInitEEPROM(&memory->savedata);
758 }
759 GBASavedataWriteEEPROM(&memory->savedata, value, 1);
760 break;
761 case REGION_CART_SRAM:
762 case REGION_CART_SRAM_MIRROR:
763 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Store16: 0x%08X", address);
764 break;
765 default:
766 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Store16: 0x%08X", address);
767 break;
768 }
769
770 if (cycleCounter) {
771 ++wait;
772 if (address >> BASE_OFFSET < REGION_CART0) {
773 wait = GBAMemoryStall(cpu, wait);
774 }
775 *cycleCounter += wait;
776 }
777}
778
779void GBAStore8(struct ARMCore* cpu, uint32_t address, int8_t value, int* cycleCounter) {
780 struct GBA* gba = (struct GBA*) cpu->master;
781 struct GBAMemory* memory = &gba->memory;
782 int wait = 0;
783
784 switch (address >> BASE_OFFSET) {
785 case REGION_WORKING_RAM:
786 ((int8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)] = value;
787 wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
788 break;
789 case REGION_WORKING_IRAM:
790 ((int8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)] = value;
791 break;
792 case REGION_IO:
793 GBAIOWrite8(gba, address & (SIZE_IO - 1), value);
794 break;
795 case REGION_PALETTE_RAM:
796 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Store8: 0x%08X", address);
797 break;
798 case REGION_VRAM:
799 if (address >= 0x06018000) {
800 // TODO: check BG mode
801 GBALog(gba, GBA_LOG_GAME_ERROR, "Cannot Store8 to OBJ: 0x%08X", address);
802 break;
803 }
804 gba->video.renderer->vram[(address & 0x1FFFE) >> 1] = ((uint8_t) value) | (value << 8);
805 gba->video.renderer->writeVRAM(gba->video.renderer, address & 0x0001FFFE);
806 break;
807 case REGION_OAM:
808 GBALog(gba, GBA_LOG_GAME_ERROR, "Cannot Store8 to OAM: 0x%08X", address);
809 break;
810 case REGION_CART0:
811 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Store8: 0x%08X", address);
812 break;
813 case REGION_CART_SRAM:
814 case REGION_CART_SRAM_MIRROR:
815 if (memory->savedata.type == SAVEDATA_AUTODETECT) {
816 if (address == SAVEDATA_FLASH_BASE) {
817 GBALog(gba, GBA_LOG_INFO, "Detected Flash savegame");
818 GBASavedataInitFlash(&memory->savedata, gba->realisticTiming);
819 } else {
820 GBALog(gba, GBA_LOG_INFO, "Detected SRAM savegame");
821 GBASavedataInitSRAM(&memory->savedata);
822 }
823 }
824 if (memory->savedata.type == SAVEDATA_FLASH512 || memory->savedata.type == SAVEDATA_FLASH1M) {
825 GBASavedataWriteFlash(&memory->savedata, address, value);
826 } else if (memory->savedata.type == SAVEDATA_SRAM) {
827 memory->savedata.data[address & (SIZE_CART_SRAM - 1)] = value;
828 memory->savedata.dirty |= SAVEDATA_DIRT_NEW;
829 } else if (memory->hw.devices & HW_TILT) {
830 GBAHardwareTiltWrite(&memory->hw, address & OFFSET_MASK, value);
831 } else {
832 GBALog(gba, GBA_LOG_GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address);
833 }
834 wait = memory->waitstatesNonseq16[REGION_CART_SRAM];
835 break;
836 default:
837 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Store8: 0x%08X", address);
838 break;
839 }
840
841 if (cycleCounter) {
842 ++wait;
843 if (address >> BASE_OFFSET < REGION_CART0) {
844 wait = GBAMemoryStall(cpu, wait);
845 }
846 *cycleCounter += wait;
847 }
848}
849
850void GBAPatch32(struct ARMCore* cpu, uint32_t address, int32_t value, int32_t* old) {
851 struct GBA* gba = (struct GBA*) cpu->master;
852 struct GBAMemory* memory = &gba->memory;
853 int32_t oldValue = -1;
854
855 switch (address >> BASE_OFFSET) {
856 case REGION_WORKING_RAM:
857 LOAD_32(oldValue, address & (SIZE_WORKING_RAM - 4), memory->wram);
858 STORE_32(value, address & (SIZE_WORKING_RAM - 4), memory->wram);
859 break;
860 case REGION_WORKING_IRAM:
