all repos — mgba @ 5f2d704eb01b52032c602cd473de91b059293df1

mGBA Game Boy Advance Emulator

src/platform/qt/CoreController.cpp (view raw)

  1/* Copyright (c) 2013-2017 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "CoreController.h"
  7
  8#include "ConfigController.h"
  9#include "InputController.h"
 10#include "LogController.h"
 11#include "MultiplayerController.h"
 12#include "Override.h"
 13
 14#include <QDateTime>
 15#include <QMutexLocker>
 16
 17#include <mgba/core/serialize.h>
 18#include <mgba/feature/video-logger.h>
 19#ifdef M_CORE_GBA
 20#include <mgba/internal/gba/gba.h>
 21#include <mgba/internal/gba/renderers/cache-set.h>
 22#include <mgba/internal/gba/sharkport.h>
 23#endif
 24#ifdef M_CORE_GB
 25#include <mgba/internal/gb/gb.h>
 26#include <mgba/internal/gb/renderers/cache-set.h>
 27#endif
 28#include <mgba-util/math.h>
 29#include <mgba-util/vfs.h>
 30
 31#define AUTOSAVE_GRANULARITY 600
 32
 33using namespace QGBA;
 34
 35CoreController::CoreController(mCore* core, QObject* parent)
 36	: QObject(parent)
 37	, m_saveStateFlags(SAVESTATE_SCREENSHOT | SAVESTATE_SAVEDATA | SAVESTATE_CHEATS | SAVESTATE_RTC)
 38	, m_loadStateFlags(SAVESTATE_SCREENSHOT | SAVESTATE_RTC)
 39{
 40	m_threadContext.core = core;
 41	m_threadContext.userData = this;
 42
 43	m_resetActions.append([this]() {
 44		if (m_autoload) {
 45			mCoreLoadState(m_threadContext.core, 0, m_loadStateFlags);
 46		}
 47	});
 48
 49	m_threadContext.startCallback = [](mCoreThread* context) {
 50		CoreController* controller = static_cast<CoreController*>(context->userData);
 51
 52		switch (context->core->platform(context->core)) {
 53#ifdef M_CORE_GBA
 54		case PLATFORM_GBA:
 55			context->core->setPeripheral(context->core, mPERIPH_GBA_LUMINANCE, controller->m_inputController->luminance());
 56			break;
 57#endif
 58		default:
 59			break;
 60		}
 61
 62		controller->updateFastForward();
 63
 64		if (controller->m_multiplayer) {
 65			controller->m_multiplayer->attachGame(controller);
 66		}
 67
 68		QMetaObject::invokeMethod(controller, "started");
 69	};
 70
 71	m_threadContext.resetCallback = [](mCoreThread* context) {
 72		CoreController* controller = static_cast<CoreController*>(context->userData);
 73		for (auto action : controller->m_resetActions) {
 74			action();
 75		}
 76
 77		if (controller->m_override) {
 78			controller->m_override->identify(context->core);
 79			controller->m_override->apply(context->core);
 80		}
 81
 82		controller->m_resetActions.clear();
 83
 84		if (!controller->m_hwaccel) {
 85			context->core->setVideoBuffer(context->core, reinterpret_cast<color_t*>(controller->m_activeBuffer.data()), controller->screenDimensions().width());
 86		}
 87
 88		QMetaObject::invokeMethod(controller, "didReset");
 89		controller->finishFrame();
 90	};
 91
 92	m_threadContext.frameCallback = [](mCoreThread* context) {
 93		CoreController* controller = static_cast<CoreController*>(context->userData);
 94
 95		if (controller->m_autosaveCounter == AUTOSAVE_GRANULARITY) {
 96			if (controller->m_autosave) {
 97				mCoreSaveState(context->core, 0, controller->m_saveStateFlags);
 98			}
 99			controller->m_autosaveCounter = 0;
100		}
101		++controller->m_autosaveCounter;
102
103		controller->finishFrame();
104	};
105
106	m_threadContext.cleanCallback = [](mCoreThread* context) {
107		CoreController* controller = static_cast<CoreController*>(context->userData);
108
109		if (controller->m_autosave) {
110			mCoreSaveState(context->core, 0, controller->m_saveStateFlags);
111		}
112
113		controller->clearMultiplayerController();
114		QMetaObject::invokeMethod(controller, "stopping");
115	};
116
117	m_threadContext.pauseCallback = [](mCoreThread* context) {
118		CoreController* controller = static_cast<CoreController*>(context->userData);
119
120		QMetaObject::invokeMethod(controller, "paused");
