all repos — mgba @ 4edd7286f39fe940a890394626567211e072badb

mGBA Game Boy Advance Emulator

src/platform/libretro/libretro.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "libretro.h"
  7
  8#include "util/common.h"
  9
 10#include "gba/cheats.h"
 11#include "gba/renderers/video-software.h"
 12#include "gba/serialize.h"
 13#include "gba/context/context.h"
 14#include "util/circle-buffer.h"
 15#include "util/memory.h"
 16#include "util/vfs.h"
 17
 18#define SAMPLES 1024
 19#define RUMBLE_PWM 35
 20
 21static retro_environment_t environCallback;
 22static retro_video_refresh_t videoCallback;
 23static retro_audio_sample_batch_t audioCallback;
 24static retro_input_poll_t inputPollCallback;
 25static retro_input_state_t inputCallback;
 26static retro_log_printf_t logCallback;
 27static retro_set_rumble_state_t rumbleCallback;
 28
 29static void GBARetroLog(struct GBAThread* thread, enum GBALogLevel level, const char* format, va_list args);
 30
 31static void _postAudioBuffer(struct GBAAVStream*, struct GBAAudio* audio);
 32static void _setRumble(struct GBARumble* rumble, int enable);
 33static uint8_t _readLux(struct GBALuminanceSource* lux);
 34static void _updateLux(struct GBALuminanceSource* lux);
 35
 36static struct GBAContext context;
 37static struct GBAVideoSoftwareRenderer renderer;
 38static void* data;
 39static size_t dataSize;
 40static void* savedata;
 41static struct GBAAVStream stream;
 42static int rumbleLevel;
 43static struct CircleBuffer rumbleHistory;
 44static struct GBARumble rumble;
 45static struct GBALuminanceSource lux;
 46static int luxLevel;
 47static struct GBACheatDevice cheats;
 48static struct GBACheatSet cheatSet;
 49
 50static void _reloadSettings(void) {
 51	struct GBAOptions opts = {
 52		.useBios = true,
 53		.idleOptimization = IDLE_LOOP_REMOVE
 54	};
 55
 56	struct retro_variable var;
 57
 58	var.key = "mgba_use_bios";
 59	var.value = 0;
 60	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
 61		opts.useBios = strcmp(var.value, "ON") == 0;
 62	}
 63
 64	var.key = "mgba_skip_bios";
 65	var.value = 0;
 66	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
 67		opts.skipBios = strcmp(var.value, "ON") == 0;
 68	}
 69
 70	var.key = "mgba_idle_optimization";
 71	var.value = 0;
 72	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
 73		if (strcmp(var.value, "Don't Remove") == 0) {
 74			opts.idleOptimization = IDLE_LOOP_IGNORE;
 75		} else if (strcmp(var.value, "Remove Known") == 0) {
 76			opts.idleOptimization = IDLE_LOOP_REMOVE;
 77		} else if (strcmp(var.value, "Detect and Remove") == 0) {
 78			opts.idleOptimization = IDLE_LOOP_DETECT;
 79		}
 80	}
 81
 82	mCoreConfigLoadDefaults(&context.config, &opts);
 83}
 84
 85unsigned retro_api_version(void) {
 86   return RETRO_API_VERSION;
 87}
 88
 89void retro_set_environment(retro_environment_t env) {
 90	environCallback = env;
 91
 92	struct retro_variable vars[] = {
 93		{ "mgba_solar_sensor_level", "Solar sensor level; 0|1|2|3|4|5|6|7|8|9|10" },
 94		{ "mgba_allow_opposing_directions", "Allow opposing directional input; OFF|ON" },
 95		{ "mgba_use_bios", "Use BIOS file if found; ON|OFF" },
 96		{ "mgba_skip_bios", "Skip BIOS intro; OFF|ON" },
 97		{ "mgba_idle_optimization", "Idle loop removal; Remove Known|Detect and Remove|Don't Remove" },
 98		{ 0, 0 }
 99	};
100
101	environCallback(RETRO_ENVIRONMENT_SET_VARIABLES, vars);
102}
103
104void retro_set_video_refresh(retro_video_refresh_t video) {
105	videoCallback = video;
106}
107
108void retro_set_audio_sample(retro_audio_sample_t audio) {
109	UNUSED(audio);
110}
111
112void retro_set_audio_sample_batch(retro_audio_sample_batch_t audioBatch) {
113	audioCallback = audioBatch;
114}
115
116void retro_set_input_poll(retro_input_poll_t inputPoll) {
117	inputPollCallback = inputPoll;
118}
119
120void retro_set_input_state(retro_input_state_t input) {
121	inputCallback = input;
122}
123
124void retro_get_system_info(struct retro_system_info* info) {
125   info->need_fullpath = false;
126   info->valid_extensions = "gba";
127   info->library_version = projectVersion;
128   info->library_name = projectName;
129   info->block_extract = false;
130}
131
