all repos — mgba @ 4ea82f9e3ae326a1070162e8ab34f9e685cf1fc6

mGBA Game Boy Advance Emulator

src/gba/core.c (view raw)

   1/* Copyright (c) 2013-2016 Jeffrey Pfau
   2 *
   3 * This Source Code Form is subject to the terms of the Mozilla Public
   4 * License, v. 2.0. If a copy of the MPL was not distributed with this
   5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
   6#include <mgba/gba/core.h>
   7
   8#include <mgba/core/core.h>
   9#include <mgba/core/log.h>
  10#include <mgba/internal/arm/debugger/debugger.h>
  11#include <mgba/internal/debugger/symbols.h>
  12#include <mgba/internal/gba/cheats.h>
  13#include <mgba/internal/gba/gba.h>
  14#include <mgba/internal/gba/io.h>
  15#include <mgba/internal/gba/extra/audio-mixer.h>
  16#include <mgba/internal/gba/extra/cli.h>
  17#include <mgba/internal/gba/overrides.h>
  18#ifndef DISABLE_THREADING
  19#include <mgba/feature/thread-proxy.h>
  20#endif
  21#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
  22#include <mgba/internal/gba/renderers/gl.h>
  23#endif
  24#include <mgba/internal/gba/renderers/proxy.h>
  25#include <mgba/internal/gba/renderers/video-software.h>
  26#include <mgba/internal/gba/savedata.h>
  27#include <mgba/internal/gba/serialize.h>
  28#ifdef USE_ELF
  29#include <mgba-util/elf-read.h>
  30#endif
  31#include <mgba-util/memory.h>
  32#include <mgba-util/patch.h>
  33#include <mgba-util/vfs.h>
  34
  35static const struct mCoreChannelInfo _GBAVideoLayers[] = {
  36	{ 0, "bg0", "Background 0", NULL },
  37	{ 1, "bg1", "Background 1", NULL },
  38	{ 2, "bg2", "Background 2", NULL },
  39	{ 3, "bg3", "Background 3", NULL },
  40	{ 4, "obj", "Objects", NULL },
  41};
  42
  43static const struct mCoreChannelInfo _GBAAudioChannels[] = {
  44	{ 0, "ch1", "PSG Channel 1", "Square/Sweep" },
  45	{ 1, "ch2", "PSG Channel 2", "Square" },
  46	{ 2, "ch3", "PSG Channel 3", "PCM" },
  47	{ 3, "ch4", "PSG Channel 4", "Noise" },
  48	{ 4, "chA", "FIFO Channel A", NULL },
  49	{ 5, "chB", "FIFO Channel B", NULL },
  50};
  51
  52static const struct mCoreMemoryBlock _GBAMemoryBlocks[] = {
  53	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  54	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  55	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  56	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  57	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  58	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  59	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  60	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  61	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  62	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  63	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  64};
  65
  66static const struct mCoreMemoryBlock _GBAMemoryBlocksSRAM[] = {
  67	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  68	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  69	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  70	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  71	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  72	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  73	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  74	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  75	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  76	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  77	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  78	{ REGION_CART_SRAM, "sram", "SRAM", "Static RAM (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_SRAM, SIZE_CART_SRAM, true },
  79};
  80
  81static const struct mCoreMemoryBlock _GBAMemoryBlocksFlash512[] = {
  82	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  83	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  84	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  85	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  86	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  87	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  88	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  89	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  90	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  91	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  92	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  93	{ REGION_CART_SRAM, "sram", "Flash", "Flash Memory (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_FLASH512, SIZE_CART_FLASH512, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  94};
  95
  96static const struct mCoreMemoryBlock _GBAMemoryBlocksFlash1M[] = {
  97	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  98	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  99	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 100	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 101	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 102	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 103	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 104	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 105	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 106	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 107	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 108	{ REGION_CART_SRAM, "sram", "Flash", "Flash Memory (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_FLASH512, SIZE_CART_FLASH1M, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED, 1 },
