all repos — mgba @ 5e5627db5474f67fcfca31b9d582747112762e2c

mGBA Game Boy Advance Emulator

src/platform/test/perf-main.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/core/blip_buf.h>
  7#include <mgba/core/cheats.h>
  8#include <mgba/core/config.h>
  9#include <mgba/core/core.h>
 10#include <mgba/core/serialize.h>
 11#include <mgba/gb/core.h>
 12#include <mgba/gba/core.h>
 13
 14#include <mgba/feature/commandline.h>
 15#include <mgba-util/socket.h>
 16#include <mgba-util/string.h>
 17#include <mgba-util/vfs.h>
 18
 19#ifdef _3DS
 20#include <3ds.h>
 21#endif
 22#ifdef __SWITCH__
 23#include <switch.h>
 24#endif
 25#ifdef GEKKO
 26#include <fat.h>
 27#include <gccore.h>
 28#ifdef FIXED_ROM_BUFFER
 29uint32_t* romBuffer;
 30size_t romBufferSize;
 31#endif
 32#endif
 33
 34#include <errno.h>
 35#include <fcntl.h>
 36#include <signal.h>
 37#include <inttypes.h>
 38#include <sys/time.h>
 39
 40#define PERF_OPTIONS "DF:L:NPS:T"
 41#define PERF_USAGE \
 42	"\nBenchmark options:\n" \
 43	"  -F FRAMES        Run for the specified number of FRAMES before exiting\n" \
 44	"  -N               Disable video rendering entirely\n" \
 45	"  -T               Use threaded video rendering\n" \
 46	"  -P               CSV output, useful for parsing\n" \
 47	"  -S SEC           Run for SEC in-game seconds before exiting\n" \
 48	"  -L FILE          Load a savestate when starting the test\n" \
 49	"  -D               Act as a server"
 50
 51struct PerfOpts {
 52	bool noVideo;
 53	bool threadedVideo;
 54	bool csv;
 55	unsigned duration;
 56	unsigned frames;
 57	char* savestate;
 58	bool server;
 59};
 60
 61#ifdef __SWITCH__
 62TimeType __nx_time_type = TimeType_LocalSystemClock;
 63#endif
 64
 65static void _mPerfRunloop(struct mCore* context, int* frames, bool quiet);
 66static void _mPerfShutdown(int signal);
 67static bool _parsePerfOpts(struct mSubParser* parser, int option, const char* arg);
 68static void _log(struct mLogger*, int, enum mLogLevel, const char*, va_list);
 69static bool _mPerfRunCore(const char* fname, const struct mArguments*, const struct PerfOpts*);
 70static bool _mPerfRunServer(const struct mArguments*, const struct PerfOpts*);
 71
 72static bool _dispatchExiting = false;
 73static struct VFile* _savestate = 0;
 74static void* _outputBuffer = NULL;
 75static Socket _socket = INVALID_SOCKET;
 76static Socket _server = INVALID_SOCKET;
 77
 78int main(int argc, char** argv) {
 79#ifdef _3DS
 80	UNUSED(_mPerfShutdown);
 81    gfxInitDefault();
 82    osSetSpeedupEnable(true);
 83	consoleInit(GFX_BOTTOM, NULL);
 84#elif defined(__SWITCH__)
 85	UNUSED(_mPerfShutdown);
 86	consoleInit(NULL);
 87#elif defined(GEKKO)
 88	VIDEO_Init();
 89	VIDEO_SetBlack(true);
 90	VIDEO_Flush();
 91	VIDEO_WaitVSync();
 92
 93	GXRModeObj* vmode = VIDEO_GetPreferredMode(0);
 94	void* xfb = MEM_K0_TO_K1(SYS_AllocateFramebuffer(vmode));
 95	console_init(xfb, 20, 20, vmode->fbWidth, vmode->xfbHeight, vmode->fbWidth * VI_DISPLAY_PIX_SZ);
 96
 97	VIDEO_Configure(vmode);
 98	VIDEO_SetNextFramebuffer(xfb);
 99	VIDEO_SetBlack(false);
100	VIDEO_Flush();
101	VIDEO_WaitVSync();
102	VIDEO_WaitVSync();
103	fatInitDefault();
104
105#ifdef FIXED_ROM_BUFFER
106	romBufferSize = 0x02000000;
107	romBuffer = SYS_GetArena2Lo();
108	SYS_SetArena2Lo((void*)((intptr_t) romBuffer + romBufferSize));
109#endif
110#else
111	signal(SIGINT, _mPerfShutdown);
112#endif
113	int didFail = 0;
114
115	struct mLogger logger = { .log = _log };
116	mLogSetDefaultLogger(&logger);
117
118	struct PerfOpts perfOpts = { false, false, false, 0, 0, 0, false };
