all repos — mgba @ 5406130432f1a487a9768ac4fe5eb07dec4b4fed

mGBA Game Boy Advance Emulator

src/gba/video.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "video.h"
  7
  8#include "core/sync.h"
  9#include "core/tile-cache.h"
 10#include "gba/gba.h"
 11#include "gba/io.h"
 12#include "gba/renderers/tile-cache.h"
 13#include "gba/rr/rr.h"
 14#include "gba/serialize.h"
 15
 16#include "util/memory.h"
 17
 18mLOG_DEFINE_CATEGORY(GBA_VIDEO, "GBA Video");
 19
 20static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer);
 21static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer);
 22static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer);
 23static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 24static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address);
 25static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 26static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam);
 27static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y);
 28static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer);
 29static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels);
 30static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels);
 31
 32const int GBAVideoObjSizes[16][2] = {
 33	{ 8, 8 },
 34	{ 16, 16 },
 35	{ 32, 32 },
 36	{ 64, 64 },
 37	{ 16, 8 },
 38	{ 32, 8 },
 39	{ 32, 16 },
 40	{ 64, 32 },
 41	{ 8, 16 },
 42	{ 8, 32 },
 43	{ 16, 32 },
 44	{ 32, 64 },
 45	{ 0, 0 },
 46	{ 0, 0 },
 47	{ 0, 0 },
 48	{ 0, 0 },
 49};
 50
 51static struct GBAVideoRenderer dummyRenderer = {
 52	.init = GBAVideoDummyRendererInit,
 53	.reset = GBAVideoDummyRendererReset,
 54	.deinit = GBAVideoDummyRendererDeinit,
 55	.writeVideoRegister = GBAVideoDummyRendererWriteVideoRegister,
 56	.writeVRAM = GBAVideoDummyRendererWriteVRAM,
 57	.writePalette = GBAVideoDummyRendererWritePalette,
 58	.writeOAM = GBAVideoDummyRendererWriteOAM,
 59	.drawScanline = GBAVideoDummyRendererDrawScanline,
 60	.finishFrame = GBAVideoDummyRendererFinishFrame,
 61	.getPixels = GBAVideoDummyRendererGetPixels,
 62	.putPixels = GBAVideoDummyRendererPutPixels,
 63};
 64
 65void GBAVideoInit(struct GBAVideo* video) {
 66	video->renderer = &dummyRenderer;
 67	video->renderer->cache = NULL;
 68	video->vram = 0;
 69	video->frameskip = 0;
 70}
 71
 72void GBAVideoReset(struct GBAVideo* video) {
 73	if (video->p->memory.fullBios) {
 74		video->vcount = 0;
 75	} else {
 76		// TODO: Verify exact scanline hardware
 77		video->vcount = 0x7E;
 78	}
 79	video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
 80
 81	video->nextHblank = VIDEO_HDRAW_LENGTH;
 82	video->nextEvent = video->nextHblank;
 83	video->eventDiff = 0;
 84
 85	video->frameCounter = 0;
 86	video->frameskipCounter = 0;
 87
 88	if (video->vram) {
 89		mappedMemoryFree(video->vram, SIZE_VRAM);
 90	}
 91	video->vram = anonymousMemoryMap(SIZE_VRAM);
 92	video->renderer->vram = video->vram;
 93
 94	memset(video->palette, 0, sizeof(video->palette));
 95	memset(video->oam.raw, 0, sizeof(video->oam.raw));
 96
 97	video->renderer->deinit(video->renderer);
 98	video->renderer->init(video->renderer);
 99}
100
101void GBAVideoDeinit(struct GBAVideo* video) {
102	GBAVideoAssociateRenderer(video, &dummyRenderer);
103	mappedMemoryFree(video->vram, SIZE_VRAM);
104}
105
106void GBAVideoAssociateRenderer(struct GBAVideo* video, struct GBAVideoRenderer* renderer) {