121	};
122
123	m_threadContext.unpauseCallback = [](mCoreThread* context) {
124		CoreController* controller = static_cast<CoreController*>(context->userData);
125
126		QMetaObject::invokeMethod(controller, "unpaused");
127	};
128
129	m_threadContext.logger.d.log = [](mLogger* logger, int category, enum mLogLevel level, const char* format, va_list args) {
130		mThreadLogger* logContext = reinterpret_cast<mThreadLogger*>(logger);
131		mCoreThread* context = logContext->p;
132
133		static const char* savestateMessage = "State %i saved";
134		static const char* loadstateMessage = "State %i loaded";
135		static const char* savestateFailedMessage = "State %i failed to load";
136		static int biosCat = -1;
137		static int statusCat = -1;
138		if (!context) {
139			return;
140		}
141		CoreController* controller = static_cast<CoreController*>(context->userData);
142		QString message;
143		if (biosCat < 0) {
144			biosCat = mLogCategoryById("gba.bios");
145		}
146		if (statusCat < 0) {
147			statusCat = mLogCategoryById("core.status");
148		}
149#ifdef M_CORE_GBA
150		if (level == mLOG_STUB && category == biosCat) {
151			va_list argc;
152			va_copy(argc, args);
153			int immediate = va_arg(argc, int);
154			va_end(argc);
155			QMetaObject::invokeMethod(controller, "unimplementedBiosCall", Q_ARG(int, immediate));
156		} else
157#endif
158		if (category == statusCat) {
159			// Slot 0 is reserved for suspend points
160			if (strncmp(loadstateMessage, format, strlen(loadstateMessage)) == 0) {
161				va_list argc;
162				va_copy(argc, args);
163				int slot = va_arg(argc, int);
164				va_end(argc);
165				if (slot == 0) {
166					format = "Loaded suspend state";
167				}
168			} else if (strncmp(savestateFailedMessage, format, strlen(savestateFailedMessage)) == 0 || strncmp(savestateMessage, format, strlen(savestateMessage)) == 0) {
169				va_list argc;
170				va_copy(argc, args);
171				int slot = va_arg(argc, int);
172				va_end(argc);
173				if (slot == 0) {
174					return;
175				}
176			}
177			message = QString().vsprintf(format, args);
178			QMetaObject::invokeMethod(controller, "statusPosted", Q_ARG(const QString&, message));
179		}
180		message = QString().vsprintf(format, args);
181		QMetaObject::invokeMethod(controller, "logPosted", Q_ARG(int, level), Q_ARG(int, category), Q_ARG(const QString&, message));
182		if (level == mLOG_FATAL) {
183			QMetaObject::invokeMethod(controller, "crashed", Q_ARG(const QString&, QString().vsprintf(format, args)));
184		}
185	};
186}
187
188CoreController::~CoreController() {
189	endVideoLog();
190	stop();
191	disconnect();
192
193	mCoreThreadJoin(&m_threadContext);
194
195	if (m_cacheSet) {
196		mCacheSetDeinit(m_cacheSet.get());
197		m_cacheSet.reset();
198	}
199
200	mCoreConfigDeinit(&m_threadContext.core->config);
201	m_threadContext.core->deinit(m_threadContext.core);
202}
203
204const color_t* CoreController::drawContext() {
205	if (m_hwaccel) {
206		return nullptr;
207	}
208	QMutexLocker locker(&m_bufferMutex);
209	return reinterpret_cast<const color_t*>(m_completeBuffer.constData());
210}
211
212QImage CoreController::getPixels() {
213	QByteArray buffer;
214	QSize size = screenDimensions();
215	size_t stride = size.width() * BYTES_PER_PIXEL;
216
217	if (!m_hwaccel) {
218		buffer = m_completeBuffer;
219	} else {
220		Interrupter interrupter(this);
221		const void* pixels;
222		m_threadContext.core->getPixels(m_threadContext.core, &pixels, &stride);
223		stride *= BYTES_PER_PIXEL;
224		buffer = QByteArray::fromRawData(static_cast<const char*>(pixels), stride * size.height());
225	}
226
227	QImage image(reinterpret_cast<const uchar*>(buffer.constData()),
228	             size.width(), size.height(), stride, QImage::Format_RGBX8888);
229	image.bits(); // Cause QImage to detach
230	return image;
231}
232
233bool CoreController::isPaused() {