861 LOAD_32(oldValue, address & (SIZE_WORKING_IRAM - 4), memory->iwram);
862 STORE_32(value, address & (SIZE_WORKING_IRAM - 4), memory->iwram);
863 break;
864 case REGION_IO:
865 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Patch32: 0x%08X", address);
866 break;
867 case REGION_PALETTE_RAM:
868 LOAD_32(oldValue, address & (SIZE_PALETTE_RAM - 1), gba->video.palette);
869 STORE_32(value, address & (SIZE_PALETTE_RAM - 4), gba->video.palette);
870 gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 4), value);
871 gba->video.renderer->writePalette(gba->video.renderer, (address & (SIZE_PALETTE_RAM - 4)) + 2, value >> 16);
872 break;
873 case REGION_VRAM:
874 if ((address & 0x0001FFFF) < SIZE_VRAM) {
875 LOAD_32(oldValue, address & 0x0001FFFC, gba->video.renderer->vram);
876 STORE_32(value, address & 0x0001FFFC, gba->video.renderer->vram);
877 } else {
878 LOAD_32(oldValue, address & 0x00017FFC, gba->video.renderer->vram);
879 STORE_32(value, address & 0x00017FFC, gba->video.renderer->vram);
880 }
881 break;
882 case REGION_OAM:
883 LOAD_32(oldValue, address & (SIZE_OAM - 4), gba->video.oam.raw);
884 STORE_32(value, address & (SIZE_OAM - 4), gba->video.oam.raw);
885 gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 4)) >> 1);
886 gba->video.renderer->writeOAM(gba->video.renderer, ((address & (SIZE_OAM - 4)) + 2) >> 1);
887 break;
888 case REGION_CART0:
889 case REGION_CART0_EX:
890 case REGION_CART1:
891 case REGION_CART1_EX:
892 case REGION_CART2:
893 case REGION_CART2_EX:
894 _pristineCow(gba);
895 if ((address & (SIZE_CART0 - 4)) >= gba->memory.romSize) {
896 gba->memory.romSize = (address & (SIZE_CART0 - 4)) + 4;
897 gba->memory.romMask = toPow2(gba->memory.romSize) - 1;
898 }
899 LOAD_32(oldValue, address & (SIZE_CART0 - 4), gba->memory.rom);
900 STORE_32(value, address & (SIZE_CART0 - 4), gba->memory.rom);
901 break;
902 case REGION_CART_SRAM:
903 case REGION_CART_SRAM_MIRROR:
904 if (memory->savedata.type == SAVEDATA_SRAM) {
905 LOAD_32(oldValue, address & (SIZE_CART_SRAM - 4), memory->savedata.data);
906 STORE_32(value, address & (SIZE_CART_SRAM - 4), memory->savedata.data);
907 } else {
908 GBALog(gba, GBA_LOG_GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address);
909 }
910 break;
911 default:
912 GBALog(gba, GBA_LOG_WARN, "Bad memory Patch16: 0x%08X", address);
913 break;
914 }
915 if (old) {
916 *old = oldValue;
917 }
918}
919
920void GBAPatch16(struct ARMCore* cpu, uint32_t address, int16_t value, int16_t* old) {
921 struct GBA* gba = (struct GBA*) cpu->master;
922 struct GBAMemory* memory = &gba->memory;
923 int16_t oldValue = -1;
924
925 switch (address >> BASE_OFFSET) {
926 case REGION_WORKING_RAM:
927 LOAD_16(oldValue, address & (SIZE_WORKING_RAM - 2), memory->wram);
928 STORE_16(value, address & (SIZE_WORKING_RAM - 2), memory->wram);
929 break;
930 case REGION_WORKING_IRAM:
931 LOAD_16(oldValue, address & (SIZE_WORKING_IRAM - 2), memory->iwram);
932 STORE_16(value, address & (SIZE_WORKING_IRAM - 2), memory->iwram);
933 break;
934 case REGION_IO:
935 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Patch16: 0x%08X", address);
936 break;
937 case REGION_PALETTE_RAM:
938 LOAD_16(oldValue, address & (SIZE_PALETTE_RAM - 2), gba->video.palette);
939 STORE_16(value, address & (SIZE_PALETTE_RAM - 2), gba->video.palette);
940 gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 2), value);
941 break;
942 case REGION_VRAM:
943 if ((address & 0x0001FFFF) < SIZE_VRAM) {
944 LOAD_16(oldValue, address & 0x0001FFFE, gba->video.renderer->vram);
945 STORE_16(value, address & 0x0001FFFE, gba->video.renderer->vram);
946 } else {
947 LOAD_16(oldValue, address & 0x00017FFE, gba->video.renderer->vram);
