src/platform/qt/SettingsView.cpp (view raw)
1/* Copyright (c) 2013-2014 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "SettingsView.h"
7
8#include "AudioProcessor.h"
9#include "ConfigController.h"
10#include "Display.h"
11#include "GBAApp.h"
12#include "GBAKeyEditor.h"
13#include "InputController.h"
14#include "ShaderSelector.h"
15#include "ShortcutView.h"
16
17#include <mgba/core/serialize.h>
18#include <mgba/core/version.h>
19#include <mgba/internal/gba/gba.h>
20
21using namespace QGBA;
22
23#ifdef M_CORE_GB
24QList<enum GBModel> SettingsView::s_gbModelList;
25#endif
26
27SettingsView::SettingsView(ConfigController* controller, InputController* inputController, ShortcutController* shortcutController, QWidget* parent)
28 : QDialog(parent, Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint)
29 , m_controller(controller)
30{
31 m_ui.setupUi(this);
32
33#ifdef M_CORE_GB
34 if (s_gbModelList.isEmpty()) {
35 // NB: Keep in sync with SettingsView.ui
36 s_gbModelList.append(GB_MODEL_AUTODETECT);
37 s_gbModelList.append(GB_MODEL_DMG);
38 s_gbModelList.append(GB_MODEL_SGB);
39 s_gbModelList.append(GB_MODEL_CGB);
40 s_gbModelList.append(GB_MODEL_AGB);
41 }
42#endif
43
44 reloadConfig();
45
46 connect(m_ui.volume, static_cast<void (QSlider::*)(int)>(&QSlider::valueChanged), [this](int v) {
47 if (v < m_ui.volumeFf->value()) {
48 m_ui.volumeFf->setValue(v);
49 }
50 });
51
52 connect(m_ui.mute, &QAbstractButton::toggled, [this](bool e) {
53 if (e) {
54 m_ui.muteFf->setChecked(e);
55 }
56 });
57
58 if (m_ui.savegamePath->text().isEmpty()) {
59 m_ui.savegameSameDir->setChecked(true);
60 }
61 connect(m_ui.savegameSameDir, &QAbstractButton::toggled, [this] (bool e) {
62 if (e) {
63 m_ui.savegamePath->clear();
64 }
65 });
66 connect(m_ui.savegameBrowse, &QAbstractButton::pressed, [this] () {
67 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
68 if (!path.isNull()) {
69 m_ui.savegameSameDir->setChecked(false);
70 m_ui.savegamePath->setText(path);
71 }
72 });
73
74 if (m_ui.savestatePath->text().isEmpty()) {
75 m_ui.savestateSameDir->setChecked(true);
76 }
77 connect(m_ui.savestateSameDir, &QAbstractButton::toggled, [this] (bool e) {
78 if (e) {
79 m_ui.savestatePath->clear();
80 }
81 });
82 connect(m_ui.savestateBrowse, &QAbstractButton::pressed, [this] () {
83 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
84 if (!path.isNull()) {
85 m_ui.savestateSameDir->setChecked(false);
86 m_ui.savestatePath->setText(path);
87 }
88 });
89
90 if (m_ui.screenshotPath->text().isEmpty()) {
91 m_ui.screenshotSameDir->setChecked(true);
92 }
93 connect(m_ui.screenshotSameDir, &QAbstractButton::toggled, [this] (bool e) {
94 if (e) {
95 m_ui.screenshotPath->clear();
96 }
97 });
98 connect(m_ui.screenshotBrowse, &QAbstractButton::pressed, [this] () {
99 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
100 if (!path.isNull()) {
101 m_ui.screenshotSameDir->setChecked(false);
102 m_ui.screenshotPath->setText(path);
103 }
104 });
105
106 if (m_ui.patchPath->text().isEmpty()) {
107 m_ui.patchSameDir->setChecked(true);
108 }
109 connect(m_ui.patchSameDir, &QAbstractButton::toggled, [this] (bool e) {
110 if (e) {
111 m_ui.patchPath->clear();
112 }
113 });
114 connect(m_ui.patchBrowse, &QAbstractButton::pressed, [this] () {
115 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
116 if (!path.isNull()) {
