all repos — mgba @ 4f04c30f708f30f51f5b90aff2e320cd607955ea

mGBA Game Boy Advance Emulator

src/gba/memory.c (view raw)

   1/* Copyright (c) 2013-2015 Jeffrey Pfau
   2 *
   3 * This Source Code Form is subject to the terms of the Mozilla Public
   4 * License, v. 2.0. If a copy of the MPL was not distributed with this
   5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
   6#include "memory.h"
   7
   8#include "macros.h"
   9
  10#include "decoder.h"
  11#include "gba/hardware.h"
  12#include "gba/io.h"
  13#include "gba/serialize.h"
  14#include "gba/hle-bios.h"
  15#include "util/memory.h"
  16
  17#define IDLE_LOOP_THRESHOLD 10000
  18
  19static uint32_t _popcount32(unsigned bits);
  20static void _pristineCow(struct GBA* gba);
  21static uint32_t _deadbeef[2] = { 0xDEADBEEF, 0xFEEDFACE };
  22
  23static void GBASetActiveRegion(struct ARMCore* cpu, uint32_t region);
  24static void GBAMemoryServiceDMA(struct GBA* gba, int number, struct GBADMA* info);
  25
  26static const char GBA_BASE_WAITSTATES[16] = { 0, 0, 2, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4 };
  27static const char GBA_BASE_WAITSTATES_32[16] = { 0, 0, 5, 0, 0, 0, 0, 0, 7, 7, 9, 9, 13, 13, 9 };
  28static const char GBA_BASE_WAITSTATES_SEQ[16] = { 0, 0, 2, 0, 0, 0, 0, 0, 2, 2, 4, 4, 8, 8, 4 };
  29static const char GBA_BASE_WAITSTATES_SEQ_32[16] = { 0, 0, 5, 0, 0, 0, 0, 0, 5, 5, 9, 9, 17, 17, 9 };
  30static const char GBA_ROM_WAITSTATES[] = { 4, 3, 2, 8 };
  31static const char GBA_ROM_WAITSTATES_SEQ[] = { 2, 1, 4, 1, 8, 1 };
  32static const int DMA_OFFSET[] = { 1, -1, 0, 1 };
  33
  34void GBAMemoryInit(struct GBA* gba) {
  35	struct ARMCore* cpu = gba->cpu;
  36	cpu->memory.load32 = GBALoad32;
  37	cpu->memory.load16 = GBALoad16;
  38	cpu->memory.load8 = GBALoad8;
  39	cpu->memory.loadMultiple = GBALoadMultiple;
  40	cpu->memory.store32 = GBAStore32;
  41	cpu->memory.store16 = GBAStore16;
  42	cpu->memory.store8 = GBAStore8;
  43	cpu->memory.storeMultiple = GBAStoreMultiple;
  44
  45	gba->memory.bios = (uint32_t*) hleBios;
  46	gba->memory.fullBios = 0;
  47	gba->memory.wram = 0;
  48	gba->memory.iwram = 0;
  49	gba->memory.rom = 0;
  50	gba->memory.romSize = 0;
  51	gba->memory.hw.p = gba;
  52
  53	int i;
  54	for (i = 0; i < 16; ++i) {
  55		gba->memory.waitstatesNonseq16[i] = GBA_BASE_WAITSTATES[i];
  56		gba->memory.waitstatesSeq16[i] = GBA_BASE_WAITSTATES_SEQ[i];
  57		gba->memory.waitstatesPrefetchNonseq16[i] = GBA_BASE_WAITSTATES[i];
  58		gba->memory.waitstatesPrefetchSeq16[i] = GBA_BASE_WAITSTATES_SEQ[i];
  59		gba->memory.waitstatesNonseq32[i] = GBA_BASE_WAITSTATES_32[i];
  60		gba->memory.waitstatesSeq32[i] = GBA_BASE_WAITSTATES_SEQ_32[i];
  61		gba->memory.waitstatesPrefetchNonseq32[i] = GBA_BASE_WAITSTATES_32[i];
  62		gba->memory.waitstatesPrefetchSeq32[i] = GBA_BASE_WAITSTATES_SEQ_32[i];
  63	}
  64	for (; i < 256; ++i) {
  65		gba->memory.waitstatesNonseq16[i] = 0;
  66		gba->memory.waitstatesSeq16[i] = 0;
  67		gba->memory.waitstatesNonseq32[i] = 0;
  68		gba->memory.waitstatesSeq32[i] = 0;
  69	}
  70
  71	gba->memory.activeRegion = -1;
  72	cpu->memory.activeRegion = 0;
  73	cpu->memory.activeMask = 0;
  74	cpu->memory.setActiveRegion = GBASetActiveRegion;
  75	cpu->memory.activeSeqCycles32 = 0;
  76	cpu->memory.activeSeqCycles16 = 0;
  77	cpu->memory.activeNonseqCycles32 = 0;
  78	cpu->memory.activeNonseqCycles16 = 0;
  79	cpu->memory.activeUncachedCycles32 = 0;
  80	cpu->memory.activeUncachedCycles16 = 0;
  81	gba->memory.biosPrefetch = 0;
  82}
  83
  84void GBAMemoryDeinit(struct GBA* gba) {
  85	mappedMemoryFree(gba->memory.wram, SIZE_WORKING_RAM);
  86	mappedMemoryFree(gba->memory.iwram, SIZE_WORKING_IRAM);
  87	if (gba->memory.rom) {
  88		mappedMemoryFree(gba->memory.rom, gba->memory.romSize);
  89	}
  90	GBASavedataDeinit(&gba->memory.savedata);
  91}
  92
  93void GBAMemoryReset(struct GBA* gba) {
  94	if (gba->memory.wram) {
  95		mappedMemoryFree(gba->memory.wram, SIZE_WORKING_RAM);
  96	}
  97	gba->memory.wram = anonymousMemoryMap(SIZE_WORKING_RAM);
  98
  99	if (gba->memory.iwram) {
 100		mappedMemoryFree(gba->memory.iwram, SIZE_WORKING_IRAM);
 101	}
 102	gba->memory.iwram = anonymousMemoryMap(SIZE_WORKING_IRAM);
 103
 104	memset(gba->memory.io, 0, sizeof(gba->memory.io));
 105	memset(gba->memory.dma, 0, sizeof(gba->memory.dma));
 106	int i;
 107	for (i = 0; i < 4; ++i) {
 108		gba->memory.dma[i].count = 0x4000;
 109		gba->memory.dma[i].nextEvent = INT_MAX;
 110	}
 111	gba->memory.dma[3].count = 0x10000;
 112	gba->memory.activeDMA = -1;
 113	gba->memory.nextDMA = INT_MAX;
 114	gba->memory.eventDiff = 0;
 115
 116	if (!gba->memory.wram || !gba->memory.iwram) {
 117		GBAMemoryDeinit(gba);
 118		GBALog(gba, GBA_LOG_FATAL, "Could not map memory");
 119	}
 120}
 121
 122static void _analyzeForIdleLoop(struct GBA* gba, struct ARMCore* cpu, uint32_t address) {
 123	struct ARMInstructionInfo info;
 124	uint32_t nextAddress = address;
 125	memset(gba->taintedRegisters, 0, sizeof(gba->taintedRegisters));
 126	if (cpu->executionMode == MODE_THUMB) {
 127		while (true) {
 128			uint16_t opcode;
 129			LOAD_16(opcode, nextAddress & cpu->memory.activeMask, cpu->memory.activeRegion);
 130			ARMDecodeThumb(opcode, &info);
 131			switch (info.branchType) {
 132			case ARM_BRANCH_NONE:
 133				if (info.operandFormat & ARM_OPERAND_MEMORY_2) {
 134					if (info.mnemonic == ARM_MN_STR || gba->taintedRegisters[info.memory.baseReg]) {
 135						gba->idleDetectionStep = -1;
 136						return;
 137					}
 138					uint32_t loadAddress = gba->cachedRegisters[info.memory.baseReg];
 139					uint32_t offset = 0;
 140					if (info.memory.format & ARM_MEMORY_IMMEDIATE_OFFSET) {
 141						offset = info.memory.offset.immediate;
 142					} else if (info.memory.format & ARM_MEMORY_REGISTER_OFFSET) {
 143						int reg = info.memory.offset.reg;
 144						if (gba->cachedRegisters[reg]) {
 145							gba->idleDetectionStep = -1;
 146							return;
 147						}
 148						offset = gba->cachedRegisters[reg];
 149					}
 150					if (info.memory.format & ARM_MEMORY_OFFSET_SUBTRACT) {
 151						loadAddress -= offset;
 152					} else {
 153						loadAddress += offset;
 154					}
 155					if ((loadAddress >> BASE_OFFSET) == REGION_IO) {
 156						gba->idleDetectionStep = -1;
 157						return;
 158					}
 159					if ((loadAddress >> BASE_OFFSET) < REGION_CART0 || (loadAddress >> BASE_OFFSET) > REGION_CART2_EX) {
 160						gba->taintedRegisters[info.op1.reg] = true;
 161					} else {
 162						switch (info.memory.width) {
 163						case 1:
 164							gba->cachedRegisters[info.op1.reg] = GBALoad8(cpu, loadAddress, 0);
 165							break;
 166						case 2:
 167							gba->cachedRegisters[info.op1.reg] = GBALoad16(cpu, loadAddress, 0);
 168							break;
 169						case 4:
 170							gba->cachedRegisters[info.op1.reg] = GBALoad32(cpu, loadAddress, 0);
 171							break;
 172						}
 173					}
 174				} else if (info.operandFormat & ARM_OPERAND_AFFECTED_1) {
 175					gba->taintedRegisters[info.op1.reg] = true;
 176				}
 177				nextAddress += WORD_SIZE_THUMB;
 178				break;
 179			case ARM_BRANCH:
 180				if ((uint32_t) info.op1.immediate + nextAddress + WORD_SIZE_THUMB * 2 == address) {