948 STORE_16(value, address & 0x00017FFE, gba->video.renderer->vram);
949 }
950 break;
951 case REGION_OAM:
952 LOAD_16(oldValue, address & (SIZE_OAM - 2), gba->video.oam.raw);
953 STORE_16(value, address & (SIZE_OAM - 2), gba->video.oam.raw);
954 gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 2)) >> 1);
955 break;
956 case REGION_CART0:
957 case REGION_CART0_EX:
958 case REGION_CART1:
959 case REGION_CART1_EX:
960 case REGION_CART2:
961 case REGION_CART2_EX:
962 _pristineCow(gba);
963 if ((address & (SIZE_CART0 - 1)) >= gba->memory.romSize) {
964 gba->memory.romSize = (address & (SIZE_CART0 - 2)) + 2;
965 gba->memory.romMask = toPow2(gba->memory.romSize) - 1;
966 }
967 LOAD_16(oldValue, address & (SIZE_CART0 - 2), gba->memory.rom);
968 STORE_16(value, address & (SIZE_CART0 - 2), gba->memory.rom);
969 break;
970 case REGION_CART_SRAM:
971 case REGION_CART_SRAM_MIRROR:
972 if (memory->savedata.type == SAVEDATA_SRAM) {
973 LOAD_16(oldValue, address & (SIZE_CART_SRAM - 2), memory->savedata.data);
974 STORE_16(value, address & (SIZE_CART_SRAM - 2), memory->savedata.data);
975 } else {
976 GBALog(gba, GBA_LOG_GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address);
977 }
978 break;
979 default:
980 GBALog(gba, GBA_LOG_WARN, "Bad memory Patch16: 0x%08X", address);
981 break;
982 }
983 if (old) {
984 *old = oldValue;
985 }
986}
987
988void GBAPatch8(struct ARMCore* cpu, uint32_t address, int8_t value, int8_t* old) {
989 struct GBA* gba = (struct GBA*) cpu->master;
990 struct GBAMemory* memory = &gba->memory;
991 int8_t oldValue = -1;
992
993 switch (address >> BASE_OFFSET) {
994 case REGION_WORKING_RAM:
995 oldValue = ((int8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)];
996 ((int8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)] = value;
997 break;
998 case REGION_WORKING_IRAM:
999 oldValue = ((int8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)];
1000 ((int8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)] = value;
1001 break;
1002 case REGION_IO:
1003 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Patch8: 0x%08X", address);
1004 break;
1005 case REGION_PALETTE_RAM:
1006 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Patch8: 0x%08X", address);
1007 break;
1008 case REGION_VRAM:
1009 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Patch8: 0x%08X", address);
1010 break;
1011 case REGION_OAM:
1012 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Patch8: 0x%08X", address);
1013 break;
1014 case REGION_CART0:
1015 case REGION_CART0_EX:
1016 case REGION_CART1:
1017 case REGION_CART1_EX:
1018 case REGION_CART2:
1019 case REGION_CART2_EX:
1020 _pristineCow(gba);
1021 if ((address & (SIZE_CART0 - 1)) >= gba->memory.romSize) {
1022 gba->memory.romSize = (address & (SIZE_CART0 - 2)) + 2;
1023 gba->memory.romMask = toPow2(gba->memory.romSize) - 1;
1024 }
1025 oldValue = ((int8_t*) memory->rom)[address & (SIZE_CART0 - 1)];
1026 ((int8_t*) memory->rom)[address & (SIZE_CART0 - 1)] = value;
1027 break;
1028 case REGION_CART_SRAM:
1029 case REGION_CART_SRAM_MIRROR:
1030 if (memory->savedata.type == SAVEDATA_SRAM) {
1031 oldValue = ((int8_t*) memory->savedata.data)[address & (SIZE_CART_SRAM - 1)];
1032 ((int8_t*) memory->savedata.data)[address & (SIZE_CART_SRAM - 1)] = value;
1033 } else {
1034 GBALog(gba, GBA_LOG_GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address);
1035 }
1036 break;
1037 default:
1038 GBALog(gba, GBA_LOG_WARN, "Bad memory Patch8: 0x%08X", address);
1039 break;
1040 }
1041 if (old) {
1042 *old = oldValue;
1043 }
1044}
1045
1046#define LDM_LOOP(LDM) \
1047 for (i = 0; i < 16; i += 4) { \
1048 if (UNLIKELY(mask & (1 << i))) { \