117 m_ui.patchSameDir->setChecked(false);
118 m_ui.patchPath->setText(path);
119 }
120 });
121
122 if (m_ui.cheatsPath->text().isEmpty()) {
123 m_ui.cheatsSameDir->setChecked(true);
124 }
125 connect(m_ui.cheatsSameDir, &QAbstractButton::toggled, [this] (bool e) {
126 if (e) {
127 m_ui.cheatsPath->clear();
128 }
129 });
130 connect(m_ui.cheatsBrowse, &QAbstractButton::pressed, [this] () {
131 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
132 if (!path.isNull()) {
133 m_ui.cheatsSameDir->setChecked(false);
134 m_ui.cheatsPath->setText(path);
135 }
136 });
137 connect(m_ui.clearCache, &QAbstractButton::pressed, this, &SettingsView::libraryCleared);
138
139 // TODO: Move to reloadConfig()
140 QVariant audioDriver = m_controller->getQtOption("audioDriver");
141#ifdef BUILD_QT_MULTIMEDIA
142 m_ui.audioDriver->addItem(tr("Qt Multimedia"), static_cast<int>(AudioProcessor::Driver::QT_MULTIMEDIA));
143 if (!audioDriver.isNull() && audioDriver.toInt() == static_cast<int>(AudioProcessor::Driver::QT_MULTIMEDIA)) {
144 m_ui.audioDriver->setCurrentIndex(m_ui.audioDriver->count() - 1);
145 }
146#endif
147
148#ifdef BUILD_SDL
149 m_ui.audioDriver->addItem(tr("SDL"), static_cast<int>(AudioProcessor::Driver::SDL));
150 if (audioDriver.isNull() || audioDriver.toInt() == static_cast<int>(AudioProcessor::Driver::SDL)) {
151 m_ui.audioDriver->setCurrentIndex(m_ui.audioDriver->count() - 1);
152 }
153#endif
154
155 // TODO: Move to reloadConfig()
156 QVariant displayDriver = m_controller->getQtOption("displayDriver");
157 m_ui.displayDriver->addItem(tr("Software (Qt)"), static_cast<int>(Display::Driver::QT));
158 if (!displayDriver.isNull() && displayDriver.toInt() == static_cast<int>(Display::Driver::QT)) {
159 m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
160 }
161
162#if defined(BUILD_GL) || defined(BUILD_GLES2) || defined(USE_EPOXY)
163 m_ui.displayDriver->addItem(tr("OpenGL"), static_cast<int>(Display::Driver::OPENGL));
164 if (displayDriver.isNull() || displayDriver.toInt() == static_cast<int>(Display::Driver::OPENGL)) {
165 m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
166 }
167#endif
168
169#ifdef BUILD_GL
170 m_ui.displayDriver->addItem(tr("OpenGL (force version 1.x)"), static_cast<int>(Display::Driver::OPENGL1));
171 if (!displayDriver.isNull() && displayDriver.toInt() == static_cast<int>(Display::Driver::OPENGL1)) {
172 m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
173 }
174#endif
175
176 // TODO: Move to reloadConfig()
177 QVariant cameraDriver = m_controller->getQtOption("cameraDriver");
178 m_ui.cameraDriver->addItem(tr("None (Still Image)"), static_cast<int>(InputController::CameraDriver::NONE));
179 if (cameraDriver.isNull() || cameraDriver.toInt() == static_cast<int>(InputController::CameraDriver::NONE)) {
180 m_ui.cameraDriver->setCurrentIndex(m_ui.cameraDriver->count() - 1);
181 }
182
183#ifdef BUILD_QT_MULTIMEDIA
184 m_ui.cameraDriver->addItem(tr("Qt Multimedia"), static_cast<int>(InputController::CameraDriver::QT_MULTIMEDIA));
185 if (!cameraDriver.isNull() && cameraDriver.toInt() == static_cast<int>(InputController::CameraDriver::QT_MULTIMEDIA)) {
186 m_ui.cameraDriver->setCurrentIndex(m_ui.cameraDriver->count() - 1);
187 }
188#endif
189
190#ifdef M_CORE_GBA
191 connect(m_ui.gbaBiosBrowse, &QPushButton::clicked, [this]() {
192 selectBios(m_ui.gbaBios);
193 });
194#else
195 m_ui.gbaBiosBrowse->hide();