 181					gba->idleLoop = address;
 182					gba->idleOptimization = IDLE_LOOP_REMOVE;
 183				}
 184				gba->idleDetectionStep = -1;
 185				return;
 186			default:
 187				gba->idleDetectionStep = -1;
 188				return;
 189			}
 190		}
 191	} else {
 192		gba->idleDetectionStep = -1;
 193	}
 194}
 195
 196static void GBASetActiveRegion(struct ARMCore* cpu, uint32_t address) {
 197	struct GBA* gba = (struct GBA*) cpu->master;
 198	struct GBAMemory* memory = &gba->memory;
 199
 200	int newRegion = address >> BASE_OFFSET;
 201	if (gba->idleOptimization >= IDLE_LOOP_REMOVE && memory->activeRegion != REGION_BIOS) {
 202		if (address == gba->idleLoop) {
 203			if (gba->haltPending) {
 204				gba->haltPending = false;
 205				GBAHalt(gba);
 206			} else {
 207				gba->haltPending = true;
 208			}
 209		} else if (gba->idleOptimization >= IDLE_LOOP_DETECT && newRegion == memory->activeRegion) {
 210			if (address == gba->lastJump) {
 211				switch (gba->idleDetectionStep) {
 212				case 0:
 213					memcpy(gba->cachedRegisters, cpu->gprs, sizeof(gba->cachedRegisters));
 214					++gba->idleDetectionStep;
 215					break;
 216				case 1:
 217					if (memcmp(gba->cachedRegisters, cpu->gprs, sizeof(gba->cachedRegisters))) {
 218						gba->idleDetectionStep = -1;
 219						++gba->idleDetectionFailures;
 220						if (gba->idleDetectionFailures > IDLE_LOOP_THRESHOLD) {
 221							gba->idleOptimization = IDLE_LOOP_IGNORE;
 222						}
 223						break;
 224					}
 225					_analyzeForIdleLoop(gba, cpu, address);
 226					break;
 227				}
 228			} else {
 229				gba->idleDetectionStep = 0;
 230			}
 231		}
 232	}
 233
 234	gba->lastJump = address;
 235	if (newRegion == memory->activeRegion && (newRegion < REGION_CART0 || (address & (SIZE_CART0 - 1)) < memory->romSize)) {
 236		return;
 237	}
 238
 239	if (memory->activeRegion == REGION_BIOS) {
 240		memory->biosPrefetch = cpu->prefetch[1];
 241	}
 242	memory->activeRegion = newRegion;
 243	switch (newRegion) {
 244	case REGION_BIOS:
 245		cpu->memory.activeRegion = memory->bios;
 246		cpu->memory.activeMask = SIZE_BIOS - 1;
 247		break;
 248	case REGION_WORKING_RAM:
 249		cpu->memory.activeRegion = memory->wram;
 250		cpu->memory.activeMask = SIZE_WORKING_RAM - 1;
 251		break;
 252	case REGION_WORKING_IRAM:
 253		cpu->memory.activeRegion = memory->iwram;
 254		cpu->memory.activeMask = SIZE_WORKING_IRAM - 1;
 255		break;
 256	case REGION_VRAM:
 257		cpu->memory.activeRegion = (uint32_t*) gba->video.renderer->vram;
 258		cpu->memory.activeMask = 0x0000FFFF;
 259		break;
 260	case REGION_CART0:
 261	case REGION_CART0_EX:
 262	case REGION_CART1:
 263	case REGION_CART1_EX:
 264	case REGION_CART2:
 265	case REGION_CART2_EX:
 266		cpu->memory.activeRegion = memory->rom;
 267		cpu->memory.activeMask = SIZE_CART0 - 1;
 268		if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
 269			break;
 270		}
 271		// Fall through
 272	default:
 273		memory->activeRegion = 0;
 274		cpu->memory.activeRegion = _deadbeef;
 275		cpu->memory.activeMask = 0;
 276		GBALog(gba, GBA_LOG_FATAL, "Jumped to invalid address");
 277		break;
 278	}
 279	cpu->memory.activeSeqCycles32 = memory->waitstatesPrefetchSeq32[memory->activeRegion];
 280	cpu->memory.activeSeqCycles16 = memory->waitstatesPrefetchSeq16[memory->activeRegion];
 281	cpu->memory.activeNonseqCycles32 = memory->waitstatesPrefetchNonseq32[memory->activeRegion];
 282	cpu->memory.activeNonseqCycles16 = memory->waitstatesPrefetchNonseq16[memory->activeRegion];
 283	cpu->memory.activeUncachedCycles32 = memory->waitstatesNonseq32[memory->activeRegion];
 284	cpu->memory.activeUncachedCycles16 = memory->waitstatesNonseq16[memory->activeRegion];
 285}
 286
 287#define LOAD_BAD \
 288	if (gba->performingDMA) { \
 289		value = gba->bus; \
 290	} else { \
 291		value = cpu->prefetch[1]; \
 292		if (cpu->executionMode == MODE_THUMB) { \
 293			/* http://ngemu.com/threads/gba-open-bus.170809/ */ \
 294			switch (cpu->gprs[ARM_PC] >> BASE_OFFSET) { \
 295			case REGION_BIOS: \
 296			case REGION_OAM: \
 297				/* This isn't right half the time, but we don't have $+6 handy */ \
 298				value <<= 16; \
 299				value |= cpu->prefetch[0]; \
 300				break; \
 301			case REGION_WORKING_IRAM: \
 302				/* This doesn't handle prefetch clobbering */ \
 303				if (cpu->gprs[ARM_PC] & 2) { \
 304					value |= cpu->prefetch[0] << 16; \
 305				} else { \
 306					value <<= 16; \
 307					value |= cpu->prefetch[0]; \
 308				} \
 309			default: \
 310				value |= value << 16; \
 311			} \
 312		} \
 313	}
 314
 315#define LOAD_BIOS \
 316	if (address < SIZE_BIOS) { \
 317		if (memory->activeRegion == REGION_BIOS) { \
 318			LOAD_32(value, address, memory->bios); \
 319		} else { \
 320			GBALog(gba, GBA_LOG_GAME_ERROR, "Bad BIOS Load32: 0x%08X", address); \
 321			value = memory->biosPrefetch; \
 322		} \
 323	} else { \
 324		GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load32: 0x%08X", address); \
 325		LOAD_BAD; \
 326	}
 327
 328#define LOAD_WORKING_RAM \
 329	LOAD_32(value, address & (SIZE_WORKING_RAM - 1), memory->wram); \
 330	wait += waitstatesRegion[REGION_WORKING_RAM];
 331
 332#define LOAD_WORKING_IRAM LOAD_32(value, address & (SIZE_WORKING_IRAM - 1), memory->iwram);
 333#define LOAD_IO value = GBAIORead(gba, (address & (SIZE_IO - 1)) & ~2) | (GBAIORead(gba, (address & (SIZE_IO - 1)) | 2) << 16);
 334
 335#define LOAD_PALETTE_RAM \
 336	LOAD_32(value, address & (SIZE_PALETTE_RAM - 1), gba->video.palette); \
 337	++wait;
 338
 339#define LOAD_VRAM \
 340	if ((address & 0x0001FFFF) < SIZE_VRAM) { \
 341		LOAD_32(value, address & 0x0001FFFF, gba->video.renderer->vram); \
 342	} else { \
 343		LOAD_32(value, address & 0x00017FFF, gba->video.renderer->vram); \
 344	} \
 345	++wait;
 346
 347#define LOAD_OAM LOAD_32(value, address & (SIZE_OAM - 1), gba->video.oam.raw);
 348
 349#define LOAD_CART \
 350	wait += waitstatesRegion[address >> BASE_OFFSET]; \
 351	if ((address & (SIZE_CART0 - 1)) < memory->romSize) { \
 352		LOAD_32(value, address & (SIZE_CART0 - 1), memory->rom); \
 353	} else { \
 354		GBALog(gba, GBA_LOG_GAME_ERROR, "Out of bounds ROM Load32: 0x%08X", address); \
 355		value = (address >> 1) & 0xFFFF; \
 356		value |= ((address + 2) >> 1) << 16; \
 357	}
 358
 359#define LOAD_SRAM \
 360	wait = memory->waitstatesNonseq16[address >> BASE_OFFSET]; \
 361	value = GBALoad8(cpu, address, 0); \
 362	value |= value << 8; \
 363	value |= value << 16;
 364
 365uint32_t GBALoad32(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
 366	struct GBA* gba = (struct GBA*) cpu->master;
 367	struct GBAMemory* memory = &gba->memory;
 368	uint32_t value = 0;
 369	int wait = 0;
 370	char* waitstatesRegion = memory->waitstatesNonseq32;
 371
 372	switch (address >> BASE_OFFSET) {
 373	case REGION_BIOS:
 374		LOAD_BIOS;
 375		break;
 376	case REGION_WORKING_RAM:
 377		LOAD_WORKING_RAM;
 378		break;
 379	case REGION_WORKING_IRAM:
 380		LOAD_WORKING_IRAM;
 381		break;
 382	case REGION_IO:
 383		LOAD_IO;
 384		break;
 385	case REGION_PALETTE_RAM:
 386		LOAD_PALETTE_RAM;
 387		break;
 388	case REGION_VRAM:
 389		LOAD_VRAM;
 390		break;
 391	case REGION_OAM:
 392		LOAD_OAM;
 393		break;
 394	case REGION_CART0:
 395	case REGION_CART0_EX:
 396	case REGION_CART1:
 397	case REGION_CART1_EX:
 398	case REGION_CART2:
 399	case REGION_CART2_EX:
 400		LOAD_CART;
 401		break;
 402	case REGION_CART_SRAM:
 403	case REGION_CART_SRAM_MIRROR:
 404		LOAD_SRAM;
 405		break;
 406	default:
 407		GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load32: 0x%08X", address);
 408		LOAD_BAD;
 409		break;
 410	}
 411
 412	if (cycleCounter) {
 413		*cycleCounter += 1 + wait;
 414	}
 415	// Unaligned 32-bit loads are "rotated" so they make some semblance of sense
 416	int rotate = (address & 3) << 3;
 417	return ROR(value, rotate);
 418}
 419
 420uint32_t GBALoad16(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
 421	struct GBA* gba = (struct GBA*) cpu->master;
 422	struct GBAMemory* memory = &gba->memory;
 423	uint32_t value = 0;
 424	int wait = 0;
 425
 426	switch (address >> BASE_OFFSET) {
 427	case REGION_BIOS:
 428		if (address < SIZE_BIOS) {
 429			if (memory->activeRegion == REGION_BIOS) {
 430				LOAD_16(value, address, memory->bios);
 431			} else {
 432				GBALog(gba, GBA_LOG_GAME_ERROR, "Bad BIOS Load16: 0x%08X", address);
 433				LOAD_16(value, address & 2, &memory->biosPrefetch);
 434			}
 435		} else {
 436			GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load16: 0x%08X", address);
 437			LOAD_BAD;
 438			uint32_t v2 = value;
 439			LOAD_16(value, address & 2, &v2);
 440		}
 441		break;
 442	case REGION_WORKING_RAM:
 443		LOAD_16(value, address & (SIZE_WORKING_RAM - 1), memory->wram);
 444		wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
 445		break;
 446	case REGION_WORKING_IRAM:
 447		LOAD_16(value, address & (SIZE_WORKING_IRAM - 1), memory->iwram);
 448		break;
 449	case REGION_IO:
 450		value = GBAIORead(gba, address & (SIZE_IO - 1));
 451		break;
 452	case REGION_PALETTE_RAM:
 453		LOAD_16(value, address & (SIZE_PALETTE_RAM - 1), gba->video.palette);
 454		break;
 455	case REGION_VRAM:
 456		if ((address & 0x0001FFFF) < SIZE_VRAM) {
 457			LOAD_16(value, address & 0x0001FFFF, gba->video.renderer->vram);
 458		} else {
 459			LOAD_16(value, address & 0x00017FFF, gba->video.renderer->vram);
 460		}
 461		break;
 462	case REGION_OAM:
 463		LOAD_16(value, address & (SIZE_OAM - 1), gba->video.oam.raw);
 464		break;
 465	case REGION_CART0:
 466	case REGION_CART0_EX:
 467	case REGION_CART1:
 468	case REGION_CART1_EX:
 469	case REGION_CART2:
 470		wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
 471		if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
 472			LOAD_16(value, address & (SIZE_CART0 - 1), memory->rom);
 473		} else {
 474			GBALog(gba, GBA_LOG_GAME_ERROR, "Out of bounds ROM Load16: 0x%08X", address);
 475			value = (address >> 1) & 0xFFFF; \
 476		}
 477		break;
 478	case REGION_CART2_EX:
 479		wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
 480		if (memory->savedata.type == SAVEDATA_EEPROM) {
 481			value = GBASavedataReadEEPROM(&memory->savedata);
 482		} else if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
 483			LOAD_16(value, address & (SIZE_CART0 - 1), memory->rom);
 484		} else {
 485			GBALog(gba, GBA_LOG_GAME_ERROR, "Out of bounds ROM Load16: 0x%08X", address);
 486			value = (address >> 1) & 0xFFFF; \
 487		}
 488		break;
 489	case REGION_CART_SRAM:
 490	case REGION_CART_SRAM_MIRROR:
 491		wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
 492		value = GBALoad8(cpu, address, 0);
 493		value |= value << 8;
 494		break;
 495	default:
 496		GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load16: 0x%08X", address);
 497		LOAD_BAD;
 498		uint32_t v2 = value;
 499		LOAD_16(value, address & 2, &v2);
 500		break;
 501	}
 502
 503	if (cycleCounter) {
 504		*cycleCounter += 1 + wait;
 505	}
 506	// Unaligned 16-bit loads are "unpredictable", but the GBA rotates them, so we have to, too.
 507	int rotate = (address & 1) << 3;
 508	return ROR(value, rotate);
 509}
 510
 511uint32_t GBALoad8(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
 512	struct GBA* gba = (struct GBA*) cpu->master;
 513	struct GBAMemory* memory = &gba->memory;
 514	uint32_t value = 0;
 515	int wait = 0;
 516
 517	switch (address >> BASE_OFFSET) {
 518	case REGION_BIOS:
 519		if (address < SIZE_BIOS) {
 520			if (memory->activeRegion == REGION_BIOS) {
 521				value = ((uint8_t*) memory->bios)[address];
 522			} else {
 523				GBALog(gba, GBA_LOG_GAME_ERROR, "Bad BIOS Load8: 0x%08X", address);
 524				value = ((uint8_t*) &memory->biosPrefetch)[address & 3];
 525			}
 526		} else {
 527			GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load8: 0x%08x", address);
 528			LOAD_BAD;
 529			value = ((uint8_t*) &value)[address & 3];
 530		}
 531		break;
 532	case REGION_WORKING_RAM:
 533		value = ((uint8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)];
 534		wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
 535		break;
 536	case REGION_WORKING_IRAM:
 537		value = ((uint8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)];
 538		break;
 539	case REGION_IO:
 540		value = (GBAIORead(gba, address & 0xFFFE) >> ((address & 0x0001) << 3)) & 0xFF;
 541		break;
 542	case REGION_PALETTE_RAM:
 543		value = ((uint8_t*) gba->video.palette)[address & (SIZE_PALETTE_RAM - 1)];
 544		break;
 545	case REGION_VRAM:
 546		if ((address & 0x0001FFFF) < SIZE_VRAM) {
 547			value = ((uint8_t*) gba->video.renderer->vram)[address & 0x0001FFFF];
 548		} else {
 549			value = ((uint8_t*) gba->video.renderer->vram)[address & 0x00017FFF];
 550		}
 551		break;
 552	case REGION_OAM:
 553		GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Load8: 0x%08X", address);
 554		break;
 555	case REGION_CART0:
 556	case REGION_CART0_EX:
 557	case REGION_CART1:
 558	case REGION_CART1_EX:
 559	case REGION_CART2:
 560	case REGION_CART2_EX:
 561		wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
 562		if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
 563			value = ((uint8_t*) memory->rom)[address & (SIZE_CART0 - 1)];
 564		} else {
 565			GBALog(gba, GBA_LOG_GAME_ERROR, "Out of bounds ROM Load8: 0x%08X", address);
 566			value = (address >> 1) & 0xFF; \
 567		}
 568		break;
 569	case REGION_CART_SRAM:
 570	case REGION_CART_SRAM_MIRROR:
 571		wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
 572		if (memory->savedata.type == SAVEDATA_AUTODETECT) {
 573			GBALog(gba, GBA_LOG_INFO, "Detected SRAM savegame");
 574			GBASavedataInitSRAM(&memory->savedata);
 575		}
 576		if (memory->savedata.type == SAVEDATA_SRAM) {
 577			value = memory->savedata.data[address & (SIZE_CART_SRAM - 1)];
 578		} else if (memory->savedata.type == SAVEDATA_FLASH512 || memory->savedata.type == SAVEDATA_FLASH1M) {
 579			value = GBASavedataReadFlash(&memory->savedata, address);
 580		} else if (memory->hw.devices & HW_TILT) {
 581			value = GBAHardwareTiltRead(&memory->hw, address & OFFSET_MASK);
 582		} else {
 583			GBALog(gba, GBA_LOG_GAME_ERROR, "Reading from non-existent SRAM: 0x%08X", address);
 584			value = 0xFF;
 585		}
 586		value &= 0xFF;
 587		break;
 588	default:
 589		GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load8: 0x%08x", address);
 590		LOAD_BAD;
 591		value = ((uint8_t*) &value)[address & 3];
 592		break;
 593	}
 594
 595	if (cycleCounter) {
 596		*cycleCounter += 1 + wait;
 597	}