234	return mCoreThreadIsPaused(&m_threadContext);
235}
236
237bool CoreController::hasStarted() {
238	return mCoreThreadHasStarted(&m_threadContext);
239}
240
241mPlatform CoreController::platform() const {
242	return m_threadContext.core->platform(m_threadContext.core);
243}
244
245QSize CoreController::screenDimensions() const {
246	unsigned width, height;
247	m_threadContext.core->desiredVideoDimensions(m_threadContext.core, &width, &height);
248
249	return QSize(width, height);
250}
251
252QPair<unsigned, unsigned> CoreController::frameRate() const {
253   return qMakePair(m_threadContext.core->frameCycles(m_threadContext.core), m_threadContext.core->frequency(m_threadContext.core));
254}
255
256void CoreController::loadConfig(ConfigController* config) {
257	Interrupter interrupter(this);
258	m_loadStateFlags = config->getOption("loadStateExtdata", m_loadStateFlags).toInt();
259	m_saveStateFlags = config->getOption("saveStateExtdata", m_saveStateFlags).toInt();
260	m_fastForwardRatio = config->getOption("fastForwardRatio", m_fastForwardRatio).toFloat();
261	m_fastForwardHeldRatio = config->getOption("fastForwardHeldRatio", m_fastForwardRatio).toFloat();
262	m_videoSync = config->getOption("videoSync", m_videoSync).toInt();
263	m_audioSync = config->getOption("audioSync", m_audioSync).toInt();
264	m_fpsTarget = config->getOption("fpsTarget").toFloat();
265	m_autosave = config->getOption("autosave", false).toInt();
266	m_autoload = config->getOption("autoload", true).toInt();
267	m_autofireThreshold = config->getOption("autofireThreshold", m_autofireThreshold).toInt();
268	m_fastForwardVolume = config->getOption("fastForwardVolume", -1).toInt();
269	m_fastForwardMute = config->getOption("fastForwardMute", -1).toInt();
270	mCoreConfigCopyValue(&m_threadContext.core->config, config->config(), "volume");
271	mCoreConfigCopyValue(&m_threadContext.core->config, config->config(), "mute");
272	mCoreLoadForeignConfig(m_threadContext.core, config->config());
273	if (hasStarted()) {
274		updateFastForward();
275		mCoreThreadRewindParamsChanged(&m_threadContext);
276	}
277}
278
279#ifdef USE_DEBUGGERS
280void CoreController::setDebugger(mDebugger* debugger) {
281	Interrupter interrupter(this);
282	if (debugger) {
283		mDebuggerAttach(debugger, m_threadContext.core);
284		mDebuggerEnter(debugger, DEBUGGER_ENTER_ATTACHED, 0);
285	} else {
286		m_threadContext.core->detachDebugger(m_threadContext.core);
287	}
288}
289#endif
290
291void CoreController::setMultiplayerController(MultiplayerController* controller) {
292	if (controller == m_multiplayer) {
293		return;
294	}
295	clearMultiplayerController();
296	m_multiplayer = controller;
297	if (!mCoreThreadHasStarted(&m_threadContext)) {
298		return;
299	}
300	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* thread) {
301		CoreController* controller = static_cast<CoreController*>(thread->userData);
302		controller->m_multiplayer->attachGame(controller);
303	});
304}
305
306void CoreController::clearMultiplayerController() {
307	if (!m_multiplayer) {
308		return;
309	}
310	m_multiplayer->detachGame(this);
311	m_multiplayer = nullptr;
312}
313
314mCacheSet* CoreController::graphicCaches() {
315	if (m_cacheSet) {
316		return m_cacheSet.get();
317	}
318	Interrupter interrupter(this);
319	switch (platform()) {
320#ifdef M_CORE_GBA
321	case PLATFORM_GBA: {
322		GBA* gba = static_cast<GBA*>(m_threadContext.core->board);
323		m_cacheSet = std::make_unique<mCacheSet>();
324		GBAVideoCacheInit(m_cacheSet.get());
325		GBAVideoCacheAssociate(m_cacheSet.get(), &gba->video);
326		break;
327	}
328#endif
329#ifdef M_CORE_GB
330	case PLATFORM_GB: {
331		GB* gb = static_cast<GB*>(m_threadContext.core->board);
332		m_cacheSet = std::make_unique<mCacheSet>();
333		GBVideoCacheInit(m_cacheSet.get());
334		GBVideoCacheAssociate(m_cacheSet.get(), &gb->video);