1049 LDM; \
1050 waitstatesRegion = memory->waitstatesSeq32; \
1051 cpu->gprs[i] = value; \
1052 ++wait; \
1053 address += 4; \
1054 } \
1055 if (UNLIKELY(mask & (2 << i))) { \
1056 LDM; \
1057 waitstatesRegion = memory->waitstatesSeq32; \
1058 cpu->gprs[i + 1] = value; \
1059 ++wait; \
1060 address += 4; \
1061 } \
1062 if (UNLIKELY(mask & (4 << i))) { \
1063 LDM; \
1064 waitstatesRegion = memory->waitstatesSeq32; \
1065 cpu->gprs[i + 2] = value; \
1066 ++wait; \
1067 address += 4; \
1068 } \
1069 if (UNLIKELY(mask & (8 << i))) { \
1070 LDM; \
1071 waitstatesRegion = memory->waitstatesSeq32; \
1072 cpu->gprs[i + 3] = value; \
1073 ++wait; \
1074 address += 4; \
1075 } \
1076 }
1077
1078uint32_t GBALoadMultiple(struct ARMCore* cpu, uint32_t address, int mask, enum LSMDirection direction, int* cycleCounter) {
1079 struct GBA* gba = (struct GBA*) cpu->master;
1080 struct GBAMemory* memory = &gba->memory;
1081 uint32_t value;
1082 int wait = 0;
1083 char* waitstatesRegion = memory->waitstatesNonseq32;
1084
1085 int i;
1086 int offset = 4;
1087 int popcount = 0;
1088 if (direction & LSM_D) {
1089 offset = -4;
1090 popcount = popcount32(mask);
1091 address -= (popcount << 2) - 4;
1092 }
1093
1094 if (direction & LSM_B) {
1095 address += offset;
1096 }
1097
1098 uint32_t addressMisalign = address & 0x3;
1099 address &= 0xFFFFFFFC;
1100
1101 switch (address >> BASE_OFFSET) {
1102 case REGION_BIOS:
1103 LDM_LOOP(LOAD_BIOS);
1104 break;
1105 case REGION_WORKING_RAM:
1106 LDM_LOOP(LOAD_WORKING_RAM);
1107 break;
1108 case REGION_WORKING_IRAM:
1109 LDM_LOOP(LOAD_WORKING_IRAM);
1110 break;
1111 case REGION_IO:
1112 LDM_LOOP(LOAD_IO);
1113 break;
1114 case REGION_PALETTE_RAM:
1115 LDM_LOOP(LOAD_PALETTE_RAM);
1116 break;
1117 case REGION_VRAM:
1118 LDM_LOOP(LOAD_VRAM);
1119 break;
1120 case REGION_OAM:
1121 LDM_LOOP(LOAD_OAM);
1122 break;
1123 case REGION_CART0:
1124 case REGION_CART0_EX:
1125 case REGION_CART1:
1126 case REGION_CART1_EX:
1127 case REGION_CART2:
1128 case REGION_CART2_EX:
1129 LDM_LOOP(LOAD_CART);
1130 break;
1131 case REGION_CART_SRAM:
1132 case REGION_CART_SRAM_MIRROR:
1133 LDM_LOOP(LOAD_SRAM);
1134 break;
1135 default:
1136 LDM_LOOP(LOAD_BAD);
1137 break;
1138 }
1139
1140 if (cycleCounter) {
1141 ++wait;
1142 if (address >> BASE_OFFSET < REGION_CART0) {
1143 wait = GBAMemoryStall(cpu, wait);
1144 }
1145 *cycleCounter += wait;
1146 }
1147
1148 if (direction & LSM_B) {
1149 address -= offset;
1150 }
1151
1152 if (direction & LSM_D) {
1153 address -= (popcount << 2) + 4;
1154 }
1155
1156 return address | addressMisalign;
1157}
1158
1159#define STM_LOOP(STM) \
1160 for (i = 0; i < 16; i += 4) { \
1161 if (UNLIKELY(mask & (1 << i))) { \
1162 value = cpu->gprs[i]; \
1163 STM; \
1164 waitstatesRegion = memory->waitstatesSeq32; \
1165 ++wait; \
1166 address += 4; \
1167 } \
1168 if (UNLIKELY(mask & (2 << i))) { \
1169 value = cpu->gprs[i + 1]; \
1170 STM; \
1171 waitstatesRegion = memory->waitstatesSeq32; \
1172 ++wait; \
1173 address += 4; \
1174 } \
1175 if (UNLIKELY(mask & (4 << i))) { \
1176 value = cpu->gprs[i + 2]; \
1177 STM; \
1178 waitstatesRegion = memory->waitstatesSeq32; \
1179 ++wait; \
1180 address += 4; \
1181 } \
1182 if (UNLIKELY(mask & (8 << i))) { \
1183 value = cpu->gprs[i + 3]; \
1184 STM; \
1185 waitstatesRegion = memory->waitstatesSeq32; \
1186 ++wait; \
1187 address += 4; \
1188 } \
1189 }
1190
1191uint32_t GBAStoreMultiple(struct ARMCore* cpu, uint32_t address, int mask, enum LSMDirection direction, int* cycleCounter) {
1192 struct GBA* gba = (struct GBA*) cpu->master;
1193 struct GBAMemory* memory = &gba->memory;
1194 uint32_t value;
1195 int wait = 0;
1196 char* waitstatesRegion = memory->waitstatesNonseq32;