132void retro_get_system_av_info(struct retro_system_av_info* info) {
133   info->geometry.base_width = VIDEO_HORIZONTAL_PIXELS;
134   info->geometry.base_height = VIDEO_VERTICAL_PIXELS;
135   info->geometry.max_width = VIDEO_HORIZONTAL_PIXELS;
136   info->geometry.max_height = VIDEO_VERTICAL_PIXELS;
137   info->geometry.aspect_ratio = 3.0 / 2.0;
138   info->timing.fps =  GBA_ARM7TDMI_FREQUENCY / (float) VIDEO_TOTAL_LENGTH;
139   info->timing.sample_rate = 32768;
140}
141
142void retro_init(void) {
143	enum retro_pixel_format fmt;
144#ifdef COLOR_16_BIT
145#ifdef COLOR_5_6_5
146	fmt = RETRO_PIXEL_FORMAT_RGB565;
147#else
148#warning This pixel format is unsupported. Please use -DCOLOR_16-BIT -DCOLOR_5_6_5
149	fmt = RETRO_PIXEL_FORMAT_0RGB1555;
150#endif
151#else
152#warning This pixel format is unsupported. Please use -DCOLOR_16-BIT -DCOLOR_5_6_5
153	fmt = RETRO_PIXEL_FORMAT_XRGB8888;
154#endif
155	environCallback(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt);
156
157	struct retro_input_descriptor inputDescriptors[] = {
158		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
159		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
160		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
161		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
162		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "Right" },
163		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "Left" },
164		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "Up" },
165		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "Down" },
166		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" },
167		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" },
168		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "Brighten Solar Sensor" },
169		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "Darken Solar Sensor" }
170	};
171	environCallback(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, &inputDescriptors);
172
173	// TODO: RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME when BIOS booting is supported
174
175	struct retro_rumble_interface rumbleInterface;
176	if (environCallback(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumbleInterface)) {
177		rumbleCallback = rumbleInterface.set_rumble_state;
178		CircleBufferInit(&rumbleHistory, RUMBLE_PWM);
179		rumble.setRumble = _setRumble;
180	} else {
181		rumbleCallback = 0;
182	}
183
184	luxLevel = 0;
185	lux.readLuminance = _readLux;
186	lux.sample = _updateLux;
187	_updateLux(&lux);
188
189	struct retro_log_callback log;
190	if (environCallback(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log)) {
191		logCallback = log.log;
192	} else {
193		logCallback = 0;
194	}
195
196	stream.postAudioFrame = 0;
197	stream.postAudioBuffer = _postAudioBuffer;
198	stream.postVideoFrame = 0;
199
200	GBAContextInit(&context, 0);
201	context.gba->logHandler = GBARetroLog;
202	context.gba->stream = &stream;
203	if (rumbleCallback) {
204		context.gba->rumble = &rumble;
205	}
206	context.gba->luminanceSource = &lux;
207
208	const char* sysDir = 0;
209	if (environCallback(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &sysDir)) {
210		char biosPath[PATH_MAX];
211		snprintf(biosPath, sizeof(biosPath), "%s%s%s", sysDir, PATH_SEP, "gba_bios.bin");
212		struct VFile* bios = VFileOpen(biosPath, O_RDONLY);
213		if (bios) {
214			GBAContextLoadBIOSFromVFile(&context, bios);
215		}
216	}
217
218	GBAVideoSoftwareRendererCreate(&renderer);
219	renderer.outputBuffer = malloc(256 * VIDEO_VERTICAL_PIXELS * BYTES_PER_PIXEL);
220	renderer.outputBufferStride = 256;
221	context.renderer = &renderer.d;
222
223	GBAAudioResizeBuffer(&context.gba->audio, SAMPLES);
224
225#if RESAMPLE_LIBRARY == RESAMPLE_BLIP_BUF
226	blip_set_rates(context.gba->audio.left,  GBA_ARM7TDMI_FREQUENCY, 32768);
227	blip_set_rates(context.gba->audio.right, GBA_ARM7TDMI_FREQUENCY, 32768);
228#endif
229
230	GBACheatDeviceCreate(&cheats);
231	GBACheatAttachDevice(context.gba, &cheats);
232	GBACheatSetInit(&cheatSet, "libretro");
233	GBACheatAddSet(&cheats, &cheatSet);
234}
235
236void retro_deinit(void) {
237	GBAContextDeinit(&context);
238	GBACheatRemoveSet(&cheats, &cheatSet);
239	GBACheatDeviceDestroy(&cheats);