335		break;
336	}
337#endif
338	default:
339		return nullptr;
340	}
341	return m_cacheSet.get();
342}
343
344void CoreController::setOverride(std::unique_ptr<Override> override) {
345	Interrupter interrupter(this);
346	m_override = std::move(override);
347	m_override->identify(m_threadContext.core);
348}
349
350void CoreController::setInputController(InputController* inputController) {
351	m_inputController = inputController;
352	m_inputController->setPlatform(platform());
353	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_ROTATION, m_inputController->rotationSource());
354	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_RUMBLE, m_inputController->rumble());
355	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_IMAGE_SOURCE, m_inputController->imageSource());
356}
357
358void CoreController::setLogger(LogController* logger) {
359	disconnect(m_log);
360	m_log = logger;
361	m_threadContext.logger.d.filter = logger->filter();
362	connect(this, &CoreController::logPosted, m_log, &LogController::postLog);
363}
364
365void CoreController::start() {
366	if (!m_hwaccel) {
367		QSize size(256, 384);
368		m_activeBuffer.resize(size.width() * size.height() * sizeof(color_t));
369		m_activeBuffer.fill(0xFF);
370		m_completeBuffer = m_activeBuffer;
371
372		m_threadContext.core->setVideoBuffer(m_threadContext.core, reinterpret_cast<color_t*>(m_activeBuffer.data()), size.width());
373	}
374
375	if (!m_patched) {
376		mCoreAutoloadPatch(m_threadContext.core);
377	}
378	if (!mCoreThreadStart(&m_threadContext)) {
379		emit failed();
380		emit stopping();
381	}
382}
383
384void CoreController::stop() {
385	setSync(false);
386#ifdef USE_DEBUGGERS
387	setDebugger(nullptr);
388#endif
389	setPaused(false);
390	mCoreThreadEnd(&m_threadContext);
391}
392
393void CoreController::reset() {
394	bool wasPaused = isPaused();
395	setPaused(false);
396	Interrupter interrupter(this);
397	mCoreThreadReset(&m_threadContext);
398	if (wasPaused) {
399		setPaused(true);
400	}
401}
402
403void CoreController::setPaused(bool paused) {
404	if (paused == isPaused()) {
405		return;
406	}
407	if (paused) {
408		addFrameAction([this]() {
409			mCoreThreadPauseFromThread(&m_threadContext);
410		});
411	} else {
412		mCoreThreadUnpause(&m_threadContext);
413	}
414}
415
416void CoreController::frameAdvance() {
417	addFrameAction([this]() {
418		mCoreThreadPauseFromThread(&m_threadContext);
419	});
420	setPaused(false);
421}
422
423void CoreController::addFrameAction(std::function<void ()> action) {
424	QMutexLocker locker(&m_actionMutex);
425	m_frameActions.append(action);
426}
427
428void CoreController::setSync(bool sync) {
429	if (sync) {
430		m_threadContext.impl->sync.audioWait = m_audioSync;
431		m_threadContext.impl->sync.videoFrameWait = m_videoSync;
432	} else {
433		m_threadContext.impl->sync.audioWait = false;
434		m_threadContext.impl->sync.videoFrameWait = false;
435	}
436}
437
438void CoreController::setRewinding(bool rewind) {
439	if (!m_threadContext.core->opts.rewindEnable) {
440		return;
441	}
442	if (rewind && m_multiplayer && m_multiplayer->attached() > 1) {
443		return;
444	}
445
446	if (rewind && isPaused()) {
447		setPaused(false);
448		// TODO: restore autopausing
449	}
450	mCoreThreadSetRewinding(&m_threadContext, rewind);
451}
452
453void CoreController::rewind(int states) {
454	{
455		Interrupter interrupter(this);
456		if (!states) {
457			states = INT_MAX;
458		}
459		for (int i = 0; i < states; ++i) {
460			if (!mCoreRewindRestore(&m_threadContext.impl->rewind, m_threadContext.core)) {
461				break;
462			}
463		}
464	}
465	emit frameAvailable();
466	emit rewound();
467}
468
469void CoreController::setFastForward(bool enable) {
470	if (m_fastForward == enable) {
471		return;
472	}
473	m_fastForward = enable;
474	updateFastForward();
475	emit fastForwardChanged(enable);