1197
1198 int i;
1199 int offset = 4;
1200 int popcount = 0;
1201 if (direction & LSM_D) {
1202 offset = -4;
1203 popcount = popcount32(mask);
1204 address -= (popcount << 2) - 4;
1205 }
1206
1207 if (direction & LSM_B) {
1208 address += offset;
1209 }
1210
1211 uint32_t addressMisalign = address & 0x3;
1212 address &= 0xFFFFFFFC;
1213
1214 switch (address >> BASE_OFFSET) {
1215 case REGION_WORKING_RAM:
1216 STM_LOOP(STORE_WORKING_RAM);
1217 break;
1218 case REGION_WORKING_IRAM:
1219 STM_LOOP(STORE_WORKING_IRAM);
1220 break;
1221 case REGION_IO:
1222 STM_LOOP(STORE_IO);
1223 break;
1224 case REGION_PALETTE_RAM:
1225 STM_LOOP(STORE_PALETTE_RAM);
1226 break;
1227 case REGION_VRAM:
1228 STM_LOOP(STORE_VRAM);
1229 break;
1230 case REGION_OAM:
1231 STM_LOOP(STORE_OAM);
1232 break;
1233 case REGION_CART0:
1234 case REGION_CART0_EX:
1235 case REGION_CART1:
1236 case REGION_CART1_EX:
1237 case REGION_CART2:
1238 case REGION_CART2_EX:
1239 STM_LOOP(STORE_CART);
1240 break;
1241 case REGION_CART_SRAM:
1242 case REGION_CART_SRAM_MIRROR:
1243 STM_LOOP(STORE_SRAM);
1244 break;
1245 default:
1246 STM_LOOP(STORE_BAD);
1247 break;
1248 }
1249
1250 if (cycleCounter) {
1251 if (address >> BASE_OFFSET < REGION_CART0) {
1252 wait = GBAMemoryStall(cpu, wait);
1253 }
1254 *cycleCounter += wait;
1255 }
1256
1257 if (direction & LSM_B) {
1258 address -= offset;
1259 }
1260
1261 if (direction & LSM_D) {
1262 address -= (popcount << 2) + 4;
1263 }
1264
1265 return address | addressMisalign;
1266}
1267
1268void GBAAdjustWaitstates(struct GBA* gba, uint16_t parameters) {
1269 struct GBAMemory* memory = &gba->memory;
1270 struct ARMCore* cpu = gba->cpu;
1271 int sram = parameters & 0x0003;
1272 int ws0 = (parameters & 0x000C) >> 2;
1273 int ws0seq = (parameters & 0x0010) >> 4;
1274 int ws1 = (parameters & 0x0060) >> 5;
1275 int ws1seq = (parameters & 0x0080) >> 7;
1276 int ws2 = (parameters & 0x0300) >> 8;
1277 int ws2seq = (parameters & 0x0400) >> 10;
1278 int prefetch = parameters & 0x4000;
1279
1280 memory->waitstatesNonseq16[REGION_CART_SRAM] = memory->waitstatesNonseq16[REGION_CART_SRAM_MIRROR] = GBA_ROM_WAITSTATES[sram];
1281 memory->waitstatesSeq16[REGION_CART_SRAM] = memory->waitstatesSeq16[REGION_CART_SRAM_MIRROR] = GBA_ROM_WAITSTATES[sram];
1282 memory->waitstatesNonseq32[REGION_CART_SRAM] = memory->waitstatesNonseq32[REGION_CART_SRAM_MIRROR] = 2 * GBA_ROM_WAITSTATES[sram] + 1;
1283 memory->waitstatesSeq32[REGION_CART_SRAM] = memory->waitstatesSeq32[REGION_CART_SRAM_MIRROR] = 2 * GBA_ROM_WAITSTATES[sram] + 1;
1284
1285 memory->waitstatesNonseq16[REGION_CART0] = memory->waitstatesNonseq16[REGION_CART0_EX] = GBA_ROM_WAITSTATES[ws0];
1286 memory->waitstatesNonseq16[REGION_CART1] = memory->waitstatesNonseq16[REGION_CART1_EX] = GBA_ROM_WAITSTATES[ws1];
1287 memory->waitstatesNonseq16[REGION_CART2] = memory->waitstatesNonseq16[REGION_CART2_EX] = GBA_ROM_WAITSTATES[ws2];
1288
1289 memory->waitstatesSeq16[REGION_CART0] = memory->waitstatesSeq16[REGION_CART0_EX] = GBA_ROM_WAITSTATES_SEQ[ws0seq];
1290 memory->waitstatesSeq16[REGION_CART1] = memory->waitstatesSeq16[REGION_CART1_EX] = GBA_ROM_WAITSTATES_SEQ[ws1seq + 2];
1291 memory->waitstatesSeq16[REGION_CART2] = memory->waitstatesSeq16[REGION_CART2_EX] = GBA_ROM_WAITSTATES_SEQ[ws2seq + 4];
1292
1293 memory->waitstatesNonseq32[REGION_CART0] = memory->waitstatesNonseq32[REGION_CART0_EX] = memory->waitstatesNonseq16[REGION_CART0] + 1 + memory->waitstatesSeq16[REGION_CART0];
1294 memory->waitstatesNonseq32[REGION_CART1] = memory->waitstatesNonseq32[REGION_CART1_EX] = memory->waitstatesNonseq16[REGION_CART1] + 1 + memory->waitstatesSeq16[REGION_CART1];
