src/ds/extra/cli.c (view raw)
1/* Copyright (c) 2013-2017 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include <mgba/internal/ds/extra/cli.h>
7
8#include <mgba/internal/arm/debugger/cli-debugger.h>
9#include <mgba/core/core.h>
10#include <mgba/ds/core.h>
11#include <mgba/internal/ds/ds.h>
12
13static void _DSCLIDebuggerInit(struct CLIDebuggerSystem*);
14static bool _DSCLIDebuggerCustom(struct CLIDebuggerSystem*);
15
16static void _frame(struct CLIDebugger*, struct CLIDebugVector*);
17static void _switchCpu(struct CLIDebugger*, struct CLIDebugVector*);
18
19struct CLIDebuggerCommandSummary _DSCLIDebuggerCommands[] = {
20 { "frame", _frame, 0, "Frame advance" },
21 { "cpu", _switchCpu, 0 , "Switch active CPU" },
22 { 0, 0, 0, 0 }
23};
24
25struct DSCLIDebugger* DSCLIDebuggerCreate(struct mCore* core) {
26 struct DSCLIDebugger* debugger = malloc(sizeof(struct DSCLIDebugger));
27 ARMCLIDebuggerCreate(&debugger->d);
28 debugger->d.init = _DSCLIDebuggerInit;
29 debugger->d.deinit = NULL;
30 debugger->d.custom = _DSCLIDebuggerCustom;
31
32 debugger->d.name = "DS";
33 debugger->d.commands = _DSCLIDebuggerCommands;
34 debugger->d.commandAliases = NULL;
35
36 debugger->core = core;
37
38 return debugger;
39}
40
41static void _DSCLIDebuggerInit(struct CLIDebuggerSystem* debugger) {
42 struct DSCLIDebugger* dsDebugger = (struct DSCLIDebugger*) debugger;
43
44 dsDebugger->frameAdvance = false;
45}
46
47static bool _DSCLIDebuggerCustom(struct CLIDebuggerSystem* debugger) {
48 return false;
49}
50
51static void _frame(struct CLIDebugger* debugger, struct CLIDebugVector* dv) {
52 UNUSED(dv);
53 debugger->d.state = DEBUGGER_CUSTOM;
54
55 struct DSCLIDebugger* dsDebugger = (struct DSCLIDebugger*) debugger->system;
56 dsDebugger->frameAdvance = true;
57}
58
59static void _switchCpu(struct CLIDebugger* debugger, struct CLIDebugVector* dv) {
60 UNUSED(dv);
61 struct DSCLIDebugger* dsDebugger = (struct DSCLIDebugger*) debugger->system;
62 struct mCore* core = dsDebugger->core;
63 struct DS* ds = core->board;
64 debugger->d.platform->deinit(debugger->d.platform);
65 if (core->cpu == ds->ds9.cpu) {
66 core->cpu = ds->ds7.cpu;
67 core->timing = &ds->ds7.timing;
68 } else {
69 core->cpu = ds->ds9.cpu;
70 core->timing = &ds->ds9.timing;
71 }
72 debugger->d.platform->init(core->cpu, debugger->d.platform);
73 debugger->system->printStatus(debugger->system);
74}