all repos — mgba @ 5f46f126c172d44256b5bd5602f2ece73520c525

mGBA Game Boy Advance Emulator

src/gba/video.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/internal/gba/video.h>
  7
  8#include <mgba/core/sync.h>
  9#include <mgba/core/cache-set.h>
 10#include <mgba/internal/arm/macros.h>
 11#include <mgba/internal/gba/dma.h>
 12#include <mgba/internal/gba/gba.h>
 13#include <mgba/internal/gba/io.h>
 14#include <mgba/internal/gba/renderers/cache-set.h>
 15#include <mgba/internal/gba/serialize.h>
 16
 17#include <mgba-util/memory.h>
 18
 19mLOG_DEFINE_CATEGORY(GBA_VIDEO, "GBA Video", "gba.video");
 20
 21static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer);
 22static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer);
 23static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer);
 24static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 25static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address);
 26static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 27static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam);
 28static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y);
 29static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer);
 30static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels);
 31static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels);
 32
 33static void _startHblank(struct mTiming*, void* context, uint32_t cyclesLate);
 34static void _midHblank(struct mTiming*, void* context, uint32_t cyclesLate);
 35static void _startHdraw(struct mTiming*, void* context, uint32_t cyclesLate);
 36
 37static uint16_t _zeroes[0x2000] = {};
 38
 39MGBA_EXPORT const int GBAVideoObjSizes[16][2] = {
 40	{ 8, 8 },
 41	{ 16, 16 },
 42	{ 32, 32 },
 43	{ 64, 64 },
 44	{ 16, 8 },
 45	{ 32, 8 },
 46	{ 32, 16 },
 47	{ 64, 32 },
 48	{ 8, 16 },
 49	{ 8, 32 },
 50	{ 16, 32 },
 51	{ 32, 64 },
 52	{ 0, 0 },
 53	{ 0, 0 },
 54	{ 0, 0 },
 55	{ 0, 0 },
 56};
 57
 58static struct GBAVideoRenderer dummyRenderer = {
 59	.init = GBAVideoDummyRendererInit,
 60	.reset = GBAVideoDummyRendererReset,
 61	.deinit = GBAVideoDummyRendererDeinit,
 62	.writeVideoRegister = GBAVideoDummyRendererWriteVideoRegister,
 63	.writeVRAM = GBAVideoDummyRendererWriteVRAM,
 64	.writePalette = GBAVideoDummyRendererWritePalette,
 65	.writeOAM = GBAVideoDummyRendererWriteOAM,
 66	.drawScanline = GBAVideoDummyRendererDrawScanline,
 67	.finishFrame = GBAVideoDummyRendererFinishFrame,
 68	.getPixels = GBAVideoDummyRendererGetPixels,
 69	.putPixels = GBAVideoDummyRendererPutPixels,
 70};
 71
 72void GBAVideoInit(struct GBAVideo* video) {
 73	video->renderer = &dummyRenderer;
 74	video->renderer->cache = NULL;
 75	video->vram = anonymousMemoryMap(SIZE_VRAM);
 76	video->frameskip = 0;
 77	video->event.name = "GBA Video";
 78	video->event.callback = NULL;
 79	video->event.context = video;
 80	video->event.priority = 8;
 81}
 82
 83void GBAVideoReset(struct GBAVideo* video) {
 84	int32_t nextEvent = VIDEO_HDRAW_LENGTH;
 85	if (video->p->memory.fullBios) {
 86		video->vcount = 0;
 87	} else {
 88		// TODO: Verify exact scanline on hardware
 89		video->vcount = 0x7E;
 90		nextEvent = 170;
 91	}
 92	video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
 93
 94	video->event.callback = _startHblank;
 95	mTimingSchedule(&video->p->timing, &video->event, nextEvent);
 96
 97	video->frameCounter = 0;
 98	video->frameskipCounter = 0;
 99
100	memset(video->renderer->vramBG, 0, sizeof(video->renderer->vramBG));
101	video->renderer->vramBG[0] = &video->vram[0x0000];
102	video->renderer->vramBG[1] = &video->vram[0x2000];
103	video->renderer->vramBG[2] = &video->vram[0x4000];
104	video->renderer->vramBG[3] = &video->vram[0x6000];
105	memset(video->renderer->vramOBJ, 0, sizeof(video->renderer->vramOBJ));
106	video->renderer->vramOBJ[0] = &video->vram[0x8000];
107	video->renderer->vramOBJ[1] = &video->vram[0xA000];
108	video->renderer->vramOBJ[2] = _zeroes;
109	video->renderer->vramOBJ[3] = _zeroes;
110
111	memset(video->palette, 0, sizeof(video->palette));
112	memset(video->oam.raw, 0, sizeof(video->oam.raw));
113
114	video->renderer->reset(video->renderer);
115}
116
117void GBAVideoDeinit(struct GBAVideo* video) {
118	video->renderer->deinit(video->renderer);
119	mappedMemoryFree(video->vram, SIZE_VRAM);
