src/platform/qt/SettingsView.cpp (view raw)
1/* Copyright (c) 2013-2014 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "SettingsView.h"
7
8#include "AudioProcessor.h"
9#include "ConfigController.h"
10#include "Display.h"
11#include "GBAApp.h"
12#include "GBAKeyEditor.h"
13#include "InputController.h"
14#include "RotatedHeaderView.h"
15#include "ShaderSelector.h"
16#include "ShortcutView.h"
17
18#include <mgba/core/serialize.h>
19#include <mgba/core/version.h>
20#include <mgba/internal/gba/gba.h>
21
22using namespace QGBA;
23
24#ifdef M_CORE_GB
25QList<enum GBModel> SettingsView::s_gbModelList;
26#endif
27
28SettingsView::SettingsView(ConfigController* controller, InputController* inputController, ShortcutController* shortcutController, LogController* logController, QWidget* parent)
29 : QDialog(parent, Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint)
30 , m_controller(controller)
31 , m_logModel(logController)
32{
33 m_ui.setupUi(this);
34
35#ifdef M_CORE_GB
36 if (s_gbModelList.isEmpty()) {
37 // NB: Keep in sync with SettingsView.ui
38 s_gbModelList.append(GB_MODEL_AUTODETECT);
39 s_gbModelList.append(GB_MODEL_DMG);
40 s_gbModelList.append(GB_MODEL_SGB);
41 s_gbModelList.append(GB_MODEL_CGB);
42 s_gbModelList.append(GB_MODEL_AGB);
43 }
44#endif
45
46 reloadConfig();
47
48 connect(m_ui.volume, static_cast<void (QSlider::*)(int)>(&QSlider::valueChanged), [this](int v) {
49 if (v < m_ui.volumeFf->value()) {
50 m_ui.volumeFf->setValue(v);
51 }
52 });
53
54 connect(m_ui.mute, &QAbstractButton::toggled, [this](bool e) {
55 if (e) {
56 m_ui.muteFf->setChecked(e);
57 }
58 });
59
60 connect(m_ui.nativeGB, &QAbstractButton::pressed, [this]() {
61 m_ui.fpsTarget->setValue(double(GBA_ARM7TDMI_FREQUENCY) / double(VIDEO_TOTAL_LENGTH));
62 });
63
64 if (m_ui.savegamePath->text().isEmpty()) {
65 m_ui.savegameSameDir->setChecked(true);
66 }
67 connect(m_ui.savegameSameDir, &QAbstractButton::toggled, [this] (bool e) {
68 if (e) {
69 m_ui.savegamePath->clear();
70 }
71 });
72 connect(m_ui.savegameBrowse, &QAbstractButton::pressed, [this] () {
73 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
74 if (!path.isNull()) {
75 m_ui.savegameSameDir->setChecked(false);
76 m_ui.savegamePath->setText(path);
77 }
78 });
79
80 if (m_ui.savestatePath->text().isEmpty()) {
81 m_ui.savestateSameDir->setChecked(true);
82 }
83 connect(m_ui.savestateSameDir, &QAbstractButton::toggled, [this] (bool e) {
84 if (e) {
85 m_ui.savestatePath->clear();
86 }
87 });
88 connect(m_ui.savestateBrowse, &QAbstractButton::pressed, [this] () {
89 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
90 if (!path.isNull()) {
91 m_ui.savestateSameDir->setChecked(false);
92 m_ui.savestatePath->setText(path);
93 }
94 });
95
96 if (m_ui.screenshotPath->text().isEmpty()) {
97 m_ui.screenshotSameDir->setChecked(true);
98 }
99 connect(m_ui.screenshotSameDir, &QAbstractButton::toggled, [this] (bool e) {
100 if (e) {
101 m_ui.screenshotPath->clear();
102 }
103 });
104 connect(m_ui.screenshotBrowse, &QAbstractButton::pressed, [this] () {
105 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
106 if (!path.isNull()) {
107 m_ui.screenshotSameDir->setChecked(false);
108 m_ui.screenshotPath->setText(path);
109 }
110 });
111
112 if (m_ui.patchPath->text().isEmpty()) {
113 m_ui.patchSameDir->setChecked(true);
114 }
115 connect(m_ui.patchSameDir, &QAbstractButton::toggled, [this] (bool e) {
116 if (e) {
117 m_ui.patchPath->clear();
118 }
119 });
120 connect(m_ui.patchBrowse, &QAbstractButton::pressed, [this] () {
