all repos — mgba @ 51ad9d37e1cbba22d81d9bcddfe9ad8d7c6de1c2

mGBA Game Boy Advance Emulator

src/gba/gba-memory.c (view raw)

  1#include "gba-memory.h"
  2
  3#include "macros.h"
  4
  5#include "gba-gpio.h"
  6#include "gba-io.h"
  7#include "gba-serialize.h"
  8#include "hle-bios.h"
  9#include "util/memory.h"
 10
 11static void GBASetActiveRegion(struct ARMCore* cpu, uint32_t region);
 12static int GBAWaitMultiple(struct ARMCore* cpu, uint32_t startAddress, int count);
 13static void GBAMemoryServiceDMA(struct GBA* gba, int number, struct GBADMA* info);
 14
 15static const char GBA_BASE_WAITSTATES[16] = { 0, 0, 2, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4 };
 16static const char GBA_BASE_WAITSTATES_32[16] = { 0, 0, 5, 0, 0, 0, 0, 0, 7, 7, 9, 9, 13, 13, 9 };
 17static const char GBA_BASE_WAITSTATES_SEQ[16] = { 0, 0, 2, 0, 0, 0, 0, 0, 2, 2, 4, 4, 8, 8, 4 };
 18static const char GBA_BASE_WAITSTATES_SEQ_32[16] = { 0, 0, 5, 0, 0, 0, 0, 0, 5, 5, 9, 9, 17, 17, 9 };
 19static const char GBA_ROM_WAITSTATES[] = { 4, 3, 2, 8 };
 20static const char GBA_ROM_WAITSTATES_SEQ[] = { 2, 1, 4, 1, 8, 1 };
 21static const int DMA_OFFSET[] = { 1, -1, 0, 1 };
 22
 23void GBAMemoryInit(struct GBA* gba) {
 24	struct ARMCore* cpu = gba->cpu;
 25	cpu->memory.load32 = GBALoad32;
 26	cpu->memory.load16 = GBALoad16;
 27	cpu->memory.loadU16 = GBALoadU16;
 28	cpu->memory.load8 = GBALoad8;
 29	cpu->memory.loadU8 = GBALoadU8;
 30	cpu->memory.store32 = GBAStore32;
 31	cpu->memory.store16 = GBAStore16;
 32	cpu->memory.store8 = GBAStore8;
 33
 34	gba->memory.bios = (uint32_t*) hleBios;
 35	gba->memory.fullBios = 0;
 36	gba->memory.wram = 0;
 37	gba->memory.iwram = 0;
 38	gba->memory.rom = 0;
 39	gba->memory.gpio.p = gba;
 40
 41	int i;
 42	for (i = 0; i < 16; ++i) {
 43		gba->memory.waitstatesNonseq16[i] = GBA_BASE_WAITSTATES[i];
 44		gba->memory.waitstatesSeq16[i] = GBA_BASE_WAITSTATES_SEQ[i];
 45		gba->memory.waitstatesPrefetchNonseq16[i] = GBA_BASE_WAITSTATES[i];
 46		gba->memory.waitstatesPrefetchSeq16[i] = GBA_BASE_WAITSTATES_SEQ[i];
 47		gba->memory.waitstatesNonseq32[i] = GBA_BASE_WAITSTATES_32[i];
 48		gba->memory.waitstatesSeq32[i] = GBA_BASE_WAITSTATES_SEQ_32[i];
 49		gba->memory.waitstatesPrefetchNonseq32[i] = GBA_BASE_WAITSTATES_32[i];
 50		gba->memory.waitstatesPrefetchSeq32[i] = GBA_BASE_WAITSTATES_SEQ_32[i];
 51	}
 52	for (; i < 256; ++i) {
 53		gba->memory.waitstatesNonseq16[i] = 0;
 54		gba->memory.waitstatesSeq16[i] = 0;
 55		gba->memory.waitstatesNonseq32[i] = 0;
 56		gba->memory.waitstatesSeq32[i] = 0;
 57	}
 58
 59	gba->memory.activeRegion = -1;
 60	cpu->memory.activeRegion = 0;
 61	cpu->memory.activeMask = 0;
 62	cpu->memory.setActiveRegion = GBASetActiveRegion;
 63	cpu->memory.activeSeqCycles32 = 0;
 64	cpu->memory.activeSeqCycles16 = 0;
 65	cpu->memory.activeNonseqCycles32 = 0;
 66	cpu->memory.activeNonseqCycles16 = 0;
 67	cpu->memory.activeUncachedCycles32 = 0;
 68	cpu->memory.activeUncachedCycles16 = 0;
 69	gba->memory.biosPrefetch = 0;
 70	cpu->memory.waitMultiple = GBAWaitMultiple;
 71}
 72
 73void GBAMemoryDeinit(struct GBA* gba) {
 74	mappedMemoryFree(gba->memory.wram, SIZE_WORKING_RAM);
 75	mappedMemoryFree(gba->memory.iwram, SIZE_WORKING_IRAM);
 76	if (gba->memory.rom) {
 77		mappedMemoryFree(gba->memory.rom, gba->memory.romSize);
 78	}
 79	GBASavedataDeinit(&gba->memory.savedata);
 80}
 81
 82void GBAMemoryReset(struct GBA* gba) {
 83	if (gba->memory.wram) {
 84		mappedMemoryFree(gba->memory.wram, SIZE_WORKING_RAM);
 85	}
 86	gba->memory.wram = anonymousMemoryMap(SIZE_WORKING_RAM);
 87
 88	if (gba->memory.iwram) {
 89		mappedMemoryFree(gba->memory.iwram, SIZE_WORKING_IRAM);
 90	}
 91	gba->memory.iwram = anonymousMemoryMap(SIZE_WORKING_IRAM);
 92
 93	memset(gba->memory.io, 0, sizeof(gba->memory.io));
 94	memset(gba->memory.dma, 0, sizeof(gba->memory.dma));
 95	int i;
 96	for (i = 0; i < 4; ++i) {
 97		gba->memory.dma[i].count = 0x10000;
 98		gba->memory.dma[i].nextEvent = INT_MAX;
 99	}
100	gba->memory.activeDMA = -1;
101	gba->memory.nextDMA = INT_MAX;
102	gba->memory.eventDiff = 0;
103
104	if (!gba->memory.wram || !gba->memory.iwram) {
105		GBAMemoryDeinit(gba);
106		GBALog(gba, GBA_LOG_FATAL, "Could not map memory");
107	}
108}
109
110static void GBASetActiveRegion(struct ARMCore* cpu, uint32_t address) {
