all repos — mgba @ 4fd170ac38a9c312f3dd1d0dd912d2c761f60fdb

mGBA Game Boy Advance Emulator

src/gba/core.c (view raw)

   1/* Copyright (c) 2013-2016 Jeffrey Pfau
   2 *
   3 * This Source Code Form is subject to the terms of the Mozilla Public
   4 * License, v. 2.0. If a copy of the MPL was not distributed with this
   5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
   6#include <mgba/gba/core.h>
   7
   8#include <mgba/core/core.h>
   9#include <mgba/core/log.h>
  10#include <mgba/internal/arm/debugger/debugger.h>
  11#include <mgba/internal/debugger/symbols.h>
  12#include <mgba/internal/gba/cheats.h>
  13#include <mgba/internal/gba/gba.h>
  14#include <mgba/internal/gba/io.h>
  15#include <mgba/internal/gba/extra/audio-mixer.h>
  16#include <mgba/internal/gba/extra/cli.h>
  17#include <mgba/internal/gba/overrides.h>
  18#ifndef DISABLE_THREADING
  19#include <mgba/feature/thread-proxy.h>
  20#endif
  21#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
  22#include <mgba/internal/gba/renderers/gl.h>
  23#endif
  24#include <mgba/internal/gba/renderers/proxy.h>
  25#include <mgba/internal/gba/renderers/video-software.h>
  26#include <mgba/internal/gba/savedata.h>
  27#include <mgba/internal/gba/serialize.h>
  28#ifdef USE_ELF
  29#include <mgba-util/elf-read.h>
  30#endif
  31#include <mgba-util/memory.h>
  32#include <mgba-util/patch.h>
  33#include <mgba-util/vfs.h>
  34
  35#ifndef MINIMAL_CORE
  36#include <mgba/internal/gba/input.h>
  37#endif
  38
  39static const struct mCoreChannelInfo _GBAVideoLayers[] = {
  40	{ 0, "bg0", "Background 0", NULL },
  41	{ 1, "bg1", "Background 1", NULL },
  42	{ 2, "bg2", "Background 2", NULL },
  43	{ 3, "bg3", "Background 3", NULL },
  44	{ 4, "obj", "Objects", NULL },
  45};
  46
  47static const struct mCoreChannelInfo _GBAAudioChannels[] = {
  48	{ 0, "ch1", "PSG Channel 1", "Square/Sweep" },
  49	{ 1, "ch2", "PSG Channel 2", "Square" },
  50	{ 2, "ch3", "PSG Channel 3", "PCM" },
  51	{ 3, "ch4", "PSG Channel 4", "Noise" },
  52	{ 4, "chA", "FIFO Channel A", NULL },
  53	{ 5, "chB", "FIFO Channel B", NULL },
  54};
  55
  56static const struct mCoreMemoryBlock _GBAMemoryBlocks[] = {
  57	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  58	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  59	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  60	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  61	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  62	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  63	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  64	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  65	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
  66	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
  67	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
  68};
  69
  70static const struct mCoreMemoryBlock _GBAMemoryBlocksSRAM[] = {
  71	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  72	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  73	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  74	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  75	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  76	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  77	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  78	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  79	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
  80	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
  81	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
  82	{ REGION_CART_SRAM, "sram", "SRAM", "Static RAM (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_SRAM, SIZE_CART_SRAM, true },
  83};
  84
  85static const struct mCoreMemoryBlock _GBAMemoryBlocksFlash512[] = {
  86	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  87	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  88	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  89	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  90	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  91	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  92	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  93	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  94	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
  95	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
  96	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
  97	{ REGION_CART_SRAM, "sram", "Flash", "Flash Memory (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_FLASH512, SIZE_CART_FLASH512, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  98};
  99
 100static const struct mCoreMemoryBlock _GBAMemoryBlocksFlash1M[] = {
 101	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
 102	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 103	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 104	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 105	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 106	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 107	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 108	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 109	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
 110	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
 111	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
 112	{ REGION_CART_SRAM, "sram", "Flash", "Flash Memory (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_FLASH512, SIZE_CART_FLASH1M, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED, 1 },
 113};
 114
 115static const struct mCoreMemoryBlock _GBAMemoryBlocksEEPROM[] = {
 116	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
