all repos — mgba @ 53690f7a83e6f7b99eae1b4bbde66b5716935ed1

mGBA Game Boy Advance Emulator

src/platform/qt/SettingsView.cpp (view raw)

  1/* Copyright (c) 2013-2014 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "SettingsView.h"
  7
  8#include "AudioProcessor.h"
  9#include "ConfigController.h"
 10#include "Display.h"
 11#include "GBAApp.h"
 12#include "InputController.h"
 13#include "ShortcutView.h"
 14
 15#include <mgba/core/serialize.h>
 16#include <mgba/internal/gba/gba.h>
 17
 18using namespace QGBA;
 19
 20SettingsView::SettingsView(ConfigController* controller, InputController* inputController, QWidget* parent)
 21	: QDialog(parent, Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint)
 22	, m_controller(controller)
 23	, m_input(inputController)
 24{
 25	m_ui.setupUi(this);
 26
 27	reloadConfig();
 28
 29	if (m_ui.savegamePath->text().isEmpty()) {
 30		m_ui.savegameSameDir->setChecked(true);
 31	}
 32	connect(m_ui.savegameSameDir, &QAbstractButton::toggled, [this] (bool e) {
 33		if (e) {
 34			m_ui.savegamePath->clear();
 35		}
 36	});
 37	connect(m_ui.savegameBrowse, &QAbstractButton::pressed, [this] () {
 38		QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
 39		if (!path.isNull()) {
 40			m_ui.savegameSameDir->setChecked(false);
 41			m_ui.savegamePath->setText(path);
 42		}
 43	});
 44
 45	if (m_ui.savestatePath->text().isEmpty()) {
 46		m_ui.savestateSameDir->setChecked(true);
 47	}
 48	connect(m_ui.savestateSameDir, &QAbstractButton::toggled, [this] (bool e) {
 49		if (e) {
 50			m_ui.savestatePath->clear();
 51		}
 52	});
 53	connect(m_ui.savestateBrowse, &QAbstractButton::pressed, [this] () {
 54		QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
 55		if (!path.isNull()) {
 56			m_ui.savestateSameDir->setChecked(false);
 57			m_ui.savestatePath->setText(path);
 58		}
 59	});
 60
 61	if (m_ui.screenshotPath->text().isEmpty()) {
 62		m_ui.screenshotSameDir->setChecked(true);
 63	}
 64	connect(m_ui.screenshotSameDir, &QAbstractButton::toggled, [this] (bool e) {
 65		if (e) {
 66			m_ui.screenshotPath->clear();
 67		}
 68	});
 69	connect(m_ui.screenshotBrowse, &QAbstractButton::pressed, [this] () {
 70		QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
 71		if (!path.isNull()) {
 72			m_ui.screenshotSameDir->setChecked(false);
 73			m_ui.screenshotPath->setText(path);
 74		}
 75	});
 76
 77	if (m_ui.patchPath->text().isEmpty()) {
 78		m_ui.patchSameDir->setChecked(true);
 79	}
 80	connect(m_ui.patchSameDir, &QAbstractButton::toggled, [this] (bool e) {
 81		if (e) {
 82			m_ui.patchPath->clear();
 83		}
 84	});
 85	connect(m_ui.patchBrowse, &QAbstractButton::pressed, [this] () {
 86		QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
 87		if (!path.isNull()) {
 88			m_ui.patchSameDir->setChecked(false);
 89			m_ui.patchPath->setText(path);
 90		}
 91	});
 92	connect(m_ui.clearCache, &QAbstractButton::pressed, this, &SettingsView::libraryCleared);
 93
 94	// TODO: Move to reloadConfig()
 95	QVariant audioDriver = m_controller->getQtOption("audioDriver");
 96#ifdef BUILD_QT_MULTIMEDIA
 97	m_ui.audioDriver->addItem(tr("Qt Multimedia"), static_cast<int>(AudioProcessor::Driver::QT_MULTIMEDIA));
 98	if (!audioDriver.isNull() && audioDriver.toInt() == static_cast<int>(AudioProcessor::Driver::QT_MULTIMEDIA)) {
 99		m_ui.audioDriver->setCurrentIndex(m_ui.audioDriver->count() - 1);
100	}
101#endif
102
103#ifdef BUILD_SDL
104	m_ui.audioDriver->addItem(tr("SDL"), static_cast<int>(AudioProcessor::Driver::SDL));
105	if (audioDriver.isNull() || audioDriver.toInt() == static_cast<int>(AudioProcessor::Driver::SDL)) {
106		m_ui.audioDriver->setCurrentIndex(m_ui.audioDriver->count() - 1);