 109};
 110
 111static const struct mCoreMemoryBlock _GBAMemoryBlocksEEPROM[] = {
 112	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
 113	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 114	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 115	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 116	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 117	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 118	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 119	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 120	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 121	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 122	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 123	{ REGION_CART_SRAM_MIRROR, "eeprom", "EEPROM", "EEPROM (8kiB)", 0, SIZE_CART_EEPROM, SIZE_CART_EEPROM, mCORE_MEMORY_RW },
 124};
 125
 126struct mVideoLogContext;
 127
 128#define CPU_COMPONENT_AUDIO_MIXER CPU_COMPONENT_MISC_1
 129
 130struct GBACore {
 131	struct mCore d;
 132	struct GBAVideoSoftwareRenderer renderer;
 133#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 134	struct GBAVideoGLRenderer glRenderer;
 135#endif
 136#ifndef MINIMAL_CORE
 137	struct GBAVideoProxyRenderer vlProxy;
 138	struct GBAVideoProxyRenderer proxyRenderer;
 139	struct mVideoLogContext* logContext;
 140#endif
 141	struct mCoreCallbacks logCallbacks;
 142#ifndef DISABLE_THREADING
 143	struct mVideoThreadProxy threadProxy;
 144#endif
 145	int keys;
 146	struct mCPUComponent* components[CPU_COMPONENT_MAX];
 147	const struct Configuration* overrides;
 148	struct mDebuggerPlatform* debuggerPlatform;
 149	struct mCheatDevice* cheatDevice;
 150	struct GBAAudioMixer* audioMixer;
 151};
 152
 153static bool _GBACoreInit(struct mCore* core) {
 154	struct GBACore* gbacore = (struct GBACore*) core;
 155
 156	struct ARMCore* cpu = anonymousMemoryMap(sizeof(struct ARMCore));
 157	struct GBA* gba = anonymousMemoryMap(sizeof(struct GBA));
 158	if (!cpu || !gba) {
 159		free(cpu);
 160		free(gba);
 161		return false;
 162	}
 163	core->cpu = cpu;
 164	core->board = gba;
 165	core->timing = &gba->timing;
 166	core->debugger = NULL;
 167	core->symbolTable = NULL;
 168	core->videoLogger = NULL;
 169	gbacore->overrides = NULL;
 170	gbacore->debuggerPlatform = NULL;
 171	gbacore->cheatDevice = NULL;
 172#ifndef MINIMAL_CORE
 173	gbacore->logContext = NULL;
 174#endif
 175	gbacore->audioMixer = NULL;
 176
 177	GBACreate(gba);
 178	// TODO: Restore cheats
 179	memset(gbacore->components, 0, sizeof(gbacore->components));
 180	ARMSetComponents(cpu, &gba->d, CPU_COMPONENT_MAX, gbacore->components);
 181	ARMInit(cpu);
 182	mRTCGenericSourceInit(&core->rtc, core);
 183	gba->rtcSource = &core->rtc.d;
 184
 185	GBAVideoSoftwareRendererCreate(&gbacore->renderer);
 186	gbacore->renderer.outputBuffer = NULL;
 187
 188#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 189	GBAVideoGLRendererCreate(&gbacore->glRenderer);
 190	gbacore->glRenderer.outputTex = -1;
 191#endif
 192
 193#ifndef DISABLE_THREADING
 194	mVideoThreadProxyCreate(&gbacore->threadProxy);
 195#endif
 196#ifndef MINIMAL_CORE
 197	gbacore->vlProxy.logger = NULL;
 198	gbacore->proxyRenderer.logger = NULL;
 199#endif
 200
 201	gbacore->keys = 0;
 202	gba->keySource = &gbacore->keys;
 203
 204#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 205	mDirectorySetInit(&core->dirs);
 206#endif
 207	
 208	return true;
 209}
 210
 211static void _GBACoreDeinit(struct mCore* core) {
 212	ARMDeinit(core->cpu);
 213	GBADestroy(core->board);
 214	mappedMemoryFree(core->cpu, sizeof(struct ARMCore));
 215	mappedMemoryFree(core->board, sizeof(struct GBA));
 216#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 217	mDirectorySetDeinit(&core->dirs);
 218#endif
 219
 220	struct GBACore* gbacore = (struct GBACore*) core;
 221	free(gbacore->debuggerPlatform);
 222	if (gbacore->cheatDevice) {
 223		mCheatDeviceDestroy(gbacore->cheatDevice);
 224	}
 225	free(gbacore->cheatDevice);
 226	free(gbacore->audioMixer);
 227	mCoreConfigFreeOpts(&core->opts);
 228	free(core);
 229}
 230
 231static enum mPlatform _GBACorePlatform(const struct mCore* core) {
 232	UNUSED(core);
 233	return PLATFORM_GBA;
 234}
 235
 236static bool _GBACoreSupportsFeature(const struct mCore* core, enum mCoreFeature feature) {
 237	UNUSED(core);
 238	switch (feature) {
 239	case mCORE_FEATURE_OPENGL:
 240#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 241		return true;
 242#else
 243		return false;
 244#endif
 245	default:
 246		return false;
 247	}
 248}
 249
 250static void _GBACoreSetSync(struct mCore* core, struct mCoreSync* sync) {
 251	struct GBA* gba = core->board;
 252	gba->sync = sync;
 253}
 254
 255static void _GBACoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
 256	struct GBA* gba = core->board;
 257	if (core->opts.mute) {
 258		gba->audio.masterVolume = 0;
 259	} else {
 260		gba->audio.masterVolume = core->opts.volume;
 261	}
 262	gba->video.frameskip = core->opts.frameskip;
 263