107	video->renderer->deinit(video->renderer);
108	renderer->cache = video->renderer->cache;
109	video->renderer = renderer;
110	renderer->palette = video->palette;
111	renderer->vram = video->vram;
112	renderer->oam = &video->oam;
113	video->renderer->init(video->renderer);
114}
115
116int32_t GBAVideoProcessEvents(struct GBAVideo* video, int32_t cycles) {
117	video->nextEvent -= cycles;
118	video->eventDiff += cycles;
119	if (video->nextEvent <= 0) {
120		int32_t lastEvent = video->nextEvent;
121		video->nextHblank -= video->eventDiff;
122		video->eventDiff = 0;
123		uint16_t dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
124
125		if (GBARegisterDISPSTATIsInHblank(dispstat)) {
126			// End Hblank
127			dispstat = GBARegisterDISPSTATClearInHblank(dispstat);
128			video->nextEvent = video->nextHblank;
129
130			++video->vcount;
131			if (video->vcount == VIDEO_VERTICAL_TOTAL_PIXELS) {
132				video->vcount = 0;
133			}
134			video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
135
136			if (video->vcount == GBARegisterDISPSTATGetVcountSetting(dispstat)) {
137				dispstat = GBARegisterDISPSTATFillVcounter(dispstat);
138				if (GBARegisterDISPSTATIsVcounterIRQ(dispstat)) {
139					GBARaiseIRQ(video->p, IRQ_VCOUNTER);
140				}
141			} else {
142				dispstat = GBARegisterDISPSTATClearVcounter(dispstat);
143			}
144			video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
145
146			// Note: state may be recorded during callbacks, so ensure it is consistent!
147			switch (video->vcount) {
148			case 0:
149				GBAFrameStarted(video->p);
150				break;
151			case VIDEO_VERTICAL_PIXELS:
152				video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATFillInVblank(dispstat);
153				if (video->frameskipCounter <= 0) {
154					video->renderer->finishFrame(video->renderer);
155				}
156				GBAMemoryRunVblankDMAs(video->p, lastEvent);
157				if (GBARegisterDISPSTATIsVblankIRQ(dispstat)) {
158					GBARaiseIRQ(video->p, IRQ_VBLANK);
159				}
160				GBAFrameEnded(video->p);
161				--video->frameskipCounter;
162				if (video->frameskipCounter < 0) {
163					mCoreSyncPostFrame(video->p->sync);
164					video->frameskipCounter = video->frameskip;
165				}
166				++video->frameCounter;
167				break;
168			case VIDEO_VERTICAL_TOTAL_PIXELS - 1:
169				video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATClearInVblank(dispstat);
170				break;
171			}
172		} else {
173			// Begin Hblank
174			dispstat = GBARegisterDISPSTATFillInHblank(dispstat);
175			video->nextEvent = video->nextHblank + VIDEO_HBLANK_LENGTH;
176			video->nextHblank = video->nextEvent + VIDEO_HDRAW_LENGTH;
177
178			if (video->vcount < VIDEO_VERTICAL_PIXELS && video->frameskipCounter <= 0) {
179				video->renderer->drawScanline(video->renderer, video->vcount);
180			}
181
182			if (video->vcount < VIDEO_VERTICAL_PIXELS) {
183				GBAMemoryRunHblankDMAs(video->p, lastEvent);
184			}
185			if (GBARegisterDISPSTATIsHblankIRQ(dispstat)) {
186				GBARaiseIRQ(video->p, IRQ_HBLANK);
187			}
188			video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
189		}
190	}
191	return video->nextEvent;
192}
193
194void GBAVideoWriteDISPSTAT(struct GBAVideo* video, uint16_t value) {
195	video->p->memory.io[REG_DISPSTAT >> 1] &= 0x7;
196	video->p->memory.io[REG_DISPSTAT >> 1] |= value;
197	// TODO: Does a VCounter IRQ trigger on write?