 117	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 118	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 119	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 120	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 121	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 122	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 123	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 124	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
 125	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
 126	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
 127	{ REGION_CART_SRAM_MIRROR, "eeprom", "EEPROM", "EEPROM (8kiB)", 0, SIZE_CART_EEPROM, SIZE_CART_EEPROM, mCORE_MEMORY_RW },
 128};
 129
 130struct mVideoLogContext;
 131
 132#define CPU_COMPONENT_AUDIO_MIXER CPU_COMPONENT_MISC_1
 133
 134struct GBACore {
 135	struct mCore d;
 136	struct GBAVideoSoftwareRenderer renderer;
 137#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 138	struct GBAVideoGLRenderer glRenderer;
 139#endif
 140#ifndef MINIMAL_CORE
 141	struct GBAVideoProxyRenderer vlProxy;
 142	struct GBAVideoProxyRenderer proxyRenderer;
 143	struct mVideoLogContext* logContext;
 144#endif
 145	struct mCoreCallbacks logCallbacks;
 146#ifndef DISABLE_THREADING
 147	struct mVideoThreadProxy threadProxy;
 148#endif
 149	int keys;
 150	struct mCPUComponent* components[CPU_COMPONENT_MAX];
 151	const struct Configuration* overrides;
 152	struct mDebuggerPlatform* debuggerPlatform;
 153	struct mCheatDevice* cheatDevice;
 154	struct GBAAudioMixer* audioMixer;
 155};
 156
 157static bool _GBACoreInit(struct mCore* core) {
 158	struct GBACore* gbacore = (struct GBACore*) core;
 159
 160	struct ARMCore* cpu = anonymousMemoryMap(sizeof(struct ARMCore));
 161	struct GBA* gba = anonymousMemoryMap(sizeof(struct GBA));
 162	if (!cpu || !gba) {
 163		free(cpu);
 164		free(gba);
 165		return false;
 166	}
 167	core->cpu = cpu;
 168	core->board = gba;
 169	core->timing = &gba->timing;
 170	core->debugger = NULL;
 171	core->symbolTable = NULL;
 172	core->videoLogger = NULL;
 173	gbacore->overrides = NULL;
 174	gbacore->debuggerPlatform = NULL;
 175	gbacore->cheatDevice = NULL;
 176#ifndef MINIMAL_CORE
 177	gbacore->logContext = NULL;
 178#endif
 179	gbacore->audioMixer = NULL;
 180
 181	GBACreate(gba);
 182	// TODO: Restore cheats
 183	memset(gbacore->components, 0, sizeof(gbacore->components));
 184	ARMSetComponents(cpu, &gba->d, CPU_COMPONENT_MAX, gbacore->components);
 185	ARMInit(cpu);
 186	mRTCGenericSourceInit(&core->rtc, core);
 187	gba->rtcSource = &core->rtc.d;
 188
 189	GBAVideoSoftwareRendererCreate(&gbacore->renderer);
 190	gbacore->renderer.outputBuffer = NULL;
 191
 192#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 193	GBAVideoGLRendererCreate(&gbacore->glRenderer);
 194	gbacore->glRenderer.outputTex = -1;
 195#endif
 196
 197#ifndef DISABLE_THREADING
 198	mVideoThreadProxyCreate(&gbacore->threadProxy);
 199#endif
 200#ifndef MINIMAL_CORE
 201	gbacore->vlProxy.logger = NULL;
 202	gbacore->proxyRenderer.logger = NULL;
 203#endif
 204
 205	gbacore->keys = 0;
 206	gba->keySource = &gbacore->keys;
 207
 208#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 209	mDirectorySetInit(&core->dirs);
 210#endif
 211
 212#ifndef MINIMAL_CORE
 213	core->inputInfo = &GBAInputInfo;
 214#endif
 215	
 216	return true;
 217}
 218
 219static void _GBACoreDeinit(struct mCore* core) {
 220	ARMDeinit(core->cpu);
 221	GBADestroy(core->board);
 222	mappedMemoryFree(core->cpu, sizeof(struct ARMCore));
 223	mappedMemoryFree(core->board, sizeof(struct GBA));
 224#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 225	mDirectorySetDeinit(&core->dirs);
 226#endif
 227
 228	struct GBACore* gbacore = (struct GBACore*) core;
 229	free(gbacore->debuggerPlatform);
 230	if (gbacore->cheatDevice) {
 231		mCheatDeviceDestroy(gbacore->cheatDevice);
 232	}
 233	free(gbacore->cheatDevice);
 234	free(gbacore->audioMixer);
 235	mCoreConfigFreeOpts(&core->opts);
 236	free(core);
 237}
 238
 239static enum mPlatform _GBACorePlatform(const struct mCore* core) {
 240	UNUSED(core);
 241	return PLATFORM_GBA;
 242}
 243
 244static bool _GBACoreSupportsFeature(const struct mCore* core, enum mCoreFeature feature) {
 245	UNUSED(core);
 246	switch (feature) {
 247	case mCORE_FEATURE_OPENGL:
 248#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 249		return true;
 250#else
 251		return false;
 252#endif
 253	default:
 254		return false;
 255	}
 256}
 257
 258static void _GBACoreSetSync(struct mCore* core, struct mCoreSync* sync) {
 259	struct GBA* gba = core->board;
 260	gba->sync = sync;
 261}
 262
 263static void _GBACoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
 264	struct GBA* gba = core->board;
 265	if (core->opts.mute) {
 266		gba->audio.masterVolume = 0;
 267	} else {
 268		gba->audio.masterVolume = core->opts.volume;
 269	}
 270	gba->video.frameskip = core->opts.frameskip;
 271
 272#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 273	struct GBACore* gbacore = (struct GBACore*) core;
 274	gbacore->overrides = mCoreConfigGetOverridesConst(config);
 275#endif
 276
 277	const char* idleOptimization = mCoreConfigGetValue(config, "idleOptimization");
 278	if (idleOptimization) {
 279		if (strcasecmp(idleOptimization, "ignore") == 0) {
 280			gba->idleOptimization = IDLE_LOOP_IGNORE;
 281		} else if (strcasecmp(idleOptimization, "remove") == 0) {
 282			gba->idleOptimization = IDLE_LOOP_REMOVE;
 283		} else if (strcasecmp(idleOptimization, "detect") == 0) {
 284			if (gba->idleLoop == IDLE_LOOP_NONE) {
 285				gba->idleOptimization = IDLE_LOOP_DETECT;
 286			} else {
 287				gba->idleOptimization = IDLE_LOOP_REMOVE;
 288			}
 289		}
 290	}
 291
 292	int fakeBool = 0;
 293	mCoreConfigGetIntValue(config, "allowOpposingDirections", &fakeBool);
 294	gba->allowOpposingDirections = fakeBool;
