all repos — mgba @ 50402c830729f2ba5a6fc3e6facfd8b258f7f97d

mGBA Game Boy Advance Emulator

src/gba/context/config.h (view raw)

 1/* Copyright (c) 2013-2015 Jeffrey Pfau
 2 *
 3 * This Source Code Form is subject to the terms of the Mozilla Public
 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 6#ifndef GBA_CONFIG_H
 7#define GBA_CONFIG_H
 8
 9#include "util/common.h"
10
11#include "gba/gba.h"
12
13#include "util/configuration.h"
14
15struct GBAConfig {
16	struct Configuration configTable;
17	struct Configuration defaultsTable;
18	struct Configuration overridesTable;
19	char* port;
20};
21
22struct GBAOptions {
23	char* bios;
24	bool skipBios;
25	bool useBios;
26	int logLevel;
27	int frameskip;
28	bool rewindEnable;
29	int rewindBufferCapacity;
30	int rewindBufferInterval;
31	float fpsTarget;
32	size_t audioBuffers;
33	unsigned sampleRate;
34
35	int fullscreen;
36	int width;
37	int height;
38	bool lockAspectRatio;
39	bool resampleVideo;
40	bool suspendScreensaver;
41
42	int volume;
43	bool mute;
44
45	bool videoSync;
46	bool audioSync;
47
48	enum GBAIdleLoopOptimization idleOptimization;
49};
50
51void GBAConfigInit(struct GBAConfig*, const char* port);
52void GBAConfigDeinit(struct GBAConfig*);
53
54bool GBAConfigLoad(struct GBAConfig*);
55bool GBAConfigSave(const struct GBAConfig*);
56bool GBAConfigLoadPath(struct GBAConfig*, const char* path);
57bool GBAConfigSavePath(const struct GBAConfig*, const char* path);
58
59void GBAConfigMakePortable(const struct GBAConfig*);
60void GBAConfigDirectory(char* out, size_t outLength);
61
62const char* GBAConfigGetValue(const struct GBAConfig*, const char* key);
63bool GBAConfigGetIntValue(const struct GBAConfig*, const char* key, int* value);
64bool GBAConfigGetUIntValue(const struct GBAConfig*, const char* key, unsigned* value);
65bool GBAConfigGetFloatValue(const struct GBAConfig*, const char* key, float* value);
66
67void GBAConfigSetValue(struct GBAConfig*, const char* key, const char* value);
68void GBAConfigSetIntValue(struct GBAConfig*, const char* key, int value);
69void GBAConfigSetUIntValue(struct GBAConfig*, const char* key, unsigned value);
70void GBAConfigSetFloatValue(struct GBAConfig*, const char* key, float value);
71
72void GBAConfigSetDefaultValue(struct GBAConfig*, const char* key, const char* value);
73void GBAConfigSetDefaultIntValue(struct GBAConfig*, const char* key, int value);
74void GBAConfigSetDefaultUIntValue(struct GBAConfig*, const char* key, unsigned value);
75void GBAConfigSetDefaultFloatValue(struct GBAConfig*, const char* key, float value);
76
77void GBAConfigSetOverrideValue(struct GBAConfig*, const char* key, const char* value);
78void GBAConfigSetOverrideIntValue(struct GBAConfig*, const char* key, int value);
79void GBAConfigSetOverrideUIntValue(struct GBAConfig*, const char* key, unsigned value);
80void GBAConfigSetOverrideFloatValue(struct GBAConfig*, const char* key, float value);
81
82void GBAConfigMap(const struct GBAConfig* config, struct GBAOptions* opts);
83void GBAConfigLoadDefaults(struct GBAConfig* config, const struct GBAOptions* opts);
84
85struct Configuration* GBAConfigGetInput(struct GBAConfig*);
86struct Configuration* GBAConfigGetOverrides(struct GBAConfig*);
87
88void GBAConfigFreeOpts(struct GBAOptions* opts);
89
90#endif