src/gba/gba-video.c (view raw)
1#include "gba-video.h"
2
3#include "gba.h"
4#include "gba-io.h"
5#include "gba-thread.h"
6
7#include <limits.h>
8#include <string.h>
9#include <sys/mman.h>
10
11static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer);
12static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer);
13static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
14static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y);
15static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer);
16
17static struct GBAVideoRenderer dummyRenderer = {
18 .init = GBAVideoDummyRendererInit,
19 .deinit = GBAVideoDummyRendererDeinit,
20 .writeVideoRegister = GBAVideoDummyRendererWriteVideoRegister,
21 .drawScanline = GBAVideoDummyRendererDrawScanline,
22 .finishFrame = GBAVideoDummyRendererFinishFrame
23};
24
25void GBAVideoInit(struct GBAVideo* video) {
26 video->renderer = &dummyRenderer;
27
28 video->inHblank = 0;
29 video->inVblank = 0;
30 video->vcounter = 0;
31 video->vblankIRQ = 0;
32 video->hblankIRQ = 0;
33 video->vcounterIRQ = 0;
34 video->vcountSetting = 0;
35
36 video->vcount = -1;
37
38 video->lastHblank = 0;
39 video->nextHblank = VIDEO_HDRAW_LENGTH;
40 video->nextEvent = video->nextHblank;
41 video->eventDiff = video->nextEvent;
42
43 video->nextHblankIRQ = 0;
44 video->nextVblankIRQ = 0;
45 video->nextVcounterIRQ = 0;
46
47 video->vram = mmap(0, SIZE_VRAM, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANON, -1, 0);
48}
49
50void GBAVideoDeinit(struct GBAVideo* video) {
51 GBAVideoAssociateRenderer(video, &dummyRenderer);
52 munmap(video->vram, SIZE_VRAM);
53}
54
55void GBAVideoAssociateRenderer(struct GBAVideo* video, struct GBAVideoRenderer* renderer) {
56 video->renderer->deinit(video->renderer);
57 video->renderer = renderer;
58 renderer->palette = video->palette;
59 renderer->vram = video->vram;
60 renderer->oam = &video->oam;
61 video->renderer->init(video->renderer);
62}
63
64int32_t GBAVideoProcessEvents(struct GBAVideo* video, int32_t cycles) {
65 video->nextEvent -= cycles;
66 video->eventDiff += cycles;
67 if (video->nextEvent <= 0) {
68 video->lastHblank -= video->eventDiff;
69 video->nextHblank -= video->eventDiff;
70 video->nextHblankIRQ -= video->eventDiff;
71 video->nextVcounterIRQ -= video->eventDiff;
72
73 if (video->inHblank) {
74 // End Hblank
75 video->inHblank = 0;
76 video->nextEvent = video->nextHblank;
77
78 ++video->vcount;
79 video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
80
81 switch (video->vcount) {
82 case VIDEO_VERTICAL_PIXELS:
83 video->inVblank = 1;
84 if (GBASyncDrawingFrame(video->p->sync)) {
85 video->renderer->finishFrame(video->renderer);
86 }
87 video->nextVblankIRQ = video->nextEvent + VIDEO_TOTAL_LENGTH;
88 GBAMemoryRunVblankDMAs(&video->p->memory);
89 if (video->vblankIRQ) {
90 GBARaiseIRQ(video->p, IRQ_VBLANK);
91 }
92 GBASyncPostFrame(video->p->sync);
93 break;
94 case VIDEO_VERTICAL_TOTAL_PIXELS - 1:
95 video->inVblank = 0;
96 break;
97 case VIDEO_VERTICAL_TOTAL_PIXELS:
98 video->vcount = 0;
99 video->p->memory.io[REG_VCOUNT >> 1] = 0;
100 break;
101 }
102
103 video->vcounter = video->vcount == video->vcountSetting;
104 if (video->vcounter && video->vcounterIRQ) {
105 GBARaiseIRQ(video->p, IRQ_VCOUNTER);
106 video->nextVcounterIRQ += VIDEO_TOTAL_LENGTH;
107 }
108
109 if (video->vcount < VIDEO_VERTICAL_PIXELS && GBASyncDrawingFrame(video->p->sync)) {
110 video->renderer->drawScanline(video->renderer, video->vcount);
111 }
112 } else {
113 // Begin Hblank
114 video->inHblank = 1;
115 video->lastHblank = video->nextHblank;
116 video->nextEvent = video->lastHblank + VIDEO_HBLANK_LENGTH;
117 video->nextHblank = video->nextEvent + VIDEO_HDRAW_LENGTH;
118 video->nextHblankIRQ = video->nextHblank;
119
120 if (video->vcount < VIDEO_VERTICAL_PIXELS) {
121 GBAMemoryRunHblankDMAs(&video->p->memory);
122 }
123 if (video->hblankIRQ) {
124 GBARaiseIRQ(video->p, IRQ_HBLANK);
125 }
126 }
127
128 video->eventDiff = 0;
129 }
130 return video->nextEvent;
131}
132
133void GBAVideoWriteDISPSTAT(struct GBAVideo* video, uint16_t value) {
134 video->vblankIRQ = value & 0x0008;
135 video->hblankIRQ = value & 0x0010;
136 video->vcounterIRQ = value & 0x0020;
137 video->vcountSetting = (value & 0xFF00) >> 8;
138
139 if (video->vcounterIRQ) {
140 // FIXME: this can be too late if we're in the middle of an Hblank
141 video->nextVcounterIRQ = video->nextHblank + VIDEO_HBLANK_LENGTH + (video->vcountSetting - video->vcount) * VIDEO_HORIZONTAL_LENGTH;
142 if (video->nextVcounterIRQ < video->nextEvent) {
143 video->nextVcounterIRQ += VIDEO_TOTAL_LENGTH;
144 }
145 }
146}
147
148uint16_t GBAVideoReadDISPSTAT(struct GBAVideo* video) {
149 return (video->inVblank) | (video->inHblank << 1) | (video->vcounter << 2);
150}
151
152static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer) {
153 (void)(renderer);
154 // Nothing to do
155}
156
157static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer) {
158 (void)(renderer);
159 // Nothing to do
160}
161
162static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
163 (void)(renderer);
164 (void)(address);
165 return value;
166}
167
168static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y) {
169 (void)(renderer);
170 (void)(y);
171 // Nothing to do
172}
173
174static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer) {
175 (void)(renderer);
176 // Nothing to do
177}