 598	return value;
 599}
 600
 601#define STORE_WORKING_RAM \
 602	STORE_32(value, address & (SIZE_WORKING_RAM - 1), memory->wram); \
 603	wait += waitstatesRegion[REGION_WORKING_RAM];
 604
 605#define STORE_WORKING_IRAM \
 606	STORE_32(value, address & (SIZE_WORKING_IRAM - 1), memory->iwram);
 607
 608#define STORE_IO \
 609	GBAIOWrite32(gba, address & (SIZE_IO - 1), value);
 610
 611#define STORE_PALETTE_RAM \
 612	STORE_32(value, address & (SIZE_PALETTE_RAM - 1), gba->video.palette); \
 613	gba->video.renderer->writePalette(gba->video.renderer, (address & (SIZE_PALETTE_RAM - 1)) + 2, value >> 16); \
 614	++wait; \
 615	gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 1), value);
 616
 617#define STORE_VRAM \
 618	if ((address & 0x0001FFFF) < SIZE_VRAM) { \
 619		STORE_32(value, address & 0x0001FFFF, gba->video.renderer->vram); \
 620	} else { \
 621		STORE_32(value, address & 0x00017FFF, gba->video.renderer->vram); \
 622	} \
 623	++wait;
 624
 625#define STORE_OAM \
 626	STORE_32(value, address & (SIZE_OAM - 1), gba->video.oam.raw); \
 627	gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 4)) >> 1); \
 628	gba->video.renderer->writeOAM(gba->video.renderer, ((address & (SIZE_OAM - 4)) >> 1) + 1);
 629
 630#define STORE_CART \
 631	wait += waitstatesRegion[address >> BASE_OFFSET]; \
 632	GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Store32: 0x%08X", address);
 633
 634#define STORE_SRAM \
 635	GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Store32: 0x%08X", address);
 636
 637#define STORE_BAD \
 638	GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Store32: 0x%08X", address);
 639
 640void GBAStore32(struct ARMCore* cpu, uint32_t address, int32_t value, int* cycleCounter) {
 641	struct GBA* gba = (struct GBA*) cpu->master;
 642	struct GBAMemory* memory = &gba->memory;
 643	int wait = 0;
 644	char* waitstatesRegion = memory->waitstatesNonseq32;
 645
 646	switch (address >> BASE_OFFSET) {
 647	case REGION_WORKING_RAM:
 648		STORE_WORKING_RAM;
 649		break;
 650	case REGION_WORKING_IRAM:
 651		STORE_WORKING_IRAM
 652		break;
 653	case REGION_IO:
 654		STORE_IO;
 655		break;
 656	case REGION_PALETTE_RAM:
 657		STORE_PALETTE_RAM;
 658		break;
 659	case REGION_VRAM:
 660		STORE_VRAM;
 661		break;
 662	case REGION_OAM:
 663		STORE_OAM;
 664		break;
 665	case REGION_CART0:
 666	case REGION_CART0_EX:
 667	case REGION_CART1:
 668	case REGION_CART1_EX:
 669	case REGION_CART2:
 670	case REGION_CART2_EX:
 671		STORE_CART;
 672		break;
 673	case REGION_CART_SRAM:
 674	case REGION_CART_SRAM_MIRROR:
 675		STORE_SRAM;
 676		break;
 677	default:
 678		STORE_BAD;
 679		break;
 680	}
 681
 682	if (cycleCounter) {
 683		*cycleCounter += 1 + wait;
 684	}
 685}
 686
 687void GBAStore16(struct ARMCore* cpu, uint32_t address, int16_t value, int* cycleCounter) {
 688	struct GBA* gba = (struct GBA*) cpu->master;
 689	struct GBAMemory* memory = &gba->memory;
 690	int wait = 0;
 691
 692	switch (address >> BASE_OFFSET) {
 693	case REGION_WORKING_RAM:
 694		STORE_16(value, address & (SIZE_WORKING_RAM - 1), memory->wram);
 695		wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
 696		break;
 697	case REGION_WORKING_IRAM:
 698		STORE_16(value, address & (SIZE_WORKING_IRAM - 1), memory->iwram);
 699		break;
 700	case REGION_IO:
 701		GBAIOWrite(gba, address & (SIZE_IO - 1), value);
 702		break;
 703	case REGION_PALETTE_RAM:
 704		STORE_16(value, address & (SIZE_PALETTE_RAM - 1), gba->video.palette);
 705		gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 1), value);
 706		break;
 707	case REGION_VRAM:
 708		if ((address & 0x0001FFFF) < SIZE_VRAM) {
 709			STORE_16(value, address & 0x0001FFFF, gba->video.renderer->vram);
 710		} else {
 711			STORE_16(value, address & 0x00017FFF, gba->video.renderer->vram);
 712		}
 713		break;
 714	case REGION_OAM:
 715		STORE_16(value, address & (SIZE_OAM - 1), gba->video.oam.raw);
 716		gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 1)) >> 1);
 717		break;
 718	case REGION_CART0:
 719		if (memory->hw.devices != HW_NONE && IS_GPIO_REGISTER(address & 0xFFFFFF)) {
 720			uint32_t reg = address & 0xFFFFFF;
 721			GBAHardwareGPIOWrite(&memory->hw, reg, value);
 722		} else {
 723			GBALog(gba, GBA_LOG_GAME_ERROR, "Bad cartridge Store16: 0x%08X", address);
 724		}
 725		break;
 726	case REGION_CART2_EX:
 727		if (memory->savedata.type == SAVEDATA_AUTODETECT) {
 728			GBALog(gba, GBA_LOG_INFO, "Detected EEPROM savegame");
 729			GBASavedataInitEEPROM(&memory->savedata);
 730		}
 731		GBASavedataWriteEEPROM(&memory->savedata, value, 1);
 732		break;
 733	case REGION_CART_SRAM:
 734	case REGION_CART_SRAM_MIRROR:
 735		GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Store16: 0x%08X", address);
 736		break;
 737	default:
 738		GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Store16: 0x%08X", address);
 739		break;
 740	}
 741
 742	if (cycleCounter) {
 743		*cycleCounter += 1 + wait;
 744	}
 745}
 746
 747void GBAStore8(struct ARMCore* cpu, uint32_t address, int8_t value, int* cycleCounter) {
 748	struct GBA* gba = (struct GBA*) cpu->master;
 749	struct GBAMemory* memory = &gba->memory;
 750	int wait = 0;
 751
 752	switch (address >> BASE_OFFSET) {
 753	case REGION_WORKING_RAM:
 754		((int8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)] = value;
 755		wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
 756		break;
 757	case REGION_WORKING_IRAM:
 758		((int8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)] = value;
 759		break;
 760	case REGION_IO:
 761		GBAIOWrite8(gba, address & (SIZE_IO - 1), value);
 762		break;
 763	case REGION_PALETTE_RAM:
 764		GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Store8: 0x%08X", address);
 765		break;
 766	case REGION_VRAM:
 767		if (address >= 0x06018000) {
 768			// TODO: check BG mode
 769			GBALog(gba, GBA_LOG_GAME_ERROR, "Cannot Store8 to OBJ: 0x%08X", address);
 770			break;
 771		}
 772		((int8_t*) gba->video.renderer->vram)[address & 0x1FFFE] = value;
 773		((int8_t*) gba->video.renderer->vram)[(address & 0x1FFFE) | 1] = value;
 774		break;
 775	case REGION_OAM:
 776		GBALog(gba, GBA_LOG_GAME_ERROR, "Cannot Store8 to OAM: 0x%08X", address);
 777		break;
 778	case REGION_CART0:
 779		GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Store8: 0x%08X", address);
 780		break;
 781	case REGION_CART_SRAM:
 782	case REGION_CART_SRAM_MIRROR:
 783		if (memory->savedata.type == SAVEDATA_AUTODETECT) {
 784			if (address == SAVEDATA_FLASH_BASE) {
 785				GBALog(gba, GBA_LOG_INFO, "Detected Flash savegame");
 786				GBASavedataInitFlash(&memory->savedata, gba->realisticTiming);
 787			} else {
 788				GBALog(gba, GBA_LOG_INFO, "Detected SRAM savegame");
 789				GBASavedataInitSRAM(&memory->savedata);
 790			}
 791		}
 792		if (memory->savedata.type == SAVEDATA_FLASH512 || memory->savedata.type == SAVEDATA_FLASH1M) {
 793			GBASavedataWriteFlash(&memory->savedata, address, value);
 794		} else if (memory->savedata.type == SAVEDATA_SRAM) {
 795			memory->savedata.data[address & (SIZE_CART_SRAM - 1)] = value;
 796		} else if (memory->hw.devices & HW_TILT) {
 797			GBAHardwareTiltWrite(&memory->hw, address & OFFSET_MASK, value);
 798		} else {