 264#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 265	struct GBACore* gbacore = (struct GBACore*) core;
 266	gbacore->overrides = mCoreConfigGetOverridesConst(config);
 267#endif
 268
 269	const char* idleOptimization = mCoreConfigGetValue(config, "idleOptimization");
 270	if (idleOptimization) {
 271		if (strcasecmp(idleOptimization, "ignore") == 0) {
 272			gba->idleOptimization = IDLE_LOOP_IGNORE;
 273		} else if (strcasecmp(idleOptimization, "remove") == 0) {
 274			gba->idleOptimization = IDLE_LOOP_REMOVE;
 275		} else if (strcasecmp(idleOptimization, "detect") == 0) {
 276			if (gba->idleLoop == IDLE_LOOP_NONE) {
 277				gba->idleOptimization = IDLE_LOOP_DETECT;
 278			} else {
 279				gba->idleOptimization = IDLE_LOOP_REMOVE;
 280			}
 281		}
 282	}
 283
 284	int fakeBool = 0;
 285	mCoreConfigGetIntValue(config, "allowOpposingDirections", &fakeBool);
 286	gba->allowOpposingDirections = fakeBool;
 287
 288	mCoreConfigCopyValue(&core->config, config, "allowOpposingDirections");
 289	mCoreConfigCopyValue(&core->config, config, "gba.bios");
 290	mCoreConfigCopyValue(&core->config, config, "gba.audioHle");
 291
 292#ifndef DISABLE_THREADING
 293	mCoreConfigCopyValue(&core->config, config, "threadedVideo");
 294#endif
 295	mCoreConfigCopyValue(&core->config, config, "hwaccelVideo");
 296	mCoreConfigCopyValue(&core->config, config, "videoScale");
 297}
 298
 299static void _GBACoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
 300#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 301	struct GBACore* gbacore = (struct GBACore*) core;
 302	int scale = gbacore->glRenderer.scale;
 303#else
 304	int scale = 1;
 305#endif
 306
 307	*width = GBA_VIDEO_HORIZONTAL_PIXELS * scale;
 308	*height = GBA_VIDEO_VERTICAL_PIXELS * scale;
 309}
 310
 311static void _GBACoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
 312	struct GBACore* gbacore = (struct GBACore*) core;
 313	gbacore->renderer.outputBuffer = buffer;
 314	gbacore->renderer.outputBufferStride = stride;
 315	memset(gbacore->renderer.scanlineDirty, 0xFFFFFFFF, sizeof(gbacore->renderer.scanlineDirty));
 316}
 317
 318static void _GBACoreSetVideoGLTex(struct mCore* core, unsigned texid) {
 319#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 320	struct GBACore* gbacore = (struct GBACore*) core;
 321	gbacore->glRenderer.outputTex = texid;
 322#else
 323	UNUSED(core);
 324	UNUSED(texid);
 325#endif
 326}
 327
 328static void _GBACoreGetPixels(struct mCore* core, const void** buffer, size_t* stride) {
 329	struct GBA* gba = core->board;
 330	gba->video.renderer->getPixels(gba->video.renderer, stride, buffer);
 331}
 332
 333static void _GBACorePutPixels(struct mCore* core, const void* buffer, size_t stride) {
 334	struct GBA* gba = core->board;
 335	gba->video.renderer->putPixels(gba->video.renderer, stride, buffer);
 336}
 337
 338static struct blip_t* _GBACoreGetAudioChannel(struct mCore* core, int ch) {
 339	struct GBA* gba = core->board;
 340	switch (ch) {
 341	case 0:
 342		return gba->audio.psg.left;
 343	case 1:
 344		return gba->audio.psg.right;
 345	default:
 346		return NULL;
 347	}
 348}
 349
 350static void _GBACoreSetAudioBufferSize(struct mCore* core, size_t samples) {
 351	struct GBA* gba = core->board;
 352	GBAAudioResizeBuffer(&gba->audio, samples);
 353}
 354
 355static size_t _GBACoreGetAudioBufferSize(struct mCore* core) {
 356	struct GBA* gba = core->board;
 357	return gba->audio.samples;
 358}
 359
 360static void _GBACoreAddCoreCallbacks(struct mCore* core, struct mCoreCallbacks* coreCallbacks) {
 361	struct GBA* gba = core->board;
 362	*mCoreCallbacksListAppend(&gba->coreCallbacks) = *coreCallbacks;
 363}
 364
 365static void _GBACoreClearCoreCallbacks(struct mCore* core) {
 366	struct GBA* gba = core->board;
 367	mCoreCallbacksListClear(&gba->coreCallbacks);
 368}
 369
 370static void _GBACoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
 371	struct GBA* gba = core->board;
 372	gba->stream = stream;
 373	if (stream && stream->videoDimensionsChanged) {
 374		unsigned width, height;
 375		core->desiredVideoDimensions(core, &width, &height);
 376		stream->videoDimensionsChanged(stream, width, height);
 377	}
 378}
 379
 380static bool _GBACoreLoadROM(struct mCore* core, struct VFile* vf) {
 381#ifdef USE_ELF
 382	struct ELF* elf = ELFOpen(vf);
 383	if (elf) {
 384		GBALoadNull(core->board);
 385		bool success = mCoreLoadELF(core, elf);
 386		ELFClose(elf);
 387		return success;
 388	}
 389#endif
 390	if (GBAIsMB(vf)) {
 391		return GBALoadMB(core->board, vf);
 392	}
 393	return GBALoadROM(core->board, vf);
 394}
 395
 396static bool _GBACoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
 397	UNUSED(type);
 398	if (!GBAIsBIOS(vf)) {
 399		return false;
 400	}
 401	GBALoadBIOS(core->board, vf);
 402	return true;
 403}
 404
 405static bool _GBACoreLoadSave(struct mCore* core, struct VFile* vf) {
 406	return GBALoadSave(core->board, vf);
 407}
 408
 409static bool _GBACoreLoadTemporarySave(struct mCore* core, struct VFile* vf) {
 410	struct GBA* gba = core->board;
 411	GBASavedataMask(&gba->memory.savedata, vf, false);
 412	return true; // TODO: Return a real value
 413}
 414
 415static bool _GBACoreLoadPatch(struct mCore* core, struct VFile* vf) {
