all repos — mgba @ 5efacfa097d75f5fcd0672f8b98a1bcc36e4ccbb

mGBA Game Boy Advance Emulator

src/platform/qt/SettingsView.cpp (view raw)

  1/* Copyright (c) 2013-2014 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "SettingsView.h"
  7
  8#include "AudioProcessor.h"
  9#include "ConfigController.h"
 10#include "Display.h"
 11#include "GBAApp.h"
 12#include "InputController.h"
 13#include "ShortcutView.h"
 14
 15#include <mgba/core/serialize.h>
 16#include <mgba/internal/gba/gba.h>
 17
 18using namespace QGBA;
 19
 20SettingsView::SettingsView(ConfigController* controller, InputController* inputController, InputModel* inputModel, QWidget* parent)
 21	: QDialog(parent, Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint)
 22	, m_controller(controller)
 23{
 24	m_ui.setupUi(this);
 25
 26	reloadConfig();
 27
 28	if (m_ui.savegamePath->text().isEmpty()) {
 29		m_ui.savegameSameDir->setChecked(true);
 30	}
 31	connect(m_ui.savegameSameDir, &QAbstractButton::toggled, [this] (bool e) {
 32		if (e) {
 33			m_ui.savegamePath->clear();
 34		}
 35	});
 36	connect(m_ui.savegameBrowse, &QAbstractButton::pressed, [this] () {
 37		QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
 38		if (!path.isNull()) {
 39			m_ui.savegameSameDir->setChecked(false);
 40			m_ui.savegamePath->setText(path);
 41		}
 42	});
 43
 44	if (m_ui.savestatePath->text().isEmpty()) {
 45		m_ui.savestateSameDir->setChecked(true);
 46	}
 47	connect(m_ui.savestateSameDir, &QAbstractButton::toggled, [this] (bool e) {
 48		if (e) {
 49			m_ui.savestatePath->clear();
 50		}
 51	});
 52	connect(m_ui.savestateBrowse, &QAbstractButton::pressed, [this] () {
 53		QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
 54		if (!path.isNull()) {
 55			m_ui.savestateSameDir->setChecked(false);
 56			m_ui.savestatePath->setText(path);
 57		}
 58	});
 59
 60	if (m_ui.screenshotPath->text().isEmpty()) {
 61		m_ui.screenshotSameDir->setChecked(true);
 62	}
 63	connect(m_ui.screenshotSameDir, &QAbstractButton::toggled, [this] (bool e) {
 64		if (e) {
 65			m_ui.screenshotPath->clear();
 66		}
 67	});
 68	connect(m_ui.screenshotBrowse, &QAbstractButton::pressed, [this] () {
 69		QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
 70		if (!path.isNull()) {
 71			m_ui.screenshotSameDir->setChecked(false);
 72			m_ui.screenshotPath->setText(path);
 73		}
 74	});
 75
 76	if (m_ui.patchPath->text().isEmpty()) {
 77		m_ui.patchSameDir->setChecked(true);
 78	}
 79	connect(m_ui.patchSameDir, &QAbstractButton::toggled, [this] (bool e) {
 80		if (e) {
 81			m_ui.patchPath->clear();
 82		}
 83	});
 84	connect(m_ui.patchBrowse, &QAbstractButton::pressed, [this] () {
 85		QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
 86		if (!path.isNull()) {
 87			m_ui.patchSameDir->setChecked(false);
 88			m_ui.patchPath->setText(path);
 89		}
 90	});
 91
 92	// TODO: Move to reloadConfig()
 93	QVariant audioDriver = m_controller->getQtOption("audioDriver");
 94#ifdef BUILD_QT_MULTIMEDIA
 95	m_ui.audioDriver->addItem(tr("Qt Multimedia"), static_cast<int>(AudioProcessor::Driver::QT_MULTIMEDIA));
 96	if (!audioDriver.isNull() && audioDriver.toInt() == static_cast<int>(AudioProcessor::Driver::QT_MULTIMEDIA)) {
 97		m_ui.audioDriver->setCurrentIndex(m_ui.audioDriver->count() - 1);
 98	}
 99#endif
100
101#ifdef BUILD_SDL
102	m_ui.audioDriver->addItem(tr("SDL"), static_cast<int>(AudioProcessor::Driver::SDL));
103	if (audioDriver.isNull() || audioDriver.toInt() == static_cast<int>(AudioProcessor::Driver::SDL)) {
104		m_ui.audioDriver->setCurrentIndex(m_ui.audioDriver->count() - 1);
