all repos — mgba @ 53d9e6b43213d9eed2c7bc5b38d16f4fdad37bc3

mGBA Game Boy Advance Emulator

src/gba/video.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/internal/gba/video.h>
  7
  8#include <mgba/core/sync.h>
  9#include <mgba/core/cache-set.h>
 10#include <mgba/internal/arm/macros.h>
 11#include <mgba/internal/gba/dma.h>
 12#include <mgba/internal/gba/gba.h>
 13#include <mgba/internal/gba/io.h>
 14#include <mgba/internal/gba/renderers/cache-set.h>
 15#include <mgba/internal/gba/serialize.h>
 16
 17#include <mgba-util/memory.h>
 18
 19mLOG_DEFINE_CATEGORY(GBA_VIDEO, "GBA Video", "gba.video");
 20
 21static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer);
 22static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer);
 23static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer);
 24static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 25static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address);
 26static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 27static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam);
 28static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y);
 29static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer);
 30static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels);
 31static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels);
 32
 33static void _startHblank(struct mTiming*, void* context, uint32_t cyclesLate);
 34static void _startHdraw(struct mTiming*, void* context, uint32_t cyclesLate);
 35
 36const int GBAVideoObjSizes[16][2] = {
 37	{ 8, 8 },
 38	{ 16, 16 },
 39	{ 32, 32 },
 40	{ 64, 64 },
 41	{ 16, 8 },
 42	{ 32, 8 },
 43	{ 32, 16 },
 44	{ 64, 32 },
 45	{ 8, 16 },
 46	{ 8, 32 },
 47	{ 16, 32 },
 48	{ 32, 64 },
 49	{ 0, 0 },
 50	{ 0, 0 },
 51	{ 0, 0 },
 52	{ 0, 0 },
 53};
 54
 55static struct GBAVideoRenderer dummyRenderer = {
 56	.init = GBAVideoDummyRendererInit,
 57	.reset = GBAVideoDummyRendererReset,
 58	.deinit = GBAVideoDummyRendererDeinit,
 59	.writeVideoRegister = GBAVideoDummyRendererWriteVideoRegister,
 60	.writeVRAM = GBAVideoDummyRendererWriteVRAM,
 61	.writePalette = GBAVideoDummyRendererWritePalette,
 62	.writeOAM = GBAVideoDummyRendererWriteOAM,
 63	.drawScanline = GBAVideoDummyRendererDrawScanline,
 64	.finishFrame = GBAVideoDummyRendererFinishFrame,
 65	.getPixels = GBAVideoDummyRendererGetPixels,
 66	.putPixels = GBAVideoDummyRendererPutPixels,
 67};
 68
 69void GBAVideoInit(struct GBAVideo* video) {
 70	video->renderer = &dummyRenderer;
 71	video->renderer->cache = NULL;
 72	video->vram = anonymousMemoryMap(SIZE_VRAM);
 73	video->frameskip = 0;
 74	video->event.name = "GBA Video";
 75	video->event.callback = NULL;
 76	video->event.context = video;
 77	video->event.priority = 8;
 78}
 79
 80void GBAVideoReset(struct GBAVideo* video) {
 81	int32_t nextEvent = VIDEO_HDRAW_LENGTH;
 82	if (video->p->memory.fullBios) {
 83		video->vcount = 0;
 84	} else {
 85		// TODO: Verify exact scanline on hardware
 86		video->vcount = 0x7E;
 87		nextEvent = 170;
 88	}
 89	video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
 90
 91	video->event.callback = _startHblank;
 92	mTimingSchedule(&video->p->timing, &video->event, nextEvent);
 93
 94	video->frameCounter = 0;
 95	video->frameskipCounter = 0;
 96	video->renderer->vram = video->vram;
 97
 98	memset(video->palette, 0, sizeof(video->palette));
 99	memset(video->oam.raw, 0, sizeof(video->oam.raw));
100
101	video->renderer->deinit(video->renderer);
102	video->renderer->init(video->renderer);
103}
104
105void GBAVideoDeinit(struct GBAVideo* video) {