121 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
122 if (!path.isNull()) {
123 m_ui.patchSameDir->setChecked(false);
124 m_ui.patchPath->setText(path);
125 }
126 });
127
128 if (m_ui.cheatsPath->text().isEmpty()) {
129 m_ui.cheatsSameDir->setChecked(true);
130 }
131 connect(m_ui.cheatsSameDir, &QAbstractButton::toggled, [this] (bool e) {
132 if (e) {
133 m_ui.cheatsPath->clear();
134 }
135 });
136 connect(m_ui.cheatsBrowse, &QAbstractButton::pressed, [this] () {
137 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
138 if (!path.isNull()) {
139 m_ui.cheatsSameDir->setChecked(false);
140 m_ui.cheatsPath->setText(path);
141 }
142 });
143 connect(m_ui.clearCache, &QAbstractButton::pressed, this, &SettingsView::libraryCleared);
144
145 // TODO: Move to reloadConfig()
146 QVariant audioDriver = m_controller->getQtOption("audioDriver");
147#ifdef BUILD_QT_MULTIMEDIA
148 m_ui.audioDriver->addItem(tr("Qt Multimedia"), static_cast<int>(AudioProcessor::Driver::QT_MULTIMEDIA));
149 if (!audioDriver.isNull() && audioDriver.toInt() == static_cast<int>(AudioProcessor::Driver::QT_MULTIMEDIA)) {
150 m_ui.audioDriver->setCurrentIndex(m_ui.audioDriver->count() - 1);
151 }
152#endif
153
154#ifdef BUILD_SDL
155 m_ui.audioDriver->addItem(tr("SDL"), static_cast<int>(AudioProcessor::Driver::SDL));
156 if (audioDriver.isNull() || audioDriver.toInt() == static_cast<int>(AudioProcessor::Driver::SDL)) {
157 m_ui.audioDriver->setCurrentIndex(m_ui.audioDriver->count() - 1);
158 }
159#endif
160
161 // TODO: Move to reloadConfig()
162 QVariant displayDriver = m_controller->getQtOption("displayDriver");
163 m_ui.displayDriver->addItem(tr("Software (Qt)"), static_cast<int>(Display::Driver::QT));
164 if (!displayDriver.isNull() && displayDriver.toInt() == static_cast<int>(Display::Driver::QT)) {
165 m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
166 }
167
168#if defined(BUILD_GL) || defined(BUILD_GLES2) || defined(USE_EPOXY)
169 m_ui.displayDriver->addItem(tr("OpenGL"), static_cast<int>(Display::Driver::OPENGL));
170 if (displayDriver.isNull() || displayDriver.toInt() == static_cast<int>(Display::Driver::OPENGL)) {
171 m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
172 }
173#endif
174
175#ifdef BUILD_GL
176 m_ui.displayDriver->addItem(tr("OpenGL (force version 1.x)"), static_cast<int>(Display::Driver::OPENGL1));
177 if (!displayDriver.isNull() && displayDriver.toInt() == static_cast<int>(Display::Driver::OPENGL1)) {
178 m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
179 }
180#endif
181
182 // TODO: Move to reloadConfig()
183 QVariant cameraDriver = m_controller->getQtOption("cameraDriver");
184 m_ui.cameraDriver->addItem(tr("None (Still Image)"), static_cast<int>(InputController::CameraDriver::NONE));
185 if (cameraDriver.isNull() || cameraDriver.toInt() == static_cast<int>(InputController::CameraDriver::NONE)) {
186 m_ui.cameraDriver->setCurrentIndex(m_ui.cameraDriver->count() - 1);
187 m_ui.camera->setEnabled(false);
188 }
189
190#ifdef BUILD_QT_MULTIMEDIA
191 m_ui.cameraDriver->addItem(tr("Qt Multimedia"), static_cast<int>(InputController::CameraDriver::QT_MULTIMEDIA));
192 if (!cameraDriver.isNull() && cameraDriver.toInt() == static_cast<int>(InputController::CameraDriver::QT_MULTIMEDIA)) {
193 m_ui.cameraDriver->setCurrentIndex(m_ui.cameraDriver->count() - 1);
194 m_ui.camera->setEnabled(true);
195 }
196 QList<QPair<QByteArray, QString>> cameras = inputController->listCameras();
197 QByteArray currentCamera = m_controller->getQtOption("camera").toByteArray();
198 for (const auto& camera : cameras) {