111	struct GBA* gba = (struct GBA*) cpu->master;
112	struct GBAMemory* memory = &gba->memory;
113
114	if (address == gba->busyLoop && memory->activeRegion != REGION_BIOS) {
115		GBAHalt(gba);
116	}
117
118	int newRegion = address >> BASE_OFFSET;
119	if (newRegion == memory->activeRegion) {
120		return;
121	}
122	if (memory->activeRegion == REGION_BIOS) {
123		memory->biosPrefetch = cpu->prefetch;
124	}
125	memory->activeRegion = newRegion;
126	switch (address & ~OFFSET_MASK) {
127	case BASE_BIOS:
128		cpu->memory.activeRegion = memory->bios;
129		cpu->memory.activeMask = SIZE_BIOS - 1;
130		break;
131	case BASE_WORKING_RAM:
132		cpu->memory.activeRegion = memory->wram;
133		cpu->memory.activeMask = SIZE_WORKING_RAM - 1;
134		break;
135	case BASE_WORKING_IRAM:
136		cpu->memory.activeRegion = memory->iwram;
137		cpu->memory.activeMask = SIZE_WORKING_IRAM - 1;
138		break;
139	case BASE_CART0:
140	case BASE_CART0_EX:
141	case BASE_CART1:
142	case BASE_CART1_EX:
143	case BASE_CART2:
144	case BASE_CART2_EX:
145		cpu->memory.activeRegion = memory->rom;
146		cpu->memory.activeMask = SIZE_CART0 - 1;
147		break;
148	default:
149		cpu->memory.activeRegion = 0;
150		cpu->memory.activeMask = 0;
151		GBALog(gba, GBA_LOG_FATAL, "Jumped to invalid address");
152		break;
153	}
154	cpu->memory.activeSeqCycles32 = memory->waitstatesPrefetchSeq32[memory->activeRegion];
155	cpu->memory.activeSeqCycles16 = memory->waitstatesPrefetchSeq16[memory->activeRegion];
156	cpu->memory.activeNonseqCycles32 = memory->waitstatesPrefetchNonseq32[memory->activeRegion];
157	cpu->memory.activeNonseqCycles16 = memory->waitstatesPrefetchNonseq16[memory->activeRegion];
158	cpu->memory.activeUncachedCycles32 = memory->waitstatesNonseq32[memory->activeRegion];
159	cpu->memory.activeUncachedCycles16 = memory->waitstatesNonseq16[memory->activeRegion];
160}
161
162int32_t GBALoad32(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
163	struct GBA* gba = (struct GBA*) cpu->master;
164	struct GBAMemory* memory = &gba->memory;
165	uint32_t value = 0;
166	int wait = 0;
167
168	switch (address >> BASE_OFFSET) {
169	case REGION_BIOS:
170		if (memory->activeRegion == REGION_BIOS) {
171			if (address < SIZE_BIOS) {
172				LOAD_32(value, address, memory->bios);
173			} else {
174				value = 0;
175			}
176		} else {
177			value = memory->biosPrefetch;
178		}
179		break;
180	case REGION_WORKING_RAM:
181		LOAD_32(value, address & (SIZE_WORKING_RAM - 1), memory->wram);
182		wait = memory->waitstatesNonseq32[REGION_WORKING_RAM];
183		break;
184	case REGION_WORKING_IRAM:
185		LOAD_32(value, address & (SIZE_WORKING_IRAM - 1), memory->iwram);
186		break;
187	case REGION_IO:
188		value = GBAIORead(gba, (address & (SIZE_IO - 1)) & ~2) | (GBAIORead(gba, (address & (SIZE_IO - 1)) | 2) << 16);
189		break;
190	case REGION_PALETTE_RAM:
191		LOAD_32(value, address & (SIZE_PALETTE_RAM - 1), gba->video.palette);
192		break;
193	case REGION_VRAM:
194		LOAD_32(value, address & 0x0001FFFF, gba->video.renderer->vram);
195		break;
196	case REGION_OAM:
197		LOAD_32(value, address & (SIZE_OAM - 1), gba->video.oam.raw);
198		break;
199	case REGION_CART0:
200	case REGION_CART0_EX:
201	case REGION_CART1:
202	case REGION_CART1_EX:
203	case REGION_CART2:
204	case REGION_CART2_EX:
205		wait = memory->waitstatesNonseq32[address >> BASE_OFFSET];
206		if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
207			LOAD_32(value, address & (SIZE_CART0 - 1), memory->rom);
208		}
209		break;
210	case REGION_CART_SRAM:
211	case REGION_CART_SRAM_MIRROR:
212		GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Load32: 0x%08X", address);
213		break;
214	default:
215		GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load32: 0x%08X", address);
216		value = cpu->prefetch;
217		if (cpu->executionMode == MODE_THUMB) {
218			value |= value << 16;
219		}
220		break;
221	}
222
223	if (cycleCounter) {
224		*cycleCounter += 2 + wait;
225	}
226	// Unaligned 32-bit loads are "rotated" so they make some semblance of sense
227	int rotate = (address & 3) << 3;
228	return (value >> rotate) | (value << (32 - rotate));
229}
230
231uint16_t GBALoadU16(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
232	return GBALoad16(cpu, address, cycleCounter);
233}
234
235int16_t GBALoad16(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
