all repos — mgba @ 5f95e7e486746572f2fd61cbc75667b7adceca7e

mGBA Game Boy Advance Emulator

src/gb/renderers/software.c (view raw)

  1/* Copyright (c) 2013-2016 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "software.h"
  7
  8#include "gb/io.h"
  9#include "util/memory.h"
 10
 11static void GBVideoSoftwareRendererInit(struct GBVideoRenderer* renderer, enum GBModel model);
 12static void GBVideoSoftwareRendererDeinit(struct GBVideoRenderer* renderer);
 13static uint8_t GBVideoSoftwareRendererWriteVideoRegister(struct GBVideoRenderer* renderer, uint16_t address, uint8_t value);
 14static void GBVideoSoftwareRendererWritePalette(struct GBVideoRenderer* renderer, int index, uint16_t value);
 15static void GBVideoSoftwareRendererDrawRange(struct GBVideoRenderer* renderer, int startX, int endX, int y, struct GBObj** obj, size_t oamMax);
 16static void GBVideoSoftwareRendererFinishScanline(struct GBVideoRenderer* renderer, int y);
 17static void GBVideoSoftwareRendererFinishFrame(struct GBVideoRenderer* renderer);
 18static void GBVideoSoftwareRendererGetPixels(struct GBVideoRenderer* renderer, unsigned* stride, const void** pixels);
 19static void GBVideoSoftwareRendererPutPixels(struct GBVideoRenderer* renderer, unsigned stride, void* pixels);
 20
 21static void GBVideoSoftwareRendererDrawBackground(struct GBVideoSoftwareRenderer* renderer, uint8_t* maps, int startX, int endX, int y, int sx, int sy);
 22static void GBVideoSoftwareRendererDrawObj(struct GBVideoSoftwareRenderer* renderer, struct GBObj* obj, int startX, int endX, int y);
 23
 24void GBVideoSoftwareRendererCreate(struct GBVideoSoftwareRenderer* renderer) {
 25	renderer->d.init = GBVideoSoftwareRendererInit;
 26	renderer->d.deinit = GBVideoSoftwareRendererDeinit;
 27	renderer->d.writeVideoRegister = GBVideoSoftwareRendererWriteVideoRegister;
 28	renderer->d.writePalette = GBVideoSoftwareRendererWritePalette,
 29	renderer->d.drawRange = GBVideoSoftwareRendererDrawRange;
 30	renderer->d.finishScanline = GBVideoSoftwareRendererFinishScanline;
 31	renderer->d.finishFrame = GBVideoSoftwareRendererFinishFrame;
 32	renderer->d.getPixels = GBVideoSoftwareRendererGetPixels;
 33	renderer->d.putPixels = 0;
 34
 35	renderer->temporaryBuffer = 0;
 36}
 37
 38static void GBVideoSoftwareRendererInit(struct GBVideoRenderer* renderer, enum GBModel model) {
 39	struct GBVideoSoftwareRenderer* softwareRenderer = (struct GBVideoSoftwareRenderer*) renderer;
 40	softwareRenderer->scy = 0;
 41	softwareRenderer->scx = 0;
 42	softwareRenderer->wy = 0;
 43	softwareRenderer->currentWy = 0;
 44	softwareRenderer->wx = 0;
 45	softwareRenderer->model = model;
 46
 47	int y;
 48	for (y = 0; y < GB_VIDEO_VERTICAL_PIXELS; ++y) {
 49		color_t* row = &softwareRenderer->outputBuffer[softwareRenderer->outputBufferStride * y];
 50		int x;
 51		for (x = 0; x < GB_VIDEO_HORIZONTAL_PIXELS; ++x) {
 52			row[x] = softwareRenderer->palette[0];
 53		}
 54	}
 55}
 56
 57static void GBVideoSoftwareRendererDeinit(struct GBVideoRenderer* renderer) {
 58	struct GBVideoSoftwareRenderer* softwareRenderer = (struct GBVideoSoftwareRenderer*) renderer;
 59	UNUSED(softwareRenderer);
 60}
 61
 62static uint8_t GBVideoSoftwareRendererWriteVideoRegister(struct GBVideoRenderer* renderer, uint16_t address, uint8_t value) {
 63	struct GBVideoSoftwareRenderer* softwareRenderer = (struct GBVideoSoftwareRenderer*) renderer;
 64	switch (address) {
 65	case REG_LCDC:
 66		softwareRenderer->lcdc = value;
 67		break;
 68	case REG_SCY:
 69		softwareRenderer->scy = value;
 70		break;
 71	case REG_SCX:
 72		softwareRenderer->scx = value;
 73		break;
 74	case REG_WY:
 75		softwareRenderer->wy = value;
 76		softwareRenderer->currentWy = value;