1295 memory->waitstatesNonseq32[REGION_CART2] = memory->waitstatesNonseq32[REGION_CART2_EX] = memory->waitstatesNonseq16[REGION_CART2] + 1 + memory->waitstatesSeq16[REGION_CART2];
1296
1297 memory->waitstatesSeq32[REGION_CART0] = memory->waitstatesSeq32[REGION_CART0_EX] = 2 * memory->waitstatesSeq16[REGION_CART0] + 1;
1298 memory->waitstatesSeq32[REGION_CART1] = memory->waitstatesSeq32[REGION_CART1_EX] = 2 * memory->waitstatesSeq16[REGION_CART1] + 1;
1299 memory->waitstatesSeq32[REGION_CART2] = memory->waitstatesSeq32[REGION_CART2_EX] = 2 * memory->waitstatesSeq16[REGION_CART2] + 1;
1300
1301 memory->prefetch = prefetch;
1302
1303 cpu->memory.activeSeqCycles32 = memory->waitstatesSeq32[memory->activeRegion];
1304 cpu->memory.activeSeqCycles16 = memory->waitstatesSeq16[memory->activeRegion];
1305
1306 cpu->memory.activeNonseqCycles32 = memory->waitstatesNonseq32[memory->activeRegion];
1307 cpu->memory.activeNonseqCycles16 = memory->waitstatesNonseq16[memory->activeRegion];
1308}
1309
1310void GBAMemoryWriteDMASAD(struct GBA* gba, int dma, uint32_t address) {
1311 struct GBAMemory* memory = &gba->memory;
1312 memory->dma[dma].source = address & 0x0FFFFFFE;
1313}
1314
1315void GBAMemoryWriteDMADAD(struct GBA* gba, int dma, uint32_t address) {
1316 struct GBAMemory* memory = &gba->memory;
1317 memory->dma[dma].dest = address & 0x0FFFFFFE;
1318}
1319
1320void GBAMemoryWriteDMACNT_LO(struct GBA* gba, int dma, uint16_t count) {
1321 struct GBAMemory* memory = &gba->memory;
1322 memory->dma[dma].count = count ? count : (dma == 3 ? 0x10000 : 0x4000);
1323}
1324
1325uint16_t GBAMemoryWriteDMACNT_HI(struct GBA* gba, int dma, uint16_t control) {
1326 struct GBAMemory* memory = &gba->memory;
1327 struct GBADMA* currentDma = &memory->dma[dma];
1328 int wasEnabled = GBADMARegisterIsEnable(currentDma->reg);
1329 currentDma->reg = control;
1330
1331 if (GBADMARegisterIsDRQ(currentDma->reg)) {
1332 GBALog(gba, GBA_LOG_STUB, "DRQ not implemented");
1333 }
1334
1335 if (!wasEnabled && GBADMARegisterIsEnable(currentDma->reg)) {
1336 currentDma->nextSource = currentDma->source;
1337 currentDma->nextDest = currentDma->dest;
1338 currentDma->nextCount = currentDma->count;
1339 GBAMemoryScheduleDMA(gba, dma, currentDma);
1340 }
1341 // If the DMA has already occurred, this value might have changed since the function started
1342 return currentDma->reg;
1343};
1344
1345void GBAMemoryScheduleDMA(struct GBA* gba, int number, struct GBADMA* info) {
1346 struct ARMCore* cpu = gba->cpu;
1347 switch (GBADMARegisterGetTiming(info->reg)) {
1348 case DMA_TIMING_NOW:
1349 info->nextEvent = cpu->cycles;
1350 GBAMemoryUpdateDMAs(gba, 0);
1351 break;
1352 case DMA_TIMING_HBLANK:
1353 // Handled implicitly
1354 info->nextEvent = INT_MAX;
1355 break;
1356 case DMA_TIMING_VBLANK:
1357 // Handled implicitly
1358 info->nextEvent = INT_MAX;
1359 break;
1360 case DMA_TIMING_CUSTOM:
1361 info->nextEvent = INT_MAX;
1362 switch (number) {
1363 case 0:
1364 GBALog(gba, GBA_LOG_WARN, "Discarding invalid DMA0 scheduling");
1365 break;
1366 case 1:
1367 case 2:
1368 GBAAudioScheduleFifoDma(&gba->audio, number, info);
1369 break;
1370 case 3:
1371 // GBAVideoScheduleVCaptureDma(dma, info);
1372 break;
1373 }
1374 }
1375}
1376
1377void GBAMemoryRunHblankDMAs(struct GBA* gba, int32_t cycles) {
1378 struct GBAMemory* memory = &gba->memory;
1379 struct GBADMA* dma;
1380 int i;
1381 for (i = 0; i < 4; ++i) {
1382 dma = &memory->dma[i];
1383 if (GBADMARegisterIsEnable(dma->reg) && GBADMARegisterGetTiming(dma->reg) == DMA_TIMING_HBLANK) {
1384 dma->nextEvent = cycles;
1385 }
1386 }
1387 GBAMemoryUpdateDMAs(gba, 0);
1388}
1389
1390void GBAMemoryRunVblankDMAs(struct GBA* gba, int32_t cycles) {