240	GBACheatSetDeinit(&cheatSet);
241	free(renderer.outputBuffer);
242}
243
244void retro_run(void) {
245	uint16_t keys;
246	inputPollCallback();
247
248	struct retro_variable var = {
249		.key = "mgba_allow_opposing_directions",
250		.value = 0
251	};
252
253	bool updated = false;
254	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) {
255		if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
256			context.gba->allowOpposingDirections = strcmp(var.value, "yes") == 0;
257		}
258	}
259
260	keys = 0;
261	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A)) << 0;
262	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B)) << 1;
263	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT)) << 2;
264	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START)) << 3;
265	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT)) << 4;
266	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT)) << 5;
267	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP)) << 6;
268	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN)) << 7;
269	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R)) << 8;
270	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L)) << 9;
271
272	static bool wasAdjustingLux = false;
273	if (wasAdjustingLux) {
274		wasAdjustingLux = inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3) ||
275		                  inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3);
276	} else {
277		if (inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3)) {
278			++luxLevel;
279			if (luxLevel > 10) {
280				luxLevel = 10;
281			}
282			wasAdjustingLux = true;
283		} else if (inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3)) {
284			--luxLevel;
285			if (luxLevel < 0) {
286				luxLevel = 0;
287			}
288			wasAdjustingLux = true;
289		}
290	}
291
292	GBAContextFrame(&context, keys);
293	videoCallback(renderer.outputBuffer, VIDEO_HORIZONTAL_PIXELS, VIDEO_VERTICAL_PIXELS, BYTES_PER_PIXEL * renderer.outputBufferStride);
294}
295
296void retro_reset(void) {
297	ARMReset(context.cpu);
298
299	if (rumbleCallback) {
300		CircleBufferClear(&rumbleHistory);
301	}
302}
303
304bool retro_load_game(const struct retro_game_info* game) {
305	struct VFile* rom;
306	if (game->data) {
307		data = anonymousMemoryMap(game->size);
308		dataSize = game->size;
309		memcpy(data, game->data, game->size);
310		rom = VFileFromMemory(data, game->size);
311	} else {
312		data = 0;
313		rom = VFileOpen(game->path, O_RDONLY);
314	}
315	if (!rom) {
316		return false;
317	}
318	if (!GBAIsROM(rom)) {
319		rom->close(rom);
320		mappedMemoryFree(data, game->size);
321		return false;
322	}
323
324	savedata = anonymousMemoryMap(SIZE_CART_FLASH1M);
325	struct VFile* save = VFileFromMemory(savedata, SIZE_CART_FLASH1M);
326
327	_reloadSettings();
328	GBAContextLoadROMFromVFile(&context, rom, save);
329	GBAContextStart(&context);
330	return true;
331}
332
333void retro_unload_game(void) {
334	GBAContextStop(&context);
335	mappedMemoryFree(data, dataSize);
336	data = 0;
337	mappedMemoryFree(savedata, SIZE_CART_FLASH1M);
338	savedata = 0;
339	CircleBufferDeinit(&rumbleHistory);
340}
341
342size_t retro_serialize_size(void) {
343	return sizeof(struct GBASerializedState);
344}
345
346bool retro_serialize(void* data, size_t size) {
347	if (size != retro_serialize_size()) {
348		return false;
349	}
350	GBASerialize(context.gba, data);
351	return true;
352}
353
354bool retro_unserialize(const void* data, size_t size) {
355	if (size != retro_serialize_size()) {
356		return false;
357	}
358	GBADeserialize(context.gba, data);
359	return true;
360}
361
362void retro_cheat_reset(void) {
363	GBACheatSetDeinit(&cheatSet);
364	GBACheatSetInit(&cheatSet, "libretro");
365}
366
367void retro_cheat_set(unsigned index, bool enabled, const char* code) {
368	UNUSED(index);
369	UNUSED(enabled);
370	// Convert the super wonky unportable libretro format to something normal
371	char realCode[] = "XXXXXXXX XXXXXXXX";
372	size_t len = strlen(code) + 1; // Include null terminator
373	size_t i, pos;
374	for (i = 0, pos = 0; i < len; ++i) {
375		if (isspace((int) code[i]) || code[i] == '+') {
376			realCode[pos] = ' ';
377		} else {