 295
 296	mCoreConfigCopyValue(&core->config, config, "allowOpposingDirections");
 297	mCoreConfigCopyValue(&core->config, config, "gba.bios");
 298	mCoreConfigCopyValue(&core->config, config, "gba.audioHle");
 299
 300#ifndef DISABLE_THREADING
 301	mCoreConfigCopyValue(&core->config, config, "threadedVideo");
 302#endif
 303	mCoreConfigCopyValue(&core->config, config, "hwaccelVideo");
 304	mCoreConfigCopyValue(&core->config, config, "videoScale");
 305}
 306
 307static void _GBACoreReloadConfigOption(struct mCore* core, const char* option, const struct mCoreConfig* config) {
 308	struct GBA* gba = core->board;
 309	if (!config) {
 310		config = &core->config;
 311	}
 312
 313	if (!option) {
 314		// Reload options from opts
 315		if (core->opts.mute) {
 316			gba->audio.masterVolume = 0;
 317		} else {
 318			gba->audio.masterVolume = core->opts.volume;
 319		}
 320		gba->video.frameskip = core->opts.frameskip;
 321		return;
 322	}
 323
 324	int fakeBool;
 325	if (strcmp("mute", option) == 0) {
 326		if (mCoreConfigGetIntValue(config, "mute", &fakeBool)) {
 327			core->opts.mute = fakeBool;
 328
 329			if (core->opts.mute) {
 330				gba->audio.masterVolume = 0;
 331			} else {
 332				gba->audio.masterVolume = core->opts.volume;
 333			}
 334		}
 335		return;
 336	}
 337	if (strcmp("volume", option) == 0) {
 338		if (mCoreConfigGetIntValue(config, "volume", &core->opts.volume) && !core->opts.mute) {
 339			gba->audio.masterVolume = core->opts.volume;
 340		}
 341		return;
 342	}
 343	if (strcmp("frameskip", option) == 0) {
 344		if (mCoreConfigGetIntValue(config, "frameskip", &core->opts.frameskip)) {
 345			gba->video.frameskip = core->opts.frameskip;
 346		}
 347		return;
 348	}
 349	if (strcmp("allowOpposingDirections", option) == 0) {
 350		if (config != &core->config) {
 351			mCoreConfigCopyValue(&core->config, config, "allowOpposingDirections");
 352		}
 353		if (mCoreConfigGetIntValue(config, "allowOpposingDirections", &fakeBool)) {
 354			gba->allowOpposingDirections = fakeBool;
 355		}
 356		return;
 357	}
 358
 359	struct GBACore* gbacore = (struct GBACore*) core;
 360#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 361	if (strcmp("videoScale", option) == 0) {
 362		if (config != &core->config) {
 363			mCoreConfigCopyValue(&core->config, config, "videoScale");
 364		}
 365		if (gbacore->glRenderer.outputTex != (unsigned) -1 && mCoreConfigGetIntValue(&core->config, "hwaccelVideo", &fakeBool) && fakeBool) {
 366			int scale;
 367			mCoreConfigGetIntValue(config, "videoScale", &scale);
 368			GBAVideoGLRendererSetScale(&gbacore->glRenderer, scale);
 369		}
 370		return;
 371	}
 372#endif
 373	if (strcmp("hwaccelVideo", option) == 0) {
 374		struct GBAVideoRenderer* renderer = NULL;
 375		if (gbacore->renderer.outputBuffer) {
 376			renderer = &gbacore->renderer.d;
 377		}
 378#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 379		if (gbacore->glRenderer.outputTex != (unsigned) -1 && mCoreConfigGetIntValue(&core->config, "hwaccelVideo", &fakeBool) && fakeBool) {
 380			mCoreConfigGetIntValue(&core->config, "videoScale", &gbacore->glRenderer.scale);
 381			renderer = &gbacore->glRenderer.d;
 382		} else {
 383			gbacore->glRenderer.scale = 1;
 384		}
 385#endif
 386#ifndef MINIMAL_CORE
 387		if (renderer && core->videoLogger) {
 388			gbacore->proxyRenderer.logger = core->videoLogger;
 389			GBAVideoProxyRendererCreate(&gbacore->proxyRenderer, renderer);
 390			renderer = &gbacore->proxyRenderer.d;
 391		}
 392#endif
 393		if (renderer) {
 394			GBAVideoAssociateRenderer(&gba->video, renderer);
 395		}
 396	}
 397}
 398
 399static void _GBACoreDesiredVideoDimensions(const struct mCore* core, unsigned* width, unsigned* height) {
 400#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 401	const struct GBACore* gbacore = (const struct GBACore*) core;
 402	int scale = gbacore->glRenderer.scale;
 403#else
 404	UNUSED(core);
 405	int scale = 1;
 406#endif
 407
 408	*width = GBA_VIDEO_HORIZONTAL_PIXELS * scale;
 409	*height = GBA_VIDEO_VERTICAL_PIXELS * scale;
 410}
 411
 412static void _GBACoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
 413	struct GBACore* gbacore = (struct GBACore*) core;
 414	gbacore->renderer.outputBuffer = buffer;
 415	gbacore->renderer.outputBufferStride = stride;
 416	memset(gbacore->renderer.scanlineDirty, 0xFFFFFFFF, sizeof(gbacore->renderer.scanlineDirty));
 417}
 418
 419static void _GBACoreSetVideoGLTex(struct mCore* core, unsigned texid) {
 420#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 421	struct GBACore* gbacore = (struct GBACore*) core;
 422	gbacore->glRenderer.outputTex = texid;
 423#else
 424	UNUSED(core);
 425	UNUSED(texid);
 426#endif
 427}
 428
 429static void _GBACoreGetPixels(struct mCore* core, const void** buffer, size_t* stride) {
 430	struct GBA* gba = core->board;
 431	gba->video.renderer->getPixels(gba->video.renderer, stride, buffer);
 432}
 433
 434static void _GBACorePutPixels(struct mCore* core, const void* buffer, size_t stride) {
 435	struct GBA* gba = core->board;
 436	gba->video.renderer->putPixels(gba->video.renderer, stride, buffer);
 437}
 438
 439static struct blip_t* _GBACoreGetAudioChannel(struct mCore* core, int ch) {
 440	struct GBA* gba = core->board;
 441	switch (ch) {
 442	case 0:
 443		return gba->audio.psg.left;
 444	case 1:
 445		return gba->audio.psg.right;
 446	default:
 447		return NULL;
 448	}
 449}
 450
 451static void _GBACoreSetAudioBufferSize(struct mCore* core, size_t samples) {
 452	struct GBA* gba = core->board;
 453	GBAAudioResizeBuffer(&gba->audio, samples);
 454}
 455
 456static size_t _GBACoreGetAudioBufferSize(struct mCore* core) {
 457	struct GBA* gba = core->board;
 458	return gba->audio.samples;
 459}
 460
