all repos — mgba @ 5bff3951425e4ddcca46674eb397d6c60f2572cb

mGBA Game Boy Advance Emulator

src/gba/video.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "video.h"
  7
  8#include "gba/context/sync.h"
  9#include "gba/gba.h"
 10#include "gba/io.h"
 11#include "gba/rr/rr.h"
 12#include "gba/serialize.h"
 13
 14#include "util/memory.h"
 15
 16static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer);
 17static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer);
 18static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer);
 19static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 20static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address);
 21static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 22static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam);
 23static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y);
 24static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer);
 25static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, unsigned* stride, const void** pixels);
 26
 27const int GBAVideoObjSizes[16][2] = {
 28	{ 8, 8 },
 29	{ 16, 16 },
 30	{ 32, 32 },
 31	{ 64, 64 },
 32	{ 16, 8 },
 33	{ 32, 8 },
 34	{ 32, 16 },
 35	{ 64, 32 },
 36	{ 8, 16 },
 37	{ 8, 32 },
 38	{ 16, 32 },
 39	{ 32, 64 },
 40	{ 0, 0 },
 41	{ 0, 0 },
 42	{ 0, 0 },
 43	{ 0, 0 },
 44};
 45
 46static struct GBAVideoRenderer dummyRenderer = {
 47	.init = GBAVideoDummyRendererInit,
 48	.reset = GBAVideoDummyRendererReset,
 49	.deinit = GBAVideoDummyRendererDeinit,
 50	.writeVideoRegister = GBAVideoDummyRendererWriteVideoRegister,
 51	.writeVRAM = GBAVideoDummyRendererWriteVRAM,
 52	.writePalette = GBAVideoDummyRendererWritePalette,
 53	.writeOAM = GBAVideoDummyRendererWriteOAM,
 54	.drawScanline = GBAVideoDummyRendererDrawScanline,
 55	.finishFrame = GBAVideoDummyRendererFinishFrame,
 56	.getPixels = GBAVideoDummyRendererGetPixels
 57};
 58
 59void GBAVideoInit(struct GBAVideo* video) {
 60	video->renderer = &dummyRenderer;
 61	video->vram = 0;
 62	video->frameskip = 0;
 63}
 64
 65void GBAVideoReset(struct GBAVideo* video) {
 66	if (video->p->memory.fullBios) {
 67		video->vcount = 0;
 68	} else {
 69		// TODO: Verify exact scanline hardware
 70		video->vcount = 0x7E;
 71	}
 72	video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
 73
 74	video->lastHblank = 0;
 75	video->nextHblank = VIDEO_HDRAW_LENGTH;
 76	video->nextEvent = video->nextHblank;
 77	video->eventDiff = 0;
 78
 79	video->nextHblankIRQ = 0;
 80	video->nextVblankIRQ = 0;
 81	video->nextVcounterIRQ = 0;
 82
 83	video->frameCounter = 0;
 84	video->frameskipCounter = 0;
 85
 86	if (video->vram) {
 87		mappedMemoryFree(video->vram, SIZE_VRAM);
 88	}
 89	video->vram = anonymousMemoryMap(SIZE_VRAM);
 90	video->renderer->vram = video->vram;
 91
 92	int i;
 93	for (i = 0; i < 128; ++i) {
 94		video->oam.raw[i * 4] = 0x0200;
 95		video->oam.raw[i * 4 + 1] = 0x0000;
 96		video->oam.raw[i * 4 + 2] = 0x0000;
 97		video->oam.raw[i * 4 + 3] = 0x0000;
 98	}
 99
100	video->renderer->deinit(video->renderer);
101	video->renderer->init(video->renderer);
102}
103
104void GBAVideoDeinit(struct GBAVideo* video) {
105	GBAVideoAssociateRenderer(video, &dummyRenderer);
106	mappedMemoryFree(video->vram, SIZE_VRAM);
107}
108
109void GBAVideoAssociateRenderer(struct GBAVideo* video, struct GBAVideoRenderer* renderer) {
110	video->renderer->deinit(video->renderer);
111	video->renderer = renderer;
