src/gba/gba.c (view raw)
1#include "gba.h"
2
3#include "gba-bios.h"
4#include "gba-io.h"
5
6#include "debugger.h"
7
8#include <limits.h>
9#include <stdarg.h>
10#include <stdio.h>
11#include <stdlib.h>
12#include <sys/mman.h>
13
14enum {
15 SP_BASE_SYSTEM = 0x03FFFF00,
16 SP_BASE_IRQ = 0x03FFFFA0,
17 SP_BASE_SUPERVISOR = 0x03FFFFE0
18};
19
20static void GBAProcessEvents(struct ARMBoard* board);
21static void GBAHitStub(struct ARMBoard* board, uint32_t opcode);
22
23void GBAInit(struct GBA* gba) {
24 gba->errno = GBA_NO_ERROR;
25 gba->errstr = 0;
26
27 ARMInit(&gba->cpu);
28
29 gba->memory.p = gba;
30 GBAMemoryInit(&gba->memory);
31 ARMAssociateMemory(&gba->cpu, &gba->memory.d);
32
33 gba->board.p = gba;
34 GBABoardInit(&gba->board);
35 ARMAssociateBoard(&gba->cpu, &gba->board.d);
36
37 gba->video.p = gba;
38 GBAVideoInit(&gba->video);
39
40 gba->springIRQ = 0;
41
42 ARMReset(&gba->cpu);
43}
44
45void GBADeinit(struct GBA* gba) {
46 GBAMemoryDeinit(&gba->memory);
47}
48
49void GBABoardInit(struct GBABoard* board) {
50 board->d.reset = GBABoardReset;
51 board->d.processEvents = GBAProcessEvents;
52 board->d.swi16 = GBASwi16;
53 board->d.swi32 = GBASwi32;
54 board->d.hitStub = GBAHitStub;
55}
56
57void GBABoardReset(struct ARMBoard* board) {
58 struct ARMCore* cpu = board->cpu;
59 ARMSetPrivilegeMode(cpu, MODE_IRQ);
60 cpu->gprs[ARM_SP] = SP_BASE_IRQ;
61 ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
62 cpu->gprs[ARM_SP] = SP_BASE_SUPERVISOR;
63 ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
64 cpu->gprs[ARM_SP] = SP_BASE_SYSTEM;
65}
66
67static void GBAProcessEvents(struct ARMBoard* board) {
68 struct GBABoard* gbaBoard = (struct GBABoard*) board;
69 int32_t cycles = board->cpu->cycles;
70 int32_t nextEvent = INT_MAX;
71 int32_t testEvent;
72
73 testEvent = GBAVideoProcessEvents(&gbaBoard->p->video, cycles);
74 if (testEvent < nextEvent) {
75 nextEvent = testEvent;
76 }
77
78 testEvent = GBAMemoryProcessEvents(&gbaBoard->p->memory, cycles);
79 if (testEvent < nextEvent) {
80 nextEvent = testEvent;
81 }
82
83 board->cpu->cycles = 0;
84 board->cpu->nextEvent = nextEvent;
85}
86
87void GBAAttachDebugger(struct GBA* gba, struct ARMDebugger* debugger) {
88 ARMDebuggerInit(debugger, &gba->cpu);
89 gba->debugger = debugger;
90}
91
92void GBALoadROM(struct GBA* gba, int fd) {
93 gba->memory.rom = mmap(0, SIZE_CART0, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_FILE, fd, 0);
94 // TODO: error check
95}
96
97void GBAWriteIE(struct GBA* gba, uint16_t value) {
98 if (value & ((1 << IRQ_TIMER0) | (1 << IRQ_TIMER1) | (1 << IRQ_TIMER2) | (1 << IRQ_TIMER3))) {
99 GBALog(GBA_LOG_STUB, "Timer interrupts not implemented");
100 }
101
102 if (value & (1 << IRQ_SIO)) {
103 GBALog(GBA_LOG_STUB, "SIO interrupts not implemented");
104 }
105
106 if (value & (1 << IRQ_KEYPAD)) {
107 GBALog(GBA_LOG_STUB, "Keypad interrupts not implemented");
108 }
109
110 if (value & (1 << IRQ_GAMEPAK)) {
111 GBALog(GBA_LOG_STUB, "Gamepak interrupts not implemented");
112 }
113
114 if (gba->memory.io[REG_IME >> 1] && value & gba->memory.io[REG_IF >> 1]) {
115 ARMRaiseIRQ(&gba->cpu);
116 }
117}
118
119void GBAWriteIME(struct GBA* gba, uint16_t value) {
120 if (value && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
121 ARMRaiseIRQ(&gba->cpu);
122 }
123}
124
125void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq) {
126 gba->memory.io[REG_IF >> 1] |= 1 << irq;
127
128 if (gba->memory.io[REG_IME >> 1] && (gba->memory.io[REG_IE >> 1] & 1 << irq)) {
129 ARMRaiseIRQ(&gba->cpu);
130 }
131}
132
133int GBATestIRQ(struct GBA* gba) {
134 if (gba->memory.io[REG_IME >> 1] && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
135 gba->springIRQ = 1;
136 gba->cpu.nextEvent = gba->cpu.cycles;
137 return 1;
138 }
139 return 0;
140}
141
142int GBAWaitForIRQ(struct GBA* gba) {
143 while (1) {
144 if (gba->cpu.nextEvent == INT_MAX) {
145 return 0;
146 } else {
147 gba->cpu.cycles = gba->cpu.nextEvent;
148 GBAProcessEvents(&gba->board.d);
149 if (gba->memory.io[REG_IF >> 1]) {
150 return 1;
151 }
152 }
153 }
154}
155
156int GBAHalt(struct GBA* gba) {
157 return GBAWaitForIRQ(gba);
158}
159
160void GBALog(int level, const char* format, ...) {
161 va_list args;
162 va_start(args, format);
163 vprintf(format, args);
164 va_end(args);
165 printf("\n");
166}
167
168void GBAHitStub(struct ARMBoard* board, uint32_t opcode) {
169 GBALog(GBA_LOG_STUB, "Stub opcode: %08x", opcode);
170 struct GBABoard* gbaBoard = (struct GBABoard*) board;
171 if (!gbaBoard->p->debugger) {
172 abort();
173 } else {
174 ARMDebuggerEnter(gbaBoard->p->debugger);
175 }
176}