236	struct GBA* gba = (struct GBA*) cpu->master;
237	struct GBAMemory* memory = &gba->memory;
238	uint16_t value = 0;
239	int wait = 0;
240
241	switch (address >> BASE_OFFSET) {
242	case REGION_BIOS:
243		if (memory->activeRegion == REGION_BIOS) {
244			if (address < SIZE_BIOS) {
245				LOAD_16(value, address, memory->bios);
246			} else {
247				value = 0;
248			}
249		} else {
250			value = memory->biosPrefetch;
251		}
252		break;
253	case REGION_WORKING_RAM:
254		LOAD_16(value, address & (SIZE_WORKING_RAM - 1), memory->wram);
255		wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
256		break;
257	case REGION_WORKING_IRAM:
258		LOAD_16(value, address & (SIZE_WORKING_IRAM - 1), memory->iwram);
259		break;
260	case REGION_IO:
261		value = GBAIORead(gba, address & (SIZE_IO - 1));
262		break;
263	case REGION_PALETTE_RAM:
264		LOAD_16(value, address & (SIZE_PALETTE_RAM - 1), gba->video.palette);
265		break;
266	case REGION_VRAM:
267		LOAD_16(value, address & 0x0001FFFF, gba->video.renderer->vram);
268		break;
269	case REGION_OAM:
270		LOAD_16(value, address & (SIZE_OAM - 1), gba->video.oam.raw);
271		break;
272	case REGION_CART0:
273	case REGION_CART0_EX:
274	case REGION_CART1:
275	case REGION_CART1_EX:
276	case REGION_CART2:
277		wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
278		if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
279			LOAD_16(value, address & (SIZE_CART0 - 1), memory->rom);
280		}
281		break;
282	case REGION_CART2_EX:
283		wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
284		if (memory->savedata.type == SAVEDATA_EEPROM) {
285			value = GBASavedataReadEEPROM(&memory->savedata);
286		} else if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
287			LOAD_16(value, address & (SIZE_CART0 - 1), memory->rom);
288		}
289		break;
290	case REGION_CART_SRAM:
291	case REGION_CART_SRAM_MIRROR:
292		GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Load16: 0x%08X", address);
293		break;
294	default:
295		GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load16: 0x%08X", address);
296		value = cpu->prefetch;
297		break;
298	}
299
300	if (cycleCounter) {
301		*cycleCounter += 2 + wait;
302	}
303	// Unaligned 16-bit loads are "unpredictable", but the GBA rotates them, so we have to, too.
304	int rotate = (address & 1) << 3;
305	return (value >> rotate) | (value << (16 - rotate));
306}
307
308uint8_t GBALoadU8(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
309	return GBALoad8(cpu, address, cycleCounter);
310}
311
312int8_t GBALoad8(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
313	struct GBA* gba = (struct GBA*) cpu->master;
314	struct GBAMemory* memory = &gba->memory;
315	int8_t value = 0;
316	int wait = 0;
317
318	switch (address >> BASE_OFFSET) {
319	case REGION_BIOS:
320		if (memory->activeRegion == REGION_BIOS) {
321			if (address < SIZE_BIOS) {
322				value = ((int8_t*) memory->bios)[address];
323			} else {
324				value = 0;
325			}
326		} else {
327			value = memory->biosPrefetch;
328		}
329		break;
330	case REGION_WORKING_RAM:
331		value = ((int8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)];
332		wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
333		break;
334	case REGION_WORKING_IRAM:
335		value = ((int8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)];
336		break;
337	case REGION_IO:
338		value = (GBAIORead(gba, address & 0xFFFE) >> ((address & 0x0001) << 3)) & 0xFF;
339		break;
340	case REGION_PALETTE_RAM:
341		value = ((int8_t*) gba->video.palette)[address & (SIZE_PALETTE_RAM - 1)];
342		break;
343	case REGION_VRAM:
344		value = ((int8_t*) gba->video.renderer->vram)[address & 0x0001FFFF];
345		break;
346	case REGION_OAM:
347		GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Load8: 0x%08X", address);
348		break;
349	case REGION_CART0:
350	case REGION_CART0_EX:
351	case REGION_CART1:
352	case REGION_CART1_EX:
353	case REGION_CART2:
354	case REGION_CART2_EX:
355		wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
356		if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
357			value = ((int8_t*) memory->rom)[address & (SIZE_CART0 - 1)];
358		}
359		break;
360	case REGION_CART_SRAM:
361	case REGION_CART_SRAM_MIRROR:
362		wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