 799			GBALog(gba, GBA_LOG_GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address);
 800		}
 801		wait = memory->waitstatesNonseq16[REGION_CART_SRAM];
 802		break;
 803	default:
 804		GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Store8: 0x%08X", address);
 805		break;
 806	}
 807
 808	if (cycleCounter) {
 809		*cycleCounter += 1 + wait;
 810	}
 811}
 812
 813void GBAPatch32(struct ARMCore* cpu, uint32_t address, int32_t value, int32_t* old) {
 814	struct GBA* gba = (struct GBA*) cpu->master;
 815	struct GBAMemory* memory = &gba->memory;
 816	int32_t oldValue = -1;
 817
 818	switch (address >> BASE_OFFSET) {
 819	case REGION_WORKING_RAM:
 820		LOAD_32(oldValue, address & (SIZE_WORKING_RAM - 1), memory->wram);
 821		STORE_32(value, address & (SIZE_WORKING_RAM - 1), memory->wram);
 822		break;
 823	case REGION_WORKING_IRAM:
 824		LOAD_32(oldValue, address & (SIZE_WORKING_IRAM - 1), memory->iwram);
 825		STORE_32(value, address & (SIZE_WORKING_IRAM - 1), memory->iwram);
 826		break;
 827	case REGION_IO:
 828		GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Patch32: 0x%08X", address);
 829		break;
 830	case REGION_PALETTE_RAM:
 831		LOAD_32(oldValue, address & (SIZE_PALETTE_RAM - 1), gba->video.palette);
 832		STORE_32(value, address & (SIZE_PALETTE_RAM - 1), gba->video.palette);
 833		gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 1), value);
 834		gba->video.renderer->writePalette(gba->video.renderer, (address & (SIZE_PALETTE_RAM - 1)) + 2, value >> 16);
 835		break;
 836	case REGION_VRAM:
 837		if ((address & 0x0001FFFF) < SIZE_VRAM) {
 838			LOAD_32(oldValue, address & 0x0001FFFF, gba->video.renderer->vram);
 839			STORE_32(value, address & 0x0001FFFF, gba->video.renderer->vram);
 840		} else {
 841			LOAD_32(oldValue, address & 0x00017FFF, gba->video.renderer->vram);
 842			STORE_32(value, address & 0x00017FFF, gba->video.renderer->vram);
 843		}
 844		break;
 845	case REGION_OAM:
 846		LOAD_32(oldValue, address & (SIZE_OAM - 1), gba->video.oam.raw);
 847		STORE_32(value, address & (SIZE_OAM - 1), gba->video.oam.raw);
 848		gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 1)) >> 1);
 849		gba->video.renderer->writeOAM(gba->video.renderer, ((address & (SIZE_OAM - 1)) + 2) >> 1);
 850		break;
 851	case REGION_CART0:
 852	case REGION_CART0_EX:
 853	case REGION_CART1:
 854	case REGION_CART1_EX:
 855	case REGION_CART2:
 856	case REGION_CART2_EX:
 857		_pristineCow(gba);
 858		if ((address & (SIZE_CART0 - 1)) >= gba->memory.romSize) {
 859			gba->memory.romSize = (address & (SIZE_CART0 - 4)) + 4;
 860		}
 861		LOAD_32(oldValue, address & (SIZE_CART0 - 1), gba->memory.rom);
 862		STORE_32(value, address & (SIZE_CART0 - 1), gba->memory.rom);
 863		break;
 864	case REGION_CART_SRAM:
 865	case REGION_CART_SRAM_MIRROR:
 866		if (memory->savedata.type == SAVEDATA_SRAM) {
 867			LOAD_32(oldValue, address & (SIZE_CART_SRAM - 1), memory->savedata.data);
 868			STORE_32(value, address & (SIZE_CART_SRAM - 1), memory->savedata.data);
 869		} else {
 870			GBALog(gba, GBA_LOG_GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address);
 871		}
 872		break;
 873	default:
 874		GBALog(gba, GBA_LOG_WARN, "Bad memory Patch16: 0x%08X", address);
 875		break;
 876	}
 877	if (old) {
 878		*old = oldValue;
 879	}
 880}
 881
 882void GBAPatch16(struct ARMCore* cpu, uint32_t address, int16_t value, int16_t* old) {
 883	struct GBA* gba = (struct GBA*) cpu->master;
 884	struct GBAMemory* memory = &gba->memory;
 885	int16_t oldValue = -1;
 886
 887	switch (address >> BASE_OFFSET) {
 888	case REGION_WORKING_RAM:
 889		LOAD_16(oldValue, address & (SIZE_WORKING_RAM - 1), memory->wram);
 890		STORE_16(value, address & (SIZE_WORKING_RAM - 1), memory->wram);
 891		break;
 892	case REGION_WORKING_IRAM:
 893		LOAD_16(oldValue, address & (SIZE_WORKING_IRAM - 1), memory->iwram);
 894		STORE_16(value, address & (SIZE_WORKING_IRAM - 1), memory->iwram);
 895		break;
 896	case REGION_IO:
 897		GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Patch16: 0x%08X", address);
 898		break;
 899	case REGION_PALETTE_RAM:
 900		LOAD_16(oldValue, address & (SIZE_PALETTE_RAM - 1), gba->video.palette);
 901		STORE_16(value, address & (SIZE_PALETTE_RAM - 1), gba->video.palette);
 902		gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 1), value);
 903		break;
 904	case REGION_VRAM:
 905		if ((address & 0x0001FFFF) < SIZE_VRAM) {
 906			LOAD_16(oldValue, address & 0x0001FFFF, gba->video.renderer->vram);
 907			STORE_16(value, address & 0x0001FFFF, gba->video.renderer->vram);
 908		} else {
 909			LOAD_16(oldValue, address & 0x00017FFF, gba->video.renderer->vram);
 910			STORE_16(value, address & 0x00017FFF, gba->video.renderer->vram);
 911		}
 912		break;
 913	case REGION_OAM:
 914		LOAD_16(oldValue, address & (SIZE_OAM - 1), gba->video.oam.raw);
 915		STORE_16(value, address & (SIZE_OAM - 1), gba->video.oam.raw);
 916		gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 1)) >> 1);
 917		break;
 918	case REGION_CART0:
 919	case REGION_CART0_EX:
 920	case REGION_CART1:
 921	case REGION_CART1_EX:
 922	case REGION_CART2:
 923	case REGION_CART2_EX:
 924		_pristineCow(gba);
 925		if ((address & (SIZE_CART0 - 1)) >= gba->memory.romSize) {
 926			gba->memory.romSize = (address & (SIZE_CART0 - 2)) + 2;
 927		}
 928		LOAD_16(oldValue, address & (SIZE_CART0 - 1), gba->memory.rom);
 929		STORE_16(value, address & (SIZE_CART0 - 1), gba->memory.rom);
 930		break;
 931	case REGION_CART_SRAM:
 932	case REGION_CART_SRAM_MIRROR:
 933		if (memory->savedata.type == SAVEDATA_SRAM) {
 934			LOAD_16(oldValue, address & (SIZE_CART_SRAM - 1), memory->savedata.data);
 935			STORE_16(value, address & (SIZE_CART_SRAM - 1), memory->savedata.data);
 936		} else {
 937			GBALog(gba, GBA_LOG_GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address);
 938		}
 939		break;
 940	default:
 941		GBALog(gba, GBA_LOG_WARN, "Bad memory Patch16: 0x%08X", address);
 942		break;
 943	}
 944	if (old) {
 945		*old = oldValue;
 946	}
 947}
 948
 949void GBAPatch8(struct ARMCore* cpu, uint32_t address, int8_t value, int8_t* old) {
 950	struct GBA* gba = (struct GBA*) cpu->master;
 951	struct GBAMemory* memory = &gba->memory;
 952	int8_t oldValue = -1;
 953
 954	switch (address >> BASE_OFFSET) {
 955	case REGION_WORKING_RAM:
 956		oldValue = ((int8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)];
 957		((int8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)] = value;
 958		break;
 959	case REGION_WORKING_IRAM:
 960		oldValue = ((int8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)];
 961		((int8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)] = value;
 962		break;
 963	case REGION_IO:
 964		GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Patch8: 0x%08X", address);
 965		break;
 966	case REGION_PALETTE_RAM:
 967		GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Patch8: 0x%08X", address);
 968		break;
 969	case REGION_VRAM:
 970		GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Patch8: 0x%08X", address);
 971		break;
 972	case REGION_OAM:
 973		GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Patch8: 0x%08X", address);
 974		break;
 975	case REGION_CART0:
 976	case REGION_CART0_EX:
 977	case REGION_CART1:
 978	case REGION_CART1_EX:
 979	case REGION_CART2:
 980	case REGION_CART2_EX:
 981		_pristineCow(gba);
 982		if ((address & (SIZE_CART0 - 1)) >= gba->memory.romSize) {
 983			gba->memory.romSize = (address & (SIZE_CART0 - 2)) + 2;
 984		}
 985		oldValue = ((int8_t*) memory->rom)[address & (SIZE_CART0 - 1)];
 986		((int8_t*) memory->rom)[address & (SIZE_CART0 - 1)] = value;
 987		break;
 988	case REGION_CART_SRAM:
 989	case REGION_CART_SRAM_MIRROR:
 990		if (memory->savedata.type == SAVEDATA_SRAM) {
 991			oldValue = ((int8_t*) memory->savedata.data)[address & (SIZE_CART_SRAM - 1)];
 992			((int8_t*) memory->savedata.data)[address & (SIZE_CART_SRAM - 1)] = value;
 993		} else {
 994			GBALog(gba, GBA_LOG_GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address);
 995		}
 996		break;
 997	default:
 998		GBALog(gba, GBA_LOG_WARN, "Bad memory Patch8: 0x%08X", address);
 999		break;
1000	}
1001	if (old) {
1002		*old = oldValue;
1003	}
1004}
1005
1006#define LDM_LOOP(LDM) \
1007	for (i = 0; i < 16; i += 4) { \
1008		if (UNLIKELY(mask & (1 << i))) { \
1009			LDM; \
1010			waitstatesRegion = memory->waitstatesSeq32; \
1011			cpu->gprs[i] = value; \
1012			++wait; \
1013			address += 4; \
1014		} \
1015		if (UNLIKELY(mask & (2 << i))) { \
1016			LDM; \
1017			waitstatesRegion = memory->waitstatesSeq32; \
1018			cpu->gprs[i + 1] = value; \
1019			++wait; \
1020			address += 4; \
1021		} \
1022		if (UNLIKELY(mask & (4 << i))) { \
1023			LDM; \
1024			waitstatesRegion = memory->waitstatesSeq32; \
1025			cpu->gprs[i + 2] = value; \
1026			++wait; \
1027			address += 4; \
1028		} \
1029		if (UNLIKELY(mask & (8 << i))) { \
1030			LDM; \
1031			waitstatesRegion = memory->waitstatesSeq32; \
1032			cpu->gprs[i + 3] = value; \
1033			++wait; \
1034			address += 4; \
1035		} \
1036	}
1037
1038uint32_t GBALoadMultiple(struct ARMCore* cpu, uint32_t address, int mask, enum LSMDirection direction, int* cycleCounter) {
1039	struct GBA* gba = (struct GBA*) cpu->master;
1040	struct GBAMemory* memory = &gba->memory;
1041	uint32_t value;
1042	int wait = 0;
1043	char* waitstatesRegion = memory->waitstatesNonseq32;
1044
1045	int i;
1046	int offset = 4;
1047	int popcount = 0;
1048	if (direction & LSM_D) {
1049		offset = -4;
1050		popcount = _popcount32(mask);
1051		address -= (popcount << 2) - 4;
1052	}
1053
1054	if (direction & LSM_B) {
1055		address += offset;
1056	}
1057
1058	uint32_t addressMisalign = address & 0x3;
1059	address &= 0xFFFFFFFC;
1060
1061	switch (address >> BASE_OFFSET) {
1062	case REGION_BIOS:
1063		LDM_LOOP(LOAD_BIOS);
1064		break;
1065	case REGION_WORKING_RAM:
1066		LDM_LOOP(LOAD_WORKING_RAM);
1067		break;
1068	case REGION_WORKING_IRAM:
1069		LDM_LOOP(LOAD_WORKING_IRAM);
1070		break;
1071	case REGION_IO:
1072		LDM_LOOP(LOAD_IO);
1073		break;
1074	case REGION_PALETTE_RAM:
1075		LDM_LOOP(LOAD_PALETTE_RAM);
1076		break;
1077	case REGION_VRAM:
1078		LDM_LOOP(LOAD_VRAM);
1079		break;
1080	case REGION_OAM:
1081		LDM_LOOP(LOAD_OAM);
1082		break;
1083	case REGION_CART0:
1084	case REGION_CART0_EX:
1085	case REGION_CART1:
1086	case REGION_CART1_EX:
1087	case REGION_CART2:
1088	case REGION_CART2_EX:
1089		LDM_LOOP(LOAD_CART);
1090		break;
1091	case REGION_CART_SRAM:
1092	case REGION_CART_SRAM_MIRROR:
1093		LDM_LOOP(LOAD_SRAM);
1094		break;
1095	default:
1096		LDM_LOOP(LOAD_BAD);
1097		break;
1098	}
1099
1100	if (cycleCounter) {
1101		*cycleCounter += wait;
1102	}
1103
1104	if (direction & LSM_B) {
1105		address -= offset;
1106	}
1107
1108	if (direction & LSM_D) {
1109		address -= (popcount << 2) + 4;
1110	}
1111
1112	return address | addressMisalign;
1113}
1114
1115#define STM_LOOP(STM) \
1116	for (i = 0; i < 16; i += 4) { \
1117		if (UNLIKELY(mask & (1 << i))) { \
1118			value = cpu->gprs[i]; \
1119			STM; \
1120			waitstatesRegion = memory->waitstatesSeq32; \
1121			++wait; \
1122			address += 4; \
1123		} \
1124		if (UNLIKELY(mask & (2 << i))) { \
1125			value = cpu->gprs[i + 1]; \
1126			STM; \
1127			waitstatesRegion = memory->waitstatesSeq32; \
1128			++wait; \
1129			address += 4; \
1130		} \
1131		if (UNLIKELY(mask & (4 << i))) { \
1132			value = cpu->gprs[i + 2]; \
1133			STM; \
1134			waitstatesRegion = memory->waitstatesSeq32; \
1135			++wait; \
1136			address += 4; \
1137		} \
1138		if (UNLIKELY(mask & (8 << i))) { \
1139			value = cpu->gprs[i + 3]; \
1140			STM; \
1141			waitstatesRegion = memory->waitstatesSeq32; \
1142			++wait; \
1143			address += 4; \
1144		} \
1145	}
1146
1147uint32_t GBAStoreMultiple(struct ARMCore* cpu, uint32_t address, int mask, enum LSMDirection direction, int* cycleCounter) {
1148	struct GBA* gba = (struct GBA*) cpu->master;
1149	struct GBAMemory* memory = &gba->memory;
1150	uint32_t value;
1151	int wait = 0;
1152	char* waitstatesRegion = memory->waitstatesNonseq32;
1153
1154	int i;
1155	int offset = 4;
1156	int popcount = 0;
1157	if (direction & LSM_D) {
1158		offset = -4;
1159		popcount = _popcount32(mask);
1160		address -= (popcount << 2) - 4;
1161	}
1162
1163	if (direction & LSM_B) {
1164		address += offset;
1165	}
1166
1167	uint32_t addressMisalign = address & 0x3;
1168	address &= 0xFFFFFFFC;
1169
1170	switch (address >> BASE_OFFSET) {
1171	case REGION_WORKING_RAM:
1172		STM_LOOP(STORE_WORKING_RAM);
1173		break;
1174	case REGION_WORKING_IRAM:
1175		STM_LOOP(STORE_WORKING_IRAM);
1176		break;
1177	case REGION_IO:
1178		STM_LOOP(STORE_IO);
1179		break;
1180	case REGION_PALETTE_RAM:
1181		STM_LOOP(STORE_PALETTE_RAM);
1182		break;
1183	case REGION_VRAM:
1184		STM_LOOP(STORE_VRAM);
1185		break;
1186	case REGION_OAM:
1187		STM_LOOP(STORE_OAM);
1188		break;
1189	case REGION_CART0:
1190	case REGION_CART0_EX:
1191	case REGION_CART1:
1192	case REGION_CART1_EX:
1193	case REGION_CART2:
1194	case REGION_CART2_EX:
1195		STM_LOOP(STORE_CART);
1196		break;
1197	case REGION_CART_SRAM:
1198	case REGION_CART_SRAM_MIRROR:
1199		STM_LOOP(STORE_SRAM);
1200		break;
1201	default:
1202		STM_LOOP(STORE_BAD);
1203		break;
1204	}
1205
1206	if (cycleCounter) {
1207		*cycleCounter += wait;
1208	}
1209
1210	if (direction & LSM_B) {
1211		address -= offset;
1212	}
1213
1214	if (direction & LSM_D) {
1215		address -= (popcount << 2) + 4;
1216	}
1217
1218	return address | addressMisalign;
1219}
1220
1221void GBAAdjustWaitstates(struct GBA* gba, uint16_t parameters) {
1222	struct GBAMemory* memory = &gba->memory;
1223	struct ARMCore* cpu = gba->cpu;
1224	int sram = parameters & 0x0003;
1225	int ws0 = (parameters & 0x000C) >> 2;
1226	int ws0seq = (parameters & 0x0010) >> 4;
1227	int ws1 = (parameters & 0x0060) >> 5;
1228	int ws1seq = (parameters & 0x0080) >> 7;
1229	int ws2 = (parameters & 0x0300) >> 8;
1230	int ws2seq = (parameters & 0x0400) >> 10;
1231	int prefetch = parameters & 0x4000;
1232
1233	memory->waitstatesNonseq16[REGION_CART_SRAM] = memory->waitstatesNonseq16[REGION_CART_SRAM_MIRROR] =  GBA_ROM_WAITSTATES[sram];
1234	memory->waitstatesSeq16[REGION_CART_SRAM] = memory->waitstatesSeq16[REGION_CART_SRAM_MIRROR] = GBA_ROM_WAITSTATES[sram];
1235	memory->waitstatesNonseq32[REGION_CART_SRAM] = memory->waitstatesNonseq32[REGION_CART_SRAM_MIRROR] = 2 * GBA_ROM_WAITSTATES[sram] + 1;
1236	memory->waitstatesSeq32[REGION_CART_SRAM] = memory->waitstatesSeq32[REGION_CART_SRAM_MIRROR] = 2 * GBA_ROM_WAITSTATES[sram] + 1;