 416	if (!vf) {
 417		return false;
 418	}
 419	struct Patch patch;
 420	if (!loadPatch(vf, &patch)) {
 421		return false;
 422	}
 423	GBAApplyPatch(core->board, &patch);
 424	return true;
 425}
 426
 427static void _GBACoreUnloadROM(struct mCore* core) {
 428	struct GBACore* gbacore = (struct GBACore*) core;
 429	struct ARMCore* cpu = core->cpu;
 430	if (gbacore->cheatDevice) {
 431		ARMHotplugDetach(cpu, CPU_COMPONENT_CHEAT_DEVICE);
 432		cpu->components[CPU_COMPONENT_CHEAT_DEVICE] = NULL;
 433		mCheatDeviceDestroy(gbacore->cheatDevice);
 434		gbacore->cheatDevice = NULL;
 435	}
 436	return GBAUnloadROM(core->board);
 437}
 438
 439static void _GBACoreChecksum(const struct mCore* core, void* data, enum mCoreChecksumType type) {
 440	struct GBA* gba = (struct GBA*) core->board;
 441	switch (type) {
 442	case CHECKSUM_CRC32:
 443		memcpy(data, &gba->romCrc32, sizeof(gba->romCrc32));
 444		break;
 445	}
 446	return;
 447}
 448
 449static void _GBACoreReset(struct mCore* core) {
 450	struct GBACore* gbacore = (struct GBACore*) core;
 451	struct GBA* gba = (struct GBA*) core->board;
 452	if (gbacore->renderer.outputBuffer
 453#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 454	    || gbacore->glRenderer.outputTex != (unsigned) -1
 455#endif
 456	) {
 457		struct GBAVideoRenderer* renderer;
 458		if (gbacore->renderer.outputBuffer) {
 459			renderer = &gbacore->renderer.d;
 460		}
 461		int fakeBool;
 462#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 463		if (gbacore->glRenderer.outputTex != (unsigned) -1 && mCoreConfigGetIntValue(&core->config, "hwaccelVideo", &fakeBool) && fakeBool) {
 464			renderer = &gbacore->glRenderer.d;
 465			mCoreConfigGetIntValue(&core->config, "videoScale", &gbacore->glRenderer.scale);
 466		}
 467#endif
 468#ifndef DISABLE_THREADING
 469		if (mCoreConfigGetIntValue(&core->config, "threadedVideo", &fakeBool) && fakeBool) {
 470			if (!core->videoLogger) {
 471				core->videoLogger = &gbacore->threadProxy.d;
 472			}
 473		}
 474#endif
 475#ifndef MINIMAL_CORE
 476		if (core->videoLogger) {
 477			gbacore->proxyRenderer.logger = core->videoLogger;
 478			GBAVideoProxyRendererCreate(&gbacore->proxyRenderer, renderer);
 479			renderer = &gbacore->proxyRenderer.d;
 480		}
 481#endif
 482		GBAVideoAssociateRenderer(&gba->video, renderer);
 483	}
 484
 485#ifndef MINIMAL_CORE
 486	int useAudioMixer;
 487	if (!gbacore->audioMixer && mCoreConfigGetIntValue(&core->config, "gba.audioHle", &useAudioMixer) && useAudioMixer) {
 488		gbacore->audioMixer = malloc(sizeof(*gbacore->audioMixer));
 489		GBAAudioMixerCreate(gbacore->audioMixer);
 490		((struct ARMCore*) core->cpu)->components[CPU_COMPONENT_AUDIO_MIXER] = &gbacore->audioMixer->d;
 491		ARMHotplugAttach(core->cpu, CPU_COMPONENT_AUDIO_MIXER);
 492	}
 493#endif
 494
 495	GBAOverrideApplyDefaults(gba, gbacore->overrides);
 496
 497#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 498	if (!gba->biosVf && core->opts.useBios) {
 499		struct VFile* bios = NULL;
 500		bool found = false;
 501		if (core->opts.bios) {
 502			bios = VFileOpen(core->opts.bios, O_RDONLY);
 503			if (bios && GBAIsBIOS(bios)) {
 504				found = true;
 505			} else if (bios) {
 506				bios->close(bios);
 507				bios = NULL;
 508			}
 509		}
 510		if (!found) {
 511			const char* configPath = mCoreConfigGetValue(&core->config, "gba.bios");
 512			if (configPath) {
 513				bios = VFileOpen(configPath, O_RDONLY);
 514			}
 515			if (bios && GBAIsBIOS(bios)) {
 516				found = true;
 517			} else if (bios) {
 518				bios->close(bios);
 519				bios = NULL;
 520			}
 521		}
 522		if (!found) {
 523			char path[PATH_MAX];
 524			mCoreConfigDirectory(path, PATH_MAX);
 525			strncat(path, PATH_SEP "gba_bios.bin", PATH_MAX - strlen(path));
 526			bios = VFileOpen(path, O_RDONLY);
 527			if (bios && GBAIsBIOS(bios)) {
 528				found = true;
 529			} else if (bios) {
 530				bios->close(bios);
 531				bios = NULL;
 532			}
 533		}
 534		if (bios) {
 535			GBALoadBIOS(gba, bios);
 536		}
 537	}
 538#endif
 539
 540	ARMReset(core->cpu);
 541	if (core->opts.skipBios && (gba->romVf || gba->memory.rom)) {
 542		GBASkipBIOS(core->board);
 543	}
 544}
 545
 546static void _GBACoreRunFrame(struct mCore* core) {
 547	struct GBA* gba = core->board;
 548	int32_t frameCounter = gba->video.frameCounter;
 549	while (gba->video.frameCounter == frameCounter) {
 550		ARMRunLoop(core->cpu);
 551	}
 552}
 553
 554static void _GBACoreRunLoop(struct mCore* core) {
 555	ARMRunLoop(core->cpu);
 556}
 557
 558static void _GBACoreStep(struct mCore* core) {
 559	ARMRun(core->cpu);
 560}
 561
 562static size_t _GBACoreStateSize(struct mCore* core) {
 563	UNUSED(core);
 564	return sizeof(struct GBASerializedState);
 565}
 566
 567static bool _GBACoreLoadState(struct mCore* core, const void* state) {
 568	return GBADeserialize(core->board, state);
 569}
 570
 571static bool _GBACoreSaveState(struct mCore* core, void* state) {
 572	GBASerialize(core->board, state);
 573	return true;
 574}
 575
 576static void _GBACoreSetKeys(struct mCore* core, uint32_t keys) {
 577	struct GBACore* gbacore = (struct GBACore*) core;
 578	gbacore->keys = keys;
 579	GBATestKeypadIRQ(core->board);
 580}
 581