105	}
106#endif
107
108	// TODO: Move to reloadConfig()
109	QVariant displayDriver = m_controller->getQtOption("displayDriver");
110	m_ui.displayDriver->addItem(tr("Software (Qt)"), static_cast<int>(Display::Driver::QT));
111	if (!displayDriver.isNull() && displayDriver.toInt() == static_cast<int>(Display::Driver::QT)) {
112		m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
113	}
114
115#if defined(BUILD_GL) || defined(BUILD_GLES2) || defined(USE_EPOXY)
116	m_ui.displayDriver->addItem(tr("OpenGL"), static_cast<int>(Display::Driver::OPENGL));
117	if (displayDriver.isNull() || displayDriver.toInt() == static_cast<int>(Display::Driver::OPENGL)) {
118		m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
119	}
120#endif
121
122#ifdef BUILD_GL
123	m_ui.displayDriver->addItem(tr("OpenGL (force version 1.x)"), static_cast<int>(Display::Driver::OPENGL1));
124	if (!displayDriver.isNull() && displayDriver.toInt() == static_cast<int>(Display::Driver::OPENGL1)) {
125		m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
126	}
127#endif
128
129	connect(m_ui.gbaBiosBrowse, &QPushButton::clicked, [this]() {
130		selectBios(m_ui.gbaBios);
131	});
132	connect(m_ui.dsBios7Browse, &QPushButton::clicked, [this]() {
133		selectBios(m_ui.dsBios7);
134	});
135	connect(m_ui.dsBios9Browse, &QPushButton::clicked, [this]() {
136		selectBios(m_ui.dsBios9);
137	});
138	connect(m_ui.dsFirmwareBrowse, &QPushButton::clicked, [this]() {
139		selectBios(m_ui.dsFirmware);
140	});
141	connect(m_ui.gbBiosBrowse, &QPushButton::clicked, [this]() {
142		selectBios(m_ui.gbBios);
143	});
144	connect(m_ui.gbcBiosBrowse, &QPushButton::clicked, [this]() {
145		selectBios(m_ui.gbcBios);
146	});
147
148	connect(m_ui.buttonBox, SIGNAL(accepted()), this, SLOT(updateConfig()));
149
150	ShortcutView* shortcutView = new ShortcutView();
151	shortcutView->setModel(inputModel);
152	shortcutView->setInputController(inputController);
153	m_ui.stackedWidget->addWidget(shortcutView);
154	m_ui.tabs->addItem(tr("Bindings"));
155}
156
157void SettingsView::selectBios(QLineEdit* bios) {
158	QString filename = GBAApp::app()->getOpenFileName(this, tr("Select BIOS"));
159	if (!filename.isEmpty()) {
160		bios->setText(filename);
161	}
162}
163
164void SettingsView::updateConfig() {
165	saveSetting("gba.bios", m_ui.gbaBios);
166	saveSetting("gb.bios", m_ui.gbBios);
167	saveSetting("gbc.bios", m_ui.gbcBios);
168	saveSetting("ds.bios7", m_ui.dsBios7);
169	saveSetting("ds.bios9", m_ui.dsBios9);
170	saveSetting("ds.firmware", m_ui.dsFirmware);
171	saveSetting("useBios", m_ui.useBios);
172	saveSetting("skipBios", m_ui.skipBios);
173	saveSetting("audioBuffers", m_ui.audioBufferSize);
174	saveSetting("sampleRate", m_ui.sampleRate);
175	saveSetting("videoSync", m_ui.videoSync);
176	saveSetting("audioSync", m_ui.audioSync);
177	saveSetting("frameskip", m_ui.frameskip);
178	saveSetting("fpsTarget", m_ui.fpsTarget);
179	saveSetting("lockAspectRatio", m_ui.lockAspectRatio);
180	saveSetting("volume", m_ui.volume);
181	saveSetting("mute", m_ui.mute);
182	saveSetting("rewindEnable", m_ui.rewind);
183	saveSetting("rewindBufferCapacity", m_ui.rewindCapacity);
184	saveSetting("rewindSave", m_ui.rewindSave);
185	saveSetting("resampleVideo", m_ui.resampleVideo);
186	saveSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
187	saveSetting("suspendScreensaver", m_ui.suspendScreensaver);
188	saveSetting("pauseOnFocusLost", m_ui.pauseOnFocusLost);
189	saveSetting("savegamePath", m_ui.savegamePath);
190	saveSetting("savestatePath", m_ui.savestatePath);