 461static void _GBACoreAddCoreCallbacks(struct mCore* core, struct mCoreCallbacks* coreCallbacks) {
 462	struct GBA* gba = core->board;
 463	*mCoreCallbacksListAppend(&gba->coreCallbacks) = *coreCallbacks;
 464}
 465
 466static void _GBACoreClearCoreCallbacks(struct mCore* core) {
 467	struct GBA* gba = core->board;
 468	mCoreCallbacksListClear(&gba->coreCallbacks);
 469}
 470
 471static void _GBACoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
 472	struct GBA* gba = core->board;
 473	gba->stream = stream;
 474	if (stream && stream->videoDimensionsChanged) {
 475		unsigned width, height;
 476		core->desiredVideoDimensions(core, &width, &height);
 477		stream->videoDimensionsChanged(stream, width, height);
 478	}
 479	if (stream && stream->videoFrameRateChanged) {
 480		stream->videoFrameRateChanged(stream, core->frameCycles(core), core->frequency(core));
 481	}
 482}
 483
 484static bool _GBACoreLoadROM(struct mCore* core, struct VFile* vf) {
 485#ifdef USE_ELF
 486	struct ELF* elf = ELFOpen(vf);
 487	if (elf) {
 488		GBALoadNull(core->board);
 489		bool success = mCoreLoadELF(core, elf);
 490		ELFClose(elf);
 491		return success;
 492	}
 493#endif
 494	if (GBAIsMB(vf)) {
 495		return GBALoadMB(core->board, vf);
 496	}
 497	return GBALoadROM(core->board, vf);
 498}
 499
 500static bool _GBACoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
 501	UNUSED(type);
 502	if (!GBAIsBIOS(vf)) {
 503		return false;
 504	}
 505	GBALoadBIOS(core->board, vf);
 506	return true;
 507}
 508
 509static bool _GBACoreLoadSave(struct mCore* core, struct VFile* vf) {
 510	return GBALoadSave(core->board, vf);
 511}
 512
 513static bool _GBACoreLoadTemporarySave(struct mCore* core, struct VFile* vf) {
 514	struct GBA* gba = core->board;
 515	GBASavedataMask(&gba->memory.savedata, vf, false);
 516	return true; // TODO: Return a real value
 517}
 518
 519static bool _GBACoreLoadPatch(struct mCore* core, struct VFile* vf) {
 520	if (!vf) {
 521		return false;
 522	}
 523	struct Patch patch;
 524	if (!loadPatch(vf, &patch)) {
 525		return false;
 526	}
 527	GBAApplyPatch(core->board, &patch);
 528	return true;
 529}
 530
 531static void _GBACoreUnloadROM(struct mCore* core) {
 532	struct GBACore* gbacore = (struct GBACore*) core;
 533	struct ARMCore* cpu = core->cpu;
 534	if (gbacore->cheatDevice) {
 535		ARMHotplugDetach(cpu, CPU_COMPONENT_CHEAT_DEVICE);
 536		cpu->components[CPU_COMPONENT_CHEAT_DEVICE] = NULL;
 537		mCheatDeviceDestroy(gbacore->cheatDevice);
 538		gbacore->cheatDevice = NULL;
 539	}
 540	return GBAUnloadROM(core->board);
 541}
 542
 543static void _GBACoreChecksum(const struct mCore* core, void* data, enum mCoreChecksumType type) {
 544	struct GBA* gba = (struct GBA*) core->board;
 545	switch (type) {
 546	case CHECKSUM_CRC32:
 547		memcpy(data, &gba->romCrc32, sizeof(gba->romCrc32));
 548		break;
 549	}
 550	return;
 551}
 552
 553static void _GBACoreReset(struct mCore* core) {
 554	struct GBACore* gbacore = (struct GBACore*) core;
 555	struct GBA* gba = (struct GBA*) core->board;
 556	if (gbacore->renderer.outputBuffer
 557#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 558	    || gbacore->glRenderer.outputTex != (unsigned) -1
 559#endif
 560	) {
 561		struct GBAVideoRenderer* renderer = NULL;
 562		if (gbacore->renderer.outputBuffer) {
 563			renderer = &gbacore->renderer.d;
 564		}
 565		int fakeBool ATTRIBUTE_UNUSED;
 566#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 567		if (gbacore->glRenderer.outputTex != (unsigned) -1 && mCoreConfigGetIntValue(&core->config, "hwaccelVideo", &fakeBool) && fakeBool) {
 568			mCoreConfigGetIntValue(&core->config, "videoScale", &gbacore->glRenderer.scale);
 569			renderer = &gbacore->glRenderer.d;
 570		} else {
 571			gbacore->glRenderer.scale = 1;
 572		}
 573#endif
 574#ifndef DISABLE_THREADING
 575		if (mCoreConfigGetIntValue(&core->config, "threadedVideo", &fakeBool) && fakeBool) {
 576			if (!core->videoLogger) {
 577				core->videoLogger = &gbacore->threadProxy.d;
 578			}
 579		}
 580#endif
 581#ifndef MINIMAL_CORE
 582		if (renderer && core->videoLogger) {
 583			gbacore->proxyRenderer.logger = core->videoLogger;
 584			GBAVideoProxyRendererCreate(&gbacore->proxyRenderer, renderer);
 585			renderer = &gbacore->proxyRenderer.d;
 586		}
 587#endif
 588		if (renderer) {
 589			GBAVideoAssociateRenderer(&gba->video, renderer);
 590		}
 591	}
 592
 593#ifndef MINIMAL_CORE
 594	int useAudioMixer;
 595	if (!gbacore->audioMixer && mCoreConfigGetIntValue(&core->config, "gba.audioHle", &useAudioMixer) && useAudioMixer) {
 596		gbacore->audioMixer = malloc(sizeof(*gbacore->audioMixer));
 597		GBAAudioMixerCreate(gbacore->audioMixer);
 598		((struct ARMCore*) core->cpu)->components[CPU_COMPONENT_AUDIO_MIXER] = &gbacore->audioMixer->d;
 599		ARMHotplugAttach(core->cpu, CPU_COMPONENT_AUDIO_MIXER);
 600	}
 601#endif
 602
 603	GBAOverrideApplyDefaults(gba, gbacore->overrides);
 604
 605#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 606	if (!gba->biosVf && core->opts.useBios) {
 607		struct VFile* bios = NULL;
 608		bool found = false;
 609		if (core->opts.bios) {
 610			bios = VFileOpen(core->opts.bios, O_RDONLY);
 611			if (bios && GBAIsBIOS(bios)) {
 612				found = true;
 613			} else if (bios) {
 614				bios->close(bios);
 615				bios = NULL;
 616			}
 617		}
 618		if (!found) {
 619			const char* configPath = mCoreConfigGetValue(&core->config, "gba.bios");
 620			if (configPath) {
 621				bios = VFileOpen(configPath, O_RDONLY);
 622			}
 623			if (bios && GBAIsBIOS(bios)) {
 624				found = true;
 625			} else if (bios) {
 626				bios->close(bios);
 627				bios = NULL;
 628			}
 629		}
 630		if (!found) {
 631			char path[PATH_MAX];
 632			mCoreConfigDirectory(path, PATH_MAX);
