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mGBA Game Boy Advance Emulator

include/mgba-util/platform/posix/threading.h (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#ifndef POSIX_THREADING_H
  7#define POSIX_THREADING_H
  8
  9#include <mgba-util/common.h>
 10
 11CXX_GUARD_START
 12
 13#include <pthread.h>
 14#include <sys/time.h>
 15#ifdef HAVE_PTHREAD_NP_H
 16#include <pthread_np.h>
 17#elif defined(__HAIKU__)
 18#include <OS.h>
 19#endif
 20
 21#define THREAD_ENTRY void*
 22typedef THREAD_ENTRY (*ThreadEntry)(void*);
 23
 24typedef pthread_t Thread;
 25typedef pthread_mutex_t Mutex;
 26typedef pthread_cond_t Condition;
 27typedef pthread_key_t ThreadLocal;
 28
 29static inline int MutexInit(Mutex* mutex) {
 30	return pthread_mutex_init(mutex, 0);
 31}
 32
 33static inline int MutexDeinit(Mutex* mutex) {
 34	return pthread_mutex_destroy(mutex);
 35}
 36
 37static inline int MutexLock(Mutex* mutex) {
 38	return pthread_mutex_lock(mutex);
 39}
 40
 41static inline int MutexTryLock(Mutex* mutex) {
 42	return pthread_mutex_trylock(mutex);
 43}
 44
 45static inline int MutexUnlock(Mutex* mutex) {
 46	return pthread_mutex_unlock(mutex);
 47}
 48
 49static inline int ConditionInit(Condition* cond) {
 50	return pthread_cond_init(cond, 0);
 51}
 52
 53static inline int ConditionDeinit(Condition* cond) {
 54	return pthread_cond_destroy(cond);
 55}
 56
 57static inline int ConditionWait(Condition* cond, Mutex* mutex) {
 58	return pthread_cond_wait(cond, mutex);
 59}
 60
 61static inline int ConditionWaitTimed(Condition* cond, Mutex* mutex, int32_t timeoutMs) {
 62	struct timespec ts;
 63	struct timeval tv;
 64
 65	gettimeofday(&tv, 0);
 66	ts.tv_sec = tv.tv_sec;
 67	ts.tv_nsec = (tv.tv_usec + timeoutMs * 1000L) * 1000L;
 68	if (ts.tv_nsec >= 1000000000L) {
 69		ts.tv_nsec -= 1000000000L;
 70		++ts.tv_sec;
 71	}
 72
 73	return pthread_cond_timedwait(cond, mutex, &ts);
 74}
 75
 76static inline int ConditionWake(Condition* cond) {
 77	return pthread_cond_broadcast(cond);
 78}
 79
 80static inline int ThreadCreate(Thread* thread, ThreadEntry entry, void* context) {
 81	return pthread_create(thread, 0, entry, context);
 82}
 83
 84static inline int ThreadJoin(Thread* thread) {
 85	return pthread_join(*thread, 0);
 86}
 87
 88static inline int ThreadSetName(const char* name) {
 89#if defined(__APPLE__) && defined(HAVE_PTHREAD_SETNAME_NP)
 90	return pthread_setname_np(name);
 91#elif defined(HAVE_PTHREAD_SET_NAME_NP)
 92	pthread_set_name_np(pthread_self(), name);
 93	return 0;
 94#elif defined(__HAIKU__)
 95	rename_thread(find_thread(NULL), name);
 96	return 0;
 97#elif defined(HAVE_PTHREAD_SETNAME_NP)
 98	return pthread_setname_np(pthread_self(), name);
 99#else
100	UNUSED(name);
101	return 0;
102#endif
103}
104
105static inline void ThreadLocalInitKey(ThreadLocal* key) {
106	pthread_key_create(key, 0);
107}
108
109static inline void ThreadLocalSetKey(ThreadLocal key, void* value) {
110	pthread_setspecific(key, value);
111}
112
113static inline void* ThreadLocalGetValue(ThreadLocal key) {
114	return pthread_getspecific(key);
115}
116
117CXX_GUARD_END
118
119#endif