191	saveSetting("screenshotPath", m_ui.screenshotPath);
192	saveSetting("patchPath", m_ui.patchPath);
193	saveSetting("showLibrary", m_ui.showLibrary);
194
195	if (m_ui.fastForwardUnbounded->isChecked()) {
196		saveSetting("fastForwardRatio", "-1");
197	} else {
198		saveSetting("fastForwardRatio", m_ui.fastForwardRatio);
199	}
200
201	switch (m_ui.idleOptimization->currentIndex() + IDLE_LOOP_IGNORE) {
202	case IDLE_LOOP_IGNORE:
203		saveSetting("idleOptimization", "ignore");
204		break;
205	case IDLE_LOOP_REMOVE:
206		saveSetting("idleOptimization", "remove");
207		break;
208	case IDLE_LOOP_DETECT:
209		saveSetting("idleOptimization", "detect");
210		break;
211	}
212
213	int loadState = SAVESTATE_RTC;
214	loadState |= m_ui.loadStateScreenshot->isChecked() ? SAVESTATE_SCREENSHOT : 0;
215	loadState |= m_ui.loadStateSave->isChecked() ? SAVESTATE_SAVEDATA : 0;
216	loadState |= m_ui.loadStateCheats->isChecked() ? SAVESTATE_CHEATS : 0;
217	saveSetting("loadStateExtdata", loadState);
218
219	int saveState = SAVESTATE_RTC;
220	saveState |= m_ui.saveStateScreenshot->isChecked() ? SAVESTATE_SCREENSHOT : 0;
221	saveState |= m_ui.saveStateSave->isChecked() ? SAVESTATE_SAVEDATA : 0;
222	saveState |= m_ui.saveStateCheats->isChecked() ? SAVESTATE_CHEATS : 0;
223	saveSetting("saveStateExtdata", saveState);
224
225	QVariant audioDriver = m_ui.audioDriver->itemData(m_ui.audioDriver->currentIndex());
226	if (audioDriver != m_controller->getQtOption("audioDriver")) {
227		m_controller->setQtOption("audioDriver", audioDriver);
228		AudioProcessor::setDriver(static_cast<AudioProcessor::Driver>(audioDriver.toInt()));
229		emit audioDriverChanged();
230	}
231
232	QVariant displayDriver = m_ui.displayDriver->itemData(m_ui.displayDriver->currentIndex());
233	if (displayDriver != m_controller->getQtOption("displayDriver")) {
234		m_controller->setQtOption("displayDriver", displayDriver);
235		Display::setDriver(static_cast<Display::Driver>(displayDriver.toInt()));
236		emit displayDriverChanged();
237	}
238
239	m_controller->write();
240
241	emit pathsChanged();
242	emit biosLoaded(PLATFORM_GBA, m_ui.gbaBios->text());
243}
244
245void SettingsView::reloadConfig() {	
246	loadSetting("bios", m_ui.gbaBios);
247	loadSetting("gba.bios", m_ui.gbaBios);
248	loadSetting("gb.bios", m_ui.gbBios);
249	loadSetting("gbc.bios", m_ui.gbcBios);
250	loadSetting("ds.bios7", m_ui.dsBios7);
251	loadSetting("ds.bios9", m_ui.dsBios9);
252	loadSetting("ds.firmware", m_ui.dsFirmware);
253	loadSetting("useBios", m_ui.useBios);
254	loadSetting("skipBios", m_ui.skipBios);
255	loadSetting("audioBuffers", m_ui.audioBufferSize);
256	loadSetting("sampleRate", m_ui.sampleRate);
257	loadSetting("videoSync", m_ui.videoSync);
258	loadSetting("audioSync", m_ui.audioSync);
259	loadSetting("frameskip", m_ui.frameskip);
260	loadSetting("fpsTarget", m_ui.fpsTarget);
261	loadSetting("lockAspectRatio", m_ui.lockAspectRatio);
262	loadSetting("volume", m_ui.volume);
263	loadSetting("mute", m_ui.mute);
264	loadSetting("rewindEnable", m_ui.rewind);
265	loadSetting("rewindBufferCapacity", m_ui.rewindCapacity);
266	loadSetting("rewindSave", m_ui.rewindSave);
267	loadSetting("resampleVideo", m_ui.resampleVideo);
268	loadSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
269	loadSetting("suspendScreensaver", m_ui.suspendScreensaver);
270	loadSetting("pauseOnFocusLost", m_ui.pauseOnFocusLost);
271	loadSetting("savegamePath", m_ui.savegamePath);
272	loadSetting("savestatePath", m_ui.savestatePath);
273	loadSetting("screenshotPath", m_ui.screenshotPath);
274	loadSetting("patchPath", m_ui.patchPath);