476}
477
478void CoreController::forceFastForward(bool enable) {
479	if (m_fastForwardForced == enable) {
480		return;
481	}
482	m_fastForwardForced = enable;
483	updateFastForward();
484	emit fastForwardChanged(enable || m_fastForward);
485}
486
487void CoreController::loadState(int slot) {
488	if (slot > 0 && slot != m_stateSlot) {
489		m_stateSlot = slot;
490		m_backupSaveState.clear();
491	}
492	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
493		CoreController* controller = static_cast<CoreController*>(context->userData);
494		if (!controller->m_backupLoadState.isOpen()) {
495			controller->m_backupLoadState = VFileMemChunk(nullptr, 0);
496		}
497		mCoreSaveStateNamed(context->core, controller->m_backupLoadState, controller->m_saveStateFlags);
498		if (mCoreLoadState(context->core, controller->m_stateSlot, controller->m_loadStateFlags)) {
499			emit controller->frameAvailable();
500			emit controller->stateLoaded();
501		}
502	});
503}
504
505void CoreController::loadState(const QString& path) {
506	m_statePath = path;
507	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
508		CoreController* controller = static_cast<CoreController*>(context->userData);
509		VFile* vf = VFileDevice::open(controller->m_statePath, O_RDONLY);
510		if (!vf) {
511			return;
512		}
513		if (!controller->m_backupLoadState.isOpen()) {
514			controller->m_backupLoadState = VFileMemChunk(nullptr, 0);
515		}
516		mCoreSaveStateNamed(context->core, controller->m_backupLoadState, controller->m_saveStateFlags);
517		if (mCoreLoadStateNamed(context->core, vf, controller->m_loadStateFlags)) {
518			emit controller->frameAvailable();
519			emit controller->stateLoaded();
520		}
521		vf->close(vf);
522	});
523}
524
525void CoreController::saveState(int slot) {
526	if (slot > 0) {
527		m_stateSlot = slot;
528	}
529	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
530		CoreController* controller = static_cast<CoreController*>(context->userData);
531		VFile* vf = mCoreGetState(context->core, controller->m_stateSlot, false);
532		if (vf) {
533			controller->m_backupSaveState.resize(vf->size(vf));
534			vf->read(vf, controller->m_backupSaveState.data(), controller->m_backupSaveState.size());
535			vf->close(vf);
536		}
537		mCoreSaveState(context->core, controller->m_stateSlot, controller->m_saveStateFlags);
538	});
539}
540
541void CoreController::saveState(const QString& path) {
542	m_statePath = path;
543	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
544		CoreController* controller = static_cast<CoreController*>(context->userData);
545		VFile* vf = VFileDevice::open(controller->m_statePath, O_RDONLY);
546		if (vf) {
547			controller->m_backupSaveState.resize(vf->size(vf));
548			vf->read(vf, controller->m_backupSaveState.data(), controller->m_backupSaveState.size());
549			vf->close(vf);
550		}
551		vf = VFileDevice::open(controller->m_statePath, O_WRONLY | O_CREAT | O_TRUNC);
552		if (!vf) {
553			return;
554		}
555		mCoreSaveStateNamed(context->core, vf, controller->m_saveStateFlags);
556		vf->close(vf);
557	});
558}
559
560void CoreController::loadBackupState() {
561	if (!m_backupLoadState.isOpen()) {
562		return;
563	}
564
565	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
566		CoreController* controller = static_cast<CoreController*>(context->userData);
567		controller->m_backupLoadState.seek(0);
568		if (mCoreLoadStateNamed(context->core, controller->m_backupLoadState, controller->m_loadStateFlags)) {
569			mLOG(STATUS, INFO, "Undid state load");
570			controller->frameAvailable();
571			controller->stateLoaded();
572		}
573		controller->m_backupLoadState.close();
574	});
575}
576
577void CoreController::saveBackupState() {
578	if (m_backupSaveState.isEmpty()) {
579		return;
580	}
581
582	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