120}
121
122void GBAVideoAssociateRenderer(struct GBAVideo* video, struct GBAVideoRenderer* renderer) {
123	video->renderer->deinit(video->renderer);
124	renderer->cache = video->renderer->cache;
125	video->renderer = renderer;
126	renderer->palette = video->palette;
127	memset(renderer->vramBG, 0, sizeof(renderer->vramBG));
128	renderer->vramBG[0] = &video->vram[0x0000];
129	renderer->vramBG[1] = &video->vram[0x2000];
130	renderer->vramBG[2] = &video->vram[0x4000];
131	renderer->vramBG[3] = &video->vram[0x6000];
132	memset(renderer->vramOBJ, 0, sizeof(renderer->vramOBJ));
133	renderer->vramOBJ[0] = &video->vram[0x8000];
134	renderer->vramOBJ[1] = &video->vram[0xA000];
135	renderer->vramOBJ[2] = _zeroes;
136	renderer->vramOBJ[3] = _zeroes;
137	renderer->oam = &video->oam;
138	video->renderer->init(video->renderer);
139}
140
141void _midHblank(struct mTiming* timing, void* context, uint32_t cyclesLate) {
142	struct GBAVideo* video = context;
143	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
144	dispstat = GBARegisterDISPSTATClearInHblank(dispstat);
145	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
146	video->event.callback = _startHdraw;
147	mTimingSchedule(timing, &video->event, VIDEO_HBLANK_FLIP - cyclesLate);
148}
149
150void _startHdraw(struct mTiming* timing, void* context, uint32_t cyclesLate) {
151	struct GBAVideo* video = context;
152	video->event.callback = _startHblank;
153	mTimingSchedule(timing, &video->event, VIDEO_HDRAW_LENGTH - cyclesLate);
154
155	++video->vcount;
156	if (video->vcount == VIDEO_VERTICAL_TOTAL_PIXELS) {
157		video->vcount = 0;
158	}
159	video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
160
161	if (video->vcount < GBA_VIDEO_VERTICAL_PIXELS && video->frameskipCounter <= 0) {
162		video->renderer->drawScanline(video->renderer, video->vcount);
163	}
164
165	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
166	if (video->vcount == GBARegisterDISPSTATGetVcountSetting(dispstat)) {
167		dispstat = GBARegisterDISPSTATFillVcounter(dispstat);
168		if (GBARegisterDISPSTATIsVcounterIRQ(dispstat)) {
169			GBARaiseIRQ(video->p, IRQ_VCOUNTER, cyclesLate);
170		}
171	} else {
172		dispstat = GBARegisterDISPSTATClearVcounter(dispstat);
173	}
174	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
175
176	// Note: state may be recorded during callbacks, so ensure it is consistent!
177	switch (video->vcount) {
178	case 0:
179		GBAFrameStarted(video->p);
180		break;
181	case GBA_VIDEO_VERTICAL_PIXELS:
182		video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATFillInVblank(dispstat);
183		if (video->frameskipCounter <= 0) {
184			video->renderer->finishFrame(video->renderer);
185		}
186		GBADMARunVblank(video->p, -cyclesLate);
187		if (GBARegisterDISPSTATIsVblankIRQ(dispstat)) {
188			GBARaiseIRQ(video->p, IRQ_VBLANK, cyclesLate);
189		}
190		GBAFrameEnded(video->p);
191		mCoreSyncPostFrame(video->p->sync);
192		--video->frameskipCounter;
193		if (video->frameskipCounter < 0) {
194			video->frameskipCounter = video->frameskip;
195		}
196		++video->frameCounter;
197		break;
198	case VIDEO_VERTICAL_TOTAL_PIXELS - 1:
199		video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATClearInVblank(dispstat);
200		break;
201	}
202}
203
204void _startHblank(struct mTiming* timing, void* context, uint32_t cyclesLate) {
205	struct GBAVideo* video = context;
206	video->event.callback = _midHblank;
207	mTimingSchedule(timing, &video->event, VIDEO_HBLANK_LENGTH - VIDEO_HBLANK_FLIP - cyclesLate);
208
209	// Begin Hblank
210	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
211	dispstat = GBARegisterDISPSTATFillInHblank(dispstat);
212
213	if (video->vcount < GBA_VIDEO_VERTICAL_PIXELS) {
214		GBADMARunHblank(video->p, -cyclesLate);
215	}
216	if (video->vcount >= 2 && video->vcount < GBA_VIDEO_VERTICAL_PIXELS + 2) {
217		GBADMARunDisplayStart(video->p, -cyclesLate);
218	}
219	if (GBARegisterDISPSTATIsHblankIRQ(dispstat)) {
220		GBARaiseIRQ(video->p, IRQ_HBLANK, cyclesLate);
221	}
222	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
223}
224
225void GBAVideoWriteDISPSTAT(struct GBAVideo* video, uint16_t value) {
226	video->p->memory.io[REG_DISPSTAT >> 1] &= 0x7;
227	video->p->memory.io[REG_DISPSTAT >> 1] |= value;
228	// TODO: Does a VCounter IRQ trigger on write?