198}
199
200static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer) {
201	UNUSED(renderer);
202	// Nothing to do
203}
204
205static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer) {
206	UNUSED(renderer);
207	// Nothing to do
208}
209
210static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer) {
211	UNUSED(renderer);
212	// Nothing to do
213}
214
215static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
216	UNUSED(renderer);
217	switch (address) {
218	case REG_BG0CNT:
219	case REG_BG1CNT:
220		value &= 0xDFFF;
221		break;
222	case REG_BG2CNT:
223	case REG_BG3CNT:
224		value &= 0xFFFF;
225		break;
226	case REG_BG0HOFS:
227	case REG_BG0VOFS:
228	case REG_BG1HOFS:
229	case REG_BG1VOFS:
230	case REG_BG2HOFS:
231	case REG_BG2VOFS:
232	case REG_BG3HOFS:
233	case REG_BG3VOFS:
234		value &= 0x01FF;
235		break;
236	case REG_BLDCNT:
237		value &= 0x3FFF;
238		break;
239	case REG_BLDALPHA:
240		value &= 0x1F1F;
241		break;
242	case REG_WININ:
243	case REG_WINOUT:
244		value &= 0x3F3F;
245		break;
246	default:
247		break;
248	}
249	return value;
250}
251
252static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address) {
253	if (renderer->cache) {
254		mTileCacheWriteVRAM(renderer->cache, address);
255	}
256}
257
258static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
259	UNUSED(value);
260	if (renderer->cache) {
261		mTileCacheWritePalette(renderer->cache, address);
262	}
263}
264
265static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam) {
266	UNUSED(renderer);
267	UNUSED(oam);
268	// Nothing to do
269}
270
271static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y) {
272	UNUSED(renderer);
273	UNUSED(y);
274	// Nothing to do
275}
276
277static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer) {
278	UNUSED(renderer);
279	// Nothing to do
280}
281
282static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels) {
283	UNUSED(renderer);
284	UNUSED(stride);
285	UNUSED(pixels);
286	// Nothing to do
287}
288
289static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels) {
290	UNUSED(renderer);
291	UNUSED(stride);
292	UNUSED(pixels);
293	// Nothing to do
294}
295
296void GBAVideoSerialize(const struct GBAVideo* video, struct GBASerializedState* state) {
297	memcpy(state->vram, video->renderer->vram, SIZE_VRAM);
298	memcpy(state->oam, video->oam.raw, SIZE_OAM);
299	memcpy(state->pram, video->palette, SIZE_PALETTE_RAM);
300	STORE_32(video->nextEvent, 0, &state->video.nextEvent);
301	STORE_32(video->eventDiff, 0, &state->video.eventDiff);
302	STORE_32(video->nextHblank, 0, &state->video.nextHblank);
303	STORE_32(video->frameCounter, 0, &state->video.frameCounter);
304}
305
306void GBAVideoDeserialize(struct GBAVideo* video, const struct GBASerializedState* state) {
307	memcpy(video->renderer->vram, state->vram, SIZE_VRAM);
308	uint16_t value;
309	int i;
310	for (i = 0; i < SIZE_OAM; i += 2) {
311		LOAD_16(value, i, state->oam);
312		GBAStore16(video->p->cpu, BASE_OAM | i, value, 0);
313	}
314	for (i = 0; i < SIZE_PALETTE_RAM; i += 2) {
315		LOAD_16(value, i, state->pram);
316		GBAStore16(video->p->cpu, BASE_PALETTE_RAM | i, value, 0);
317	}
318	LOAD_32(video->nextEvent, 0, &state->video.nextEvent);
319	LOAD_32(video->eventDiff, 0, &state->video.eventDiff);
320	LOAD_32(video->nextHblank, 0, &state->video.nextHblank);
321	LOAD_32(video->frameCounter, 0, &state->video.frameCounter);
322	LOAD_16(video->vcount, REG_VCOUNT, state->io);
323	video->renderer->reset(video->renderer);
324}