199 m_ui.camera->addItem(camera.second, camera.first);
200 if (camera.first == currentCamera) {
201 m_ui.camera->setCurrentIndex(m_ui.camera->count() - 1);
202 }
203 }
204#endif
205
206#ifdef M_CORE_GBA
207 connect(m_ui.gbaBiosBrowse, &QPushButton::clicked, [this]() {
208 selectBios(m_ui.gbaBios);
209 });
210#else
211 m_ui.gbaBiosBrowse->hide();
212#endif
213
214#ifdef M_CORE_GB
215 connect(m_ui.gbBiosBrowse, &QPushButton::clicked, [this]() {
216 selectBios(m_ui.gbBios);
217 });
218 connect(m_ui.gbcBiosBrowse, &QPushButton::clicked, [this]() {
219 selectBios(m_ui.gbcBios);
220 });
221 connect(m_ui.sgbBiosBrowse, &QPushButton::clicked, [this]() {
222 selectBios(m_ui.sgbBios);
223 });
224
225 QList<QColor> defaultColors;
226 defaultColors.append(QColor(0xF8, 0xF8, 0xF8));
227 defaultColors.append(QColor(0xA8, 0xA8, 0xA8));
228 defaultColors.append(QColor(0x50, 0x50, 0x50));
229 defaultColors.append(QColor(0x00, 0x00, 0x00));
230 defaultColors.append(QColor(0xF8, 0xF8, 0xF8));
231 defaultColors.append(QColor(0xA8, 0xA8, 0xA8));
232 defaultColors.append(QColor(0x50, 0x50, 0x50));
233 defaultColors.append(QColor(0x00, 0x00, 0x00));
234 defaultColors.append(QColor(0xF8, 0xF8, 0xF8));
235 defaultColors.append(QColor(0xA8, 0xA8, 0xA8));
236 defaultColors.append(QColor(0x50, 0x50, 0x50));
237 defaultColors.append(QColor(0x00, 0x00, 0x00));
238 QList<QWidget*> colors{
239 m_ui.color0,
240 m_ui.color1,
241 m_ui.color2,
242 m_ui.color3,
243 m_ui.color4,
244 m_ui.color5,
245 m_ui.color6,
246 m_ui.color7,
247 m_ui.color8,
248 m_ui.color9,
249 m_ui.color10,
250 m_ui.color11
251 };
252 for (int colorId = 0; colorId < 12; ++colorId) {
253 bool ok;
254 uint color = m_controller->getOption(QString("gb.pal[%0]").arg(colorId)).toUInt(&ok);
255 if (ok) {
256 defaultColors[colorId] = QColor::fromRgb(color);
257 m_gbColors[colorId] = color | 0xFF000000;
258 } else {
259 m_gbColors[colorId] = defaultColors[colorId].rgb() & ~0xFF000000;
260 }
261 m_colorPickers[colorId] = ColorPicker(colors[colorId], defaultColors[colorId]);
262 connect(&m_colorPickers[colorId], &ColorPicker::colorChanged, this, [this, colorId](const QColor& color) {
263 m_gbColors[colorId] = color.rgb();
264 });
265 }
266#else
267 m_ui.gbBiosBrowse->hide();
268 m_ui.gbcBiosBrowse->hide();
269 m_ui.sgbBiosBrowse->hide();
270 m_ui.gb->hide();
271#endif
272
273 GBAKeyEditor* editor = new GBAKeyEditor(inputController, InputController::KEYBOARD, QString(), this);
274 m_ui.stackedWidget->addWidget(editor);
275 m_ui.tabs->addItem(tr("Keyboard"));
276 connect(m_ui.buttonBox, &QDialogButtonBox::accepted, editor, &GBAKeyEditor::save);
277
278 GBAKeyEditor* buttonEditor = nullptr;
279#ifdef BUILD_SDL
280 inputController->recalibrateAxes();
281 const char* profile = inputController->profileForType(SDL_BINDING_BUTTON);
282 buttonEditor = new GBAKeyEditor(inputController, SDL_BINDING_BUTTON, profile);
283 m_ui.stackedWidget->addWidget(buttonEditor);
284 m_ui.tabs->addItem(tr("Controllers"));
285 connect(m_ui.buttonBox, &QDialogButtonBox::accepted, buttonEditor, &GBAKeyEditor::save);
286#endif
287
288 connect(m_ui.buttonBox, &QDialogButtonBox::accepted, this, &SettingsView::updateConfig);
289 connect(m_ui.buttonBox, &QDialogButtonBox::clicked, [this, editor, buttonEditor](QAbstractButton* button) {
290 if (m_ui.buttonBox->buttonRole(button) == QDialogButtonBox::ApplyRole) {
291 updateConfig();
292 editor->save();
293 if (buttonEditor) {
294 buttonEditor->save();
295 }
296 }
297 });
298
299 m_ui.languages->setItemData(0, QLocale("en"));