378			realCode[pos] = code[i];
379		}
380		if ((pos == 13 && (realCode[pos] == ' ' || !realCode[pos])) || pos == 17) {
381			realCode[pos] = '\0';
382			GBACheatAddLine(&cheatSet, realCode);
383			pos = 0;
384			continue;
385		}
386		++pos;
387	}
388}
389
390unsigned retro_get_region(void) {
391	return RETRO_REGION_NTSC; // TODO: This isn't strictly true
392}
393
394void retro_set_controller_port_device(unsigned port, unsigned device) {
395	UNUSED(port);
396	UNUSED(device);
397}
398
399bool retro_load_game_special(unsigned game_type, const struct retro_game_info* info, size_t num_info) {
400	UNUSED(game_type);
401	UNUSED(info);
402	UNUSED(num_info);
403	return false;
404}
405
406void* retro_get_memory_data(unsigned id) {
407	if (id != RETRO_MEMORY_SAVE_RAM) {
408		return 0;
409	}
410	return savedata;
411}
412
413size_t retro_get_memory_size(unsigned id) {
414	if (id != RETRO_MEMORY_SAVE_RAM) {
415		return 0;
416	}
417	switch (context.gba->memory.savedata.type) {
418	case SAVEDATA_AUTODETECT:
419	case SAVEDATA_FLASH1M:
420		return SIZE_CART_FLASH1M;
421	case SAVEDATA_FLASH512:
422		return SIZE_CART_FLASH512;
423	case SAVEDATA_EEPROM:
424		return SIZE_CART_EEPROM;
425	case SAVEDATA_SRAM:
426		return SIZE_CART_SRAM;
427	case SAVEDATA_FORCE_NONE:
428		return 0;
429	}
430	return 0;
431}
432
433void GBARetroLog(struct GBAThread* thread, enum GBALogLevel level, const char* format, va_list args) {
434	UNUSED(thread);
435	if (!logCallback) {
436		return;
437	}
438
439	char message[128];
440	vsnprintf(message, sizeof(message), format, args);
441
442	enum retro_log_level retroLevel = RETRO_LOG_INFO;
443	switch (level) {
444	case GBA_LOG_ALL:
445	case GBA_LOG_ERROR:
446	case GBA_LOG_FATAL:
447		retroLevel = RETRO_LOG_ERROR;
448		break;
449	case GBA_LOG_WARN:
450		retroLevel = RETRO_LOG_WARN;
451		break;
452	case GBA_LOG_INFO:
453	case GBA_LOG_GAME_ERROR:
454	case GBA_LOG_SWI:
455	case GBA_LOG_STATUS:
456		retroLevel = RETRO_LOG_INFO;
457		break;
458	case GBA_LOG_DEBUG:
459	case GBA_LOG_STUB:
460	case GBA_LOG_SIO:
461		retroLevel = RETRO_LOG_DEBUG;
462		break;
463	}
464	logCallback(retroLevel, "%s\n", message);
465}
466
467static void _postAudioBuffer(struct GBAAVStream* stream, struct GBAAudio* audio) {
468	UNUSED(stream);
469	int16_t samples[SAMPLES * 2];
470#if RESAMPLE_LIBRARY == RESAMPLE_BLIP_BUF
471	blip_read_samples(audio->left, samples, SAMPLES, true);
472	blip_read_samples(audio->right, samples + 1, SAMPLES, true);
473#else
474	int16_t samplesR[SAMPLES];
475	GBAAudioCopy(audio, &samples[SAMPLES], samplesR, SAMPLES);
476	size_t i;
477	for (i = 0; i < SAMPLES; ++i) {
478		samples[i * 2] = samples[SAMPLES + i];
479		samples[i * 2 + 1] = samplesR[i];
480	}
481#endif
482	audioCallback(samples, SAMPLES);
483}
484
485static void _setRumble(struct GBARumble* rumble, int enable) {
486	UNUSED(rumble);
487	if (!rumbleCallback) {
488		return;
489	}
490	rumbleLevel += enable;
491	if (CircleBufferSize(&rumbleHistory) == RUMBLE_PWM) {
492		int8_t oldLevel;
493		CircleBufferRead8(&rumbleHistory, &oldLevel);
494		rumbleLevel -= oldLevel;
495	}
496	CircleBufferWrite8(&rumbleHistory, enable);
497	rumbleCallback(0, RETRO_RUMBLE_STRONG, rumbleLevel * 0xFFFF / RUMBLE_PWM);
498	rumbleCallback(0, RETRO_RUMBLE_WEAK, rumbleLevel * 0xFFFF / RUMBLE_PWM);
499}
500
501static void _updateLux(struct GBALuminanceSource* lux) {
502	UNUSED(lux);
503	struct retro_variable var = {
504		.key = "mgba_solar_sensor_level",
505		.value = 0
506	};
507
508	bool updated = false;
509	if (!environCallback(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) || !updated) {
510		return;
511	}
512	if (!environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || !var.value) {
513		return;
514	}
515
516	char* end;
517	int newLuxLevel = strtol(var.value, &end, 10);
518	if (!*end) {
519		if (newLuxLevel > 10) {
520			luxLevel = 10;
521		} else if (newLuxLevel < 0) {
522			luxLevel = 0;
523		} else {
524			luxLevel = newLuxLevel;
525		}
526	}
527}
528
529static uint8_t _readLux(struct GBALuminanceSource* lux) {
530	UNUSED(lux);
531	int value = 0x16;
532	if (luxLevel > 0) {
533		value += GBA_LUX_LEVELS[luxLevel - 1];
534	}
535	return 0xFF - value;
536}