583		CoreController* controller = static_cast<CoreController*>(context->userData);
584		VFile* vf = mCoreGetState(context->core, controller->m_stateSlot, true);
585		if (vf) {
586			vf->write(vf, controller->m_backupSaveState.constData(), controller->m_backupSaveState.size());
587			vf->close(vf);
588			mLOG(STATUS, INFO, "Undid state save");
589		}
590		controller->m_backupSaveState.clear();
591	});
592}
593
594void CoreController::loadSave(const QString& path, bool temporary) {
595	m_resetActions.append([this, path, temporary]() {
596		VFile* vf = VFileDevice::open(path, temporary ? O_RDONLY : O_RDWR);
597		if (!vf) {
598			LOG(QT, ERROR) << tr("Failed to open save file: %1").arg(path);
599			return;
600		}
601
602		if (temporary) {
603			m_threadContext.core->loadTemporarySave(m_threadContext.core, vf);
604		} else {
605			m_threadContext.core->loadSave(m_threadContext.core, vf);
606		}
607	});
608	reset();
609}
610
611void CoreController::loadPatch(const QString& patchPath) {
612	Interrupter interrupter(this);
613	VFile* patch = VFileDevice::open(patchPath, O_RDONLY);
614	if (patch) {
615		m_threadContext.core->loadPatch(m_threadContext.core, patch);
616		m_patched = true;
617		patch->close(patch);
618	}
619	if (mCoreThreadHasStarted(&m_threadContext)) {
620		reset();
621	}
622}
623
624void CoreController::replaceGame(const QString& path) {
625	QFileInfo info(path);
626	if (!info.isReadable()) {
627		LOG(QT, ERROR) << tr("Failed to open game file: %1").arg(path);
628		return;
629	}
630	QString fname = info.canonicalFilePath();
631	Interrupter interrupter(this);
632	mDirectorySetDetachBase(&m_threadContext.core->dirs);
633	mCoreLoadFile(m_threadContext.core, fname.toUtf8().constData());
634}
635
636void CoreController::yankPak() {
637	Interrupter interrupter(this);
638
639	switch (platform()) {
640#ifdef M_CORE_GBA
641	case PLATFORM_GBA:
642		GBAYankROM(static_cast<GBA*>(m_threadContext.core->board));
643		break;
644#endif
645#ifdef M_CORE_GB
646	case PLATFORM_GB:
647		GBYankROM(static_cast<GB*>(m_threadContext.core->board));
648		break;
649#endif
650	}
651}
652
653#ifdef USE_PNG
654void CoreController::screenshot() {
655	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
656		mCoreTakeScreenshot(context->core);
657	});
658}
659#endif
660
661void CoreController::setRealTime() {
662	m_threadContext.core->rtc.override = RTC_NO_OVERRIDE;
663}
664
665void CoreController::setFixedTime(const QDateTime& time) {
666	m_threadContext.core->rtc.override = RTC_FIXED;
667	m_threadContext.core->rtc.value = time.toMSecsSinceEpoch();
668}
669
670void CoreController::setFakeEpoch(const QDateTime& time) {
671	m_threadContext.core->rtc.override = RTC_FAKE_EPOCH;
672	m_threadContext.core->rtc.value = time.toMSecsSinceEpoch();
673}
674
675void CoreController::importSharkport(const QString& path) {
676#ifdef M_CORE_GBA
677	if (platform() != PLATFORM_GBA) {
678		return;
679	}
680	VFile* vf = VFileDevice::open(path, O_RDONLY);
681	if (!vf) {
682		LOG(QT, ERROR) << tr("Failed to open snapshot file for reading: %1").arg(path);
683		return;
684	}
685	Interrupter interrupter(this);
686	GBASavedataImportSharkPort(static_cast<GBA*>(m_threadContext.core->board), vf, false);
687	vf->close(vf);
688#endif
689}
690
691void CoreController::exportSharkport(const QString& path) {
692#ifdef M_CORE_GBA
693	if (platform() != PLATFORM_GBA) {
694		return;
695	}
696	VFile* vf = VFileDevice::open(path, O_WRONLY | O_CREAT | O_TRUNC);
697	if (!vf) {
698		LOG(QT, ERROR) << tr("Failed to open snapshot file for writing: %1").arg(path);
699		return;
700	}
701	Interrupter interrupter(this);
702	GBASavedataExportSharkPort(static_cast<GBA*>(m_threadContext.core->board), vf);
703	vf->close(vf);
704#endif
705}
706
707#ifdef M_CORE_GB
708void CoreController::attachPrinter() {
709	if (platform() != PLATFORM_GB) {
710		return;
711	}