363		if (memory->savedata.type == SAVEDATA_NONE) {
364			GBASavedataInitSRAM(&memory->savedata);
365		}
366		if (memory->savedata.type == SAVEDATA_SRAM) {
367			value = memory->savedata.data[address & (SIZE_CART_SRAM - 1)];
368		} else if (memory->savedata.type == SAVEDATA_FLASH512 || memory->savedata.type == SAVEDATA_FLASH1M) {
369			value = GBASavedataReadFlash(&memory->savedata, address);
370		}
371		break;
372	default:
373		GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load8: 0x%08x", address);
374		value = cpu->prefetch & 0xFF;
375		break;
376	}
377
378	if (cycleCounter) {
379		*cycleCounter += 2 + wait;
380	}
381	return value;
382}
383
384void GBAStore32(struct ARMCore* cpu, uint32_t address, int32_t value, int* cycleCounter) {
385	struct GBA* gba = (struct GBA*) cpu->master;
386	struct GBAMemory* memory = &gba->memory;
387	int wait = 0;
388
389	switch (address >> BASE_OFFSET) {
390	case REGION_WORKING_RAM:
391		STORE_32(value, address & (SIZE_WORKING_RAM - 1), memory->wram);
392		wait = memory->waitstatesNonseq32[REGION_WORKING_RAM];
393		break;
394	case REGION_WORKING_IRAM:
395		STORE_32(value, address & (SIZE_WORKING_IRAM - 1), memory->iwram);
396		break;
397	case REGION_IO:
398		GBAIOWrite32(gba, address & (SIZE_IO - 1), value);
399		break;
400	case REGION_PALETTE_RAM:
401		STORE_32(value, address & (SIZE_PALETTE_RAM - 1), gba->video.palette);
402		gba->video.renderer->writePalette(gba->video.renderer, (address & (SIZE_PALETTE_RAM - 1)) + 2, value >> 16);
403		gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 1), value);
404		break;
405	case REGION_VRAM:
406		if ((address & OFFSET_MASK) < SIZE_VRAM) {
407			STORE_32(value, address & 0x0001FFFF, gba->video.renderer->vram);
408		} else if ((address & OFFSET_MASK) < 0x00020000) {
409			STORE_32(value, address & 0x00017FFF, gba->video.renderer->vram);
410		}
411		break;
412	case REGION_OAM:
413		STORE_32(value, address & (SIZE_OAM - 1), gba->video.oam.raw);
414		gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 4)) >> 1);
415		gba->video.renderer->writeOAM(gba->video.renderer, ((address & (SIZE_OAM - 4)) >> 1) + 1);
416		break;
417	case REGION_CART0:
418		GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Store32: 0x%08X", address);
419		break;
420	case REGION_CART_SRAM:
421	case REGION_CART_SRAM_MIRROR:
422		GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Store32: 0x%08X", address);
423		break;
424	default:
425		GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Store32: 0x%08X", address);
426		break;
427	}
428
429	if (cycleCounter) {
430		*cycleCounter += 1 + wait;
431	}
432}
433
434void GBAStore16(struct ARMCore* cpu, uint32_t address, int16_t value, int* cycleCounter) {
435	struct GBA* gba = (struct GBA*) cpu->master;
436	struct GBAMemory* memory = &gba->memory;
437	int wait = 0;
438
439	switch (address >> BASE_OFFSET) {
440	case REGION_WORKING_RAM:
441		STORE_16(value, address & (SIZE_WORKING_RAM - 1), memory->wram);
442		wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
443		break;
444	case REGION_WORKING_IRAM:
445		STORE_16(value, address & (SIZE_WORKING_IRAM - 1), memory->iwram);
446		break;
447	case REGION_IO:
448		GBAIOWrite(gba, address & (SIZE_IO - 1), value);
449		break;
450	case REGION_PALETTE_RAM:
451		STORE_16(value, address & (SIZE_PALETTE_RAM - 1), gba->video.palette);
452		gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 1), value);
453		break;
454	case REGION_VRAM:
455		if ((address & OFFSET_MASK) < SIZE_VRAM) {
456			STORE_16(value, address & 0x0001FFFF, gba->video.renderer->vram);
457		} else if ((address & OFFSET_MASK) < 0x00020000) {
458			STORE_16(value, address & 0x00017FFF, gba->video.renderer->vram);
459		}
460		break;
461	case REGION_OAM:
462		STORE_16(value, address & (SIZE_OAM - 1), gba->video.oam.raw);
463		gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 1)) >> 1);
464		break;
465	case REGION_CART0:
466		if (IS_GPIO_REGISTER(address & 0xFFFFFF)) {
467			uint32_t reg = address & 0xFFFFFF;
468			GBAGPIOWrite(&memory->gpio, reg, value);
469		} else {
470			GBALog(gba, GBA_LOG_GAME_ERROR, "Bad cartridge Store16: 0x%08X", address);
471		}
472		break;
473	case REGION_CART2_EX:
474		if (memory->savedata.type == SAVEDATA_NONE) {
475			GBASavedataInitEEPROM(&memory->savedata);
476		}