1237
1238	memory->waitstatesNonseq16[REGION_CART0] = memory->waitstatesNonseq16[REGION_CART0_EX] = GBA_ROM_WAITSTATES[ws0];
1239	memory->waitstatesNonseq16[REGION_CART1] = memory->waitstatesNonseq16[REGION_CART1_EX] = GBA_ROM_WAITSTATES[ws1];
1240	memory->waitstatesNonseq16[REGION_CART2] = memory->waitstatesNonseq16[REGION_CART2_EX] = GBA_ROM_WAITSTATES[ws2];
1241
1242	memory->waitstatesSeq16[REGION_CART0] = memory->waitstatesSeq16[REGION_CART0_EX] = GBA_ROM_WAITSTATES_SEQ[ws0seq];
1243	memory->waitstatesSeq16[REGION_CART1] = memory->waitstatesSeq16[REGION_CART1_EX] = GBA_ROM_WAITSTATES_SEQ[ws1seq + 2];
1244	memory->waitstatesSeq16[REGION_CART2] = memory->waitstatesSeq16[REGION_CART2_EX] = GBA_ROM_WAITSTATES_SEQ[ws2seq + 4];
1245
1246	memory->waitstatesNonseq32[REGION_CART0] = memory->waitstatesNonseq32[REGION_CART0_EX] = memory->waitstatesNonseq16[REGION_CART0] + 1 + memory->waitstatesSeq16[REGION_CART0];
1247	memory->waitstatesNonseq32[REGION_CART1] = memory->waitstatesNonseq32[REGION_CART1_EX] = memory->waitstatesNonseq16[REGION_CART1] + 1 + memory->waitstatesSeq16[REGION_CART1];
1248	memory->waitstatesNonseq32[REGION_CART2] = memory->waitstatesNonseq32[REGION_CART2_EX] = memory->waitstatesNonseq16[REGION_CART2] + 1 + memory->waitstatesSeq16[REGION_CART2];
1249
1250	memory->waitstatesSeq32[REGION_CART0] = memory->waitstatesSeq32[REGION_CART0_EX] = 2 * memory->waitstatesSeq16[REGION_CART0] + 1;
1251	memory->waitstatesSeq32[REGION_CART1] = memory->waitstatesSeq32[REGION_CART1_EX] = 2 * memory->waitstatesSeq16[REGION_CART1] + 1;
1252	memory->waitstatesSeq32[REGION_CART2] = memory->waitstatesSeq32[REGION_CART2_EX] = 2 * memory->waitstatesSeq16[REGION_CART2] + 1;
1253
1254	if (!prefetch) {
1255		memory->waitstatesPrefetchSeq16[REGION_CART0] = memory->waitstatesPrefetchSeq16[REGION_CART0_EX] = memory->waitstatesSeq16[REGION_CART0];
1256		memory->waitstatesPrefetchSeq16[REGION_CART1] = memory->waitstatesPrefetchSeq16[REGION_CART1_EX] = memory->waitstatesSeq16[REGION_CART1];
1257		memory->waitstatesPrefetchSeq16[REGION_CART2] = memory->waitstatesPrefetchSeq16[REGION_CART2_EX] = memory->waitstatesSeq16[REGION_CART2];
1258
1259		memory->waitstatesPrefetchSeq32[REGION_CART0] = memory->waitstatesPrefetchSeq32[REGION_CART0_EX] = memory->waitstatesSeq32[REGION_CART0];
1260		memory->waitstatesPrefetchSeq32[REGION_CART1] = memory->waitstatesPrefetchSeq32[REGION_CART1_EX] = memory->waitstatesSeq32[REGION_CART1];
1261		memory->waitstatesPrefetchSeq32[REGION_CART2] = memory->waitstatesPrefetchSeq32[REGION_CART2_EX] = memory->waitstatesSeq32[REGION_CART2];
1262
1263		memory->waitstatesPrefetchNonseq16[REGION_CART0] = memory->waitstatesPrefetchNonseq16[REGION_CART0_EX] = memory->waitstatesNonseq16[REGION_CART0];
1264		memory->waitstatesPrefetchNonseq16[REGION_CART1] = memory->waitstatesPrefetchNonseq16[REGION_CART1_EX] = memory->waitstatesNonseq16[REGION_CART1];
1265		memory->waitstatesPrefetchNonseq16[REGION_CART2] = memory->waitstatesPrefetchNonseq16[REGION_CART2_EX] = memory->waitstatesNonseq16[REGION_CART2];
1266
1267		memory->waitstatesPrefetchNonseq32[REGION_CART0] = memory->waitstatesPrefetchNonseq32[REGION_CART0_EX] = memory->waitstatesNonseq32[REGION_CART0];
1268		memory->waitstatesPrefetchNonseq32[REGION_CART1] = memory->waitstatesPrefetchNonseq32[REGION_CART1_EX] = memory->waitstatesNonseq32[REGION_CART1];
1269		memory->waitstatesPrefetchNonseq32[REGION_CART2] = memory->waitstatesPrefetchNonseq32[REGION_CART2_EX] = memory->waitstatesNonseq32[REGION_CART2];
1270	} else {
1271		memory->waitstatesPrefetchSeq16[REGION_CART0] = memory->waitstatesPrefetchSeq16[REGION_CART0_EX] = 0;
1272		memory->waitstatesPrefetchSeq16[REGION_CART1] = memory->waitstatesPrefetchSeq16[REGION_CART1_EX] = 0;
1273		memory->waitstatesPrefetchSeq16[REGION_CART2] = memory->waitstatesPrefetchSeq16[REGION_CART2_EX] = 0;
1274
1275		memory->waitstatesPrefetchSeq32[REGION_CART0] = memory->waitstatesPrefetchSeq32[REGION_CART0_EX] = 0;
1276		memory->waitstatesPrefetchSeq32[REGION_CART1] = memory->waitstatesPrefetchSeq32[REGION_CART1_EX] = 0;
1277		memory->waitstatesPrefetchSeq32[REGION_CART2] = memory->waitstatesPrefetchSeq32[REGION_CART2_EX] = 0;
1278
1279		memory->waitstatesPrefetchNonseq16[REGION_CART0] = memory->waitstatesPrefetchNonseq16[REGION_CART0_EX] = 0;
1280		memory->waitstatesPrefetchNonseq16[REGION_CART1] = memory->waitstatesPrefetchNonseq16[REGION_CART1_EX] = 0;
1281		memory->waitstatesPrefetchNonseq16[REGION_CART2] = memory->waitstatesPrefetchNonseq16[REGION_CART2_EX] = 0;
1282
1283		memory->waitstatesPrefetchNonseq32[REGION_CART0] = memory->waitstatesPrefetchNonseq32[REGION_CART0_EX] = 0;
1284		memory->waitstatesPrefetchNonseq32[REGION_CART1] = memory->waitstatesPrefetchNonseq32[REGION_CART1_EX] = 0;
1285		memory->waitstatesPrefetchNonseq32[REGION_CART2] = memory->waitstatesPrefetchNonseq32[REGION_CART2_EX] = 0;
1286	}
1287
1288	cpu->memory.activeSeqCycles32 = memory->waitstatesPrefetchSeq32[memory->activeRegion];
1289	cpu->memory.activeSeqCycles16 = memory->waitstatesPrefetchSeq16[memory->activeRegion];
1290
1291	cpu->memory.activeNonseqCycles32 = memory->waitstatesPrefetchNonseq32[memory->activeRegion];
1292	cpu->memory.activeNonseqCycles16 = memory->waitstatesPrefetchNonseq16[memory->activeRegion];
1293
1294	cpu->memory.activeUncachedCycles32 = memory->waitstatesNonseq32[memory->activeRegion];
1295	cpu->memory.activeUncachedCycles16 = memory->waitstatesNonseq16[memory->activeRegion];
1296}
1297
1298void GBAMemoryWriteDMASAD(struct GBA* gba, int dma, uint32_t address) {
1299	struct GBAMemory* memory = &gba->memory;
1300	memory->dma[dma].source = address & 0x0FFFFFFE;
1301}
1302
1303void GBAMemoryWriteDMADAD(struct GBA* gba, int dma, uint32_t address) {
1304	struct GBAMemory* memory = &gba->memory;
1305	memory->dma[dma].dest = address & 0x0FFFFFFE;
1306}
1307
1308void GBAMemoryWriteDMACNT_LO(struct GBA* gba, int dma, uint16_t count) {
1309	struct GBAMemory* memory = &gba->memory;
1310	memory->dma[dma].count = count ? count : (dma == 3 ? 0x10000 : 0x4000);
1311}
1312
1313uint16_t GBAMemoryWriteDMACNT_HI(struct GBA* gba, int dma, uint16_t control) {
1314	struct GBAMemory* memory = &gba->memory;
1315	struct GBADMA* currentDma = &memory->dma[dma];
1316	int wasEnabled = GBADMARegisterIsEnable(currentDma->reg);
1317	currentDma->reg = control;
1318
1319	if (GBADMARegisterIsDRQ(currentDma->reg)) {
1320		GBALog(gba, GBA_LOG_STUB, "DRQ not implemented");
1321	}
1322
1323	if (!wasEnabled && GBADMARegisterIsEnable(currentDma->reg)) {
1324		currentDma->nextSource = currentDma->source;
1325		currentDma->nextDest = currentDma->dest;
1326		currentDma->nextCount = currentDma->count;
1327		GBAMemoryScheduleDMA(gba, dma, currentDma);
1328	}
1329	// If the DMA has already occurred, this value might have changed since the function started
1330	return currentDma->reg;
1331};
1332
1333void GBAMemoryScheduleDMA(struct GBA* gba, int number, struct GBADMA* info) {
1334	struct ARMCore* cpu = gba->cpu;
1335	switch (GBADMARegisterGetTiming(info->reg)) {
1336	case DMA_TIMING_NOW:
1337		info->nextEvent = cpu->cycles;
1338		GBAMemoryUpdateDMAs(gba, 0);
1339		break;