1391 struct GBAMemory* memory = &gba->memory;
1392 struct GBADMA* dma;
1393 int i;
1394 for (i = 0; i < 4; ++i) {
1395 dma = &memory->dma[i];
1396 if (GBADMARegisterIsEnable(dma->reg) && GBADMARegisterGetTiming(dma->reg) == DMA_TIMING_VBLANK) {
1397 dma->nextEvent = cycles;
1398 }
1399 }
1400 GBAMemoryUpdateDMAs(gba, 0);
1401}
1402
1403int32_t GBAMemoryRunDMAs(struct GBA* gba, int32_t cycles) {
1404 struct GBAMemory* memory = &gba->memory;
1405 if (memory->nextDMA == INT_MAX) {
1406 return INT_MAX;
1407 }
1408 memory->nextDMA -= cycles;
1409 memory->eventDiff += cycles;
1410 while (memory->nextDMA <= 0) {
1411 struct GBADMA* dma = &memory->dma[memory->activeDMA];
1412 GBAMemoryServiceDMA(gba, memory->activeDMA, dma);
1413 GBAMemoryUpdateDMAs(gba, memory->eventDiff);
1414 memory->eventDiff = 0;
1415 }
1416 return memory->nextDMA;
1417}
1418
1419void GBAMemoryUpdateDMAs(struct GBA* gba, int32_t cycles) {
1420 int i;
1421 struct GBAMemory* memory = &gba->memory;
1422 struct ARMCore* cpu = gba->cpu;
1423 memory->activeDMA = -1;
1424 memory->nextDMA = INT_MAX;
1425 for (i = 3; i >= 0; --i) {
1426 struct GBADMA* dma = &memory->dma[i];
1427 if (dma->nextEvent != INT_MAX) {
1428 dma->nextEvent -= cycles;
1429 if (GBADMARegisterIsEnable(dma->reg)) {
1430 memory->activeDMA = i;
1431 memory->nextDMA = dma->nextEvent;
1432 }
1433 }
1434 }
1435 if (memory->nextDMA < cpu->nextEvent) {
1436 cpu->nextEvent = memory->nextDMA;
1437 }
1438}
1439
1440void GBAMemoryServiceDMA(struct GBA* gba, int number, struct GBADMA* info) {
1441 struct GBAMemory* memory = &gba->memory;
1442 struct ARMCore* cpu = gba->cpu;
1443 uint32_t width = GBADMARegisterGetWidth(info->reg) ? 4 : 2;
1444 int sourceOffset = DMA_OFFSET[GBADMARegisterGetSrcControl(info->reg)] * width;
1445 int destOffset = DMA_OFFSET[GBADMARegisterGetDestControl(info->reg)] * width;
1446 int32_t wordsRemaining = info->nextCount;
1447 uint32_t source = info->nextSource;
1448 uint32_t dest = info->nextDest;
1449 uint32_t sourceRegion = source >> BASE_OFFSET;
1450 uint32_t destRegion = dest >> BASE_OFFSET;
1451 int32_t cycles = 2;
1452
1453 if (source == info->source) {
1454 // TODO: support 4 cycles for ROM access
1455 cycles += 2;
1456 if (width == 4) {
1457 cycles += memory->waitstatesNonseq32[sourceRegion] + memory->waitstatesNonseq32[destRegion];
1458 source &= 0xFFFFFFFC;
1459 dest &= 0xFFFFFFFC;
1460 } else {
1461 cycles += memory->waitstatesNonseq16[sourceRegion] + memory->waitstatesNonseq16[destRegion];
1462 }
1463 } else {
1464 if (width == 4) {
1465 cycles += memory->waitstatesSeq32[sourceRegion] + memory->waitstatesSeq32[destRegion];
1466 } else {
1467 cycles += memory->waitstatesSeq16[sourceRegion] + memory->waitstatesSeq16[destRegion];
1468 }
1469 }
1470
1471 gba->performingDMA = true;
1472 int32_t word;
1473 if (width == 4) {
1474 word = cpu->memory.load32(cpu, source, 0);
1475 gba->bus = word;
1476 cpu->memory.store32(cpu, dest, word, 0);
1477 source += sourceOffset;
1478 dest += destOffset;
1479 --wordsRemaining;
1480 } else {
1481 if (sourceRegion == REGION_CART2_EX && memory->savedata.type == SAVEDATA_EEPROM) {
1482 word = GBASavedataReadEEPROM(&memory->savedata);
1483 gba->bus = word | (word << 16);
1484 cpu->memory.store16(cpu, dest, word, 0);
1485 source += sourceOffset;
1486 dest += destOffset;
1487 --wordsRemaining;
1488 } else if (destRegion == REGION_CART2_EX) {
1489 if (memory->savedata.type == SAVEDATA_AUTODETECT) {
1490 GBALog(gba, GBA_LOG_INFO, "Detected EEPROM savegame");
1491 GBASavedataInitEEPROM(&memory->savedata);
1492 }
1493 word = cpu->memory.load16(cpu, source, 0);
1494 gba->bus = word | (word << 16);