275	loadSetting("showLibrary", m_ui.showLibrary);
276
277	double fastForwardRatio = loadSetting("fastForwardRatio").toDouble();
278	if (fastForwardRatio <= 0) {
279		m_ui.fastForwardUnbounded->setChecked(true);
280		m_ui.fastForwardRatio->setEnabled(false);
281	} else {
282		m_ui.fastForwardUnbounded->setChecked(false);
283		m_ui.fastForwardRatio->setEnabled(true);
284		m_ui.fastForwardRatio->setValue(fastForwardRatio);
285	}
286
287	QString idleOptimization = loadSetting("idleOptimization");
288	if (idleOptimization == "ignore") {
289		m_ui.idleOptimization->setCurrentIndex(0);
290	} else if (idleOptimization == "remove") {
291		m_ui.idleOptimization->setCurrentIndex(1);
292	} else if (idleOptimization == "detect") {
293		m_ui.idleOptimization->setCurrentIndex(2);
294	}
295
296	bool ok;
297	int loadState = loadSetting("loadStateExtdata").toInt(&ok);
298	if (!ok) {
299		loadState = SAVESTATE_SCREENSHOT | SAVESTATE_RTC;
300	}
301	m_ui.loadStateScreenshot->setChecked(loadState & SAVESTATE_SCREENSHOT);
302	m_ui.loadStateSave->setChecked(loadState & SAVESTATE_SAVEDATA);
303	m_ui.loadStateCheats->setChecked(loadState & SAVESTATE_CHEATS);
304
305	int saveState = loadSetting("saveStateExtdata").toInt(&ok);
306	if (!ok) {
307		saveState = SAVESTATE_SCREENSHOT | SAVESTATE_SAVEDATA | SAVESTATE_CHEATS | SAVESTATE_RTC;
308	}
309	m_ui.saveStateScreenshot->setChecked(saveState & SAVESTATE_SCREENSHOT);
310	m_ui.saveStateSave->setChecked(saveState & SAVESTATE_SAVEDATA);
311	m_ui.saveStateCheats->setChecked(saveState & SAVESTATE_CHEATS);
312}
313
314void SettingsView::saveSetting(const char* key, const QAbstractButton* field) {
315	m_controller->setOption(key, field->isChecked());
316	m_controller->updateOption(key);
317}
318
319void SettingsView::saveSetting(const char* key, const QComboBox* field) {
320	saveSetting(key, field->lineEdit());
321}
322
323void SettingsView::saveSetting(const char* key, const QDoubleSpinBox* field) {
324	saveSetting(key, field->value());
325}
326
327void SettingsView::saveSetting(const char* key, const QLineEdit* field) {
328	saveSetting(key, field->text());
329}
330
331void SettingsView::saveSetting(const char* key, const QSlider* field) {
332	saveSetting(key, field->value());
333}
334
335void SettingsView::saveSetting(const char* key, const QSpinBox* field) {
336	saveSetting(key, field->value());
337}
338
339void SettingsView::saveSetting(const char* key, const QVariant& field) {
340	m_controller->setOption(key, field);
341	m_controller->updateOption(key);
342}
343
344void SettingsView::loadSetting(const char* key, QAbstractButton* field) {
345	QString option = loadSetting(key);
346	field->setChecked(!option.isNull() && option != "0");
347}
348
349void SettingsView::loadSetting(const char* key, QComboBox* field) {
350	loadSetting(key, field->lineEdit());
351}
352
353void SettingsView::loadSetting(const char* key, QDoubleSpinBox* field) {
354	QString option = loadSetting(key);
355	field->setValue(option.toDouble());
356}
357
358void SettingsView::loadSetting(const char* key, QLineEdit* field) {
359	QString option = loadSetting(key);
360	field->setText(option);
361}
362
363void SettingsView::loadSetting(const char* key, QSlider* field) {
364	QString option = loadSetting(key);
365	field->setValue(option.toInt());
366}
367
368void SettingsView::loadSetting(const char* key, QSpinBox* field) {
369	QString option = loadSetting(key);
370	field->setValue(option.toInt());
371}
372
373QString SettingsView::loadSetting(const char* key) {
374	return m_controller->getOption(key);
375}