196#endif
197
198#ifdef M_CORE_GB
199 connect(m_ui.gbBiosBrowse, &QPushButton::clicked, [this]() {
200 selectBios(m_ui.gbBios);
201 });
202 connect(m_ui.gbcBiosBrowse, &QPushButton::clicked, [this]() {
203 selectBios(m_ui.gbcBios);
204 });
205 connect(m_ui.sgbBiosBrowse, &QPushButton::clicked, [this]() {
206 selectBios(m_ui.sgbBios);
207 });
208
209 QList<QColor> defaultColors;
210 defaultColors.append(QColor(0xF8, 0xF8, 0xF8));
211 defaultColors.append(QColor(0xA8, 0xA8, 0xA8));
212 defaultColors.append(QColor(0x50, 0x50, 0x50));
213 defaultColors.append(QColor(0x00, 0x00, 0x00));
214 defaultColors.append(QColor(0xF8, 0xF8, 0xF8));
215 defaultColors.append(QColor(0xA8, 0xA8, 0xA8));
216 defaultColors.append(QColor(0x50, 0x50, 0x50));
217 defaultColors.append(QColor(0x00, 0x00, 0x00));
218 defaultColors.append(QColor(0xF8, 0xF8, 0xF8));
219 defaultColors.append(QColor(0xA8, 0xA8, 0xA8));
220 defaultColors.append(QColor(0x50, 0x50, 0x50));
221 defaultColors.append(QColor(0x00, 0x00, 0x00));
222 QList<QWidget*> colors{
223 m_ui.color0,
224 m_ui.color1,
225 m_ui.color2,
226 m_ui.color3,
227 m_ui.color4,
228 m_ui.color5,
229 m_ui.color6,
230 m_ui.color7,
231 m_ui.color8,
232 m_ui.color9,
233 m_ui.color10,
234 m_ui.color11
235 };
236 for (int colorId = 0; colorId < 12; ++colorId) {
237 bool ok;
238 uint color = m_controller->getOption(QString("gb.pal[%0]").arg(colorId)).toUInt(&ok);
239 if (ok) {
240 defaultColors[colorId] = QColor::fromRgb(color);
241 m_gbColors[colorId] = color | 0xFF000000;
242 } else {
243 m_gbColors[colorId] = defaultColors[colorId].rgb() & ~0xFF000000;
244 }
245 m_colorPickers[colorId] = ColorPicker(colors[colorId], defaultColors[colorId]);
246 connect(&m_colorPickers[colorId], &ColorPicker::colorChanged, this, [this, colorId](const QColor& color) {
247 m_gbColors[colorId] = color.rgb();
248 });
249 }
250#else
251 m_ui.gbBiosBrowse->hide();
252 m_ui.gbcBiosBrowse->hide();
253 m_ui.sgbBiosBrowse->hide();
254 m_ui.gb->hide();
255#endif
256
257 GBAKeyEditor* editor = new GBAKeyEditor(inputController, InputController::KEYBOARD, QString(), this);
258 m_ui.stackedWidget->addWidget(editor);
259 m_ui.tabs->addItem(tr("Keyboard"));
260 connect(m_ui.buttonBox, &QDialogButtonBox::accepted, editor, &GBAKeyEditor::save);
261
262 GBAKeyEditor* buttonEditor = nullptr;
263#ifdef BUILD_SDL
264 inputController->recalibrateAxes();
265 const char* profile = inputController->profileForType(SDL_BINDING_BUTTON);
266 buttonEditor = new GBAKeyEditor(inputController, SDL_BINDING_BUTTON, profile);
267 m_ui.stackedWidget->addWidget(buttonEditor);
268 m_ui.tabs->addItem(tr("Controllers"));
269 connect(m_ui.buttonBox, &QDialogButtonBox::accepted, buttonEditor, &GBAKeyEditor::save);
270#endif
271
272 connect(m_ui.buttonBox, &QDialogButtonBox::accepted, this, &SettingsView::updateConfig);
273 connect(m_ui.buttonBox, &QDialogButtonBox::clicked, [this, editor, buttonEditor](QAbstractButton* button) {
274 if (m_ui.buttonBox->buttonRole(button) == QDialogButtonBox::ApplyRole) {
275 updateConfig();
276 editor->save();
277 if (buttonEditor) {
278 buttonEditor->save();
279 }
280 }
281 });
282
283 m_ui.languages->setItemData(0, QLocale("en"));
284 QDir ts(":/translations/");
285 for (auto name : ts.entryList()) {
286 if (!name.endsWith(".qm") || !name.startsWith(binaryName)) {
287 continue;
288 }