107	}
108#endif
109
110	// TODO: Move to reloadConfig()
111	QVariant displayDriver = m_controller->getQtOption("displayDriver");
112	m_ui.displayDriver->addItem(tr("Software (Qt)"), static_cast<int>(Display::Driver::QT));
113	if (!displayDriver.isNull() && displayDriver.toInt() == static_cast<int>(Display::Driver::QT)) {
114		m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
115	}
116
117#if defined(BUILD_GL) || defined(BUILD_GLES2) || defined(USE_EPOXY)
118	m_ui.displayDriver->addItem(tr("OpenGL"), static_cast<int>(Display::Driver::OPENGL));
119	if (displayDriver.isNull() || displayDriver.toInt() == static_cast<int>(Display::Driver::OPENGL)) {
120		m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
121	}
122#endif
123
124#ifdef BUILD_GL
125	m_ui.displayDriver->addItem(tr("OpenGL (force version 1.x)"), static_cast<int>(Display::Driver::OPENGL1));
126	if (!displayDriver.isNull() && displayDriver.toInt() == static_cast<int>(Display::Driver::OPENGL1)) {
127		m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
128	}
129#endif
130
131	connect(m_ui.gbaBiosBrowse, &QPushButton::clicked, [this]() {
132		selectBios(m_ui.gbaBios);
133	});
134	connect(m_ui.gbBiosBrowse, &QPushButton::clicked, [this]() {
135		selectBios(m_ui.gbBios);
136	});
137	connect(m_ui.gbcBiosBrowse, &QPushButton::clicked, [this]() {
138		selectBios(m_ui.gbcBios);
139	});
140
141	connect(m_ui.buttonBox, &QDialogButtonBox::accepted, this, &SettingsView::updateConfig);
142	connect(m_ui.buttonBox, &QDialogButtonBox::clicked, [this](QAbstractButton* button) {
143		if (m_ui.buttonBox->buttonRole(button) == QDialogButtonBox::ApplyRole) {
144			updateConfig();
145		}
146	});
147
148	m_keyView = new ShortcutView();
149	m_keyView->setModel(inputController->keyIndex());
150	m_keyView->setInputController(inputController);
151	m_shortcutView = new ShortcutView();
152	m_shortcutView->setModel(inputController->inputIndex());
153	m_shortcutView->setInputController(inputController);
154	m_ui.stackedWidget->addWidget(m_keyView);
155	m_ui.tabs->addItem(tr("Controls"));
156	m_ui.stackedWidget->addWidget(m_shortcutView);
157	m_ui.tabs->addItem(tr("Shortcuts"));
158}
159
160void SettingsView::selectBios(QLineEdit* bios) {
161	QString filename = GBAApp::app()->getOpenFileName(this, tr("Select BIOS"));
162	if (!filename.isEmpty()) {
163		bios->setText(filename);
164	}
165}
166
167void SettingsView::updateConfig() {
168	saveSetting("gba.bios", m_ui.gbaBios);
169	saveSetting("gb.bios", m_ui.gbBios);
170	saveSetting("gbc.bios", m_ui.gbcBios);
171	saveSetting("useBios", m_ui.useBios);
172	saveSetting("skipBios", m_ui.skipBios);
173	saveSetting("audioBuffers", m_ui.audioBufferSize);
174	saveSetting("sampleRate", m_ui.sampleRate);
175	saveSetting("videoSync", m_ui.videoSync);
176	saveSetting("audioSync", m_ui.audioSync);
177	saveSetting("frameskip", m_ui.frameskip);
178	saveSetting("fpsTarget", m_ui.fpsTarget);
179	saveSetting("lockAspectRatio", m_ui.lockAspectRatio);
180	saveSetting("lockIntegerScaling", m_ui.lockIntegerScaling);
181	saveSetting("volume", m_ui.volume);
182	saveSetting("mute", m_ui.mute);
183	saveSetting("rewindEnable", m_ui.rewind);
184	saveSetting("rewindBufferCapacity", m_ui.rewindCapacity);
185	saveSetting("rewindSave", m_ui.rewindSave);
186	saveSetting("resampleVideo", m_ui.resampleVideo);
187	saveSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
188	saveSetting("suspendScreensaver", m_ui.suspendScreensaver);
189	saveSetting("pauseOnFocusLost", m_ui.pauseOnFocusLost);
190	saveSetting("savegamePath", m_ui.savegamePath);
191	saveSetting("savestatePath", m_ui.savestatePath);
192	saveSetting("screenshotPath", m_ui.screenshotPath);