229}
230
231static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer) {
232	UNUSED(renderer);
233	// Nothing to do
234}
235
236static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer) {
237	UNUSED(renderer);
238	// Nothing to do
239}
240
241static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer) {
242	UNUSED(renderer);
243	// Nothing to do
244}
245
246static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
247	if (renderer->cache) {
248		GBAVideoCacheWriteVideoRegister(renderer->cache, address, value);
249	}
250	switch (address) {
251	case REG_DISPCNT:
252		value &= 0xFFF7;
253		break;
254	case REG_BG0CNT:
255	case REG_BG1CNT:
256		value &= 0xDFFF;
257		break;
258	case REG_BG2CNT:
259	case REG_BG3CNT:
260		value &= 0xFFFF;
261		break;
262	case REG_BG0HOFS:
263	case REG_BG0VOFS:
264	case REG_BG1HOFS:
265	case REG_BG1VOFS:
266	case REG_BG2HOFS:
267	case REG_BG2VOFS:
268	case REG_BG3HOFS:
269	case REG_BG3VOFS:
270		value &= 0x01FF;
271		break;
272	case REG_BLDCNT:
273		value &= 0x3FFF;
274		break;
275	case REG_BLDALPHA:
276		value &= 0x1F1F;
277		break;
278	case REG_WININ:
279	case REG_WINOUT:
280		value &= 0x3F3F;
281		break;
282	default:
283		break;
284	}
285	return value;
286}
287
288static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address) {
289	if (renderer->cache) {
290		mCacheSetWriteVRAM(renderer->cache, address);
291	}
292}
293
294static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
295	if (renderer->cache) {
296		mCacheSetWritePalette(renderer->cache, address >> 1, mColorFrom555(value));
297	}
298}
299
300static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam) {
301	UNUSED(renderer);
302	UNUSED(oam);
303	// Nothing to do
304}
305
306static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y) {
307	UNUSED(renderer);
308	UNUSED(y);
309	// Nothing to do
310}
311
312static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer) {
313	UNUSED(renderer);
314	// Nothing to do
315}
316
317static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels) {
318	UNUSED(renderer);
319	UNUSED(stride);
320	UNUSED(pixels);
321	// Nothing to do
322}
323
324static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels) {
325	UNUSED(renderer);
326	UNUSED(stride);
327	UNUSED(pixels);
328	// Nothing to do
329}
330
331void GBAVideoSerialize(const struct GBAVideo* video, struct GBASerializedState* state) {
332	memcpy(state->vram, video->vram, SIZE_VRAM);
333	memcpy(state->oam, video->oam.raw, SIZE_OAM);
334	memcpy(state->pram, video->palette, SIZE_PALETTE_RAM);
335	STORE_32(video->event.when - mTimingCurrentTime(&video->p->timing), 0, &state->video.nextEvent);
336	int32_t flags = 0;
337	if (video->event.callback == _startHdraw) {
338		flags = GBASerializedVideoFlagsSetMode(flags, 1);
339	} else if (video->event.callback == _startHblank) {
340		flags = GBASerializedVideoFlagsSetMode(flags, 2);
341	} else if (video->event.callback == _midHblank) {
342		flags = GBASerializedVideoFlagsSetMode(flags, 3);
343	}
344	STORE_32(flags, 0, &state->video.flags);
345	STORE_32(video->frameCounter, 0, &state->video.frameCounter);
346}
347
348void GBAVideoDeserialize(struct GBAVideo* video, const struct GBASerializedState* state) {
349	memcpy(video->vram, state->vram, SIZE_VRAM);
350	uint16_t value;
351	int i;
352	for (i = 0; i < SIZE_OAM; i += 2) {
353		LOAD_16(value, i, state->oam);
354		GBAStore16(video->p->cpu, BASE_OAM | i, value, 0);
355	}
356	for (i = 0; i < SIZE_PALETTE_RAM; i += 2) {
357		LOAD_16(value, i, state->pram);
358		GBAStore16(video->p->cpu, BASE_PALETTE_RAM | i, value, 0);
359	}
360	LOAD_32(video->frameCounter, 0, &state->video.frameCounter);
361
362	int32_t flags;
363	LOAD_32(flags, 0, &state->video.flags);
364	GBARegisterDISPSTAT dispstat = state->io[REG_DISPSTAT >> 1];
365	switch (GBASerializedVideoFlagsGetMode(flags)) {
366	case 0:
367		if (GBARegisterDISPSTATIsInHblank(dispstat)) {
368			video->event.callback = _startHdraw;
369		} else {
370			video->event.callback = _startHblank;
371		}
372		break;
373	case 1:
374		video->event.callback = _startHdraw;
375		break;
376	case 2:
377		video->event.callback = _startHblank;
378		break;
379	case 3:
380		video->event.callback = _midHblank;
381		break;
382	}
383	uint32_t when;
384	LOAD_32(when, 0, &state->video.nextEvent);
385	mTimingSchedule(&video->p->timing, &video->event, when);
386
387	LOAD_16(video->vcount, REG_VCOUNT, state->io);
388	video->renderer->reset(video->renderer);
389}