289 QLocale locale(name.remove(QString("%0-").arg(binaryName)).remove(".qm"));
290 m_ui.languages->addItem(locale.nativeLanguageName(), locale);
291 if (locale.bcp47Name() == QLocale().bcp47Name()) {
292 m_ui.languages->setCurrentIndex(m_ui.languages->count() - 1);
293 }
294 }
295
296 ShortcutView* shortcutView = new ShortcutView();
297 shortcutView->setController(shortcutController);
298 shortcutView->setInputController(inputController);
299 m_ui.stackedWidget->addWidget(shortcutView);
300 m_ui.tabs->addItem(tr("Shortcuts"));
301}
302
303SettingsView::~SettingsView() {
304#if defined(BUILD_GL) || defined(BUILD_GLES2)
305 setShaderSelector(nullptr);
306#endif
307}
308
309void SettingsView::setShaderSelector(ShaderSelector* shaderSelector) {
310#if defined(BUILD_GL) || defined(BUILD_GLES2)
311 if (m_shader) {
312 auto items = m_ui.tabs->findItems(tr("Shaders"), Qt::MatchFixedString);
313 for (const auto& item : items) {
314 m_ui.tabs->removeItemWidget(item);
315 }
316 m_ui.stackedWidget->removeWidget(m_shader);
317 m_shader->setParent(nullptr);
318 }
319 m_shader = shaderSelector;
320 if (shaderSelector) {
321 m_ui.stackedWidget->addWidget(m_shader);
322 m_ui.tabs->addItem(tr("Shaders"));
323 connect(m_ui.buttonBox, &QDialogButtonBox::accepted, m_shader, &ShaderSelector::saved);
324 }
325#endif
326}
327
328void SettingsView::selectBios(QLineEdit* bios) {
329 QString filename = GBAApp::app()->getOpenFileName(this, tr("Select BIOS"));
330 if (!filename.isEmpty()) {
331 bios->setText(filename);
332 }
333}
334
335void SettingsView::updateConfig() {
336 saveSetting("gba.bios", m_ui.gbaBios);
337 saveSetting("gb.bios", m_ui.gbBios);
338 saveSetting("gbc.bios", m_ui.gbcBios);
339 saveSetting("sgb.bios", m_ui.sgbBios);
340 saveSetting("sgb.borders", m_ui.sgbBorders);
341 saveSetting("useBios", m_ui.useBios);
342 saveSetting("skipBios", m_ui.skipBios);
343 saveSetting("audioBuffers", m_ui.audioBufferSize);
344 saveSetting("sampleRate", m_ui.sampleRate);
345 saveSetting("videoSync", m_ui.videoSync);
346 saveSetting("audioSync", m_ui.audioSync);
347 saveSetting("frameskip", m_ui.frameskip);
348 saveSetting("fpsTarget", m_ui.fpsTarget);
349 saveSetting("autofireThreshold", m_ui.autofireThreshold);
350 saveSetting("lockAspectRatio", m_ui.lockAspectRatio);
351 saveSetting("lockIntegerScaling", m_ui.lockIntegerScaling);
352 saveSetting("volume", m_ui.volume);
353 saveSetting("mute", m_ui.mute);
354 saveSetting("fastForwardVolume", m_ui.volumeFf);
355 saveSetting("fastForwardMute", m_ui.muteFf);
356 saveSetting("rewindEnable", m_ui.rewind);
357 saveSetting("rewindBufferCapacity", m_ui.rewindCapacity);
358 saveSetting("resampleVideo", m_ui.resampleVideo);
359 saveSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
360 saveSetting("suspendScreensaver", m_ui.suspendScreensaver);
361 saveSetting("pauseOnFocusLost", m_ui.pauseOnFocusLost);
362 saveSetting("savegamePath", m_ui.savegamePath);
363 saveSetting("savestatePath", m_ui.savestatePath);
364 saveSetting("screenshotPath", m_ui.screenshotPath);
365 saveSetting("patchPath", m_ui.patchPath);
366 saveSetting("cheatsPath", m_ui.cheatsPath);
367 saveSetting("libraryStyle", m_ui.libraryStyle->currentIndex());
368 saveSetting("showLibrary", m_ui.showLibrary);
369 saveSetting("preload", m_ui.preload);
370 saveSetting("showFps", m_ui.showFps);
371 saveSetting("cheatAutoload", m_ui.cheatAutoload);