300 QDir ts(":/translations/");
301 for (auto name : ts.entryList()) {
302 if (!name.endsWith(".qm") || !name.startsWith(binaryName)) {
303 continue;
304 }
305 QLocale locale(name.remove(QString("%0-").arg(binaryName)).remove(".qm"));
306 m_ui.languages->addItem(locale.nativeLanguageName(), locale);
307 if (locale.bcp47Name() == QLocale().bcp47Name()) {
308 m_ui.languages->setCurrentIndex(m_ui.languages->count() - 1);
309 }
310 }
311
312 m_ui.loggingView->setModel(&m_logModel);
313 m_ui.loggingView->setHorizontalHeader(new RotatedHeaderView(Qt::Horizontal));
314 m_ui.loggingView->horizontalHeader()->setSectionResizeMode(QHeaderView::ResizeToContents);
315 m_ui.loggingView->verticalHeader()->setSectionResizeMode(QHeaderView::ResizeToContents);
316
317 connect(m_ui.logFileBrowse, &QAbstractButton::pressed, [this] () {
318 QString path = GBAApp::app()->getSaveFileName(this, "Select log file");
319 if (!path.isNull()) {
320 m_ui.logFile->setText(path);
321 }
322 });
323
324 ShortcutView* shortcutView = new ShortcutView();
325 shortcutView->setController(shortcutController);
326 shortcutView->setInputController(inputController);
327 m_ui.stackedWidget->addWidget(shortcutView);
328 m_ui.tabs->addItem(tr("Shortcuts"));
329}
330
331SettingsView::~SettingsView() {
332#if defined(BUILD_GL) || defined(BUILD_GLES2)
333 setShaderSelector(nullptr);
334#endif
335}
336
337void SettingsView::setShaderSelector(ShaderSelector* shaderSelector) {
338#if defined(BUILD_GL) || defined(BUILD_GLES2)
339 if (m_shader) {
340 auto items = m_ui.tabs->findItems(tr("Shaders"), Qt::MatchFixedString);
341 for (const auto& item : items) {
342 m_ui.tabs->removeItemWidget(item);
343 }
344 m_ui.stackedWidget->removeWidget(m_shader);
345 m_shader->setParent(nullptr);
346 }
347 m_shader = shaderSelector;
348 if (shaderSelector) {
349 m_ui.stackedWidget->addWidget(m_shader);
350 m_ui.tabs->addItem(tr("Shaders"));
351 connect(m_ui.buttonBox, &QDialogButtonBox::accepted, m_shader, &ShaderSelector::saved);
352 }
353#endif
354}
355
356void SettingsView::selectBios(QLineEdit* bios) {
357 QString filename = GBAApp::app()->getOpenFileName(this, tr("Select BIOS"));
358 if (!filename.isEmpty()) {
359 bios->setText(filename);
360 }
361}
362
363void SettingsView::updateConfig() {
364 saveSetting("gba.bios", m_ui.gbaBios);
365 saveSetting("gb.bios", m_ui.gbBios);
366 saveSetting("gbc.bios", m_ui.gbcBios);
367 saveSetting("sgb.bios", m_ui.sgbBios);
368 saveSetting("sgb.borders", m_ui.sgbBorders);
369 saveSetting("useCgbColors", m_ui.useCgbColors);
370 saveSetting("useBios", m_ui.useBios);
371 saveSetting("skipBios", m_ui.skipBios);
372 saveSetting("sampleRate", m_ui.sampleRate);
373 saveSetting("videoSync", m_ui.videoSync);
374 saveSetting("audioSync", m_ui.audioSync);
375 saveSetting("frameskip", m_ui.frameskip);
376 saveSetting("autofireThreshold", m_ui.autofireThreshold);
377 saveSetting("lockAspectRatio", m_ui.lockAspectRatio);
378 saveSetting("lockIntegerScaling", m_ui.lockIntegerScaling);
379 saveSetting("interframeBlending", m_ui.interframeBlending);
380 saveSetting("showOSD", m_ui.showOSD);
381 saveSetting("volume", m_ui.volume);
382 saveSetting("mute", m_ui.mute);
383 saveSetting("fastForwardVolume", m_ui.volumeFf);
384 saveSetting("fastForwardMute", m_ui.muteFf);
385 saveSetting("rewindEnable", m_ui.rewind);
386 saveSetting("rewindBufferCapacity", m_ui.rewindCapacity);
387 saveSetting("resampleVideo", m_ui.resampleVideo);
388 saveSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
389 saveSetting("suspendScreensaver", m_ui.suspendScreensaver);
