src/gb/core.c (view raw)
1/* Copyright (c) 2013-2016 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "core.h"
7
8#include "core/core.h"
9#include "gb/gb.h"
10#include "gb/renderers/software.h"
11#include "util/memory.h"
12#include "util/patch.h"
13
14struct GBCore {
15 struct mCore d;
16 struct GBVideoSoftwareRenderer renderer;
17 uint8_t keys;
18};
19
20static bool _GBCoreInit(struct mCore* core) {
21 struct GBCore* gbcore = (struct GBCore*) core;
22
23 struct LR35902Core* cpu = anonymousMemoryMap(sizeof(struct LR35902Core));
24 struct GB* gb = anonymousMemoryMap(sizeof(struct GB));
25 if (!cpu || !gb) {
26 free(cpu);
27 free(gb);
28 return false;
29 }
30 core->cpu = cpu;
31 core->board = gb;
32
33 GBCreate(gb);
34 LR35902SetComponents(cpu, &gb->d, 0, 0);
35 LR35902Init(cpu);
36
37 GBVideoSoftwareRendererCreate(&gbcore->renderer);
38
39 gb->keySource = &gbcore->keys;
40
41#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
42 mDirectorySetInit(&core->dirs);
43#endif
44
45 return true;
46}
47
48static void _GBCoreDeinit(struct mCore* core) {
49 LR35902Deinit(core->cpu);
50 GBDestroy(core->board);
51 mappedMemoryFree(core->cpu, sizeof(struct LR35902Core));
52 mappedMemoryFree(core->board, sizeof(struct GB));
53#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
54 mDirectorySetDeinit(&core->dirs);
55#endif
56}
57
58static enum mPlatform _GBCorePlatform(struct mCore* core) {
59 UNUSED(core);
60 return PLATFORM_GB;
61}
62
63static void _GBCoreSetSync(struct mCore* core, struct mCoreSync* sync) {
64 struct GB* gb = core->board;
65 gb->sync = sync;
66}
67
68static void _GBCoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
69 UNUSED(config);
70
71 struct GB* gb = core->board;
72 gb->audio.masterVolume = core->opts.volume;
73}
74
75static void _GBCoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
76 UNUSED(core);
77 *width = GB_VIDEO_HORIZONTAL_PIXELS;
78 *height = GB_VIDEO_VERTICAL_PIXELS;
79}
80
81static void _GBCoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
82 struct GBCore* gbcore = (struct GBCore*) core;
83 gbcore->renderer.outputBuffer = buffer;
84 gbcore->renderer.outputBufferStride = stride;
85}
86
87static void _GBCoreGetVideoBuffer(struct mCore* core, color_t** buffer, size_t* stride) {
88 struct GBCore* gbcore = (struct GBCore*) core;
89 *buffer = gbcore->renderer.outputBuffer;
90 *stride = gbcore->renderer.outputBufferStride;
91}
92
93static struct blip_t* _GBCoreGetAudioChannel(struct mCore* core, int ch) {
94 struct GB* gb = core->board;
95 switch (ch) {
96 case 0:
97 return gb->audio.left;
98 case 1:
99 return gb->audio.right;
100 default:
101 return NULL;
102 }
103}
104
105static void _GBCoreSetAudioBufferSize(struct mCore* core, size_t samples) {
106 struct GB* gb = core->board;
107 GBAudioResizeBuffer(&gb->audio, samples);
108}
109
110static size_t _GBCoreGetAudioBufferSize(struct mCore* core) {
111 struct GB* gb = core->board;
112 return gb->audio.samples;
113}
114
115static void _GBCoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
116 // TODO
117}
118
119static bool _GBCoreLoadROM(struct mCore* core, struct VFile* vf) {
120 return GBLoadROM(core->board, vf);
121}
122
123static bool _GBCoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
124 UNUSED(core);
125 UNUSED(vf);
126 UNUSED(type);
127 // TODO
128 return false;
129}
130
131static bool _GBCoreLoadSave(struct mCore* core, struct VFile* vf) {
132 return GBLoadSave(core->board, vf);
133}
134
135static bool _GBCoreLoadPatch(struct mCore* core, struct VFile* vf) {
136 if (!vf) {
137 return false;
138 }
139 struct Patch patch;
140 if (!loadPatch(vf, &patch)) {
141 return false;
142 }
143 GBApplyPatch(core->board, &patch);
144 return true;
145}
146
147static void _GBCoreUnloadROM(struct mCore* core) {