 582static void _GBACoreAddKeys(struct mCore* core, uint32_t keys) {
 583	struct GBACore* gbacore = (struct GBACore*) core;
 584	gbacore->keys |= keys;
 585	GBATestKeypadIRQ(core->board);
 586}
 587
 588static void _GBACoreClearKeys(struct mCore* core, uint32_t keys) {
 589	struct GBACore* gbacore = (struct GBACore*) core;
 590	gbacore->keys &= ~keys;
 591}
 592
 593static int32_t _GBACoreFrameCounter(const struct mCore* core) {
 594	const struct GBA* gba = core->board;
 595	return gba->video.frameCounter;
 596}
 597
 598static int32_t _GBACoreFrameCycles(const struct mCore* core) {
 599	UNUSED(core);
 600	return VIDEO_TOTAL_LENGTH;
 601}
 602
 603static int32_t _GBACoreFrequency(const struct mCore* core) {
 604	UNUSED(core);
 605	return GBA_ARM7TDMI_FREQUENCY;
 606}
 607
 608static void _GBACoreGetGameTitle(const struct mCore* core, char* title) {
 609	GBAGetGameTitle(core->board, title);
 610}
 611
 612static void _GBACoreGetGameCode(const struct mCore* core, char* title) {
 613	GBAGetGameCode(core->board, title);
 614}
 615
 616static void _GBACoreSetPeripheral(struct mCore* core, int type, void* periph) {
 617	struct GBA* gba = core->board;
 618	switch (type) {
 619	case mPERIPH_ROTATION:
 620		gba->rotationSource = periph;
 621		break;
 622	case mPERIPH_RUMBLE:
 623		gba->rumble = periph;
 624		break;
 625	case mPERIPH_GBA_LUMINANCE:
 626		gba->luminanceSource = periph;
 627		break;
 628	case mPERIPH_GBA_BATTLECHIP_GATE:
 629		GBASIOSetDriver(&gba->sio, periph, SIO_MULTI);
 630		GBASIOSetDriver(&gba->sio, periph, SIO_NORMAL_32);
 631		break;
 632	default:
 633		return;
 634	}
 635}
 636
 637static uint32_t _GBACoreBusRead8(struct mCore* core, uint32_t address) {
 638	struct ARMCore* cpu = core->cpu;
 639	return cpu->memory.load8(cpu, address, 0);
 640}
 641
 642static uint32_t _GBACoreBusRead16(struct mCore* core, uint32_t address) {
 643	struct ARMCore* cpu = core->cpu;
 644	return cpu->memory.load16(cpu, address, 0);
 645
 646}
 647
 648static uint32_t _GBACoreBusRead32(struct mCore* core, uint32_t address) {
 649	struct ARMCore* cpu = core->cpu;
 650	return cpu->memory.load32(cpu, address, 0);
 651}
 652
 653static void _GBACoreBusWrite8(struct mCore* core, uint32_t address, uint8_t value) {
 654	struct ARMCore* cpu = core->cpu;
 655	cpu->memory.store8(cpu, address, value, 0);
 656}
 657
 658static void _GBACoreBusWrite16(struct mCore* core, uint32_t address, uint16_t value) {
 659	struct ARMCore* cpu = core->cpu;
 660	cpu->memory.store16(cpu, address, value, 0);
 661}
 662
 663static void _GBACoreBusWrite32(struct mCore* core, uint32_t address, uint32_t value) {
 664	struct ARMCore* cpu = core->cpu;
 665	cpu->memory.store32(cpu, address, value, 0);
 666}
 667
 668static uint32_t _GBACoreRawRead8(struct mCore* core, uint32_t address, int segment) {
 669	UNUSED(segment);
 670	struct ARMCore* cpu = core->cpu;
 671	return GBAView8(cpu, address);
 672}
 673
 674static uint32_t _GBACoreRawRead16(struct mCore* core, uint32_t address, int segment) {
 675	UNUSED(segment);
 676	struct ARMCore* cpu = core->cpu;
 677	return GBAView16(cpu, address);
 678}
 679
 680static uint32_t _GBACoreRawRead32(struct mCore* core, uint32_t address, int segment) {
 681	UNUSED(segment);
 682	struct ARMCore* cpu = core->cpu;
 683	return GBAView32(cpu, address);
 684}
 685
 686static void _GBACoreRawWrite8(struct mCore* core, uint32_t address, int segment, uint8_t value) {
 687	UNUSED(segment);
 688	struct ARMCore* cpu = core->cpu;
 689	GBAPatch8(cpu, address, value, NULL);
 690}
 691
 692static void _GBACoreRawWrite16(struct mCore* core, uint32_t address, int segment, uint16_t value) {
 693	UNUSED(segment);
 694	struct ARMCore* cpu = core->cpu;
 695	GBAPatch16(cpu, address, value, NULL);
 696}
 697
 698static void _GBACoreRawWrite32(struct mCore* core, uint32_t address, int segment, uint32_t value) {
 699	UNUSED(segment);
 700	struct ARMCore* cpu = core->cpu;
 701	GBAPatch32(cpu, address, value, NULL);
 702}
 703
 704size_t _GBAListMemoryBlocks(const struct mCore* core, const struct mCoreMemoryBlock** blocks) {
 705	const struct GBA* gba = core->board;
 706	switch (gba->memory.savedata.type) {
 707	case SAVEDATA_SRAM:
 708		*blocks = _GBAMemoryBlocksSRAM;
 709		return sizeof(_GBAMemoryBlocksSRAM) / sizeof(*_GBAMemoryBlocksSRAM);
 710	case SAVEDATA_FLASH512:
 711		*blocks = _GBAMemoryBlocksFlash512;
 712		return sizeof(_GBAMemoryBlocksFlash512) / sizeof(*_GBAMemoryBlocksFlash512);
 713	case SAVEDATA_FLASH1M:
 714		*blocks = _GBAMemoryBlocksFlash1M;
 715		return sizeof(_GBAMemoryBlocksFlash1M) / sizeof(*_GBAMemoryBlocksFlash1M);
 716	case SAVEDATA_EEPROM:
 717		*blocks = _GBAMemoryBlocksEEPROM;
 718		return sizeof(_GBAMemoryBlocksEEPROM) / sizeof(*_GBAMemoryBlocksEEPROM);
 719	default:
 720		*blocks = _GBAMemoryBlocks;
 721		return sizeof(_GBAMemoryBlocks) / sizeof(*_GBAMemoryBlocks);
 722	}
 723}
 724
 725void* _GBAGetMemoryBlock(struct mCore* core, size_t id, size_t* sizeOut) {
 726	struct GBA* gba = core->board;
 727	switch (id) {
 728	default:
 729		return NULL;
 730	case REGION_BIOS:
 731		*sizeOut = SIZE_BIOS;
 732		return gba->memory.bios;
 733	case REGION_WORKING_RAM:
 734		*sizeOut = SIZE_WORKING_RAM;
 735		return gba->memory.wram;