106	video->renderer->deinit(video->renderer);
107	mappedMemoryFree(video->vram, SIZE_VRAM);
108}
109
110void GBAVideoAssociateRenderer(struct GBAVideo* video, struct GBAVideoRenderer* renderer) {
111	video->renderer->deinit(video->renderer);
112	renderer->cache = video->renderer->cache;
113	video->renderer = renderer;
114	renderer->palette = video->palette;
115	renderer->vram = video->vram;
116	renderer->oam = &video->oam;
117	video->renderer->init(video->renderer);
118}
119
120void _startHdraw(struct mTiming* timing, void* context, uint32_t cyclesLate) {
121	struct GBAVideo* video = context;
122	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
123	dispstat = GBARegisterDISPSTATClearInHblank(dispstat);
124	video->event.callback = _startHblank;
125	mTimingSchedule(timing, &video->event, VIDEO_HDRAW_LENGTH - cyclesLate);
126
127	++video->vcount;
128	if (video->vcount == VIDEO_VERTICAL_TOTAL_PIXELS) {
129		video->vcount = 0;
130	}
131	video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
132
133	if (video->vcount == GBARegisterDISPSTATGetVcountSetting(dispstat)) {
134		dispstat = GBARegisterDISPSTATFillVcounter(dispstat);
135		if (GBARegisterDISPSTATIsVcounterIRQ(dispstat)) {
136			GBARaiseIRQ(video->p, IRQ_VCOUNTER, cyclesLate);
137		}
138	} else {
139		dispstat = GBARegisterDISPSTATClearVcounter(dispstat);
140	}
141	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
142
143	// Note: state may be recorded during callbacks, so ensure it is consistent!
144	switch (video->vcount) {
145	case 0:
146		GBAFrameStarted(video->p);
147		break;
148	case GBA_VIDEO_VERTICAL_PIXELS:
149		video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATFillInVblank(dispstat);
150		if (video->frameskipCounter <= 0) {
151			video->renderer->finishFrame(video->renderer);
152		}
153		GBADMARunVblank(video->p, -cyclesLate);
154		if (GBARegisterDISPSTATIsVblankIRQ(dispstat)) {
155			GBARaiseIRQ(video->p, IRQ_VBLANK, cyclesLate);
156		}
157		GBAFrameEnded(video->p);
158		mCoreSyncPostFrame(video->p->sync);
159		--video->frameskipCounter;
160		if (video->frameskipCounter < 0) {
161			video->frameskipCounter = video->frameskip;
162		}
163		++video->frameCounter;
164		break;
165	case VIDEO_VERTICAL_TOTAL_PIXELS - 1:
166		video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATClearInVblank(dispstat);
167		break;
168	}
169}
170
171void _startHblank(struct mTiming* timing, void* context, uint32_t cyclesLate) {
172	struct GBAVideo* video = context;
173	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
174	dispstat = GBARegisterDISPSTATFillInHblank(dispstat);
175	video->event.callback = _startHdraw;
176	mTimingSchedule(timing, &video->event, VIDEO_HBLANK_LENGTH - cyclesLate);
177
178	// Begin Hblank
179	dispstat = GBARegisterDISPSTATFillInHblank(dispstat);
180	if (video->vcount < GBA_VIDEO_VERTICAL_PIXELS && video->frameskipCounter <= 0) {
181		video->renderer->drawScanline(video->renderer, video->vcount);
182	}
183
184	if (video->vcount < GBA_VIDEO_VERTICAL_PIXELS) {
185		GBADMARunHblank(video->p, -cyclesLate);
186	}
187	if (video->vcount >= 2 && video->vcount < GBA_VIDEO_VERTICAL_PIXELS + 2) {
188		GBADMARunDisplayStart(video->p, -cyclesLate);
189	}
190	if (GBARegisterDISPSTATIsHblankIRQ(dispstat)) {
191		GBARaiseIRQ(video->p, IRQ_HBLANK, cyclesLate);
192	}
193	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
194}
195
196void GBAVideoWriteDISPSTAT(struct GBAVideo* video, uint16_t value) {
197	video->p->memory.io[REG_DISPSTAT >> 1] &= 0x7;
198	video->p->memory.io[REG_DISPSTAT >> 1] |= value;
199	// TODO: Does a VCounter IRQ trigger on write?