193	saveSetting("patchPath", m_ui.patchPath);
194	saveSetting("libraryStyle", m_ui.libraryStyle->currentIndex());
195	saveSetting("showLibrary", m_ui.showLibrary);
196	saveSetting("preload", m_ui.preload);
197
198	if (m_ui.fastForwardUnbounded->isChecked()) {
199		saveSetting("fastForwardRatio", "-1");
200	} else {
201		saveSetting("fastForwardRatio", m_ui.fastForwardRatio);
202	}
203
204	switch (m_ui.idleOptimization->currentIndex() + IDLE_LOOP_IGNORE) {
205	case IDLE_LOOP_IGNORE:
206		saveSetting("idleOptimization", "ignore");
207		break;
208	case IDLE_LOOP_REMOVE:
209		saveSetting("idleOptimization", "remove");
210		break;
211	case IDLE_LOOP_DETECT:
212		saveSetting("idleOptimization", "detect");
213		break;
214	}
215
216	int loadState = SAVESTATE_RTC;
217	loadState |= m_ui.loadStateScreenshot->isChecked() ? SAVESTATE_SCREENSHOT : 0;
218	loadState |= m_ui.loadStateSave->isChecked() ? SAVESTATE_SAVEDATA : 0;
219	loadState |= m_ui.loadStateCheats->isChecked() ? SAVESTATE_CHEATS : 0;
220	saveSetting("loadStateExtdata", loadState);
221
222	int saveState = SAVESTATE_RTC | SAVESTATE_METADATA;
223	saveState |= m_ui.saveStateScreenshot->isChecked() ? SAVESTATE_SCREENSHOT : 0;
224	saveState |= m_ui.saveStateSave->isChecked() ? SAVESTATE_SAVEDATA : 0;
225	saveState |= m_ui.saveStateCheats->isChecked() ? SAVESTATE_CHEATS : 0;
226	saveSetting("saveStateExtdata", saveState);
227
228	QVariant audioDriver = m_ui.audioDriver->itemData(m_ui.audioDriver->currentIndex());
229	if (audioDriver != m_controller->getQtOption("audioDriver")) {
230		m_controller->setQtOption("audioDriver", audioDriver);
231		AudioProcessor::setDriver(static_cast<AudioProcessor::Driver>(audioDriver.toInt()));
232		emit audioDriverChanged();
233	}
234
235	QVariant displayDriver = m_ui.displayDriver->itemData(m_ui.displayDriver->currentIndex());
236	if (displayDriver != m_controller->getQtOption("displayDriver")) {
237		m_controller->setQtOption("displayDriver", displayDriver);
238		Display::setDriver(static_cast<Display::Driver>(displayDriver.toInt()));
239		emit displayDriverChanged();
240	}
241
242	m_controller->write();
243
244	m_input->rebuildIndex(m_shortcutView->root());
245	m_input->rebuildKeyIndex(m_keyView->root());
246	m_input->saveConfiguration();
247
248	emit pathsChanged();
249	emit biosLoaded(PLATFORM_GBA, m_ui.gbaBios->text());
250}
251
252void SettingsView::reloadConfig() {	
253	loadSetting("bios", m_ui.gbaBios);
254	loadSetting("gba.bios", m_ui.gbaBios);
255	loadSetting("gb.bios", m_ui.gbBios);
256	loadSetting("gbc.bios", m_ui.gbcBios);
257	loadSetting("useBios", m_ui.useBios);
258	loadSetting("skipBios", m_ui.skipBios);
259	loadSetting("audioBuffers", m_ui.audioBufferSize);
260	loadSetting("sampleRate", m_ui.sampleRate);
261	loadSetting("videoSync", m_ui.videoSync);
262	loadSetting("audioSync", m_ui.audioSync);
263	loadSetting("frameskip", m_ui.frameskip);
264	loadSetting("fpsTarget", m_ui.fpsTarget);
265	loadSetting("lockAspectRatio", m_ui.lockAspectRatio);
266	loadSetting("lockIntegerScaling", m_ui.lockIntegerScaling);
267	loadSetting("volume", m_ui.volume);
268	loadSetting("mute", m_ui.mute);
269	loadSetting("rewindEnable", m_ui.rewind);
270	loadSetting("rewindBufferCapacity", m_ui.rewindCapacity);
271	loadSetting("rewindSave", m_ui.rewindSave);
272	loadSetting("resampleVideo", m_ui.resampleVideo);
273	loadSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
274	loadSetting("suspendScreensaver", m_ui.suspendScreensaver);
275	loadSetting("pauseOnFocusLost", m_ui.pauseOnFocusLost);
276	loadSetting("savegamePath", m_ui.savegamePath);
277	loadSetting("savestatePath", m_ui.savestatePath);
278	loadSetting("screenshotPath", m_ui.screenshotPath);