1340	case DMA_TIMING_HBLANK:
1341		// Handled implicitly
1342		info->nextEvent = INT_MAX;
1343		break;
1344	case DMA_TIMING_VBLANK:
1345		// Handled implicitly
1346		info->nextEvent = INT_MAX;
1347		break;
1348	case DMA_TIMING_CUSTOM:
1349		info->nextEvent = INT_MAX;
1350		switch (number) {
1351		case 0:
1352			GBALog(gba, GBA_LOG_WARN, "Discarding invalid DMA0 scheduling");
1353			break;
1354		case 1:
1355		case 2:
1356			GBAAudioScheduleFifoDma(&gba->audio, number, info);
1357			break;
1358		case 3:
1359			// GBAVideoScheduleVCaptureDma(dma, info);
1360			break;
1361		}
1362	}
1363}
1364
1365void GBAMemoryRunHblankDMAs(struct GBA* gba, int32_t cycles) {
1366	struct GBAMemory* memory = &gba->memory;
1367	struct GBADMA* dma;
1368	int i;
1369	for (i = 0; i < 4; ++i) {
1370		dma = &memory->dma[i];
1371		if (GBADMARegisterIsEnable(dma->reg) && GBADMARegisterGetTiming(dma->reg) == DMA_TIMING_HBLANK) {
1372			dma->nextEvent = cycles;
1373		}
1374	}
1375	GBAMemoryUpdateDMAs(gba, 0);
1376}
1377
1378void GBAMemoryRunVblankDMAs(struct GBA* gba, int32_t cycles) {
1379	struct GBAMemory* memory = &gba->memory;
1380	struct GBADMA* dma;
1381	int i;
1382	for (i = 0; i < 4; ++i) {
1383		dma = &memory->dma[i];
1384		if (GBADMARegisterIsEnable(dma->reg) && GBADMARegisterGetTiming(dma->reg) == DMA_TIMING_VBLANK) {
1385			dma->nextEvent = cycles;
1386		}
1387	}
1388	GBAMemoryUpdateDMAs(gba, 0);
1389}
1390
1391int32_t GBAMemoryRunDMAs(struct GBA* gba, int32_t cycles) {
1392	struct GBAMemory* memory = &gba->memory;
1393	if (memory->nextDMA == INT_MAX) {
1394		return INT_MAX;
1395	}
1396	memory->nextDMA -= cycles;
1397	memory->eventDiff += cycles;
1398	if (memory->nextDMA <= 0) {
1399		struct GBADMA* dma = &memory->dma[memory->activeDMA];
1400		GBAMemoryServiceDMA(gba, memory->activeDMA, dma);
1401		GBAMemoryUpdateDMAs(gba, memory->eventDiff);
1402		memory->eventDiff = 0;
1403	}
1404	return memory->nextDMA;
1405}
1406
1407void GBAMemoryUpdateDMAs(struct GBA* gba, int32_t cycles) {
1408	int i;
1409	struct GBAMemory* memory = &gba->memory;
1410	struct ARMCore* cpu = gba->cpu;
1411	memory->activeDMA = -1;
1412	memory->nextDMA = INT_MAX;
1413	for (i = 3; i >= 0; --i) {
1414		struct GBADMA* dma = &memory->dma[i];
1415		if (dma->nextEvent != INT_MAX) {
1416			dma->nextEvent -= cycles;
1417			if (GBADMARegisterIsEnable(dma->reg)) {
1418				memory->activeDMA = i;
1419				memory->nextDMA = dma->nextEvent;
1420			}
1421		}
1422	}
1423	if (memory->nextDMA < cpu->nextEvent) {
1424		cpu->nextEvent = memory->nextDMA;
1425	}
1426}
1427
1428void GBAMemoryServiceDMA(struct GBA* gba, int number, struct GBADMA* info) {
1429	struct GBAMemory* memory = &gba->memory;
1430	struct ARMCore* cpu = gba->cpu;
1431	uint32_t width = GBADMARegisterGetWidth(info->reg) ? 4 : 2;
1432	int sourceOffset = DMA_OFFSET[GBADMARegisterGetSrcControl(info->reg)] * width;
1433	int destOffset = DMA_OFFSET[GBADMARegisterGetDestControl(info->reg)] * width;
1434	int32_t wordsRemaining = info->nextCount;
1435	uint32_t source = info->nextSource;
1436	uint32_t dest = info->nextDest;
1437	uint32_t sourceRegion = source >> BASE_OFFSET;
1438	uint32_t destRegion = dest >> BASE_OFFSET;
1439	int32_t cycles = 2;
1440
1441	if (source == info->source) {
1442		// TODO: support 4 cycles for ROM access
1443		cycles += 2;
1444		if (width == 4) {
1445			cycles += memory->waitstatesNonseq32[sourceRegion] + memory->waitstatesNonseq32[destRegion];
1446			source &= 0xFFFFFFFC;
1447			dest &= 0xFFFFFFFC;
1448		} else {
1449			cycles += memory->waitstatesNonseq16[sourceRegion] + memory->waitstatesNonseq16[destRegion];
1450		}
1451	} else {
1452		if (width == 4) {
1453			cycles += memory->waitstatesSeq32[sourceRegion] + memory->waitstatesSeq32[destRegion];
1454		} else {
1455			cycles += memory->waitstatesSeq16[sourceRegion] + memory->waitstatesSeq16[destRegion];
1456		}
1457	}
1458
1459	gba->performingDMA = true;
1460	int32_t word;
1461	if (width == 4) {
1462		word = cpu->memory.load32(cpu, source, 0);
1463		gba->bus = word;
1464		cpu->memory.store32(cpu, dest, word, 0);
1465		source += sourceOffset;
1466		dest += destOffset;
1467		--wordsRemaining;
1468	} else {
1469		if (sourceRegion == REGION_CART2_EX && memory->savedata.type == SAVEDATA_EEPROM) {
1470			word = GBASavedataReadEEPROM(&memory->savedata);
1471			gba->bus = word | (word << 16);
1472			cpu->memory.store16(cpu, dest, word, 0);
1473			source += sourceOffset;
1474			dest += destOffset;
1475			--wordsRemaining;
1476		} else if (destRegion == REGION_CART2_EX) {
1477			if (memory->savedata.type == SAVEDATA_AUTODETECT) {
1478				GBALog(gba, GBA_LOG_INFO, "Detected EEPROM savegame");
1479				GBASavedataInitEEPROM(&memory->savedata);
1480			}
1481			word = cpu->memory.load16(cpu, source, 0);
1482			gba->bus = word | (word << 16);
1483			GBASavedataWriteEEPROM(&memory->savedata, word, wordsRemaining);
1484			source += sourceOffset;
1485			dest += destOffset;
1486			--wordsRemaining;
1487		} else {
1488			word = cpu->memory.load16(cpu, source, 0);
1489			gba->bus = word | (word << 16);
1490			cpu->memory.store16(cpu, dest, word, 0);
1491			source += sourceOffset;
1492			dest += destOffset;
1493			--wordsRemaining;
1494		}
1495	}
1496	gba->performingDMA = false;
1497
1498	if (!wordsRemaining) {
1499		if (!GBADMARegisterIsRepeat(info->reg) || GBADMARegisterGetTiming(info->reg) == DMA_TIMING_NOW) {
1500			info->reg = GBADMARegisterClearEnable(info->reg);
1501			info->nextEvent = INT_MAX;
1502
1503			// Clear the enable bit in memory
1504			memory->io[(REG_DMA0CNT_HI + number * (REG_DMA1CNT_HI - REG_DMA0CNT_HI)) >> 1] &= 0x7FE0;
1505		} else {
1506			info->nextCount = info->count;
1507			if (GBADMARegisterGetDestControl(info->reg) == DMA_INCREMENT_RELOAD) {
1508				info->nextDest = info->dest;
1509			}
1510			GBAMemoryScheduleDMA(gba, number, info);
1511		}
1512		if (GBADMARegisterIsDoIRQ(info->reg)) {
1513			GBARaiseIRQ(gba, IRQ_DMA0 + number);
1514		}
1515	} else {
1516		info->nextDest = dest;
1517		info->nextCount = wordsRemaining;
1518	}
1519	info->nextSource = source;
1520
1521	if (info->nextEvent != INT_MAX) {
1522		info->nextEvent += cycles;
1523	}
1524	cpu->cycles += cycles;
1525}
1526
1527void GBAMemorySerialize(const struct GBAMemory* memory, struct GBASerializedState* state) {
1528	memcpy(state->wram, memory->wram, SIZE_WORKING_RAM);
1529	memcpy(state->iwram, memory->iwram, SIZE_WORKING_IRAM);
1530}
1531
1532void GBAMemoryDeserialize(struct GBAMemory* memory, const struct GBASerializedState* state) {
1533	memcpy(memory->wram, state->wram, SIZE_WORKING_RAM);
1534	memcpy(memory->iwram, state->iwram, SIZE_WORKING_IRAM);
1535}
1536
1537uint32_t _popcount32(unsigned bits) {
1538	bits = bits - ((bits >> 1) & 0x55555555);
1539	bits = (bits & 0x33333333) + ((bits >> 2) & 0x33333333);
1540	return (((bits + (bits >> 4)) & 0xF0F0F0F) * 0x1010101) >> 24;
1541}
1542
1543void _pristineCow(struct GBA* gba) {
1544	if (gba->memory.rom != gba->pristineRom) {
1545		return;
1546	}
1547	gba->memory.rom = anonymousMemoryMap(SIZE_CART0);
1548	memcpy(gba->memory.rom, gba->pristineRom, gba->memory.romSize);
1549	memset(((uint8_t*) gba->memory.rom) + gba->memory.romSize, 0xFF, SIZE_CART0 - gba->memory.romSize);
1550}