200}
201
202static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer) {
203	UNUSED(renderer);
204	// Nothing to do
205}
206
207static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer) {
208	UNUSED(renderer);
209	// Nothing to do
210}
211
212static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer) {
213	UNUSED(renderer);
214	// Nothing to do
215}
216
217static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
218	if (renderer->cache) {
219		GBAVideoCacheWriteVideoRegister(renderer->cache, address, value);
220	}
221	switch (address) {
222	case REG_DISPCNT:
223		value &= 0xFFF7;
224		break;
225	case REG_BG0CNT:
226	case REG_BG1CNT:
227		value &= 0xDFFF;
228		break;
229	case REG_BG2CNT:
230	case REG_BG3CNT:
231		value &= 0xFFFF;
232		break;
233	case REG_BG0HOFS:
234	case REG_BG0VOFS:
235	case REG_BG1HOFS:
236	case REG_BG1VOFS:
237	case REG_BG2HOFS:
238	case REG_BG2VOFS:
239	case REG_BG3HOFS:
240	case REG_BG3VOFS:
241		value &= 0x01FF;
242		break;
243	case REG_BLDCNT:
244		value &= 0x3FFF;
245		break;
246	case REG_BLDALPHA:
247		value &= 0x1F1F;
248		break;
249	case REG_WININ:
250	case REG_WINOUT:
251		value &= 0x3F3F;
252		break;
253	default:
254		break;
255	}
256	return value;
257}
258
259static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address) {
260	if (renderer->cache) {
261		mCacheSetWriteVRAM(renderer->cache, address);
262	}
263}
264
265static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
266	if (renderer->cache) {
267		mCacheSetWritePalette(renderer->cache, address >> 1, mColorFrom555(value));
268	}
269}
270
271static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam) {
272	UNUSED(renderer);
273	UNUSED(oam);
274	// Nothing to do
275}
276
277static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y) {
278	UNUSED(renderer);
279	UNUSED(y);
280	// Nothing to do
281}
282
283static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer) {
284	UNUSED(renderer);
285	// Nothing to do
286}
287
288static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels) {
289	UNUSED(renderer);
290	UNUSED(stride);
291	UNUSED(pixels);
292	// Nothing to do
293}
294
295static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels) {
296	UNUSED(renderer);
297	UNUSED(stride);
298	UNUSED(pixels);
299	// Nothing to do
300}
301
302void GBAVideoSerialize(const struct GBAVideo* video, struct GBASerializedState* state) {
303	memcpy(state->vram, video->vram, SIZE_VRAM);
304	memcpy(state->oam, video->oam.raw, SIZE_OAM);
305	memcpy(state->pram, video->palette, SIZE_PALETTE_RAM);
306	STORE_32(video->event.when - mTimingCurrentTime(&video->p->timing), 0, &state->video.nextEvent);
307	STORE_32(video->frameCounter, 0, &state->video.frameCounter);
308}
309
310void GBAVideoDeserialize(struct GBAVideo* video, const struct GBASerializedState* state) {
311	memcpy(video->vram, state->vram, SIZE_VRAM);
312	uint16_t value;
313	int i;
314	for (i = 0; i < SIZE_OAM; i += 2) {
315		LOAD_16(value, i, state->oam);
316		GBAStore16(video->p->cpu, BASE_OAM | i, value, 0);
317	}
318	for (i = 0; i < SIZE_PALETTE_RAM; i += 2) {
319		LOAD_16(value, i, state->pram);
320		GBAStore16(video->p->cpu, BASE_PALETTE_RAM | i, value, 0);
321	}
322	LOAD_32(video->frameCounter, 0, &state->video.frameCounter);
323
324	uint32_t when;
325	LOAD_32(when, 0, &state->video.nextEvent);
326	GBARegisterDISPSTAT dispstat = state->io[REG_DISPSTAT >> 1];
327	if (GBARegisterDISPSTATIsInHblank(dispstat)) {
328		video->event.callback = _startHdraw;
329	} else {
330		video->event.callback = _startHblank;
331	}
332	mTimingSchedule(&video->p->timing, &video->event, when);
333
334	LOAD_16(video->vcount, REG_VCOUNT, state->io);
335	video->renderer->reset(video->renderer);
336}