 77		break;
 78	case REG_WX:
 79		softwareRenderer->wx = value;
 80		break;
 81	}
 82	return value;
 83}
 84
 85static void GBVideoSoftwareRendererWritePalette(struct GBVideoRenderer* renderer, int index, uint16_t value) {
 86	struct GBVideoSoftwareRenderer* softwareRenderer = (struct GBVideoSoftwareRenderer*) renderer;
 87#ifdef COLOR_16_BIT
 88#ifdef COLOR_5_6_5
 89	color_t color = 0;
 90	color |= (value & 0x001F) << 11;
 91	color |= (value & 0x03E0) << 1;
 92	color |= (value & 0x7C00) >> 10;
 93#else
 94	color_t color = value;
 95#endif
 96#else
 97	color_t color = 0;
 98	color |= (value << 3) & 0xF8;
 99	color |= (value << 6) & 0xF800;
100	color |= (value << 9) & 0xF80000;
101#endif
102	softwareRenderer->palette[index] = color;
103}
104
105static void GBVideoSoftwareRendererDrawRange(struct GBVideoRenderer* renderer, int startX, int endX, int y, struct GBObj** obj, size_t oamMax) {
106	struct GBVideoSoftwareRenderer* softwareRenderer = (struct GBVideoSoftwareRenderer*) renderer;
107	uint8_t* maps = &softwareRenderer->d.vram[GB_BASE_MAP];
108	if (GBRegisterLCDCIsTileMap(softwareRenderer->lcdc)) {
109		maps += GB_SIZE_MAP;
110	}
111	if (GBRegisterLCDCIsBgEnable(softwareRenderer->lcdc) || softwareRenderer->model >= GB_MODEL_CGB) {
112		if (GBRegisterLCDCIsWindow(softwareRenderer->lcdc) && softwareRenderer->wy <= y && endX >= softwareRenderer->wx - 7) {
113			if (softwareRenderer->wx - 7 > 0) {
114				GBVideoSoftwareRendererDrawBackground(softwareRenderer, maps, startX, softwareRenderer->wx - 7, y, softwareRenderer->scx, softwareRenderer->scy);
115			}
116
117			maps = &softwareRenderer->d.vram[GB_BASE_MAP];
118			if (GBRegisterLCDCIsWindowTileMap(softwareRenderer->lcdc)) {
119				maps += GB_SIZE_MAP;
120			}
121			GBVideoSoftwareRendererDrawBackground(softwareRenderer, maps, softwareRenderer->wx - 7, endX, y, 7 - softwareRenderer->wx, (softwareRenderer->currentWy - y) - softwareRenderer->wy);
122		} else {
123			GBVideoSoftwareRendererDrawBackground(softwareRenderer, maps, startX, endX, y, softwareRenderer->scx, softwareRenderer->scy);
124		}
125	} else {
126		memset(&softwareRenderer->row[startX], 0, endX - startX);
127	}
128
129	if (GBRegisterLCDCIsObjEnable(softwareRenderer->lcdc)) {
130		size_t i;
131		for (i = 0; i < oamMax; ++i) {
132			GBVideoSoftwareRendererDrawObj(softwareRenderer, obj[i], startX, endX, y);
133		}
134	}
135	color_t* row = &softwareRenderer->outputBuffer[softwareRenderer->outputBufferStride * y];
136	int x;
137	for (x = startX; x < (endX & ~7); x += 8) {
138		row[x] = softwareRenderer->palette[softwareRenderer->row[x] & 0x7F];
139		row[x + 1] = softwareRenderer->palette[softwareRenderer->row[x + 1] & 0x7F];
140		row[x + 2] = softwareRenderer->palette[softwareRenderer->row[x + 2] & 0x7F];
141		row[x + 3] = softwareRenderer->palette[softwareRenderer->row[x + 3] & 0x7F];
142		row[x + 4] = softwareRenderer->palette[softwareRenderer->row[x + 4] & 0x7F];
143		row[x + 5] = softwareRenderer->palette[softwareRenderer->row[x + 5] & 0x7F];
144		row[x + 6] = softwareRenderer->palette[softwareRenderer->row[x + 6] & 0x7F];
145		row[x + 7] = softwareRenderer->palette[softwareRenderer->row[x + 7] & 0x7F];
146	}
147	for (; x < endX; ++x) {
148		row[x] = softwareRenderer->palette[softwareRenderer->row[x] & 0x7F];
149	}
150}
151
152static void GBVideoSoftwareRendererFinishScanline(struct GBVideoRenderer* renderer, int y) {
153	struct GBVideoSoftwareRenderer* softwareRenderer = (struct GBVideoSoftwareRenderer*) renderer;
154	if (GBRegisterLCDCIsBgEnable(softwareRenderer->lcdc) && GBRegisterLCDCIsWindow(softwareRenderer->lcdc) && softwareRenderer->wy <= y && softwareRenderer->wx - 7 < GB_VIDEO_HORIZONTAL_PIXELS) {