477		GBASavedataWriteEEPROM(&memory->savedata, value, 1);
478		break;
479	case REGION_CART_SRAM:
480	case REGION_CART_SRAM_MIRROR:
481		GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Store16: 0x%08X", address);
482		break;
483	default:
484		GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Store16: 0x%08X", address);
485		break;
486	}
487
488	if (cycleCounter) {
489		*cycleCounter += 1 + wait;
490	}
491}
492
493void GBAStore8(struct ARMCore* cpu, uint32_t address, int8_t value, int* cycleCounter) {
494	struct GBA* gba = (struct GBA*) cpu->master;
495	struct GBAMemory* memory = &gba->memory;
496	int wait = 0;
497
498	switch (address >> BASE_OFFSET) {
499	case REGION_WORKING_RAM:
500		((int8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)] = value;
501		wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
502		break;
503	case REGION_WORKING_IRAM:
504		((int8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)] = value;
505		break;
506	case REGION_IO:
507		GBAIOWrite8(gba, address & (SIZE_IO - 1), value);
508		break;
509	case REGION_PALETTE_RAM:
510		GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Store8: 0x%08X", address);
511		break;
512	case REGION_VRAM:
513		if (address >= 0x06018000) {
514			// TODO: check BG mode
515			GBALog(gba, GBA_LOG_GAME_ERROR, "Cannot Store8 to OBJ: 0x%08X", address);
516			break;
517		}
518		((int8_t*) gba->video.renderer->vram)[address & 0x1FFFE] = value;
519		((int8_t*) gba->video.renderer->vram)[(address & 0x1FFFE) | 1] = value;
520		break;
521	case REGION_OAM:
522		GBALog(gba, GBA_LOG_GAME_ERROR, "Cannot Store8 to OAM: 0x%08X", address);
523		break;
524	case REGION_CART0:
525		GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Store8: 0x%08X", address);
526		break;
527	case REGION_CART_SRAM:
528	case REGION_CART_SRAM_MIRROR:
529		if (memory->savedata.type == SAVEDATA_NONE) {
530			if (address == SAVEDATA_FLASH_BASE) {
531				GBASavedataInitFlash(&memory->savedata);
532			} else {
533				GBASavedataInitSRAM(&memory->savedata);
534			}
535		}
536		if (memory->savedata.type == SAVEDATA_FLASH512 || memory->savedata.type == SAVEDATA_FLASH1M) {
537			GBASavedataWriteFlash(&memory->savedata, address, value);
538		} else if (memory->savedata.type == SAVEDATA_SRAM) {
539			memory->savedata.data[address & (SIZE_CART_SRAM - 1)] = value;
540		}
541		wait = memory->waitstatesNonseq16[REGION_CART_SRAM];
542		break;
543	default:
544		GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Store8: 0x%08X", address);
545		break;
546	}
547
548	if (cycleCounter) {
549		*cycleCounter += 1 + wait;
550	}
551}
552
553static int GBAWaitMultiple(struct ARMCore* cpu, uint32_t startAddress, int count) {
554	struct GBA* gba = (struct GBA*) cpu->master;
555	struct GBAMemory* memory = &gba->memory;
556	int wait = 1 + memory->waitstatesNonseq32[startAddress >> BASE_OFFSET];
557	wait += (1 + memory->waitstatesSeq32[startAddress >> BASE_OFFSET]) * (count - 1);
558	return wait;
559}
560
561void GBAAdjustWaitstates(struct GBA* gba, uint16_t parameters) {
562	struct GBAMemory* memory = &gba->memory;
563	struct ARMCore* cpu = gba->cpu;
564	int sram = parameters & 0x0003;
565	int ws0 = (parameters & 0x000C) >> 2;
566	int ws0seq = (parameters & 0x0010) >> 4;
567	int ws1 = (parameters & 0x0060) >> 5;
568	int ws1seq = (parameters & 0x0080) >> 7;
569	int ws2 = (parameters & 0x0300) >> 8;
570	int ws2seq = (parameters & 0x0400) >> 10;
571	int prefetch = parameters & 0x4000;
572
573	memory->waitstatesNonseq16[REGION_CART_SRAM] = memory->waitstatesNonseq16[REGION_CART_SRAM_MIRROR] =  GBA_ROM_WAITSTATES[sram];
574	memory->waitstatesSeq16[REGION_CART_SRAM] = memory->waitstatesSeq16[REGION_CART_SRAM_MIRROR] = GBA_ROM_WAITSTATES[sram];
575	memory->waitstatesNonseq32[REGION_CART_SRAM] = memory->waitstatesNonseq32[REGION_CART_SRAM_MIRROR] = 2 * GBA_ROM_WAITSTATES[sram] + 1;
576	memory->waitstatesSeq32[REGION_CART_SRAM] = memory->waitstatesSeq32[REGION_CART_SRAM_MIRROR] = 2 * GBA_ROM_WAITSTATES[sram] + 1;
577
578	memory->waitstatesNonseq16[REGION_CART0] = memory->waitstatesNonseq16[REGION_CART0_EX] = GBA_ROM_WAITSTATES[ws0];
579	memory->waitstatesNonseq16[REGION_CART1] = memory->waitstatesNonseq16[REGION_CART1_EX] = GBA_ROM_WAITSTATES[ws1];
580	memory->waitstatesNonseq16[REGION_CART2] = memory->waitstatesNonseq16[REGION_CART2_EX] = GBA_ROM_WAITSTATES[ws2];