148 return GBUnloadROM(core->board);
149}
150
151static void _GBCoreReset(struct mCore* core) {
152 struct GBCore* gbcore = (struct GBCore*) core;
153 struct GB* gb = (struct GB*) core->board;
154 GBVideoAssociateRenderer(&gb->video, &gbcore->renderer.d);
155 LR35902Reset(core->cpu);
156}
157
158static void _GBCoreRunFrame(struct mCore* core) {
159 struct GB* gb = core->board;
160 int32_t frameCounter = gb->video.frameCounter;
161 while (gb->video.frameCounter == frameCounter) {
162 LR35902Run(core->cpu);
163 }
164}
165
166static void _GBCoreRunLoop(struct mCore* core) {
167 LR35902Run(core->cpu);
168}
169
170static void _GBCoreStep(struct mCore* core) {
171 LR35902Tick(core->cpu);
172}
173
174static bool _GBCoreLoadState(struct mCore* core, struct VFile* vf, int flags) {
175 UNUSED(core);
176 UNUSED(vf);
177 UNUSED(flags);
178 // TODO
179 return false;
180}
181
182static bool _GBCoreSaveState(struct mCore* core, struct VFile* vf, int flags) {
183 UNUSED(core);
184 UNUSED(vf);
185 UNUSED(flags);
186 // TODO
187 return false;
188}
189
190static void _GBCoreSetKeys(struct mCore* core, uint32_t keys) {
191 struct GBCore* gbcore = (struct GBCore*) core;
192 gbcore->keys = keys;
193}
194
195static void _GBCoreAddKeys(struct mCore* core, uint32_t keys) {
196 struct GBCore* gbcore = (struct GBCore*) core;
197 gbcore->keys |= keys;
198}
199
200static void _GBCoreClearKeys(struct mCore* core, uint32_t keys) {
201 struct GBCore* gbcore = (struct GBCore*) core;
202 gbcore->keys &= ~keys;
203}
204
205static int32_t _GBCoreFrameCounter(struct mCore* core) {
206 struct GB* gb = core->board;
207 return gb->video.frameCounter;
208}
209
210static int32_t _GBCoreFrameCycles(struct mCore* core) {
211 UNUSED(core);
212 return GB_VIDEO_TOTAL_LENGTH;
213}
214
215static int32_t _GBCoreFrequency(struct mCore* core) {
216 UNUSED(core);
217 // TODO: GB differences
218 return DMG_LR35902_FREQUENCY;
219}
220
221static void _GBCoreGetGameTitle(struct mCore* core, char* title) {
222 GBGetGameTitle(core->board, title);
223}
224
225static void _GBCoreSetRTC(struct mCore* core, struct mRTCSource* rtc) {
226 struct GB* gb = core->board;
227 gb->memory.rtc = rtc;
228}
229
230struct mCore* GBCoreCreate(void) {
231 struct GBCore* gbcore = malloc(sizeof(*gbcore));
232 struct mCore* core = &gbcore->d;
233 memset(&core->opts, 0, sizeof(core->opts));
234 core->cpu = 0;
235 core->board = 0;
236 core->init = _GBCoreInit;
237 core->deinit = _GBCoreDeinit;
238 core->platform = _GBCorePlatform;
239 core->setSync = _GBCoreSetSync;
240 core->loadConfig = _GBCoreLoadConfig;
241 core->desiredVideoDimensions = _GBCoreDesiredVideoDimensions;
242 core->setVideoBuffer = _GBCoreSetVideoBuffer;
243 core->getVideoBuffer = _GBCoreGetVideoBuffer;
244 core->getAudioChannel = _GBCoreGetAudioChannel;
245 core->setAudioBufferSize = _GBCoreSetAudioBufferSize;
246 core->getAudioBufferSize = _GBCoreGetAudioBufferSize;
247 core->setAVStream = _GBCoreSetAVStream;
248 core->isROM = GBIsROM;
249 core->loadROM = _GBCoreLoadROM;
250 core->loadBIOS = _GBCoreLoadBIOS;
251 core->loadSave = _GBCoreLoadSave;
252 core->loadPatch = _GBCoreLoadPatch;
253 core->unloadROM = _GBCoreUnloadROM;
254 core->reset = _GBCoreReset;
255 core->runFrame = _GBCoreRunFrame;
256 core->runLoop = _GBCoreRunLoop;
257 core->step = _GBCoreStep;
258 core->loadState = _GBCoreLoadState;
259 core->saveState = _GBCoreSaveState;
260 core->setKeys = _GBCoreSetKeys;
261 core->addKeys = _GBCoreAddKeys;
262 core->clearKeys = _GBCoreClearKeys;
263 core->frameCounter = _GBCoreFrameCounter;
264 core->frameCycles = _GBCoreFrameCycles;
265 core->frequency = _GBCoreFrequency;
266 core->getGameTitle = _GBCoreGetGameTitle;
267 core->setRTC = _GBCoreSetRTC;
268 return core;
269}