390 saveSetting("pauseOnFocusLost", m_ui.pauseOnFocusLost);
391 saveSetting("pauseOnMinimize", m_ui.pauseOnMinimize);
392 saveSetting("savegamePath", m_ui.savegamePath);
393 saveSetting("savestatePath", m_ui.savestatePath);
394 saveSetting("screenshotPath", m_ui.screenshotPath);
395 saveSetting("patchPath", m_ui.patchPath);
396 saveSetting("cheatsPath", m_ui.cheatsPath);
397 saveSetting("libraryStyle", m_ui.libraryStyle->currentIndex());
398 saveSetting("showLibrary", m_ui.showLibrary);
399 saveSetting("preload", m_ui.preload);
400 saveSetting("showFps", m_ui.showFps);
401 saveSetting("cheatAutoload", m_ui.cheatAutoload);
402 saveSetting("cheatAutosave", m_ui.cheatAutosave);
403 saveSetting("showFilename", m_ui.showFilename);
404 saveSetting("autoload", m_ui.autoload);
405 saveSetting("autosave", m_ui.autosave);
406 saveSetting("logToFile", m_ui.logToFile);
407 saveSetting("logToStdout", m_ui.logToStdout);
408 saveSetting("logFile", m_ui.logFile);
409 saveSetting("useDiscordPresence", m_ui.useDiscordPresence);
410 saveSetting("gba.audioHle", m_ui.audioHle);
411
412 if (m_ui.audioBufferSize->currentText().toInt() > 8192) {
413 m_ui.audioBufferSize->setCurrentText("8192");
414 }
415 saveSetting("audioBuffers", m_ui.audioBufferSize);
416
417 if (m_ui.fastForwardUnbounded->isChecked()) {
418 saveSetting("fastForwardRatio", "-1");
419 } else {
420 saveSetting("fastForwardRatio", m_ui.fastForwardRatio);
421 }
422
423 double nativeFps = double(GBA_ARM7TDMI_FREQUENCY) / double(VIDEO_TOTAL_LENGTH);
424 if (fabs(nativeFps - m_ui.fpsTarget->value()) < 0.0001) {
425 m_controller->setOption("fpsTarget", QVariant(nativeFps));
426 } else {
427 saveSetting("fpsTarget", m_ui.fpsTarget);
428 }
429
430 if (m_ui.fastForwardHeldUnbounded->isChecked()) {
431 saveSetting("fastForwardHeldRatio", "-1");
432 } else {
433 saveSetting("fastForwardHeldRatio", m_ui.fastForwardHeldRatio);
434 }
435
436 switch (m_ui.idleOptimization->currentIndex() + IDLE_LOOP_IGNORE) {
437 case IDLE_LOOP_IGNORE:
438 saveSetting("idleOptimization", "ignore");
439 break;
440 case IDLE_LOOP_REMOVE:
441 saveSetting("idleOptimization", "remove");
442 break;
443 case IDLE_LOOP_DETECT:
444 saveSetting("idleOptimization", "detect");
445 break;
446 }
447
448 int loadState = SAVESTATE_RTC;
449 loadState |= m_ui.loadStateScreenshot->isChecked() ? SAVESTATE_SCREENSHOT : 0;
450 loadState |= m_ui.loadStateSave->isChecked() ? SAVESTATE_SAVEDATA : 0;
451 loadState |= m_ui.loadStateCheats->isChecked() ? SAVESTATE_CHEATS : 0;
452 saveSetting("loadStateExtdata", loadState);
453
454 int saveState = SAVESTATE_RTC | SAVESTATE_METADATA;
455 saveState |= m_ui.saveStateScreenshot->isChecked() ? SAVESTATE_SCREENSHOT : 0;
456 saveState |= m_ui.saveStateSave->isChecked() ? SAVESTATE_SAVEDATA : 0;
457 saveState |= m_ui.saveStateCheats->isChecked() ? SAVESTATE_CHEATS : 0;
458 saveSetting("saveStateExtdata", saveState);
459
460 QVariant audioDriver = m_ui.audioDriver->itemData(m_ui.audioDriver->currentIndex());
461 if (audioDriver != m_controller->getQtOption("audioDriver")) {
462 m_controller->setQtOption("audioDriver", audioDriver);
463 AudioProcessor::setDriver(static_cast<AudioProcessor::Driver>(audioDriver.toInt()));
464 emit audioDriverChanged();
465 }
466
467 QVariant displayDriver = m_ui.displayDriver->itemData(m_ui.displayDriver->currentIndex());
468 if (displayDriver != m_controller->getQtOption("displayDriver")) {
469 m_controller->setQtOption("displayDriver", displayDriver);
470 Display::setDriver(static_cast<Display::Driver>(displayDriver.toInt()));
