1#ifndef SDL_EVENTS_H
2#define SDL_EVENTS_H
3
4#include "gba-thread.h"
5
6#include <SDL.h>
7
8int GBASDLInitEvents(void);
9void GBASDLDeinitEvents(void);
10
11void GBASDLHandleEvent(struct GBAThread* context, const union SDL_Event* event);
12
13#endif