712	GB* gb = static_cast<GB*>(m_threadContext.core->board);
713	clearMultiplayerController();
714	GBPrinterCreate(&m_printer.d);
715	m_printer.parent = this;
716	m_printer.d.print = [](GBPrinter* printer, int height, const uint8_t* data) {
717		QGBPrinter* qPrinter = reinterpret_cast<QGBPrinter*>(printer);
718		QImage image(GB_VIDEO_HORIZONTAL_PIXELS, height, QImage::Format_Indexed8);
719		QVector<QRgb> colors;
720		colors.append(qRgb(0xF8, 0xF8, 0xF8));
721		colors.append(qRgb(0xA8, 0xA8, 0xA8));
722		colors.append(qRgb(0x50, 0x50, 0x50));
723		colors.append(qRgb(0x00, 0x00, 0x00));
724		image.setColorTable(colors);
725		for (int y = 0; y < height; ++y) {
726			for (int x = 0; x < GB_VIDEO_HORIZONTAL_PIXELS; x += 4) {
727				uint8_t byte = data[(x + y * GB_VIDEO_HORIZONTAL_PIXELS) / 4];
728				image.setPixel(x + 0, y, (byte & 0xC0) >> 6);
729				image.setPixel(x + 1, y, (byte & 0x30) >> 4);
730				image.setPixel(x + 2, y, (byte & 0x0C) >> 2);
731				image.setPixel(x + 3, y, (byte & 0x03) >> 0);
732			}
733		}
734		QMetaObject::invokeMethod(qPrinter->parent, "imagePrinted", Q_ARG(const QImage&, image));
735	};
736	Interrupter interrupter(this);
737	GBSIOSetDriver(&gb->sio, &m_printer.d.d);
738}
739
740void CoreController::detachPrinter() {
741	if (platform() != PLATFORM_GB) {
742		return;
743	}
744	Interrupter interrupter(this);
745	GB* gb = static_cast<GB*>(m_threadContext.core->board);
746	GBPrinterDonePrinting(&m_printer.d);
747	GBSIOSetDriver(&gb->sio, nullptr);
748}
749
750void CoreController::endPrint() {
751	if (platform() != PLATFORM_GB) {
752		return;
753	}
754	Interrupter interrupter(this);
755	GBPrinterDonePrinting(&m_printer.d);
756}
757#endif
758
759#ifdef M_CORE_GBA
760void CoreController::attachBattleChipGate() {
761	if (platform() != PLATFORM_GBA) {
762		return;
763	}
764	Interrupter interrupter(this);
765	clearMultiplayerController();
766	GBASIOBattlechipGateCreate(&m_battlechip);
767	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_GBA_BATTLECHIP_GATE, &m_battlechip);
768}
769
770void CoreController::detachBattleChipGate() {
771	if (platform() != PLATFORM_GBA) {
772		return;
773	}
774	Interrupter interrupter(this);
775	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_GBA_BATTLECHIP_GATE, nullptr);
776}
777
778void CoreController::setBattleChipId(uint16_t id) {
779	if (platform() != PLATFORM_GBA) {
780		return;
781	}
782	Interrupter interrupter(this);
783	m_battlechip.chipId = id;
784}
785
786void CoreController::setBattleChipFlavor(int flavor) {
787	if (platform() != PLATFORM_GBA) {
788		return;
789	}
790	Interrupter interrupter(this);
791	m_battlechip.flavor = flavor;
792}
793#endif
794
795void CoreController::setAVStream(mAVStream* stream) {
796	Interrupter interrupter(this);
797	m_threadContext.core->setAVStream(m_threadContext.core, stream);
798}
799
800void CoreController::clearAVStream() {
801	Interrupter interrupter(this);
802	m_threadContext.core->setAVStream(m_threadContext.core, nullptr);
803}
804
805void CoreController::clearOverride() {
806	m_override.reset();
807}
808
809void CoreController::startVideoLog(const QString& path, bool compression) {
810	if (m_vl) {
811		return;
812	}
813
814	VFile* vf = VFileDevice::open(path, O_WRONLY | O_CREAT | O_TRUNC);
815	if (!vf) {
816		return;
817	}
818	startVideoLog(vf);
819}
820
821void CoreController::startVideoLog(VFile* vf, bool compression) {
822	if (m_vl || !vf) {
823		return;
824	}
825
826	Interrupter interrupter(this);
827	m_vl = mVideoLogContextCreate(m_threadContext.core);
828	m_vlVf = vf;
829	mVideoLogContextSetOutput(m_vl, m_vlVf);
830	mVideoLogContextSetCompression(m_vl, compression);
831	mVideoLogContextWriteHeader(m_vl, m_threadContext.core);
832}
833
834void CoreController::endVideoLog(bool closeVf) {
835	if (!m_vl) {
836		return;
837	}
838
839	Interrupter interrupter(this);