119	struct mSubParser subparser = {
120		.usage = PERF_USAGE,
121		.parse = _parsePerfOpts,
122		.extraOptions = PERF_OPTIONS,
123		.opts = &perfOpts
124	};
125
126	struct mArguments args = {};
127	bool parsed = parseArguments(&args, argc, argv, &subparser);
128	if (!args.fname && !perfOpts.server) {
129		parsed = false;
130	}
131	if (!parsed || args.showHelp) {
132		usage(argv[0], PERF_USAGE);
133		didFail = !parsed;
134		goto cleanup;
135	}
136
137	if (args.showVersion) {
138		version(argv[0]);
139		goto cleanup;
140	}
141
142	if (perfOpts.savestate) {
143		_savestate = VFileOpen(perfOpts.savestate, O_RDONLY);
144		free(perfOpts.savestate);
145	}
146
147	_outputBuffer = malloc(256 * 256 * 4);
148	if (perfOpts.csv) {
149		puts("game_code,frames,duration,renderer");
150#ifdef __SWITCH__
151		consoleUpdate(NULL);
152#elif defined(GEKKO)
153		VIDEO_WaitVSync();
154#endif
155	}
156	if (perfOpts.server) {
157		didFail = !_mPerfRunServer(&args, &perfOpts);
158	} else {
159		didFail = !_mPerfRunCore(args.fname, &args, &perfOpts);
160	}
161	free(_outputBuffer);
162
163	if (_savestate) {
164		_savestate->close(_savestate);
165	}
166	cleanup:
167	freeArguments(&args);
168
169#ifdef _3DS
170	gfxExit();
171	acExit();
172#elif defined(__SWITCH__)
173	consoleExit(NULL);
174#elif defined(GEKKO)
175	VIDEO_SetBlack(true);
176	VIDEO_Flush();
177	VIDEO_WaitVSync();
178	VIDEO_WaitVSync();
179#endif
180
181	return didFail;
182}
183
184bool _mPerfRunCore(const char* fname, const struct mArguments* args, const struct PerfOpts* perfOpts) {
185	struct mCore* core = mCoreFind(fname);
186	if (!core) {
187		return false;
188	}
189
190	// TODO: Put back debugger
191	char gameCode[9] = { 0 };
192
193	core->init(core);
194	if (!perfOpts->noVideo) {
195		core->setVideoBuffer(core, _outputBuffer, 256);
196	}
197	mCoreLoadFile(core, fname);
198	mCoreConfigInit(&core->config, "perf");
199	mCoreConfigLoad(&core->config);
200
201	if (perfOpts->threadedVideo) {
202		mCoreConfigSetOverrideIntValue(&core->config, "threadedVideo", 1);
203	} else {
204		mCoreConfigSetOverrideIntValue(&core->config, "threadedVideo", 0);
205	}
206
207	struct mCoreOptions opts = {};
208	mCoreConfigMap(&core->config, &opts);
209	opts.audioSync = false;
210	opts.videoSync = false;
211	applyArguments(args, NULL, &core->config);
212	mCoreConfigLoadDefaults(&core->config, &opts);
213	mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "detect");
214	mCoreLoadConfig(core);
215
216	core->reset(core);
217	if (_savestate) {
218		mCoreLoadStateNamed(core, _savestate, 0);
219	}
220
221	core->getGameCode(core, gameCode);
222
223	int frames = perfOpts->frames;
224	if (!frames) {
225		frames = perfOpts->duration * 60;
226	}
227	struct timeval tv;
228	gettimeofday(&tv, 0);
229	uint64_t start = 1000000LL * tv.tv_sec + tv.tv_usec;
230	_mPerfRunloop(core, &frames, perfOpts->csv);
231	gettimeofday(&tv, 0);
232	uint64_t end = 1000000LL * tv.tv_sec + tv.tv_usec;
233	uint64_t duration = end - start;
234
235	mCoreConfigFreeOpts(&opts);
236	mCoreConfigDeinit(&core->config);
237	core->deinit(core);
238
239	float scaledFrames = frames * 1000000.f;
240	if (perfOpts->csv) {
241		char buffer[256];
242		const char* rendererName;
243		if (perfOpts->noVideo) {
244			rendererName = "none";
245		} else if (perfOpts->threadedVideo) {
246			rendererName = "threaded-software";
247		} else {
248			rendererName = "software";
249		}
250		snprintf(buffer, sizeof(buffer), "%s,%i,%" PRIu64 ",%s\n", gameCode, frames, duration, rendererName);
251		printf("%s", buffer);
252		if (_socket != INVALID_SOCKET) {