 633			strncat(path, PATH_SEP "gba_bios.bin", PATH_MAX - strlen(path));
 634			bios = VFileOpen(path, O_RDONLY);
 635			if (bios && GBAIsBIOS(bios)) {
 636				found = true;
 637			} else if (bios) {
 638				bios->close(bios);
 639				bios = NULL;
 640			}
 641		}
 642		if (found && bios) {
 643			GBALoadBIOS(gba, bios);
 644		}
 645	}
 646#endif
 647
 648	ARMReset(core->cpu);
 649	if ((core->opts.skipBios && (gba->romVf || gba->memory.rom)) || (gba->romVf && GBAIsMB(gba->romVf))) {
 650		GBASkipBIOS(core->board);
 651	}
 652}
 653
 654static void _GBACoreRunFrame(struct mCore* core) {
 655	struct GBA* gba = core->board;
 656	int32_t frameCounter = gba->video.frameCounter;
 657	uint32_t startCycle = mTimingCurrentTime(&gba->timing);
 658	while (gba->video.frameCounter == frameCounter && mTimingCurrentTime(&gba->timing) - startCycle < VIDEO_TOTAL_LENGTH + VIDEO_HORIZONTAL_LENGTH) {
 659		ARMv4RunLoop(core->cpu);
 660	}
 661}
 662
 663static void _GBACoreRunLoop(struct mCore* core) {
 664	ARMv4RunLoop(core->cpu);
 665}
 666
 667static void _GBACoreStep(struct mCore* core) {
 668	ARMv4Run(core->cpu);
 669}
 670
 671static size_t _GBACoreStateSize(struct mCore* core) {
 672	UNUSED(core);
 673	return sizeof(struct GBASerializedState);
 674}
 675
 676static bool _GBACoreLoadState(struct mCore* core, const void* state) {
 677	return GBADeserialize(core->board, state);
 678}
 679
 680static bool _GBACoreSaveState(struct mCore* core, void* state) {
 681	GBASerialize(core->board, state);
 682	return true;
 683}
 684
 685static void _GBACoreSetKeys(struct mCore* core, uint32_t keys) {
 686	struct GBACore* gbacore = (struct GBACore*) core;
 687	gbacore->keys = keys;
 688	GBATestKeypadIRQ(core->board);
 689}
 690
 691static void _GBACoreAddKeys(struct mCore* core, uint32_t keys) {
 692	struct GBACore* gbacore = (struct GBACore*) core;
 693	gbacore->keys |= keys;
 694	GBATestKeypadIRQ(core->board);
 695}
 696
 697static void _GBACoreClearKeys(struct mCore* core, uint32_t keys) {
 698	struct GBACore* gbacore = (struct GBACore*) core;
 699	gbacore->keys &= ~keys;
 700}
 701
 702static void _GBACoreSetCursorLocation(struct mCore* core, int x, int y) {
 703	UNUSED(core);
 704	UNUSED(x);
 705	UNUSED(y);
 706}
 707
 708static void _GBACoreSetCursorDown(struct mCore* core, bool down) {
 709	UNUSED(core);
 710	UNUSED(down);
 711}
 712
 713static int32_t _GBACoreFrameCounter(const struct mCore* core) {
 714	const struct GBA* gba = core->board;
 715	return gba->video.frameCounter;
 716}
 717
 718static int32_t _GBACoreFrameCycles(const struct mCore* core) {
 719	UNUSED(core);
 720	return VIDEO_TOTAL_LENGTH;
 721}
 722
 723static int32_t _GBACoreFrequency(const struct mCore* core) {
 724	UNUSED(core);
 725	return GBA_ARM7TDMI_FREQUENCY;
 726}
 727
 728static void _GBACoreGetGameTitle(const struct mCore* core, char* title) {
 729	GBAGetGameTitle(core->board, title);
 730}
 731
 732static void _GBACoreGetGameCode(const struct mCore* core, char* title) {
 733	GBAGetGameCode(core->board, title);
 734}
 735
 736static void _GBACoreSetPeripheral(struct mCore* core, int type, void* periph) {
 737	struct GBA* gba = core->board;
 738	switch (type) {
 739	case mPERIPH_ROTATION:
 740		gba->rotationSource = periph;
 741		break;
 742	case mPERIPH_RUMBLE:
 743		gba->rumble = periph;
 744		break;
 745	case mPERIPH_GBA_LUMINANCE:
 746		gba->luminanceSource = periph;
 747		break;
 748	case mPERIPH_GBA_BATTLECHIP_GATE:
 749		GBASIOSetDriver(&gba->sio, periph, SIO_MULTI);
 750		GBASIOSetDriver(&gba->sio, periph, SIO_NORMAL_32);
 751		break;
 752	default:
 753		return;
 754	}
 755}
 756
 757static uint32_t _GBACoreBusRead8(struct mCore* core, uint32_t address) {
 758	struct ARMCore* cpu = core->cpu;
 759	return cpu->memory.load8(cpu, address, 0);
 760}
 761
 762static uint32_t _GBACoreBusRead16(struct mCore* core, uint32_t address) {
 763	struct ARMCore* cpu = core->cpu;
 764	return cpu->memory.load16(cpu, address, 0);
 765
 766}
 767
 768static uint32_t _GBACoreBusRead32(struct mCore* core, uint32_t address) {
 769	struct ARMCore* cpu = core->cpu;
 770	return cpu->memory.load32(cpu, address, 0);
 771}
 772
 773static void _GBACoreBusWrite8(struct mCore* core, uint32_t address, uint8_t value) {
 774	struct ARMCore* cpu = core->cpu;
 775	cpu->memory.store8(cpu, address, value, 0);
 776}
 777
 778static void _GBACoreBusWrite16(struct mCore* core, uint32_t address, uint16_t value) {
 779	struct ARMCore* cpu = core->cpu;
 780	cpu->memory.store16(cpu, address, value, 0);
 781}
 782
 783static void _GBACoreBusWrite32(struct mCore* core, uint32_t address, uint32_t value) {
 784	struct ARMCore* cpu = core->cpu;
 785	cpu->memory.store32(cpu, address, value, 0);
 786}
 787
 788static uint32_t _GBACoreRawRead8(struct mCore* core, uint32_t address, int segment) {
 789	UNUSED(segment);
 790	struct ARMCore* cpu = core->cpu;
 791	return GBAView8(cpu, address);
 792}
 793
 794static uint32_t _GBACoreRawRead16(struct mCore* core, uint32_t address, int segment) {
 795	UNUSED(segment);
 796	struct ARMCore* cpu = core->cpu;
 797	return GBAView16(cpu, address);
 798}
 799
 800static uint32_t _GBACoreRawRead32(struct mCore* core, uint32_t address, int segment) {
 801	UNUSED(segment);
 802	struct ARMCore* cpu = core->cpu;
 803	return GBAView32(cpu, address);
 804}
 805
 806static void _GBACoreRawWrite8(struct mCore* core, uint32_t address, int segment, uint8_t value) {
 807	UNUSED(segment);
 808	struct ARMCore* cpu = core->cpu;
 809	GBAPatch8(cpu, address, value, NULL);
 810}
 811
 812static void _GBACoreRawWrite16(struct mCore* core, uint32_t address, int segment, uint16_t value) {
 813	UNUSED(segment);
 814	struct ARMCore* cpu = core->cpu;
 815	GBAPatch16(cpu, address, value, NULL);
 816}
 817