471 setShaderSelector(nullptr);
472 emit displayDriverChanged();
473 }
474
475 QVariant cameraDriver = m_ui.cameraDriver->itemData(m_ui.cameraDriver->currentIndex());
476 QVariant oldCameraDriver = m_controller->getQtOption("cameraDriver");
477 if (cameraDriver != oldCameraDriver) {
478 m_controller->setQtOption("cameraDriver", cameraDriver);
479 if (cameraDriver.toInt() != static_cast<int>(InputController::CameraDriver::NONE) || !oldCameraDriver.isNull()) {
480 emit cameraDriverChanged();
481 }
482 }
483
484 QVariant camera = m_ui.camera->itemData(m_ui.camera->currentIndex());
485 if (camera != m_controller->getQtOption("camera")) {
486 m_controller->setQtOption("camera", camera);
487 emit cameraChanged(camera.toByteArray());
488 }
489
490 QLocale language = m_ui.languages->itemData(m_ui.languages->currentIndex()).toLocale();
491 if (language != m_controller->getQtOption("language").toLocale() && !(language.bcp47Name() == QLocale::system().bcp47Name() && m_controller->getQtOption("language").isNull())) {
492 m_controller->setQtOption("language", language.bcp47Name());
493 emit languageChanged();
494 }
495
496 int videoScale = m_controller->getOption("videoScale", 1).toInt();
497 saveSetting("videoScale", m_ui.videoScale);
498
499 int hwaccelVideo = m_controller->getOption("hwaccelVideo").toInt();
500 saveSetting("hwaccelVideo", m_ui.hwaccelVideo->currentIndex());
501 if (hwaccelVideo != m_ui.hwaccelVideo->currentIndex()) {
502 emit videoRendererChanged();
503 }
504
505 m_logModel.save(m_controller);
506 m_logModel.logger()->setLogFile(m_ui.logFile->text());
507 m_logModel.logger()->logToFile(m_ui.logToFile->isChecked());
508 m_logModel.logger()->logToStdout(m_ui.logToStdout->isChecked());
509
510#ifdef M_CORE_GB
511 GBModel modelGB = s_gbModelList[m_ui.gbModel->currentIndex()];
512 m_controller->setOption("gb.model", GBModelToName(modelGB));
513
514 GBModel modelSGB = s_gbModelList[m_ui.sgbModel->currentIndex()];
515 m_controller->setOption("sgb.model", GBModelToName(modelSGB));
516
517 GBModel modelCGB = s_gbModelList[m_ui.cgbModel->currentIndex()];
518 m_controller->setOption("cgb.model", GBModelToName(modelCGB));
519
520 for (int colorId = 0; colorId < 12; ++colorId) {
521 if (!(m_gbColors[colorId] & 0xFF000000)) {
522 continue;
523 }
524 QString color = QString("gb.pal[%0]").arg(colorId);
525 m_controller->setOption(color.toUtf8().constData(), m_gbColors[colorId] & ~0xFF000000);
526
527 }
528#endif
529
530 m_controller->write();
531
532 emit pathsChanged();
533 emit biosLoaded(PLATFORM_GBA, m_ui.gbaBios->text());
534}
535
536void SettingsView::reloadConfig() {
537 loadSetting("bios", m_ui.gbaBios);
538 loadSetting("gba.bios", m_ui.gbaBios);
539 loadSetting("gb.bios", m_ui.gbBios);
540 loadSetting("gbc.bios", m_ui.gbcBios);
541 loadSetting("sgb.bios", m_ui.sgbBios);
542 loadSetting("sgb.borders", m_ui.sgbBorders, true);
543 loadSetting("useCgbColors", m_ui.useCgbColors, true);
544 loadSetting("useBios", m_ui.useBios);
545 loadSetting("skipBios", m_ui.skipBios);
546 loadSetting("audioBuffers", m_ui.audioBufferSize);
547 loadSetting("sampleRate", m_ui.sampleRate);
548 loadSetting("videoSync", m_ui.videoSync);
549 loadSetting("audioSync", m_ui.audioSync);
550 loadSetting("frameskip", m_ui.frameskip);
551 loadSetting("fpsTarget", m_ui.fpsTarget);
552 loadSetting("autofireThreshold", m_ui.autofireThreshold);
553 loadSetting("lockAspectRatio", m_ui.lockAspectRatio);
554 loadSetting("lockIntegerScaling", m_ui.lockIntegerScaling);