 736	case REGION_WORKING_IRAM:
 737		*sizeOut = SIZE_WORKING_IRAM;
 738		return gba->memory.iwram;
 739	case REGION_PALETTE_RAM:
 740		*sizeOut = SIZE_PALETTE_RAM;
 741		return gba->video.palette;
 742	case REGION_VRAM:
 743		*sizeOut = SIZE_VRAM;
 744		return gba->video.vram;
 745	case REGION_OAM:
 746		*sizeOut = SIZE_OAM;
 747		return gba->video.oam.raw;
 748	case REGION_CART0:
 749	case REGION_CART1:
 750	case REGION_CART2:
 751		*sizeOut = gba->memory.romSize;
 752		return gba->memory.rom;
 753	case REGION_CART_SRAM:
 754		if (gba->memory.savedata.type == SAVEDATA_FLASH1M) {
 755			*sizeOut = SIZE_CART_FLASH1M;
 756			return gba->memory.savedata.currentBank;
 757		}
 758		// Fall through
 759	case REGION_CART_SRAM_MIRROR:
 760		*sizeOut = GBASavedataSize(&gba->memory.savedata);
 761		return gba->memory.savedata.data;
 762	}
 763}
 764
 765#ifdef USE_DEBUGGERS
 766static bool _GBACoreSupportsDebuggerType(struct mCore* core, enum mDebuggerType type) {
 767	UNUSED(core);
 768	switch (type) {
 769	case DEBUGGER_CLI:
 770		return true;
 771#ifdef USE_GDB_STUB
 772	case DEBUGGER_GDB:
 773		return true;
 774#endif
 775	default:
 776		return false;
 777	}
 778}
 779
 780static struct mDebuggerPlatform* _GBACoreDebuggerPlatform(struct mCore* core) {
 781	struct GBACore* gbacore = (struct GBACore*) core;
 782	if (!gbacore->debuggerPlatform) {
 783		gbacore->debuggerPlatform = ARMDebuggerPlatformCreate();
 784	}
 785	return gbacore->debuggerPlatform;
 786}
 787
 788static struct CLIDebuggerSystem* _GBACoreCliDebuggerSystem(struct mCore* core) {
 789	return &GBACLIDebuggerCreate(core)->d;
 790}
 791
 792static void _GBACoreAttachDebugger(struct mCore* core, struct mDebugger* debugger) {
 793	if (core->debugger) {
 794		GBADetachDebugger(core->board);
 795	}
 796	GBAAttachDebugger(core->board, debugger);
 797	core->debugger = debugger;
 798}
 799
 800static void _GBACoreDetachDebugger(struct mCore* core) {
 801	GBADetachDebugger(core->board);
 802	core->debugger = NULL;
 803}
 804
 805static void _GBACoreLoadSymbols(struct mCore* core, struct VFile* vf) {
 806	bool closeAfter = false;
 807	core->symbolTable = mDebuggerSymbolTableCreate();
 808#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 809#ifdef USE_ELF
 810	if (!vf) {
 811		closeAfter = true;
 812		vf = mDirectorySetOpenSuffix(&core->dirs, core->dirs.base, ".elf", O_RDONLY);
 813	}
 814#endif
 815	if (!vf) {
 816		closeAfter = true;
 817		vf = mDirectorySetOpenSuffix(&core->dirs, core->dirs.base, ".sym", O_RDONLY);
 818	}
 819#endif
 820	if (!vf) {
 821		return;
 822	}
 823#ifdef USE_ELF
 824	struct ELF* elf = ELFOpen(vf);
 825	if (elf) {
 826#ifdef USE_DEBUGGERS
 827		mCoreLoadELFSymbols(core->symbolTable, elf);
 828#endif
 829		ELFClose(elf);
 830	} else
 831#endif
 832	{
 833		mDebuggerLoadARMIPSSymbols(core->symbolTable, vf);
 834	}
 835	if (closeAfter) {
 836		vf->close(vf);
 837	}
 838}
 839
 840static bool _GBACoreLookupIdentifier(struct mCore* core, const char* name, int32_t* value, int* segment) {
 841	UNUSED(core);
 842	*segment = -1;
 843	int i;
 844	for (i = 0; i < REG_MAX; i += 2) {
 845		const char* reg = GBAIORegisterNames[i >> 1];
 846		if (reg && strcasecmp(reg, name) == 0) {
 847			*value = BASE_IO | i;
 848			return true;
 849		}
 850	}
 851	return false;
 852}
 853#endif
 854
 855static struct mCheatDevice* _GBACoreCheatDevice(struct mCore* core) {
 856	struct GBACore* gbacore = (struct GBACore*) core;
 857	if (!gbacore->cheatDevice) {
 858		gbacore->cheatDevice = GBACheatDeviceCreate();
 859		((struct ARMCore*) core->cpu)->components[CPU_COMPONENT_CHEAT_DEVICE] = &gbacore->cheatDevice->d;
 860		ARMHotplugAttach(core->cpu, CPU_COMPONENT_CHEAT_DEVICE);
 861		gbacore->cheatDevice->p = core;
 862	}
 863	return gbacore->cheatDevice;
 864}
 865
 866static size_t _GBACoreSavedataClone(struct mCore* core, void** sram) {
 867	struct GBA* gba = core->board;
 868	size_t size = GBASavedataSize(&gba->memory.savedata);
 869	if (!size) {
 870		*sram = NULL;
 871		return 0;
 872	}
 873	*sram = malloc(size);
 874	struct VFile* vf = VFileFromMemory(*sram, size);
 875	if (!vf) {
 876		free(*sram);
 877		*sram = NULL;
 878		return 0;
 879	}
 880	bool success = GBASavedataClone(&gba->memory.savedata, vf);
 881	vf->close(vf);
 882	if (!success) {
 883		free(*sram);
 884		*sram = NULL;
 885		return 0;
 886	}
 887	return size;
 888}
 889
 890static bool _GBACoreSavedataRestore(struct mCore* core, const void* sram, size_t size, bool writeback) {
 891	struct VFile* vf = VFileMemChunk(sram, size);
 892	if (!vf) {
 893		return false;
 894	}
 895	struct GBA* gba = core->board;
 896	bool success = true;
 897	if (writeback) {
 898		success = GBASavedataLoad(&gba->memory.savedata, vf);
 899		vf->close(vf);
 900	} else {
 901		GBASavedataMask(&gba->memory.savedata, vf, true);
 902	}
 903	return success;
 904}
 905
 906static size_t _GBACoreListVideoLayers(const struct mCore* core, const struct mCoreChannelInfo** info) {
 907	UNUSED(core);
 908	if (info) {
 909		*info = _GBAVideoLayers;
 910	}
 911	return sizeof(_GBAVideoLayers) / sizeof(*_GBAVideoLayers);
 912}
 913
 914static size_t _GBACoreListAudioChannels(const struct mCore* core, const struct mCoreChannelInfo** info) {