112	renderer->palette = video->palette;
113	renderer->vram = video->vram;
114	renderer->oam = &video->oam;
115	video->renderer->init(video->renderer);
116}
117
118int32_t GBAVideoProcessEvents(struct GBAVideo* video, int32_t cycles) {
119	video->nextEvent -= cycles;
120	video->eventDiff += cycles;
121	if (video->nextEvent <= 0) {
122		int32_t lastEvent = video->nextEvent;
123		video->lastHblank -= video->eventDiff;
124		video->nextHblank -= video->eventDiff;
125		video->nextHblankIRQ -= video->eventDiff;
126		video->nextVcounterIRQ -= video->eventDiff;
127		video->eventDiff = 0;
128		uint16_t dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
129
130		if (GBARegisterDISPSTATIsInHblank(dispstat)) {
131			// End Hblank
132			dispstat = GBARegisterDISPSTATClearInHblank(dispstat);
133			video->nextEvent = video->nextHblank;
134
135			++video->vcount;
136			if (video->vcount == VIDEO_VERTICAL_TOTAL_PIXELS) {
137				video->vcount = 0;
138			}
139			video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
140
141			if (video->vcount == GBARegisterDISPSTATGetVcountSetting(dispstat)) {
142				dispstat = GBARegisterDISPSTATFillVcounter(dispstat);
143				if (GBARegisterDISPSTATIsVcounterIRQ(dispstat)) {
144					GBARaiseIRQ(video->p, IRQ_VCOUNTER);
145					video->nextVcounterIRQ += VIDEO_TOTAL_LENGTH;
146				}
147			} else {
148				dispstat = GBARegisterDISPSTATClearVcounter(dispstat);
149			}
150			video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
151
152			// Note: state may be recorded during callbacks, so ensure it is consistent!
153			switch (video->vcount) {
154			case 0:
155				GBAFrameStarted(video->p);
156				break;
157			case VIDEO_VERTICAL_PIXELS:
158				video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATFillInVblank(dispstat);
159				if (video->frameskipCounter <= 0) {
160					video->renderer->finishFrame(video->renderer);
161				}
162				video->nextVblankIRQ = video->nextEvent + VIDEO_TOTAL_LENGTH;
163				GBAMemoryRunVblankDMAs(video->p, lastEvent);
164				if (GBARegisterDISPSTATIsVblankIRQ(dispstat)) {
165					GBARaiseIRQ(video->p, IRQ_VBLANK);
166				}
167				GBAFrameEnded(video->p);
168				--video->frameskipCounter;
169				if (video->frameskipCounter < 0) {
170					video->frameskipCounter = video->frameskip;
171				}
172				++video->frameCounter;
173				break;
174			case VIDEO_VERTICAL_TOTAL_PIXELS - 1:
175				video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATClearInVblank(dispstat);
176				break;
177			}
178		} else {
179			// Begin Hblank
180			dispstat = GBARegisterDISPSTATFillInHblank(dispstat);
181			video->lastHblank = video->nextHblank;
182			video->nextEvent = video->lastHblank + VIDEO_HBLANK_LENGTH;
183			video->nextHblank = video->nextEvent + VIDEO_HDRAW_LENGTH;
184			video->nextHblankIRQ = video->nextHblank;
185
186			if (video->vcount < VIDEO_VERTICAL_PIXELS && video->frameskipCounter <= 0) {
187				video->renderer->drawScanline(video->renderer, video->vcount);
188			}
189
190			if (video->vcount < VIDEO_VERTICAL_PIXELS) {
191				GBAMemoryRunHblankDMAs(video->p, lastEvent);
192			}
193			if (GBARegisterDISPSTATIsHblankIRQ(dispstat)) {
194				GBARaiseIRQ(video->p, IRQ_HBLANK);
195			}
196			video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
197		}
198	}
199	return video->nextEvent;
200}
201
202void GBAVideoWriteDISPSTAT(struct GBAVideo* video, uint16_t value) {
203	video->p->memory.io[REG_DISPSTAT >> 1] &= 0x7;
204	video->p->memory.io[REG_DISPSTAT >> 1] |= value;