555 loadSetting("interframeBlending", m_ui.interframeBlending);
556 loadSetting("showOSD", m_ui.showOSD, true);
557 loadSetting("volume", m_ui.volume, 0x100);
558 loadSetting("mute", m_ui.mute, false);
559 loadSetting("fastForwardVolume", m_ui.volumeFf, m_ui.volume->value());
560 loadSetting("fastForwardMute", m_ui.muteFf, m_ui.mute->isChecked());
561 loadSetting("rewindEnable", m_ui.rewind);
562 loadSetting("rewindBufferCapacity", m_ui.rewindCapacity);
563 loadSetting("resampleVideo", m_ui.resampleVideo);
564 loadSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
565 loadSetting("suspendScreensaver", m_ui.suspendScreensaver);
566 loadSetting("pauseOnFocusLost", m_ui.pauseOnFocusLost);
567 loadSetting("pauseOnMinimize", m_ui.pauseOnMinimize);
568 loadSetting("savegamePath", m_ui.savegamePath);
569 loadSetting("savestatePath", m_ui.savestatePath);
570 loadSetting("screenshotPath", m_ui.screenshotPath);
571 loadSetting("patchPath", m_ui.patchPath);
572 loadSetting("cheatsPath", m_ui.cheatsPath);
573 loadSetting("showLibrary", m_ui.showLibrary);
574 loadSetting("preload", m_ui.preload);
575 loadSetting("showFps", m_ui.showFps, true);
576 loadSetting("cheatAutoload", m_ui.cheatAutoload, true);
577 loadSetting("cheatAutosave", m_ui.cheatAutosave, true);
578 loadSetting("showFilename", m_ui.showFilename, false);
579 loadSetting("autoload", m_ui.autoload, true);
580 loadSetting("autosave", m_ui.autosave, false);
581 loadSetting("logToFile", m_ui.logToFile);
582 loadSetting("logToStdout", m_ui.logToStdout);
583 loadSetting("logFile", m_ui.logFile);
584 loadSetting("useDiscordPresence", m_ui.useDiscordPresence);
585 loadSetting("gba.audioHle", m_ui.audioHle);
586
587 m_ui.libraryStyle->setCurrentIndex(loadSetting("libraryStyle").toInt());
588
589 double fastForwardRatio = loadSetting("fastForwardRatio").toDouble();
590 if (fastForwardRatio <= 0) {
591 m_ui.fastForwardUnbounded->setChecked(true);
592 m_ui.fastForwardRatio->setEnabled(false);
593 } else {
594 m_ui.fastForwardUnbounded->setChecked(false);
595 m_ui.fastForwardRatio->setEnabled(true);
596 m_ui.fastForwardRatio->setValue(fastForwardRatio);
597 }
598
599 double fastForwardHeldRatio = loadSetting("fastForwardHeldRatio").toDouble();
600 if (fastForwardHeldRatio <= 0) {
601 m_ui.fastForwardHeldUnbounded->setChecked(true);
602 m_ui.fastForwardHeldRatio->setEnabled(false);
603 } else {
604 m_ui.fastForwardHeldUnbounded->setChecked(false);
605 m_ui.fastForwardHeldRatio->setEnabled(true);
606 m_ui.fastForwardHeldRatio->setValue(fastForwardHeldRatio);
607 }
608
609 QString idleOptimization = loadSetting("idleOptimization");
610 if (idleOptimization == "ignore") {
611 m_ui.idleOptimization->setCurrentIndex(0);
612 } else if (idleOptimization == "remove") {
613 m_ui.idleOptimization->setCurrentIndex(1);
614 } else if (idleOptimization == "detect") {
615 m_ui.idleOptimization->setCurrentIndex(2);
616 }
617
618 bool ok;
619 int loadState = loadSetting("loadStateExtdata").toInt(&ok);
620 if (!ok) {
621 loadState = SAVESTATE_SCREENSHOT | SAVESTATE_RTC;
622 }
623 m_ui.loadStateScreenshot->setChecked(loadState & SAVESTATE_SCREENSHOT);
624 m_ui.loadStateSave->setChecked(loadState & SAVESTATE_SAVEDATA);
625 m_ui.loadStateCheats->setChecked(loadState & SAVESTATE_CHEATS);
626
627 int saveState = loadSetting("saveStateExtdata").toInt(&ok);
628 if (!ok) {
629 saveState = SAVESTATE_SCREENSHOT | SAVESTATE_SAVEDATA | SAVESTATE_CHEATS | SAVESTATE_RTC | SAVESTATE_METADATA;
630 }
631 m_ui.saveStateScreenshot->setChecked(saveState & SAVESTATE_SCREENSHOT);