1495 GBASavedataWriteEEPROM(&memory->savedata, word, wordsRemaining);
1496 source += sourceOffset;
1497 dest += destOffset;
1498 --wordsRemaining;
1499 } else {
1500 word = cpu->memory.load16(cpu, source, 0);
1501 gba->bus = word | (word << 16);
1502 cpu->memory.store16(cpu, dest, word, 0);
1503 source += sourceOffset;
1504 dest += destOffset;
1505 --wordsRemaining;
1506 }
1507 }
1508 gba->performingDMA = false;
1509
1510 if (!wordsRemaining) {
1511 if (!GBADMARegisterIsRepeat(info->reg) || GBADMARegisterGetTiming(info->reg) == DMA_TIMING_NOW) {
1512 info->reg = GBADMARegisterClearEnable(info->reg);
1513 info->nextEvent = INT_MAX;
1514
1515 // Clear the enable bit in memory
1516 memory->io[(REG_DMA0CNT_HI + number * (REG_DMA1CNT_HI - REG_DMA0CNT_HI)) >> 1] &= 0x7FE0;
1517 } else {
1518 info->nextCount = info->count;
1519 if (GBADMARegisterGetDestControl(info->reg) == DMA_INCREMENT_RELOAD) {
1520 info->nextDest = info->dest;
1521 }
1522 GBAMemoryScheduleDMA(gba, number, info);
1523 }
1524 if (GBADMARegisterIsDoIRQ(info->reg)) {
1525 GBARaiseIRQ(gba, IRQ_DMA0 + number);
1526 }
1527 } else {
1528 info->nextDest = dest;
1529 info->nextCount = wordsRemaining;
1530 }
1531 info->nextSource = source;
1532
1533 if (info->nextEvent != INT_MAX) {
1534 info->nextEvent += cycles;
1535 }
1536 cpu->cycles += cycles;
1537}
1538
1539int32_t GBAMemoryStall(struct ARMCore* cpu, int32_t wait) {
1540 struct GBA* gba = (struct GBA*) cpu->master;
1541 struct GBAMemory* memory = &gba->memory;
1542
1543 if (memory->activeRegion < REGION_CART0 || !memory->prefetch) {
1544 // The wait is the stall
1545 return wait;
1546 }
1547
1548 int32_t s = cpu->memory.activeSeqCycles16 + 1;
1549 int32_t n2s = cpu->memory.activeNonseqCycles16 - cpu->memory.activeSeqCycles16 + 1;
1550
1551 // Figure out how many sequential loads we can jam in
1552 int32_t stall = s;
1553 int32_t loads = 1;
1554 int32_t previousLoads = 0;
1555
1556 // Don't prefetch too much if we're overlapping with a previous prefetch
1557 uint32_t dist = (memory->lastPrefetchedPc - cpu->gprs[ARM_PC]) >> 1;
1558 if (dist < memory->lastPrefetchedLoads) {
1559 previousLoads = dist;
1560 }
1561 while (stall < wait) {
1562 stall += s;
1563 ++loads;
1564 }
1565 if (loads + previousLoads > 8) {
1566 int diff = (loads + previousLoads) - 8;
1567 loads -= diff;
1568 stall -= s * diff;
1569 } else if (stall > wait && loads == 1) {
1570 // We might need to stall a bit extra if we haven't finished the first S cycle
1571 wait = stall;
1572 }
1573 // This instruction used to have an N, convert it to an S.
1574 wait -= n2s;
1575
1576 // TODO: Invalidate prefetch on branch
1577 memory->lastPrefetchedLoads = loads;
1578 memory->lastPrefetchedPc = cpu->gprs[ARM_PC] + WORD_SIZE_THUMB * loads;
1579
1580 // The next |loads|S waitstates disappear entirely, so long as they're all in a row
1581 cpu->cycles -= (s - 1) * loads;
1582 return wait;
1583}
1584
1585void GBAMemorySerialize(const struct GBAMemory* memory, struct GBASerializedState* state) {
1586 memcpy(state->wram, memory->wram, SIZE_WORKING_RAM);
1587 memcpy(state->iwram, memory->iwram, SIZE_WORKING_IRAM);
1588}
1589
1590void GBAMemoryDeserialize(struct GBAMemory* memory, const struct GBASerializedState* state) {
1591 memcpy(memory->wram, state->wram, SIZE_WORKING_RAM);
1592 memcpy(memory->iwram, state->iwram, SIZE_WORKING_IRAM);
1593}
1594
1595void _pristineCow(struct GBA* gba) {
1596 if (gba->memory.rom != gba->pristineRom) {
1597 return;
1598 }
1599 gba->memory.rom = anonymousMemoryMap(SIZE_CART0);
1600 memcpy(gba->memory.rom, gba->pristineRom, gba->memory.romSize);
1601 memset(((uint8_t*) gba->memory.rom) + gba->memory.romSize, 0xFF, SIZE_CART0 - gba->memory.romSize);
1602}