205
206	uint16_t dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
207
208	if (GBARegisterDISPSTATIsVcounterIRQ(dispstat)) {
209		// FIXME: this can be too late if we're in the middle of an Hblank
210		video->nextVcounterIRQ = video->nextHblank + VIDEO_HBLANK_LENGTH + (GBARegisterDISPSTATGetVcountSetting(dispstat) - video->vcount) * VIDEO_HORIZONTAL_LENGTH;
211		if (video->nextVcounterIRQ < video->nextEvent) {
212			video->nextVcounterIRQ += VIDEO_TOTAL_LENGTH;
213		}
214	}
215}
216
217static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer) {
218	UNUSED(renderer);
219	// Nothing to do
220}
221
222static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer) {
223	UNUSED(renderer);
224	// Nothing to do
225}
226
227static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer) {
228	UNUSED(renderer);
229	// Nothing to do
230}
231
232static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
233	UNUSED(renderer);
234	UNUSED(address);
235	return value;
236}
237
238static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address) {
239	UNUSED(renderer);
240	UNUSED(address);
241	// Nothing to do
242}
243
244static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
245	UNUSED(renderer);
246	UNUSED(address);
247	UNUSED(value);
248	// Nothing to do
249}
250
251static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam) {
252	UNUSED(renderer);
253	UNUSED(oam);
254	// Nothing to do
255}
256
257static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y) {
258	UNUSED(renderer);
259	UNUSED(y);
260	// Nothing to do
261}
262
263static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer) {
264	UNUSED(renderer);
265	// Nothing to do
266}
267
268static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, unsigned* stride, const void** pixels) {
269	UNUSED(renderer);
270	UNUSED(stride);
271	UNUSED(pixels);
272	// Nothing to do
273}
274
275void GBAVideoSerialize(const struct GBAVideo* video, struct GBASerializedState* state) {
276	memcpy(state->vram, video->renderer->vram, SIZE_VRAM);
277	memcpy(state->oam, video->oam.raw, SIZE_OAM);
278	memcpy(state->pram, video->palette, SIZE_PALETTE_RAM);
279	state->video.nextEvent = video->nextEvent;
280	state->video.eventDiff = video->eventDiff;
281	state->video.lastHblank = video->lastHblank;
282	state->video.nextHblank = video->nextHblank;
283	state->video.nextHblankIRQ = video->nextHblankIRQ;
284	state->video.nextVblankIRQ = video->nextVblankIRQ;
285	state->video.nextVcounterIRQ = video->nextVcounterIRQ;
286	state->video.frameCounter = video->frameCounter;
287}
288
289void GBAVideoDeserialize(struct GBAVideo* video, const struct GBASerializedState* state) {
290	memcpy(video->renderer->vram, state->vram, SIZE_VRAM);
291	int i;
292	for (i = 0; i < SIZE_OAM; i += 2) {
293		GBAStore16(video->p->cpu, BASE_OAM | i, state->oam[i >> 1], 0);
294	}
295	for (i = 0; i < SIZE_PALETTE_RAM; i += 2) {
296		GBAStore16(video->p->cpu, BASE_PALETTE_RAM | i, state->pram[i >> 1], 0);
297	}
298	video->nextEvent = state->video.nextEvent;
299	video->eventDiff = state->video.eventDiff;
300	video->lastHblank = state->video.lastHblank;
301	video->nextHblank = state->video.nextHblank;
302	video->nextHblankIRQ = state->video.nextHblankIRQ;
303	video->nextVblankIRQ = state->video.nextVblankIRQ;
304	video->nextVcounterIRQ = state->video.nextVcounterIRQ;
305	video->frameCounter = state->video.frameCounter;
306	video->vcount = state->io[REG_VCOUNT >> 1];
307}