632 m_ui.saveStateSave->setChecked(saveState & SAVESTATE_SAVEDATA);
633 m_ui.saveStateCheats->setChecked(saveState & SAVESTATE_CHEATS);
634
635 m_logModel.reset();
636
637#ifdef M_CORE_GB
638 QString modelGB = m_controller->getOption("gb.model");
639 if (!modelGB.isNull()) {
640 GBModel model = GBNameToModel(modelGB.toUtf8().constData());
641 int index = s_gbModelList.indexOf(model);
642 m_ui.gbModel->setCurrentIndex(index >= 0 ? index : 0);
643 }
644
645 QString modelSGB = m_controller->getOption("sgb.model");
646 if (!modelSGB.isNull()) {
647 GBModel model = GBNameToModel(modelSGB.toUtf8().constData());
648 int index = s_gbModelList.indexOf(model);
649 m_ui.sgbModel->setCurrentIndex(index >= 0 ? index : 0);
650 }
651
652 QString modelCGB = m_controller->getOption("cgb.model");
653 if (!modelCGB.isNull()) {
654 GBModel model = GBNameToModel(modelCGB.toUtf8().constData());
655 int index = s_gbModelList.indexOf(model);
656 m_ui.cgbModel->setCurrentIndex(index >= 0 ? index : 0);
657 }
658#endif
659
660 int hwaccelVideo = m_controller->getOption("hwaccelVideo", 0).toInt();
661 m_ui.hwaccelVideo->setCurrentIndex(hwaccelVideo);
662
663 connect(m_ui.videoScale, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), [this](int value) {
664 m_ui.videoScaleSize->setText(tr("(%1×%2)").arg(GBA_VIDEO_HORIZONTAL_PIXELS * value).arg(GBA_VIDEO_VERTICAL_PIXELS * value));
665 });
666 loadSetting("videoScale", m_ui.videoScale, 1);
667}
668
669void SettingsView::saveSetting(const char* key, const QAbstractButton* field) {
670 m_controller->setOption(key, field->isChecked());
671 m_controller->updateOption(key);
672}
673
674void SettingsView::saveSetting(const char* key, const QComboBox* field) {
675 saveSetting(key, field->lineEdit());
676}
677
678void SettingsView::saveSetting(const char* key, const QDoubleSpinBox* field) {
679 saveSetting(key, field->value());
680}
681
682void SettingsView::saveSetting(const char* key, const QLineEdit* field) {
683 saveSetting(key, field->text());
684}
685
686void SettingsView::saveSetting(const char* key, const QSlider* field) {
687 saveSetting(key, field->value());
688}
689
690void SettingsView::saveSetting(const char* key, const QSpinBox* field) {
691 saveSetting(key, field->value());
692}
693
694void SettingsView::saveSetting(const char* key, const QVariant& field) {
695 m_controller->setOption(key, field);
696 m_controller->updateOption(key);
697}
698
699void SettingsView::loadSetting(const char* key, QAbstractButton* field, bool defaultVal) {
700 QString option = loadSetting(key);
701 field->setChecked(option.isNull() ? defaultVal : option != "0");
702}
703
704void SettingsView::loadSetting(const char* key, QComboBox* field) {
705 loadSetting(key, field->lineEdit());
706}
707
708void SettingsView::loadSetting(const char* key, QDoubleSpinBox* field) {
709 QString option = loadSetting(key);
710 field->setValue(option.toDouble());
711}
712
713void SettingsView::loadSetting(const char* key, QLineEdit* field) {
714 QString option = loadSetting(key);
715 field->setText(option);
716}
717
718void SettingsView::loadSetting(const char* key, QSlider* field, int defaultVal) {
719 QString option = loadSetting(key);
720 field->setValue(option.isNull() ? defaultVal : option.toInt());
721}
722
723void SettingsView::loadSetting(const char* key, QSpinBox* field, int defaultVal) {
724 QString option = loadSetting(key);
725 field->setValue(option.isNull() ? defaultVal : option.toInt());
726}
727
728QString SettingsView::loadSetting(const char* key) {
729 return m_controller->getOption(key);
730}