279	loadSetting("patchPath", m_ui.patchPath);
280	loadSetting("showLibrary", m_ui.showLibrary);
281	loadSetting("preload", m_ui.preload);
282
283	double fastForwardRatio = loadSetting("fastForwardRatio").toDouble();
284	if (fastForwardRatio <= 0) {
285		m_ui.fastForwardUnbounded->setChecked(true);
286		m_ui.fastForwardRatio->setEnabled(false);
287	} else {
288		m_ui.fastForwardUnbounded->setChecked(false);
289		m_ui.fastForwardRatio->setEnabled(true);
290		m_ui.fastForwardRatio->setValue(fastForwardRatio);
291	}
292
293	QString idleOptimization = loadSetting("idleOptimization");
294	if (idleOptimization == "ignore") {
295		m_ui.idleOptimization->setCurrentIndex(0);
296	} else if (idleOptimization == "remove") {
297		m_ui.idleOptimization->setCurrentIndex(1);
298	} else if (idleOptimization == "detect") {
299		m_ui.idleOptimization->setCurrentIndex(2);
300	}
301
302	bool ok;
303	int loadState = loadSetting("loadStateExtdata").toInt(&ok);
304	if (!ok) {
305		loadState = SAVESTATE_SCREENSHOT | SAVESTATE_RTC;
306	}
307	m_ui.loadStateScreenshot->setChecked(loadState & SAVESTATE_SCREENSHOT);
308	m_ui.loadStateSave->setChecked(loadState & SAVESTATE_SAVEDATA);
309	m_ui.loadStateCheats->setChecked(loadState & SAVESTATE_CHEATS);
310
311	int saveState = loadSetting("saveStateExtdata").toInt(&ok);
312	if (!ok) {
313		saveState = SAVESTATE_SCREENSHOT | SAVESTATE_SAVEDATA | SAVESTATE_CHEATS | SAVESTATE_RTC | SAVESTATE_METADATA;
314	}
315	m_ui.saveStateScreenshot->setChecked(saveState & SAVESTATE_SCREENSHOT);
316	m_ui.saveStateSave->setChecked(saveState & SAVESTATE_SAVEDATA);
317	m_ui.saveStateCheats->setChecked(saveState & SAVESTATE_CHEATS);
318}
319
320void SettingsView::saveSetting(const char* key, const QAbstractButton* field) {
321	m_controller->setOption(key, field->isChecked());
322	m_controller->updateOption(key);
323}
324
325void SettingsView::saveSetting(const char* key, const QComboBox* field) {
326	saveSetting(key, field->lineEdit());
327}
328
329void SettingsView::saveSetting(const char* key, const QDoubleSpinBox* field) {
330	saveSetting(key, field->value());
331}
332
333void SettingsView::saveSetting(const char* key, const QLineEdit* field) {
334	saveSetting(key, field->text());
335}
336
337void SettingsView::saveSetting(const char* key, const QSlider* field) {
338	saveSetting(key, field->value());
339}
340
341void SettingsView::saveSetting(const char* key, const QSpinBox* field) {
342	saveSetting(key, field->value());
343}
344
345void SettingsView::saveSetting(const char* key, const QVariant& field) {
346	m_controller->setOption(key, field);
347	m_controller->updateOption(key);
348}
349
350void SettingsView::loadSetting(const char* key, QAbstractButton* field) {
351	QString option = loadSetting(key);
352	field->setChecked(!option.isNull() && option != "0");
353}
354
355void SettingsView::loadSetting(const char* key, QComboBox* field) {
356	loadSetting(key, field->lineEdit());
357}
358
359void SettingsView::loadSetting(const char* key, QDoubleSpinBox* field) {
360	QString option = loadSetting(key);
361	field->setValue(option.toDouble());
362}
363
364void SettingsView::loadSetting(const char* key, QLineEdit* field) {
365	QString option = loadSetting(key);
366	field->setText(option);
367}
368
369void SettingsView::loadSetting(const char* key, QSlider* field) {
370	QString option = loadSetting(key);
371	field->setValue(option.toInt());
372}
373
374void SettingsView::loadSetting(const char* key, QSpinBox* field) {
375	QString option = loadSetting(key);
376	field->setValue(option.toInt());
377}
378
379QString SettingsView::loadSetting(const char* key) {
380	return m_controller->getOption(key);
381}