 915	UNUSED(core);
 916	if (info) {
 917		*info = _GBAAudioChannels;
 918	}
 919	return sizeof(_GBAAudioChannels) / sizeof(*_GBAAudioChannels);
 920}
 921
 922static void _GBACoreEnableVideoLayer(struct mCore* core, size_t id, bool enable) {
 923	struct GBA* gba = core->board;
 924	switch (id) {
 925	case 0:
 926	case 1:
 927	case 2:
 928	case 3:
 929		gba->video.renderer->disableBG[id] = !enable;
 930		break;
 931	case 4:
 932		gba->video.renderer->disableOBJ = !enable;
 933		break;
 934	default:
 935		break;
 936	}
 937}
 938
 939static void _GBACoreEnableAudioChannel(struct mCore* core, size_t id, bool enable) {
 940	struct GBA* gba = core->board;
 941	switch (id) {
 942	case 0:
 943	case 1:
 944	case 2:
 945	case 3:
 946		gba->audio.psg.forceDisableCh[id] = !enable;
 947		break;
 948	case 4:
 949		gba->audio.forceDisableChA = !enable;
 950		break;
 951	case 5:
 952		gba->audio.forceDisableChB = !enable;
 953		break;
 954	default:
 955		break;
 956	}
 957}
 958
 959static void _GBACoreAdjustVideoLayer(struct mCore* core, size_t id, int32_t x, int32_t y) {
 960	struct GBACore* gbacore = (struct GBACore*) core;
 961	switch (id) {
 962	case 0:
 963	case 1:
 964	case 2:
 965	case 3:
 966		gbacore->renderer.bg[id].offsetX = x;
 967		gbacore->renderer.bg[id].offsetY = y;
 968		break;
 969	case 4:
 970		gbacore->renderer.objOffsetX = x;
 971		gbacore->renderer.objOffsetY = y;
 972		gbacore->renderer.oamDirty = 1;
 973		break;
 974	default:
 975		return;
 976	}
 977	memset(gbacore->renderer.scanlineDirty, 0xFFFFFFFF, sizeof(gbacore->renderer.scanlineDirty));
 978}
 979
 980#ifndef MINIMAL_CORE
 981static void _GBACoreStartVideoLog(struct mCore* core, struct mVideoLogContext* context) {
 982	struct GBACore* gbacore = (struct GBACore*) core;
 983	struct GBA* gba = core->board;
 984	gbacore->logContext = context;
 985
 986	struct GBASerializedState* state = mVideoLogContextInitialState(context, NULL);
 987	state->id = 0;
 988	state->cpu.gprs[ARM_PC] = BASE_WORKING_RAM;
 989
 990	int channelId = mVideoLoggerAddChannel(context);
 991	gbacore->vlProxy.logger = malloc(sizeof(struct mVideoLogger));
 992	mVideoLoggerRendererCreate(gbacore->vlProxy.logger, false);
 993	mVideoLoggerAttachChannel(gbacore->vlProxy.logger, context, channelId);
 994	gbacore->vlProxy.logger->block = false;
 995
 996	GBAVideoProxyRendererCreate(&gbacore->vlProxy, gba->video.renderer);
 997	GBAVideoProxyRendererShim(&gba->video, &gbacore->vlProxy);
 998}
 999
1000static void _GBACoreEndVideoLog(struct mCore* core) {
1001	struct GBACore* gbacore = (struct GBACore*) core;
1002	struct GBA* gba = core->board;
1003	if (gbacore->vlProxy.logger) {
1004		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->vlProxy);
1005		free(gbacore->vlProxy.logger);
1006		gbacore->vlProxy.logger = NULL;
1007	}
1008}
1009#endif
1010
1011struct mCore* GBACoreCreate(void) {
1012	struct GBACore* gbacore = malloc(sizeof(*gbacore));
1013	struct mCore* core = &gbacore->d;
1014	memset(&core->opts, 0, sizeof(core->opts));
1015	core->cpu = NULL;
1016	core->board = NULL;
1017	core->debugger = NULL;
1018	core->init = _GBACoreInit;
1019	core->deinit = _GBACoreDeinit;
1020	core->platform = _GBACorePlatform;
1021	core->supportsFeature = _GBACoreSupportsFeature;
1022	core->setSync = _GBACoreSetSync;
1023	core->loadConfig = _GBACoreLoadConfig;
1024	core->desiredVideoDimensions = _GBACoreDesiredVideoDimensions;
1025	core->setVideoBuffer = _GBACoreSetVideoBuffer;
1026	core->setVideoGLTex = _GBACoreSetVideoGLTex;
1027	core->getPixels = _GBACoreGetPixels;
1028	core->putPixels = _GBACorePutPixels;
1029	core->getAudioChannel = _GBACoreGetAudioChannel;
1030	core->setAudioBufferSize = _GBACoreSetAudioBufferSize;
1031	core->getAudioBufferSize = _GBACoreGetAudioBufferSize;
1032	core->addCoreCallbacks = _GBACoreAddCoreCallbacks;
1033	core->clearCoreCallbacks = _GBACoreClearCoreCallbacks;
1034	core->setAVStream = _GBACoreSetAVStream;
1035	core->isROM = GBAIsROM;
1036	core->loadROM = _GBACoreLoadROM;
1037	core->loadBIOS = _GBACoreLoadBIOS;
1038	core->loadSave = _GBACoreLoadSave;
1039	core->loadTemporarySave = _GBACoreLoadTemporarySave;
1040	core->loadPatch = _GBACoreLoadPatch;
1041	core->unloadROM = _GBACoreUnloadROM;
1042	core->checksum = _GBACoreChecksum;
1043	core->reset = _GBACoreReset;
1044	core->runFrame = _GBACoreRunFrame;
1045	core->runLoop = _GBACoreRunLoop;
1046	core->step = _GBACoreStep;
1047	core->stateSize = _GBACoreStateSize;
1048	core->loadState = _GBACoreLoadState;
1049	core->saveState = _GBACoreSaveState;
1050	core->setKeys = _GBACoreSetKeys;
1051	core->addKeys = _GBACoreAddKeys;
1052	core->clearKeys = _GBACoreClearKeys;
1053	core->frameCounter = _GBACoreFrameCounter;
1054	core->frameCycles = _GBACoreFrameCycles;
1055	core->frequency = _GBACoreFrequency;
1056	core->getGameTitle = _GBACoreGetGameTitle;
1057	core->getGameCode = _GBACoreGetGameCode;
1058	core->setPeripheral = _GBACoreSetPeripheral;
1059	core->busRead8 = _GBACoreBusRead8;
1060	core->busRead16 = _GBACoreBusRead16;
1061	core->busRead32 = _GBACoreBusRead32;
1062	core->busWrite8 = _GBACoreBusWrite8;
1063	core->busWrite16 = _GBACoreBusWrite16;
1064	core->busWrite32 = _GBACoreBusWrite32;
1065	core->rawRead8 = _GBACoreRawRead8;