 818static void _GBACoreRawWrite32(struct mCore* core, uint32_t address, int segment, uint32_t value) {
 819	UNUSED(segment);
 820	struct ARMCore* cpu = core->cpu;
 821	GBAPatch32(cpu, address, value, NULL);
 822}
 823
 824size_t _GBAListMemoryBlocks(const struct mCore* core, const struct mCoreMemoryBlock** blocks) {
 825	const struct GBA* gba = core->board;
 826	switch (gba->memory.savedata.type) {
 827	case SAVEDATA_SRAM:
 828		*blocks = _GBAMemoryBlocksSRAM;
 829		return sizeof(_GBAMemoryBlocksSRAM) / sizeof(*_GBAMemoryBlocksSRAM);
 830	case SAVEDATA_FLASH512:
 831		*blocks = _GBAMemoryBlocksFlash512;
 832		return sizeof(_GBAMemoryBlocksFlash512) / sizeof(*_GBAMemoryBlocksFlash512);
 833	case SAVEDATA_FLASH1M:
 834		*blocks = _GBAMemoryBlocksFlash1M;
 835		return sizeof(_GBAMemoryBlocksFlash1M) / sizeof(*_GBAMemoryBlocksFlash1M);
 836	case SAVEDATA_EEPROM:
 837		*blocks = _GBAMemoryBlocksEEPROM;
 838		return sizeof(_GBAMemoryBlocksEEPROM) / sizeof(*_GBAMemoryBlocksEEPROM);
 839	default:
 840		*blocks = _GBAMemoryBlocks;
 841		return sizeof(_GBAMemoryBlocks) / sizeof(*_GBAMemoryBlocks);
 842	}
 843}
 844
 845void* _GBAGetMemoryBlock(struct mCore* core, size_t id, size_t* sizeOut) {
 846	struct GBA* gba = core->board;
 847	switch (id) {
 848	default:
 849		return NULL;
 850	case REGION_BIOS:
 851		*sizeOut = SIZE_BIOS;
 852		return gba->memory.bios;
 853	case REGION_WORKING_RAM:
 854		*sizeOut = SIZE_WORKING_RAM;
 855		return gba->memory.wram;
 856	case REGION_WORKING_IRAM:
 857		*sizeOut = SIZE_WORKING_IRAM;
 858		return gba->memory.iwram;
 859	case REGION_PALETTE_RAM:
 860		*sizeOut = SIZE_PALETTE_RAM;
 861		return gba->video.palette;
 862	case REGION_VRAM:
 863		*sizeOut = SIZE_VRAM;
 864		return gba->video.vram;
 865	case REGION_OAM:
 866		*sizeOut = SIZE_OAM;
 867		return gba->video.oam.raw;
 868	case REGION_CART0:
 869	case REGION_CART1:
 870	case REGION_CART2:
 871		*sizeOut = gba->memory.romSize;
 872		return gba->memory.rom;
 873	case REGION_CART_SRAM:
 874		if (gba->memory.savedata.type == SAVEDATA_FLASH1M) {
 875			*sizeOut = SIZE_CART_FLASH1M;
 876			return gba->memory.savedata.currentBank;
 877		}
 878		// Fall through
 879	case REGION_CART_SRAM_MIRROR:
 880		*sizeOut = GBASavedataSize(&gba->memory.savedata);
 881		return gba->memory.savedata.data;
 882	}
 883}
 884
 885#ifdef USE_DEBUGGERS
 886static bool _GBACoreSupportsDebuggerType(struct mCore* core, enum mDebuggerType type) {
 887	UNUSED(core);
 888	switch (type) {
 889	case DEBUGGER_CUSTOM:
 890	case DEBUGGER_CLI:
 891	case DEBUGGER_GDB:
 892		return true;
 893	default:
 894		return false;
 895	}
 896}
 897
 898static struct mDebuggerPlatform* _GBACoreDebuggerPlatform(struct mCore* core) {
 899	struct GBACore* gbacore = (struct GBACore*) core;
 900	if (!gbacore->debuggerPlatform) {
 901		gbacore->debuggerPlatform = ARMDebuggerPlatformCreate();
 902	}
 903	return gbacore->debuggerPlatform;
 904}
 905
 906static struct CLIDebuggerSystem* _GBACoreCliDebuggerSystem(struct mCore* core) {
 907	return &GBACLIDebuggerCreate(core)->d;
 908}
 909
 910static void _GBACoreAttachDebugger(struct mCore* core, struct mDebugger* debugger) {
 911	if (core->debugger) {
 912		GBADetachDebugger(core->board);
 913	}
 914	GBAAttachDebugger(core->board, debugger);
 915	core->debugger = debugger;
 916}
 917
 918static void _GBACoreDetachDebugger(struct mCore* core) {
 919	GBADetachDebugger(core->board);
 920	core->debugger = NULL;
 921}
 922
 923static void _GBACoreLoadSymbols(struct mCore* core, struct VFile* vf) {
 924	bool closeAfter = false;
 925	core->symbolTable = mDebuggerSymbolTableCreate();
 926#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 927#ifdef USE_ELF
 928	if (!vf) {
 929		closeAfter = true;
 930		vf = mDirectorySetOpenSuffix(&core->dirs, core->dirs.base, ".elf", O_RDONLY);
 931	}
 932#endif
 933	if (!vf) {
 934		closeAfter = true;
 935		vf = mDirectorySetOpenSuffix(&core->dirs, core->dirs.base, ".sym", O_RDONLY);
 936	}
 937#endif
 938	if (!vf) {
 939		return;
 940	}
 941#ifdef USE_ELF
 942	struct ELF* elf = ELFOpen(vf);
 943	if (elf) {
 944#ifdef USE_DEBUGGERS
 945		mCoreLoadELFSymbols(core->symbolTable, elf);
 946#endif
 947		ELFClose(elf);
 948	} else
 949#endif
 950	{
 951		mDebuggerLoadARMIPSSymbols(core->symbolTable, vf);
 952	}
 953	if (closeAfter) {
 954		vf->close(vf);
 955	}
 956}
 957
 958static bool _GBACoreLookupIdentifier(struct mCore* core, const char* name, int32_t* value, int* segment) {
 959	UNUSED(core);
 960	*segment = -1;
 961	int i;
 962	for (i = 0; i < REG_MAX; i += 2) {
 963		const char* reg = GBAIORegisterNames[i >> 1];
 964		if (reg && strcasecmp(reg, name) == 0) {
 965			*value = BASE_IO | i;
 966			return true;
 967		}
 968	}
 969	return false;
 970}
 971#endif
 972
 973static struct mCheatDevice* _GBACoreCheatDevice(struct mCore* core) {
 974	struct GBACore* gbacore = (struct GBACore*) core;
 975	if (!gbacore->cheatDevice) {
 976		gbacore->cheatDevice = GBACheatDeviceCreate();
 977		((struct ARMCore*) core->cpu)->components[CPU_COMPONENT_CHEAT_DEVICE] = &gbacore->cheatDevice->d;
 978		ARMHotplugAttach(core->cpu, CPU_COMPONENT_CHEAT_DEVICE);
 979		gbacore->cheatDevice->p = core;
 980	}
 981	return gbacore->cheatDevice;
 982}
 983
 984static size_t _GBACoreSavedataClone(struct mCore* core, void** sram) {
 985	struct GBA* gba = core->board;
 986	size_t size = GBASavedataSize(&gba->memory.savedata);
 987	if (!size) {
 988		*sram = NULL;
 989		return 0;
 990	}
 991	*sram = malloc(size);
 992	struct VFile* vf = VFileFromMemory(*sram, size);
 993	if (!vf) {
 994		free(*sram);
 995		*sram = NULL;
 996		return 0;
 997	}
 998	bool success = GBASavedataClone(&gba->memory.savedata, vf);
 999	vf->close(vf);
1000	if (!success) {
1001		free(*sram);
1002		*sram = NULL;
1003		return 0;