840	mVideoLogContextDestroy(m_threadContext.core, m_vl);
841	if (m_vlVf && closeVf) {
842		m_vlVf->close(m_vlVf);
843		m_vlVf = nullptr;
844	}
845	m_vl = nullptr;
846}
847
848void CoreController::setFramebufferHandle(int fb) {
849	Interrupter interrupter(this);
850	if (fb < 0) {
851		m_hwaccel = false;
852	} else {
853		m_threadContext.core->setVideoGLTex(m_threadContext.core, fb);
854		m_hwaccel = true;
855	}
856}
857
858void CoreController::updateKeys() {
859	int activeKeys = m_inputController->updateAutofire() | m_inputController->pollEvents();
860	m_threadContext.core->setKeys(m_threadContext.core, activeKeys);
861}
862
863void CoreController::finishFrame() {
864	if (!m_hwaccel) {
865		unsigned width, height;
866		m_threadContext.core->desiredVideoDimensions(m_threadContext.core, &width, &height);
867
868		QMutexLocker locker(&m_bufferMutex);
869		memcpy(m_completeBuffer.data(), m_activeBuffer.constData(), 256 * height * BYTES_PER_PIXEL);
870	}
871
872	QMutexLocker locker(&m_actionMutex);
873	QList<std::function<void ()>> frameActions(m_frameActions);
874	m_frameActions.clear();
875	for (auto& action : frameActions) {
876		action();
877	}
878	updateKeys();
879
880	QMetaObject::invokeMethod(this, "frameAvailable");
881}
882
883void CoreController::updateFastForward() {
884	// If we have "Fast forward" checked in the menu (m_fastForwardForced)
885	// or are holding the fast forward button (m_fastForward):
886	if (m_fastForward || m_fastForwardForced) {
887		if (m_fastForwardVolume >= 0) {
888			m_threadContext.core->opts.volume = m_fastForwardVolume;
889		}
890		if (m_fastForwardMute >= 0) {
891			m_threadContext.core->opts.mute = m_fastForwardMute;
892		}
893
894		// If we aren't holding the fast forward button
895		// then use the non "(held)" ratio
896		if(!m_fastForward) {
897			if (m_fastForwardRatio > 0) {
898				m_threadContext.impl->sync.fpsTarget = m_fpsTarget * m_fastForwardRatio;
899				setSync(true);
900			}	else {
901				setSync(false);
902			}
903		} else {
904			// If we are holding the fast forward button,
905			// then use the held ratio
906			if (m_fastForwardHeldRatio > 0) {
907				m_threadContext.impl->sync.fpsTarget = m_fpsTarget * m_fastForwardHeldRatio;
908				setSync(true);
909			} else {
910				setSync(false);
911			}
912		}
913	} else {
914		if (!mCoreConfigGetIntValue(&m_threadContext.core->config, "volume", &m_threadContext.core->opts.volume)) {
915			m_threadContext.core->opts.volume = 0x100;
916		}
917		int fakeBool = 0;
918		mCoreConfigGetIntValue(&m_threadContext.core->config, "mute", &fakeBool);
919		m_threadContext.core->opts.mute = fakeBool;
920		m_threadContext.impl->sync.fpsTarget = m_fpsTarget;
921		setSync(true);
922	}
923
924	m_threadContext.core->reloadConfigOption(m_threadContext.core, NULL, NULL);
925}
926
927CoreController::Interrupter::Interrupter(CoreController* parent, bool fromThread)
928	: m_parent(parent)
929{
930	if (!m_parent->thread()->impl) {
931		return;
932	}
933	if (!fromThread) {
934		mCoreThreadInterrupt(m_parent->thread());
935	} else {
936		mCoreThreadInterruptFromThread(m_parent->thread());
937	}
938}
939
940CoreController::Interrupter::Interrupter(std::shared_ptr<CoreController> parent, bool fromThread)
941	: m_parent(parent.get())
942{
943	if (!m_parent->thread()->impl) {
944		return;
945	}
946	if (!fromThread) {
947		mCoreThreadInterrupt(m_parent->thread());
948	} else {
949		mCoreThreadInterruptFromThread(m_parent->thread());
950	}
951}
952
953CoreController::Interrupter::Interrupter(const Interrupter& other)
954	: m_parent(other.m_parent)
955{
956	if (!m_parent->thread()->impl) {
957		return;
958	}
959	mCoreThreadInterrupt(m_parent->thread());
960}
961
962CoreController::Interrupter::~Interrupter() {
963	if (!m_parent->thread()->impl) {
964		return;
965	}
966	mCoreThreadContinue(m_parent->thread());
967}