372 saveSetting("cheatAutosave", m_ui.cheatAutosave);
373 saveSetting("autoload", m_ui.autoload);
374 saveSetting("autosave", m_ui.autosave);
375
376 if (m_ui.fastForwardUnbounded->isChecked()) {
377 saveSetting("fastForwardRatio", "-1");
378 } else {
379 saveSetting("fastForwardRatio", m_ui.fastForwardRatio);
380 }
381
382 switch (m_ui.idleOptimization->currentIndex() + IDLE_LOOP_IGNORE) {
383 case IDLE_LOOP_IGNORE:
384 saveSetting("idleOptimization", "ignore");
385 break;
386 case IDLE_LOOP_REMOVE:
387 saveSetting("idleOptimization", "remove");
388 break;
389 case IDLE_LOOP_DETECT:
390 saveSetting("idleOptimization", "detect");
391 break;
392 }
393
394 int loadState = SAVESTATE_RTC;
395 loadState |= m_ui.loadStateScreenshot->isChecked() ? SAVESTATE_SCREENSHOT : 0;
396 loadState |= m_ui.loadStateSave->isChecked() ? SAVESTATE_SAVEDATA : 0;
397 loadState |= m_ui.loadStateCheats->isChecked() ? SAVESTATE_CHEATS : 0;
398 saveSetting("loadStateExtdata", loadState);
399
400 int saveState = SAVESTATE_RTC | SAVESTATE_METADATA;
401 saveState |= m_ui.saveStateScreenshot->isChecked() ? SAVESTATE_SCREENSHOT : 0;
402 saveState |= m_ui.saveStateSave->isChecked() ? SAVESTATE_SAVEDATA : 0;
403 saveState |= m_ui.saveStateCheats->isChecked() ? SAVESTATE_CHEATS : 0;
404 saveSetting("saveStateExtdata", saveState);
405
406 QVariant audioDriver = m_ui.audioDriver->itemData(m_ui.audioDriver->currentIndex());
407 if (audioDriver != m_controller->getQtOption("audioDriver")) {
408 m_controller->setQtOption("audioDriver", audioDriver);
409 AudioProcessor::setDriver(static_cast<AudioProcessor::Driver>(audioDriver.toInt()));
410 emit audioDriverChanged();
411 }
412
413 QVariant displayDriver = m_ui.displayDriver->itemData(m_ui.displayDriver->currentIndex());
414 if (displayDriver != m_controller->getQtOption("displayDriver")) {
415 m_controller->setQtOption("displayDriver", displayDriver);
416 Display::setDriver(static_cast<Display::Driver>(displayDriver.toInt()));
417 setShaderSelector(nullptr);
418 emit displayDriverChanged();
419 }
420
421 QVariant cameraDriver = m_ui.cameraDriver->itemData(m_ui.cameraDriver->currentIndex());
422 if (cameraDriver != m_controller->getQtOption("cameraDriver")) {
423 m_controller->setQtOption("cameraDriver", cameraDriver);
424 emit cameraDriverChanged();
425 }
426
427 QLocale language = m_ui.languages->itemData(m_ui.languages->currentIndex()).toLocale();
428 if (language != m_controller->getQtOption("language").toLocale() && !(language.bcp47Name() == QLocale::system().bcp47Name() && m_controller->getQtOption("language").isNull())) {
429 m_controller->setQtOption("language", language.bcp47Name());
430 emit languageChanged();
431 }
432
433#ifdef M_CORE_GB
434 GBModel modelGB = s_gbModelList[m_ui.gbModel->currentIndex()];
435 m_controller->setOption("gb.model", GBModelToName(modelGB));
436
437 GBModel modelSGB = s_gbModelList[m_ui.sgbModel->currentIndex()];
438 m_controller->setOption("sgb.model", GBModelToName(modelSGB));
439
440 GBModel modelCGB = s_gbModelList[m_ui.cgbModel->currentIndex()];
441 m_controller->setOption("cgb.model", GBModelToName(modelCGB));
442
443 for (int colorId = 0; colorId < 12; ++colorId) {
444 if (!(m_gbColors[colorId] & 0xFF000000)) {
445 continue;
446 }
447 QString color = QString("gb.pal[%0]").arg(colorId);
448 m_controller->setOption(color.toUtf8().constData(), m_gbColors[colorId] & ~0xFF000000);