1004	}
1005	return size;
1006}
1007
1008static bool _GBACoreSavedataRestore(struct mCore* core, const void* sram, size_t size, bool writeback) {
1009	struct VFile* vf = VFileMemChunk(sram, size);
1010	if (!vf) {
1011		return false;
1012	}
1013	struct GBA* gba = core->board;
1014	bool success = true;
1015	if (writeback) {
1016		success = GBASavedataLoad(&gba->memory.savedata, vf);
1017		vf->close(vf);
1018	} else {
1019		GBASavedataMask(&gba->memory.savedata, vf, true);
1020	}
1021	return success;
1022}
1023
1024static size_t _GBACoreListVideoLayers(const struct mCore* core, const struct mCoreChannelInfo** info) {
1025	UNUSED(core);
1026	if (info) {
1027		*info = _GBAVideoLayers;
1028	}
1029	return sizeof(_GBAVideoLayers) / sizeof(*_GBAVideoLayers);
1030}
1031
1032static size_t _GBACoreListAudioChannels(const struct mCore* core, const struct mCoreChannelInfo** info) {
1033	UNUSED(core);
1034	if (info) {
1035		*info = _GBAAudioChannels;
1036	}
1037	return sizeof(_GBAAudioChannels) / sizeof(*_GBAAudioChannels);
1038}
1039
1040static void _GBACoreEnableVideoLayer(struct mCore* core, size_t id, bool enable) {
1041	struct GBA* gba = core->board;
1042	switch (id) {
1043	case 0:
1044	case 1:
1045	case 2:
1046	case 3:
1047		gba->video.renderer->disableBG[id] = !enable;
1048		break;
1049	case 4:
1050		gba->video.renderer->disableOBJ = !enable;
1051		break;
1052	default:
1053		break;
1054	}
1055}
1056
1057static void _GBACoreEnableAudioChannel(struct mCore* core, size_t id, bool enable) {
1058	struct GBA* gba = core->board;
1059	switch (id) {
1060	case 0:
1061	case 1:
1062	case 2:
1063	case 3:
1064		gba->audio.psg.forceDisableCh[id] = !enable;
1065		break;
1066	case 4:
1067		gba->audio.forceDisableChA = !enable;
1068		break;
1069	case 5:
1070		gba->audio.forceDisableChB = !enable;
1071		break;
1072	default:
1073		break;
1074	}
1075}
1076
1077static void _GBACoreAdjustVideoLayer(struct mCore* core, size_t id, int32_t x, int32_t y) {
1078	struct GBACore* gbacore = (struct GBACore*) core;
1079	switch (id) {
1080	case 0:
1081	case 1:
1082	case 2:
1083	case 3:
1084		gbacore->renderer.bg[id].offsetX = x;
1085		gbacore->renderer.bg[id].offsetY = y;
1086		break;
1087	case 4:
1088		gbacore->renderer.objOffsetX = x;
1089		gbacore->renderer.objOffsetY = y;
1090		gbacore->renderer.oamDirty = 1;
1091		break;
1092	default:
1093		return;
1094	}
1095	memset(gbacore->renderer.scanlineDirty, 0xFFFFFFFF, sizeof(gbacore->renderer.scanlineDirty));
1096}
1097
1098#ifndef MINIMAL_CORE
1099static void _GBACoreStartVideoLog(struct mCore* core, struct mVideoLogContext* context) {
1100	struct GBACore* gbacore = (struct GBACore*) core;
1101	struct GBA* gba = core->board;
1102	gbacore->logContext = context;
1103
1104	struct GBASerializedState* state = mVideoLogContextInitialState(context, NULL);
1105	state->id = 0;
1106	state->cpu.gprs[ARM_PC] = BASE_WORKING_RAM;
1107
1108	int channelId = mVideoLoggerAddChannel(context);
1109	gbacore->vlProxy.logger = malloc(sizeof(struct mVideoLogger));
1110	mVideoLoggerRendererCreate(gbacore->vlProxy.logger, false);
1111	mVideoLoggerAttachChannel(gbacore->vlProxy.logger, context, channelId);
1112	gbacore->vlProxy.logger->block = false;
1113
1114	GBAVideoProxyRendererCreate(&gbacore->vlProxy, gba->video.renderer);
1115	GBAVideoProxyRendererShim(&gba->video, &gbacore->vlProxy);
1116}
1117
1118static void _GBACoreEndVideoLog(struct mCore* core) {
1119	struct GBACore* gbacore = (struct GBACore*) core;
1120	struct GBA* gba = core->board;
1121	if (gbacore->vlProxy.logger) {
1122		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->vlProxy);
1123		free(gbacore->vlProxy.logger);
1124		gbacore->vlProxy.logger = NULL;
1125	}
1126}
1127#endif
1128
1129struct mCore* GBACoreCreate(void) {
1130	struct GBACore* gbacore = malloc(sizeof(*gbacore));
1131	struct mCore* core = &gbacore->d;
1132	memset(&core->opts, 0, sizeof(core->opts));
1133	core->cpu = NULL;
1134	core->board = NULL;
1135	core->debugger = NULL;
1136	core->init = _GBACoreInit;
1137	core->deinit = _GBACoreDeinit;
1138	core->platform = _GBACorePlatform;
1139	core->supportsFeature = _GBACoreSupportsFeature;
1140	core->setSync = _GBACoreSetSync;
1141	core->loadConfig = _GBACoreLoadConfig;
1142	core->reloadConfigOption = _GBACoreReloadConfigOption;
1143	core->desiredVideoDimensions = _GBACoreDesiredVideoDimensions;
1144	core->setVideoBuffer = _GBACoreSetVideoBuffer;
1145	core->setVideoGLTex = _GBACoreSetVideoGLTex;
1146	core->getPixels = _GBACoreGetPixels;
1147	core->putPixels = _GBACorePutPixels;
1148	core->getAudioChannel = _GBACoreGetAudioChannel;
1149	core->setAudioBufferSize = _GBACoreSetAudioBufferSize;
1150	core->getAudioBufferSize = _GBACoreGetAudioBufferSize;
1151	core->addCoreCallbacks = _GBACoreAddCoreCallbacks;
1152	core->clearCoreCallbacks = _GBACoreClearCoreCallbacks;
1153	core->setAVStream = _GBACoreSetAVStream;
1154	core->isROM = GBAIsROM;
1155	core->loadROM = _GBACoreLoadROM;
1156	core->loadBIOS = _GBACoreLoadBIOS;
1157	core->loadSave = _GBACoreLoadSave;
1158	core->loadTemporarySave = _GBACoreLoadTemporarySave;
1159	core->loadPatch = _GBACoreLoadPatch;
1160	core->unloadROM = _GBACoreUnloadROM;
1161	core->checksum = _GBACoreChecksum;
1162	core->reset = _GBACoreReset;
1163	core->runFrame = _GBACoreRunFrame;
1164	core->runLoop = _GBACoreRunLoop;
1165	core->step = _GBACoreStep;
1166	core->stateSize = _GBACoreStateSize;
1167	core->loadState = _GBACoreLoadState;
1168	core->saveState = _GBACoreSaveState;
1169	core->setKeys = _GBACoreSetKeys;
1170	core->addKeys = _GBACoreAddKeys;
1171	core->clearKeys = _GBACoreClearKeys;
1172	core->setCursorLocation = _GBACoreSetCursorLocation;
1173	core->setCursorDown = _GBACoreSetCursorDown;
1174	core->frameCounter = _GBACoreFrameCounter;