581
582	memory->waitstatesSeq16[REGION_CART0] = memory->waitstatesSeq16[REGION_CART0_EX] = GBA_ROM_WAITSTATES_SEQ[ws0seq];
583	memory->waitstatesSeq16[REGION_CART1] = memory->waitstatesSeq16[REGION_CART1_EX] = GBA_ROM_WAITSTATES_SEQ[ws1seq + 2];
584	memory->waitstatesSeq16[REGION_CART2] = memory->waitstatesSeq16[REGION_CART2_EX] = GBA_ROM_WAITSTATES_SEQ[ws2seq + 4];
585
586	memory->waitstatesNonseq32[REGION_CART0] = memory->waitstatesNonseq32[REGION_CART0_EX] = memory->waitstatesSeq16[REGION_CART0] + 1 + memory->waitstatesSeq16[REGION_CART0];
587	memory->waitstatesNonseq32[REGION_CART1] = memory->waitstatesNonseq32[REGION_CART1_EX] = memory->waitstatesSeq16[REGION_CART1] + 1 + memory->waitstatesSeq16[REGION_CART1];
588	memory->waitstatesNonseq32[REGION_CART2] = memory->waitstatesNonseq32[REGION_CART2_EX] = memory->waitstatesSeq16[REGION_CART2] + 1 + memory->waitstatesSeq16[REGION_CART2];
589
590	memory->waitstatesSeq32[REGION_CART0] = memory->waitstatesSeq32[REGION_CART0_EX] = 2 * memory->waitstatesSeq16[REGION_CART0] + 1;
591	memory->waitstatesSeq32[REGION_CART1] = memory->waitstatesSeq32[REGION_CART1_EX] = 2 * memory->waitstatesSeq16[REGION_CART1] + 1;
592	memory->waitstatesSeq32[REGION_CART2] = memory->waitstatesSeq32[REGION_CART2_EX] = 2 * memory->waitstatesSeq16[REGION_CART2] + 1;
593
594	if (!prefetch) {
595		memory->waitstatesPrefetchSeq16[REGION_CART0] = memory->waitstatesPrefetchSeq16[REGION_CART0_EX] = memory->waitstatesSeq16[REGION_CART0];
596		memory->waitstatesPrefetchSeq16[REGION_CART1] = memory->waitstatesPrefetchSeq16[REGION_CART1_EX] = memory->waitstatesSeq16[REGION_CART1];
597		memory->waitstatesPrefetchSeq16[REGION_CART2] = memory->waitstatesPrefetchSeq16[REGION_CART2_EX] = memory->waitstatesSeq16[REGION_CART2];
598
599		memory->waitstatesPrefetchSeq32[REGION_CART0] = memory->waitstatesPrefetchSeq32[REGION_CART0_EX] = memory->waitstatesSeq32[REGION_CART0];
600		memory->waitstatesPrefetchSeq32[REGION_CART1] = memory->waitstatesPrefetchSeq32[REGION_CART1_EX] = memory->waitstatesSeq32[REGION_CART1];
601		memory->waitstatesPrefetchSeq32[REGION_CART2] = memory->waitstatesPrefetchSeq32[REGION_CART2_EX] = memory->waitstatesSeq32[REGION_CART2];
602
603		memory->waitstatesPrefetchNonseq16[REGION_CART0] = memory->waitstatesPrefetchNonseq16[REGION_CART0_EX] = memory->waitstatesNonseq16[REGION_CART0];
604		memory->waitstatesPrefetchNonseq16[REGION_CART1] = memory->waitstatesPrefetchNonseq16[REGION_CART1_EX] = memory->waitstatesNonseq16[REGION_CART1];
605		memory->waitstatesPrefetchNonseq16[REGION_CART2] = memory->waitstatesPrefetchNonseq16[REGION_CART2_EX] = memory->waitstatesNonseq16[REGION_CART2];
606
607		memory->waitstatesPrefetchNonseq32[REGION_CART0] = memory->waitstatesPrefetchNonseq32[REGION_CART0_EX] = memory->waitstatesNonseq32[REGION_CART0];
608		memory->waitstatesPrefetchNonseq32[REGION_CART1] = memory->waitstatesPrefetchNonseq32[REGION_CART1_EX] = memory->waitstatesNonseq32[REGION_CART1];
609		memory->waitstatesPrefetchNonseq32[REGION_CART2] = memory->waitstatesPrefetchNonseq32[REGION_CART2_EX] = memory->waitstatesNonseq32[REGION_CART2];
610	} else {
611		memory->waitstatesPrefetchSeq16[REGION_CART0] = memory->waitstatesPrefetchSeq16[REGION_CART0_EX] = 0;
612		memory->waitstatesPrefetchSeq16[REGION_CART1] = memory->waitstatesPrefetchSeq16[REGION_CART1_EX] = 0;
613		memory->waitstatesPrefetchSeq16[REGION_CART2] = memory->waitstatesPrefetchSeq16[REGION_CART2_EX] = 0;
614
615		memory->waitstatesPrefetchSeq32[REGION_CART0] = memory->waitstatesPrefetchSeq32[REGION_CART0_EX] = 0;
616		memory->waitstatesPrefetchSeq32[REGION_CART1] = memory->waitstatesPrefetchSeq32[REGION_CART1_EX] = 0;
617		memory->waitstatesPrefetchSeq32[REGION_CART2] = memory->waitstatesPrefetchSeq32[REGION_CART2_EX] = 0;
618
619		memory->waitstatesPrefetchNonseq16[REGION_CART0] = memory->waitstatesPrefetchNonseq16[REGION_CART0_EX] = 0;
620		memory->waitstatesPrefetchNonseq16[REGION_CART1] = memory->waitstatesPrefetchNonseq16[REGION_CART1_EX] = 0;
621		memory->waitstatesPrefetchNonseq16[REGION_CART2] = memory->waitstatesPrefetchNonseq16[REGION_CART2_EX] = 0;
622
623		memory->waitstatesPrefetchNonseq32[REGION_CART0] = memory->waitstatesPrefetchNonseq32[REGION_CART0_EX] = 0;