253			SocketSend(_socket, buffer, strlen(buffer));
254		}
255	} else {
256		printf("%u frames in %" PRIu64 " microseconds: %g fps (%gx)\n", frames, duration, scaledFrames / duration, scaledFrames / (duration * 60.f));
257	}
258#ifdef __SWITCH__
259	consoleUpdate(NULL);
260#endif
261
262	return true;
263}
264
265static void _mPerfRunloop(struct mCore* core, int* frames, bool quiet) {
266	struct timeval lastEcho;
267	gettimeofday(&lastEcho, 0);
268	int duration = *frames;
269	*frames = 0;
270	int lastFrames = 0;
271	while (!_dispatchExiting) {
272		core->runFrame(core);
273		++*frames;
274		++lastFrames;
275		if (!quiet) {
276			struct timeval currentTime;
277			long timeDiff;
278			gettimeofday(&currentTime, 0);
279			timeDiff = currentTime.tv_sec - lastEcho.tv_sec;
280			timeDiff *= 1000;
281			timeDiff += (currentTime.tv_usec - lastEcho.tv_usec) / 1000;
282			if (timeDiff >= 1000) {
283				printf("\033[2K\rCurrent FPS: %g (%gx)", lastFrames / (timeDiff / 1000.0f), lastFrames / (float) (60 * (timeDiff / 1000.0f)));
284				fflush(stdout);
285#ifdef __SWITCH__
286				consoleUpdate(NULL);
287#endif
288				lastEcho = currentTime;
289				lastFrames = 0;
290			}
291		}
292		if (duration > 0 && *frames == duration) {
293			break;
294		}
295	}
296	if (!quiet) {
297		printf("\033[2K\r");
298	}
299}
300
301static bool _mPerfRunServer(const struct mArguments* args, const struct PerfOpts* perfOpts) {
302	SocketSubsystemInit();
303	_server = SocketOpenTCP(7216, NULL);
304	if (SOCKET_FAILED(_server)) {
305		SocketSubsystemDeinit();
306		return false;
307	}
308	if (SOCKET_FAILED(SocketListen(_server, 0))) {
309		SocketClose(_server);
310		SocketSubsystemDeinit();
311		return false;
312	}
313	_socket = SocketAccept(_server, NULL);
314	if (SOCKET_FAILED(_socket)) {
315		SocketClose(_server);
316		SocketSubsystemDeinit();
317		return false;
318	}
319	if (perfOpts->csv) {
320		const char* header = "game_code,frames,duration,renderer\n";
321		SocketSend(_socket, header, strlen(header));
322	}
323	char path[PATH_MAX];
324	memset(path, 0, sizeof(path));
325	ssize_t i;
326	while ((i = SocketRecv(_socket, path, sizeof(path) - 1)) > 0) {
327		path[i] = '\0';
328		char* nl = strchr(path, '\n');
329		if (nl == path) {
330			break;
331		}
332		if (nl) {
333			nl[0] = '\0';
334		}
335		if (!_mPerfRunCore(path, args, perfOpts)) {
336			break;
337		}
338		memset(path, 0, sizeof(path));
339	}
340	SocketClose(_socket);
341	SocketClose(_server);
342	SocketSubsystemDeinit();
343	return true;
344}
345
346static void _mPerfShutdown(int signal) {
347	UNUSED(signal);
348	_dispatchExiting = true;
349	SocketClose(_socket);
350	SocketClose(_server);
351}
352
353static bool _parsePerfOpts(struct mSubParser* parser, int option, const char* arg) {
354	struct PerfOpts* opts = parser->opts;
355	errno = 0;
356	switch (option) {
357	case 'D':
358		opts->server = true;
359		return true;
360	case 'F':
361		opts->frames = strtoul(arg, 0, 10);
362		return !errno;
363	case 'N':
364		opts->noVideo = true;
365		return true;
366	case 'P':
367		opts->csv = true;
368		return true;
369	case 'S':
370		opts->duration = strtoul(arg, 0, 10);
371		return !errno;
372	case 'T':
373		opts->threadedVideo = true;
374		return true;
375	case 'L':
376		opts->savestate = strdup(arg);
377		return true;
378	default:
379		return false;
380	}
381}
382
383static void _log(struct mLogger* log, int category, enum mLogLevel level, const char* format, va_list args) {
384	UNUSED(log);
385	UNUSED(category);
386	UNUSED(level);
387	UNUSED(format);
388	UNUSED(args);
389}