1066	core->rawRead16 = _GBACoreRawRead16;
1067	core->rawRead32 = _GBACoreRawRead32;
1068	core->rawWrite8 = _GBACoreRawWrite8;
1069	core->rawWrite16 = _GBACoreRawWrite16;
1070	core->rawWrite32 = _GBACoreRawWrite32;
1071	core->listMemoryBlocks = _GBAListMemoryBlocks;
1072	core->getMemoryBlock = _GBAGetMemoryBlock;
1073#ifdef USE_DEBUGGERS
1074	core->supportsDebuggerType = _GBACoreSupportsDebuggerType;
1075	core->debuggerPlatform = _GBACoreDebuggerPlatform;
1076	core->cliDebuggerSystem = _GBACoreCliDebuggerSystem;
1077	core->attachDebugger = _GBACoreAttachDebugger;
1078	core->detachDebugger = _GBACoreDetachDebugger;
1079	core->loadSymbols = _GBACoreLoadSymbols;
1080	core->lookupIdentifier = _GBACoreLookupIdentifier;
1081#endif
1082	core->cheatDevice = _GBACoreCheatDevice;
1083	core->savedataClone = _GBACoreSavedataClone;
1084	core->savedataRestore = _GBACoreSavedataRestore;
1085	core->listVideoLayers = _GBACoreListVideoLayers;
1086	core->listAudioChannels = _GBACoreListAudioChannels;
1087	core->enableVideoLayer = _GBACoreEnableVideoLayer;
1088	core->enableAudioChannel = _GBACoreEnableAudioChannel;
1089	core->adjustVideoLayer = _GBACoreAdjustVideoLayer;
1090#ifndef MINIMAL_CORE
1091	core->startVideoLog = _GBACoreStartVideoLog;
1092	core->endVideoLog = _GBACoreEndVideoLog;
1093#endif
1094	return core;
1095}
1096
1097#ifndef MINIMAL_CORE
1098static void _GBAVLPStartFrameCallback(void *context) {
1099	struct mCore* core = context;
1100	struct GBACore* gbacore = (struct GBACore*) core;
1101	struct GBA* gba = core->board;
1102
1103	if (!mVideoLoggerRendererRun(gbacore->vlProxy.logger, true)) {
1104		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->vlProxy);
1105		mVideoLogContextRewind(gbacore->logContext, core);
1106		GBAVideoProxyRendererShim(&gba->video, &gbacore->vlProxy);
1107		gba->earlyExit = true;
1108	}
1109}
1110
1111static bool _GBAVLPInit(struct mCore* core) {
1112	struct GBACore* gbacore = (struct GBACore*) core;
1113	if (!_GBACoreInit(core)) {
1114		return false;
1115	}
1116	gbacore->vlProxy.logger = malloc(sizeof(struct mVideoLogger));
1117	mVideoLoggerRendererCreate(gbacore->vlProxy.logger, true);
1118	GBAVideoProxyRendererCreate(&gbacore->vlProxy, NULL);
1119	memset(&gbacore->logCallbacks, 0, sizeof(gbacore->logCallbacks));
1120	gbacore->logCallbacks.videoFrameStarted = _GBAVLPStartFrameCallback;
1121	gbacore->logCallbacks.context = core;
1122	core->addCoreCallbacks(core, &gbacore->logCallbacks);
1123	core->videoLogger = gbacore->vlProxy.logger;
1124	return true;
1125}
1126
1127static void _GBAVLPDeinit(struct mCore* core) {
1128	struct GBACore* gbacore = (struct GBACore*) core;
1129	if (gbacore->logContext) {
1130		mVideoLogContextDestroy(core, gbacore->logContext);
1131	}
1132	_GBACoreDeinit(core);
1133}
1134
1135static void _GBAVLPReset(struct mCore* core) {
1136	struct GBACore* gbacore = (struct GBACore*) core;
1137	struct GBA* gba = (struct GBA*) core->board;
1138	if (gba->video.renderer == &gbacore->vlProxy.d) {
1139		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->vlProxy);
1140	} else if (gbacore->renderer.outputBuffer) {
1141		struct GBAVideoRenderer* renderer = &gbacore->renderer.d;
1142		GBAVideoAssociateRenderer(&gba->video, renderer);
1143	}
1144
1145	ARMReset(core->cpu);
1146	mVideoLogContextRewind(gbacore->logContext, core);
1147	GBAVideoProxyRendererShim(&gba->video, &gbacore->vlProxy);
1148
1149	// Make sure CPU loop never spins
1150	GBAHalt(gba);
1151	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IME, 0, NULL);
1152	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IE, 0, NULL);
1153}
1154
1155static bool _GBAVLPLoadROM(struct mCore* core, struct VFile* vf) {
1156	struct GBACore* gbacore = (struct GBACore*) core;
1157	gbacore->logContext = mVideoLogContextCreate(NULL);
1158	if (!mVideoLogContextLoad(gbacore->logContext, vf)) {
1159		mVideoLogContextDestroy(core, gbacore->logContext);
1160		gbacore->logContext = NULL;
1161		return false;
1162	}
1163	mVideoLoggerAttachChannel(gbacore->vlProxy.logger, gbacore->logContext, 0);
1164	return true;
1165}
1166
1167static bool _GBAVLPLoadState(struct mCore* core, const void* state) {
1168	struct GBA* gba = (struct GBA*) core->board;
1169
1170	gba->timing.root = NULL;
1171	gba->cpu->gprs[ARM_PC] = BASE_WORKING_RAM;
1172	gba->cpu->memory.setActiveRegion(gba->cpu, gba->cpu->gprs[ARM_PC]);
1173
1174	// Make sure CPU loop never spins
1175	GBAHalt(gba);
1176	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IME, 0, NULL);
1177	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IE, 0, NULL);
1178	GBAVideoDeserialize(&gba->video, state);
1179	GBAIODeserialize(gba, state);
1180	GBAAudioReset(&gba->audio);
1181
1182	return true;
1183}
1184
1185static bool _returnTrue(struct VFile* vf) {
1186	UNUSED(vf);
1187	return true;
1188}
1189
1190struct mCore* GBAVideoLogPlayerCreate(void) {
1191	struct mCore* core = GBACoreCreate();
1192	core->init = _GBAVLPInit;
1193	core->deinit = _GBAVLPDeinit;
1194	core->reset = _GBAVLPReset;
1195	core->loadROM = _GBAVLPLoadROM;
1196	core->loadState = _GBAVLPLoadState;
1197	core->isROM = _returnTrue;
1198	return core;
1199}
1200#else
1201struct mCore* GBAVideoLogPlayerCreate(void) {
1202	return false;
1203}
1204#endif