624		memory->waitstatesPrefetchNonseq32[REGION_CART1] = memory->waitstatesPrefetchNonseq32[REGION_CART1_EX] = 0;
625		memory->waitstatesPrefetchNonseq32[REGION_CART2] = memory->waitstatesPrefetchNonseq32[REGION_CART2_EX] = 0;
626	}
627
628	cpu->memory.activeSeqCycles32 = memory->waitstatesPrefetchSeq32[memory->activeRegion];
629	cpu->memory.activeSeqCycles16 = memory->waitstatesPrefetchSeq16[memory->activeRegion];
630
631	cpu->memory.activeNonseqCycles32 = memory->waitstatesPrefetchNonseq32[memory->activeRegion];
632	cpu->memory.activeNonseqCycles16 = memory->waitstatesPrefetchNonseq16[memory->activeRegion];
633
634	cpu->memory.activeUncachedCycles32 = memory->waitstatesNonseq32[memory->activeRegion];
635	cpu->memory.activeUncachedCycles16 = memory->waitstatesNonseq16[memory->activeRegion];
636}
637
638void GBAMemoryWriteDMASAD(struct GBA* gba, int dma, uint32_t address) {
639	struct GBAMemory* memory = &gba->memory;
640	memory->dma[dma].source = address & 0xFFFFFFFE;
641}
642
643void GBAMemoryWriteDMADAD(struct GBA* gba, int dma, uint32_t address) {
644	struct GBAMemory* memory = &gba->memory;
645	memory->dma[dma].dest = address & 0xFFFFFFFE;
646}
647
648void GBAMemoryWriteDMACNT_LO(struct GBA* gba, int dma, uint16_t count) {
649	struct GBAMemory* memory = &gba->memory;
650	memory->dma[dma].count = count ? count : (dma == 3 ? 0x10000 : 0x4000);
651}
652
653uint16_t GBAMemoryWriteDMACNT_HI(struct GBA* gba, int dma, uint16_t control) {
654	struct GBAMemory* memory = &gba->memory;
655	struct GBADMA* currentDma = &memory->dma[dma];
656	int wasEnabled = GBADMARegisterIsEnable(currentDma->reg);
657	currentDma->reg = control;
658
659	if (GBADMARegisterIsDRQ(currentDma->reg)) {
660		GBALog(gba, GBA_LOG_STUB, "DRQ not implemented");
661	}
662
663	if (!wasEnabled && GBADMARegisterIsEnable(currentDma->reg)) {
664		currentDma->nextSource = currentDma->source;
665		currentDma->nextDest = currentDma->dest;
666		currentDma->nextCount = currentDma->count;
667		GBAMemoryScheduleDMA(gba, dma, currentDma);
668	}
669	// If the DMA has already occurred, this value might have changed since the function started
670	return currentDma->reg;
671};
672
673void GBAMemoryScheduleDMA(struct GBA* gba, int number, struct GBADMA* info) {
674	struct ARMCore* cpu = gba->cpu;
675	switch (GBADMARegisterGetTiming(info->reg)) {
676	case DMA_TIMING_NOW:
677		info->nextEvent = cpu->cycles;
678		GBAMemoryUpdateDMAs(gba, 0);
679		break;
680	case DMA_TIMING_HBLANK:
681		// Handled implicitly
682		info->nextEvent = INT_MAX;
683		break;
684	case DMA_TIMING_VBLANK:
685		// Handled implicitly
686		info->nextEvent = INT_MAX;
687		break;
688	case DMA_TIMING_CUSTOM:
689		info->nextEvent = INT_MAX;
690		switch (number) {
691		case 0:
692			GBALog(gba, GBA_LOG_WARN, "Discarding invalid DMA0 scheduling");
693			break;
694		case 1:
695		case 2:
696			GBAAudioScheduleFifoDma(&gba->audio, number, info);
697			break;
698		case 3:
699			// GBAVideoScheduleVCaptureDma(dma, info);
700			break;
701		}
702	}
703}
704
705void GBAMemoryRunHblankDMAs(struct GBA* gba, int32_t cycles) {
706	struct GBAMemory* memory = &gba->memory;
707	struct GBADMA* dma;
708	int i;
709	for (i = 0; i < 4; ++i) {
710		dma = &memory->dma[i];
711		if (GBADMARegisterIsEnable(dma->reg) && GBADMARegisterGetTiming(dma->reg) == DMA_TIMING_HBLANK) {
712			dma->nextEvent = cycles;
713		}
714	}
715	GBAMemoryUpdateDMAs(gba, 0);
716}
717
718void GBAMemoryRunVblankDMAs(struct GBA* gba, int32_t cycles) {
719	struct GBAMemory* memory = &gba->memory;
720	struct GBADMA* dma;
721	int i;
722	for (i = 0; i < 4; ++i) {
723		dma = &memory->dma[i];
724		if (GBADMARegisterIsEnable(dma->reg) && GBADMARegisterGetTiming(dma->reg) == DMA_TIMING_VBLANK) {
725			dma->nextEvent = cycles;
726		}
727	}
728	GBAMemoryUpdateDMAs(gba, 0);
729}
730
731int32_t GBAMemoryRunDMAs(struct GBA* gba, int32_t cycles) {
732	struct GBAMemory* memory = &gba->memory;
733	if (memory->nextDMA == INT_MAX) {
734		return INT_MAX;
735	}
736	memory->nextDMA -= cycles;
737	memory->eventDiff += cycles;
738	if (memory->nextDMA <= 0) {
739		struct GBADMA* dma = &memory->dma[memory->activeDMA];
740		GBAMemoryServiceDMA(gba, memory->activeDMA, dma);
741		GBAMemoryUpdateDMAs(gba, memory->eventDiff);
742		memory->eventDiff = 0;
743	}
744	return memory->nextDMA;
745}
746
