all repos — mgba @ 4dd98f4c25e238f17df4a5ba8545218ca6d2d061

mGBA Game Boy Advance Emulator

src/gba/gba.c (view raw)

  1#include "gba.h"
  2
  3#include "gba-bios.h"
  4
  5#include "debugger.h"
  6
  7#include <limits.h>
  8#include <stdarg.h>
  9#include <stdio.h>
 10#include <stdlib.h>
 11#include <sys/mman.h>
 12
 13enum {
 14	SP_BASE_SYSTEM = 0x03FFFF00,
 15	SP_BASE_IRQ = 0x03FFFFA0,
 16	SP_BASE_SUPERVISOR = 0x03FFFFE0
 17};
 18
 19static void GBAProcessEvents(struct ARMBoard* board);
 20static void GBAHitStub(struct ARMBoard* board, uint32_t opcode);
 21
 22void GBAInit(struct GBA* gba) {
 23	gba->errno = GBA_NO_ERROR;
 24	gba->errstr = 0;
 25
 26	ARMInit(&gba->cpu);
 27
 28	gba->memory.p = gba;
 29	GBAMemoryInit(&gba->memory);
 30	ARMAssociateMemory(&gba->cpu, &gba->memory.d);
 31
 32	gba->board.p = gba;
 33	GBABoardInit(&gba->board);
 34	ARMAssociateBoard(&gba->cpu, &gba->board.d);
 35
 36	gba->video.p = gba;
 37	GBAVideoInit(&gba->video);
 38
 39	ARMReset(&gba->cpu);
 40}
 41
 42void GBADeinit(struct GBA* gba) {
 43	GBAMemoryDeinit(&gba->memory);
 44}
 45
 46void GBABoardInit(struct GBABoard* board) {
 47	board->d.reset = GBABoardReset;
 48	board->d.processEvents = GBAProcessEvents;
 49	board->d.swi16 = GBASwi16;
 50	board->d.swi32 = GBASwi32;
 51	board->d.hitStub = GBAHitStub;
 52}
 53
 54void GBABoardReset(struct ARMBoard* board) {
 55	struct ARMCore* cpu = board->cpu;
 56	ARMSetPrivilegeMode(cpu, MODE_IRQ);
 57	cpu->gprs[ARM_SP] = SP_BASE_IRQ;
 58	ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
 59	cpu->gprs[ARM_SP] = SP_BASE_SUPERVISOR;
 60	ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
 61	cpu->gprs[ARM_SP] = SP_BASE_SYSTEM;
 62}
 63
 64static void GBAProcessEvents(struct ARMBoard* board) {
 65	struct GBABoard* gbaBoard = (struct GBABoard*) board;
 66	int32_t cycles = board->cpu->cycles;
 67	int32_t nextEvent = INT_MAX;
 68	int32_t testEvent;
 69
 70	testEvent = GBAVideoProcessEvents(&gbaBoard->p->video, cycles);
 71	if (testEvent < nextEvent) {
 72		nextEvent = testEvent;
 73	}
 74
 75	board->cpu->cycles = 0;
 76	board->cpu->nextEvent = nextEvent;
 77}
 78
 79void GBAAttachDebugger(struct GBA* gba, struct ARMDebugger* debugger) {
 80	ARMDebuggerInit(debugger, &gba->cpu);
 81	gba->debugger = debugger;
 82}
 83
 84void GBALoadROM(struct GBA* gba, int fd) {
 85	gba->memory.rom = mmap(0, SIZE_CART0, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_FILE, fd, 0);
 86	// TODO: error check
 87}
 88
 89void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq) {
 90	GBALog(GBA_LOG_STUB, "Attempting to raise IRQ");
 91}
 92
 93void GBALog(int level, const char* format, ...) {
 94	va_list args;
 95	va_start(args, format);
 96	vprintf(format, args);
 97	va_end(args);
 98	printf("\n");
 99}
100
101void GBAHitStub(struct ARMBoard* board, uint32_t opcode) {
102	GBALog(GBA_LOG_STUB, "Stub opcode: %08x", opcode);
103	struct GBABoard* gbaBoard = (struct GBABoard*) board;
104	if (!gbaBoard->p->debugger) {
105		abort();
106	} else {
107		ARMDebuggerEnter(gbaBoard->p->debugger);
108	}
109}