449
450 }
451#endif
452
453 m_controller->write();
454
455 emit pathsChanged();
456 emit biosLoaded(PLATFORM_GBA, m_ui.gbaBios->text());
457}
458
459void SettingsView::reloadConfig() {
460 loadSetting("bios", m_ui.gbaBios);
461 loadSetting("gba.bios", m_ui.gbaBios);
462 loadSetting("gb.bios", m_ui.gbBios);
463 loadSetting("gbc.bios", m_ui.gbcBios);
464 loadSetting("sgb.bios", m_ui.sgbBios);
465 loadSetting("sgb.borders", m_ui.sgbBorders, true);
466 loadSetting("useBios", m_ui.useBios);
467 loadSetting("skipBios", m_ui.skipBios);
468 loadSetting("audioBuffers", m_ui.audioBufferSize);
469 loadSetting("sampleRate", m_ui.sampleRate);
470 loadSetting("videoSync", m_ui.videoSync);
471 loadSetting("audioSync", m_ui.audioSync);
472 loadSetting("frameskip", m_ui.frameskip);
473 loadSetting("fpsTarget", m_ui.fpsTarget);
474 loadSetting("autofireThreshold", m_ui.autofireThreshold);
475 loadSetting("lockAspectRatio", m_ui.lockAspectRatio);
476 loadSetting("lockIntegerScaling", m_ui.lockIntegerScaling);
477 loadSetting("volume", m_ui.volume, 0x100);
478 loadSetting("mute", m_ui.mute, false);
479 loadSetting("fastForwardVolume", m_ui.volumeFf, m_ui.volume->value());
480 loadSetting("fastForwardMute", m_ui.muteFf, m_ui.mute->isChecked());
481 loadSetting("rewindEnable", m_ui.rewind);
482 loadSetting("rewindBufferCapacity", m_ui.rewindCapacity);
483 loadSetting("resampleVideo", m_ui.resampleVideo);
484 loadSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
485 loadSetting("suspendScreensaver", m_ui.suspendScreensaver);
486 loadSetting("pauseOnFocusLost", m_ui.pauseOnFocusLost);
487 loadSetting("savegamePath", m_ui.savegamePath);
488 loadSetting("savestatePath", m_ui.savestatePath);
489 loadSetting("screenshotPath", m_ui.screenshotPath);
490 loadSetting("patchPath", m_ui.patchPath);
491 loadSetting("cheatsPath", m_ui.cheatsPath);
492 loadSetting("showLibrary", m_ui.showLibrary);
493 loadSetting("preload", m_ui.preload);
494 loadSetting("showFps", m_ui.showFps, true);
495 loadSetting("cheatAutoload", m_ui.cheatAutoload, true);
496 loadSetting("cheatAutosave", m_ui.cheatAutosave, true);
497 loadSetting("autoload", m_ui.autoload, true);
498 loadSetting("autosave", m_ui.autosave, false);
499
500 m_ui.libraryStyle->setCurrentIndex(loadSetting("libraryStyle").toInt());
501
502 double fastForwardRatio = loadSetting("fastForwardRatio").toDouble();
503 if (fastForwardRatio <= 0) {
504 m_ui.fastForwardUnbounded->setChecked(true);
505 m_ui.fastForwardRatio->setEnabled(false);
506 } else {
507 m_ui.fastForwardUnbounded->setChecked(false);
508 m_ui.fastForwardRatio->setEnabled(true);
509 m_ui.fastForwardRatio->setValue(fastForwardRatio);
510 }
511
512 QString idleOptimization = loadSetting("idleOptimization");
513 if (idleOptimization == "ignore") {
514 m_ui.idleOptimization->setCurrentIndex(0);
515 } else if (idleOptimization == "remove") {
516 m_ui.idleOptimization->setCurrentIndex(1);
517 } else if (idleOptimization == "detect") {
518 m_ui.idleOptimization->setCurrentIndex(2);
519 }
520
521 bool ok;
522 int loadState = loadSetting("loadStateExtdata").toInt(&ok);
523 if (!ok) {
524 loadState = SAVESTATE_SCREENSHOT | SAVESTATE_RTC;
525 }
526 m_ui.loadStateScreenshot->setChecked(loadState & SAVESTATE_SCREENSHOT);
527 m_ui.loadStateSave->setChecked(loadState & SAVESTATE_SAVEDATA);
528 m_ui.loadStateCheats->setChecked(loadState & SAVESTATE_CHEATS);