1175	core->frameCycles = _GBACoreFrameCycles;
1176	core->frequency = _GBACoreFrequency;
1177	core->getGameTitle = _GBACoreGetGameTitle;
1178	core->getGameCode = _GBACoreGetGameCode;
1179	core->setPeripheral = _GBACoreSetPeripheral;
1180	core->busRead8 = _GBACoreBusRead8;
1181	core->busRead16 = _GBACoreBusRead16;
1182	core->busRead32 = _GBACoreBusRead32;
1183	core->busWrite8 = _GBACoreBusWrite8;
1184	core->busWrite16 = _GBACoreBusWrite16;
1185	core->busWrite32 = _GBACoreBusWrite32;
1186	core->rawRead8 = _GBACoreRawRead8;
1187	core->rawRead16 = _GBACoreRawRead16;
1188	core->rawRead32 = _GBACoreRawRead32;
1189	core->rawWrite8 = _GBACoreRawWrite8;
1190	core->rawWrite16 = _GBACoreRawWrite16;
1191	core->rawWrite32 = _GBACoreRawWrite32;
1192	core->listMemoryBlocks = _GBAListMemoryBlocks;
1193	core->getMemoryBlock = _GBAGetMemoryBlock;
1194#ifdef USE_DEBUGGERS
1195	core->supportsDebuggerType = _GBACoreSupportsDebuggerType;
1196	core->debuggerPlatform = _GBACoreDebuggerPlatform;
1197	core->cliDebuggerSystem = _GBACoreCliDebuggerSystem;
1198	core->attachDebugger = _GBACoreAttachDebugger;
1199	core->detachDebugger = _GBACoreDetachDebugger;
1200	core->loadSymbols = _GBACoreLoadSymbols;
1201	core->lookupIdentifier = _GBACoreLookupIdentifier;
1202#endif
1203	core->cheatDevice = _GBACoreCheatDevice;
1204	core->savedataClone = _GBACoreSavedataClone;
1205	core->savedataRestore = _GBACoreSavedataRestore;
1206	core->listVideoLayers = _GBACoreListVideoLayers;
1207	core->listAudioChannels = _GBACoreListAudioChannels;
1208	core->enableVideoLayer = _GBACoreEnableVideoLayer;
1209	core->enableAudioChannel = _GBACoreEnableAudioChannel;
1210	core->adjustVideoLayer = _GBACoreAdjustVideoLayer;
1211#ifndef MINIMAL_CORE
1212	core->startVideoLog = _GBACoreStartVideoLog;
1213	core->endVideoLog = _GBACoreEndVideoLog;
1214#endif
1215	return core;
1216}
1217
1218#ifndef MINIMAL_CORE
1219static void _GBAVLPStartFrameCallback(void *context) {
1220	struct mCore* core = context;
1221	struct GBACore* gbacore = (struct GBACore*) core;
1222	struct GBA* gba = core->board;
1223
1224	if (!mVideoLoggerRendererRun(gbacore->vlProxy.logger, true)) {
1225		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->vlProxy);
1226		mVideoLogContextRewind(gbacore->logContext, core);
1227		GBAVideoProxyRendererShim(&gba->video, &gbacore->vlProxy);
1228		gba->earlyExit = true;
1229	}
1230}
1231
1232static bool _GBAVLPInit(struct mCore* core) {
1233	struct GBACore* gbacore = (struct GBACore*) core;
1234	if (!_GBACoreInit(core)) {
1235		return false;
1236	}
1237	gbacore->vlProxy.logger = malloc(sizeof(struct mVideoLogger));
1238	mVideoLoggerRendererCreate(gbacore->vlProxy.logger, true);
1239	GBAVideoProxyRendererCreate(&gbacore->vlProxy, NULL);
1240	memset(&gbacore->logCallbacks, 0, sizeof(gbacore->logCallbacks));
1241	gbacore->logCallbacks.videoFrameStarted = _GBAVLPStartFrameCallback;
1242	gbacore->logCallbacks.context = core;
1243	core->addCoreCallbacks(core, &gbacore->logCallbacks);
1244	core->videoLogger = gbacore->vlProxy.logger;
1245	return true;
1246}
1247
1248static void _GBAVLPDeinit(struct mCore* core) {
1249	struct GBACore* gbacore = (struct GBACore*) core;
1250	if (gbacore->logContext) {
1251		mVideoLogContextDestroy(core, gbacore->logContext, true);
1252	}
1253	_GBACoreDeinit(core);
1254}
1255
1256static void _GBAVLPReset(struct mCore* core) {
1257	struct GBACore* gbacore = (struct GBACore*) core;
1258	struct GBA* gba = (struct GBA*) core->board;
1259	if (gba->video.renderer == &gbacore->vlProxy.d) {
1260		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->vlProxy);
1261	} else if (gbacore->renderer.outputBuffer) {
1262		struct GBAVideoRenderer* renderer = &gbacore->renderer.d;
1263		GBAVideoAssociateRenderer(&gba->video, renderer);
1264	}
1265
1266	ARMReset(core->cpu);
1267	mVideoLogContextRewind(gbacore->logContext, core);
1268	GBAVideoProxyRendererShim(&gba->video, &gbacore->vlProxy);
1269
1270	// Make sure CPU loop never spins
1271	GBAHalt(gba);
1272	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IME, 0, NULL);
1273	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IE, 0, NULL);
1274}
1275
1276static bool _GBAVLPLoadROM(struct mCore* core, struct VFile* vf) {
1277	struct GBACore* gbacore = (struct GBACore*) core;
1278	gbacore->logContext = mVideoLogContextCreate(NULL);
1279	if (!mVideoLogContextLoad(gbacore->logContext, vf)) {
1280		mVideoLogContextDestroy(core, gbacore->logContext, false);
1281		gbacore->logContext = NULL;
1282		return false;
1283	}
1284	mVideoLoggerAttachChannel(gbacore->vlProxy.logger, gbacore->logContext, 0);
1285	return true;
1286}
1287
1288static bool _GBAVLPLoadState(struct mCore* core, const void* state) {
1289	struct GBA* gba = (struct GBA*) core->board;
1290
1291	gba->timing.root = NULL;
1292	gba->cpu->gprs[ARM_PC] = BASE_WORKING_RAM;
1293	gba->cpu->memory.setActiveRegion(gba->cpu, gba->cpu->gprs[ARM_PC]);
1294
1295	// Make sure CPU loop never spins
1296	GBAHalt(gba);
1297	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IME, 0, NULL);
1298	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IE, 0, NULL);
1299	GBAVideoDeserialize(&gba->video, state);
1300	GBAIODeserialize(gba, state);
1301	GBAAudioReset(&gba->audio);
1302
1303	return true;
1304}
1305
1306static bool _returnTrue(struct VFile* vf) {
1307	UNUSED(vf);
1308	return true;
1309}
1310
1311struct mCore* GBAVideoLogPlayerCreate(void) {
1312	struct mCore* core = GBACoreCreate();
1313	core->init = _GBAVLPInit;
1314	core->deinit = _GBAVLPDeinit;
1315	core->reset = _GBAVLPReset;
1316	core->loadROM = _GBAVLPLoadROM;
1317	core->loadState = _GBAVLPLoadState;
1318	core->isROM = _returnTrue;
1319	return core;
1320}
1321#else
1322struct mCore* GBAVideoLogPlayerCreate(void) {
1323	return false;
1324}
1325#endif