747void GBAMemoryUpdateDMAs(struct GBA* gba, int32_t cycles) {
748	int i;
749	struct GBAMemory* memory = &gba->memory;
750	struct ARMCore* cpu = gba->cpu;
751	memory->activeDMA = -1;
752	memory->nextDMA = INT_MAX;
753	for (i = 3; i >= 0; --i) {
754		struct GBADMA* dma = &memory->dma[i];
755		if (dma->nextEvent != INT_MAX) {
756			dma->nextEvent -= cycles;
757			if (GBADMARegisterIsEnable(dma->reg)) {
758				memory->activeDMA = i;
759				memory->nextDMA = dma->nextEvent;
760			}
761		}
762	}
763	if (memory->nextDMA < cpu->nextEvent) {
764		cpu->nextEvent = memory->nextDMA;
765	}
766}
767
768void GBAMemoryServiceDMA(struct GBA* gba, int number, struct GBADMA* info) {
769	struct GBAMemory* memory = &gba->memory;
770	struct ARMCore* cpu = gba->cpu;
771	uint32_t width = GBADMARegisterGetWidth(info->reg) ? 4 : 2;
772	int sourceOffset = DMA_OFFSET[GBADMARegisterGetSrcControl(info->reg)] * width;
773	int destOffset = DMA_OFFSET[GBADMARegisterGetDestControl(info->reg)] * width;
774	int32_t wordsRemaining = info->nextCount;
775	uint32_t source = info->nextSource;
776	uint32_t dest = info->nextDest;
777	uint32_t sourceRegion = source >> BASE_OFFSET;
778	uint32_t destRegion = dest >> BASE_OFFSET;
779	int32_t cycles = 0;
780
781	if (source == info->source) {
782		// TODO: support 4 cycles for ROM access
783		cycles += 2;
784		if (width == 4) {
785			cycles += memory->waitstatesNonseq32[sourceRegion] + memory->waitstatesNonseq32[destRegion];
786			source &= 0xFFFFFFFC;
787			dest &= 0xFFFFFFFC;
788		} else {
789			cycles += memory->waitstatesNonseq16[sourceRegion] + memory->waitstatesNonseq16[destRegion];
790		}
791	} else {
792		if (width == 4) {
793			cycles += memory->waitstatesSeq32[sourceRegion] + memory->waitstatesSeq32[destRegion];
794		} else {
795			cycles += memory->waitstatesSeq16[sourceRegion] + memory->waitstatesSeq16[destRegion];
796		}
797	}
798
799	if (width == 4) {
800		int32_t word;
801		word = cpu->memory.load32(cpu, source, 0);
802		cpu->memory.store32(cpu, dest, word, 0);
803		source += sourceOffset;
804		dest += destOffset;
805		--wordsRemaining;
806	} else {
807		uint16_t word;
808		if (sourceRegion == REGION_CART2_EX && memory->savedata.type == SAVEDATA_EEPROM) {
809			word = GBASavedataReadEEPROM(&memory->savedata);
810			cpu->memory.store16(cpu, dest, word, 0);
811			source += sourceOffset;
812			dest += destOffset;
813			--wordsRemaining;
814		} else if (destRegion == REGION_CART2_EX) {
815			if (memory->savedata.type == SAVEDATA_NONE) {
816				GBASavedataInitEEPROM(&memory->savedata);
817			}
818			word = cpu->memory.load16(cpu, source, 0);
819			GBASavedataWriteEEPROM(&memory->savedata, word, wordsRemaining);
820			source += sourceOffset;
821			dest += destOffset;
822			--wordsRemaining;
823		} else {
824			word = cpu->memory.load16(cpu, source, 0);
825			cpu->memory.store16(cpu, dest, word, 0);
826			source += sourceOffset;
827			dest += destOffset;
828			--wordsRemaining;
829		}
830	}
831
832	if (!wordsRemaining) {
833		if (!GBADMARegisterIsRepeat(info->reg)) {
834			info->reg = GBADMARegisterClearEnable(info->reg);
835			info->nextEvent = INT_MAX;
836
837			// Clear the enable bit in memory
838			memory->io[(REG_DMA0CNT_HI + number * (REG_DMA1CNT_HI - REG_DMA0CNT_HI)) >> 1] &= 0x7FE0;
839		} else {
840			info->nextCount = info->count;
841			if (GBADMARegisterGetDestControl(info->reg) == DMA_INCREMENT_RELOAD) {
842				info->nextDest = info->dest;
843			}
844			GBAMemoryScheduleDMA(gba, number, info);
845		}
846		if (GBADMARegisterIsDoIRQ(info->reg)) {
847			GBARaiseIRQ(gba, IRQ_DMA0 + number);
848		}
849	} else {
850		info->nextDest = dest;
851		info->nextCount = wordsRemaining;
852	}
853	info->nextSource = source;
854
855	int i;
856	for (i = 0; i < 4; ++i) {
857		if (memory->dma[i].nextEvent != INT_MAX) {
858			memory->dma[i].nextEvent += cycles;
859		}
860	}
861	cpu->cycles += cycles;
862}
863
864void GBAMemorySerialize(struct GBAMemory* memory, struct GBASerializedState* state) {
865	memcpy(state->wram, memory->wram, SIZE_WORKING_RAM);
866	memcpy(state->iwram, memory->iwram, SIZE_WORKING_IRAM);
867}
868
869void GBAMemoryDeserialize(struct GBAMemory* memory, struct GBASerializedState* state) {
870	memcpy(memory->wram, state->wram, SIZE_WORKING_RAM);
871	memcpy(memory->iwram, state->iwram, SIZE_WORKING_IRAM);
872}