529
530 int saveState = loadSetting("saveStateExtdata").toInt(&ok);
531 if (!ok) {
532 saveState = SAVESTATE_SCREENSHOT | SAVESTATE_SAVEDATA | SAVESTATE_CHEATS | SAVESTATE_RTC | SAVESTATE_METADATA;
533 }
534 m_ui.saveStateScreenshot->setChecked(saveState & SAVESTATE_SCREENSHOT);
535 m_ui.saveStateSave->setChecked(saveState & SAVESTATE_SAVEDATA);
536 m_ui.saveStateCheats->setChecked(saveState & SAVESTATE_CHEATS);
537
538#ifdef M_CORE_GB
539 QString modelGB = m_controller->getOption("gb.model");
540 if (!modelGB.isNull()) {
541 GBModel model = GBNameToModel(modelGB.toUtf8().constData());
542 int index = s_gbModelList.indexOf(model);
543 m_ui.gbModel->setCurrentIndex(index >= 0 ? index : 0);
544 }
545
546 QString modelSGB = m_controller->getOption("sgb.model");
547 if (!modelSGB.isNull()) {
548 GBModel model = GBNameToModel(modelSGB.toUtf8().constData());
549 int index = s_gbModelList.indexOf(model);
550 m_ui.sgbModel->setCurrentIndex(index >= 0 ? index : 0);
551 }
552
553 QString modelCGB = m_controller->getOption("cgb.model");
554 if (!modelCGB.isNull()) {
555 GBModel model = GBNameToModel(modelCGB.toUtf8().constData());
556 int index = s_gbModelList.indexOf(model);
557 m_ui.cgbModel->setCurrentIndex(index >= 0 ? index : 0);
558 }
559#endif
560}
561
562void SettingsView::saveSetting(const char* key, const QAbstractButton* field) {
563 m_controller->setOption(key, field->isChecked());
564 m_controller->updateOption(key);
565}
566
567void SettingsView::saveSetting(const char* key, const QComboBox* field) {
568 saveSetting(key, field->lineEdit());
569}
570
571void SettingsView::saveSetting(const char* key, const QDoubleSpinBox* field) {
572 saveSetting(key, field->value());
573}
574
575void SettingsView::saveSetting(const char* key, const QLineEdit* field) {
576 saveSetting(key, field->text());
577}
578
579void SettingsView::saveSetting(const char* key, const QSlider* field) {
580 saveSetting(key, field->value());
581}
582
583void SettingsView::saveSetting(const char* key, const QSpinBox* field) {
584 saveSetting(key, field->value());
585}
586
587void SettingsView::saveSetting(const char* key, const QVariant& field) {
588 m_controller->setOption(key, field);
589 m_controller->updateOption(key);
590}
591
592void SettingsView::loadSetting(const char* key, QAbstractButton* field, bool defaultVal) {
593 QString option = loadSetting(key);
594 field->setChecked(option.isNull() ? defaultVal : option != "0");
595}
596
597void SettingsView::loadSetting(const char* key, QComboBox* field) {
598 loadSetting(key, field->lineEdit());
599}
600
601void SettingsView::loadSetting(const char* key, QDoubleSpinBox* field) {
602 QString option = loadSetting(key);
603 field->setValue(option.toDouble());
604}
605
606void SettingsView::loadSetting(const char* key, QLineEdit* field) {
607 QString option = loadSetting(key);
608 field->setText(option);
609}
610
611void SettingsView::loadSetting(const char* key, QSlider* field, int defaultVal) {
612 QString option = loadSetting(key);
613 field->setValue(option.isNull() ? defaultVal : option.toInt());
614}
615
616void SettingsView::loadSetting(const char* key, QSpinBox* field) {
617 QString option = loadSetting(key);
618 field->setValue(option.toInt());
619}
620
621QString SettingsView::loadSetting(const char* key) {
622 return m_controller->getOption(key);
623}