155		++softwareRenderer->currentWy;
156	}
157}
158
159static void GBVideoSoftwareRendererFinishFrame(struct GBVideoRenderer* renderer) {
160	struct GBVideoSoftwareRenderer* softwareRenderer = (struct GBVideoSoftwareRenderer*) renderer;
161
162	if (softwareRenderer->temporaryBuffer) {
163		mappedMemoryFree(softwareRenderer->temporaryBuffer, GB_VIDEO_HORIZONTAL_PIXELS * GB_VIDEO_VERTICAL_PIXELS * 4);
164		softwareRenderer->temporaryBuffer = 0;
165	}
166	softwareRenderer->currentWy = softwareRenderer->wy;
167}
168
169static void GBVideoSoftwareRendererDrawBackground(struct GBVideoSoftwareRenderer* renderer, uint8_t* maps, int startX, int endX, int y, int sx, int sy) {
170	uint8_t* data = renderer->d.vram;
171	uint8_t* attr = &maps[GB_SIZE_VRAM_BANK0];
172	if (!GBRegisterLCDCIsTileData(renderer->lcdc)) {
173		data += 0x1000;
174	}
175	int topY = (((y + sy) >> 3) & 0x1F) * 0x20;
176	int bottomY = (y + sy) & 7;
177	if (startX < 0) {
178		startX = 0;
179	}
180	int x;
181	if ((startX + sx) & 7) {
182		int startX2 = startX + 8 - ((startX + sx) & 7);
183		for (x = startX; x < startX2; ++x) {
184			uint8_t* localData = data;
185			int localY = bottomY;
186			int topX = ((x + sx) >> 3) & 0x1F;
187			int bottomX = 7 - ((x + sx) & 7);
188			int bgTile;
189			if (GBRegisterLCDCIsTileData(renderer->lcdc)) {
190				bgTile = maps[topX + topY];
191			} else {
192				bgTile = ((int8_t*) maps)[topX + topY];
193			}
194			int p = 0;
195			if (renderer->model >= GB_MODEL_CGB) {
196				GBObjAttributes attrs = attr[topX + topY];
197				p = GBObjAttributesGetCGBPalette(attrs) * 4;
198				if (GBObjAttributesIsPriority(attrs) && GBRegisterLCDCIsBgEnable(renderer->lcdc)) {
199					p |= 0x80;
200				}
201				if (GBObjAttributesIsBank(attrs)) {
202					localData += GB_SIZE_VRAM_BANK0;
203				}
204				if (GBObjAttributesIsYFlip(attrs)) {
205					localY = 7 - bottomY;
206				}
207				if (GBObjAttributesIsXFlip(attrs)) {
208					bottomX = 7 - bottomX;
209				}
210			}
211			uint8_t tileDataLower = localData[(bgTile * 8 + localY) * 2];
212			uint8_t tileDataUpper = localData[(bgTile * 8 + localY) * 2 + 1];
213			tileDataUpper >>= bottomX;
214			tileDataLower >>= bottomX;
215			renderer->row[x] = p | ((tileDataUpper & 1) << 1) | (tileDataLower & 1);
216		}
217		startX = startX2;
218	}
219	for (x = startX; x < endX; x += 8) {
220		uint8_t* localData = data;
221		int localY = bottomY;
222		int topX = ((x + sx) >> 3) & 0x1F;
223		int bgTile;
224		if (GBRegisterLCDCIsTileData(renderer->lcdc)) {
225			bgTile = maps[topX + topY];
226		} else {
227			bgTile = ((int8_t*) maps)[topX + topY];
228		}
229		int p = 0;
230		if (renderer->model >= GB_MODEL_CGB) {
231			GBObjAttributes attrs = attr[topX + topY];
232			p = GBObjAttributesGetCGBPalette(attrs) * 4;
233			if (GBObjAttributesIsPriority(attrs) && GBRegisterLCDCIsBgEnable(renderer->lcdc)) {
234				p |= 0x80;
235			}
236			if (GBObjAttributesIsBank(attrs)) {
237				localData += GB_SIZE_VRAM_BANK0;
238			}
239			if (GBObjAttributesIsYFlip(attrs)) {
240				localY = 7 - bottomY;
241			}
242			if (GBObjAttributesIsXFlip(attrs)) {
243				uint8_t tileDataLower = localData[(bgTile * 8 + localY) * 2];
244				uint8_t tileDataUpper = localData[(bgTile * 8 + localY) * 2 + 1];
245				renderer->row[x + 0] = p | ((tileDataUpper & 1) << 1) | (tileDataLower & 1);
246				renderer->row[x + 1] = p | (tileDataUpper & 2) | ((tileDataLower & 2) >> 1);
247				renderer->row[x + 2] = p | ((tileDataUpper & 4) >> 1) | ((tileDataLower & 4) >> 2);
248				renderer->row[x + 3] = p | ((tileDataUpper & 8) >> 2) | ((tileDataLower & 8) >> 3);
249				renderer->row[x + 4] = p | ((tileDataUpper & 16) >> 3) | ((tileDataLower & 16) >> 4);
250				renderer->row[x + 5] = p | ((tileDataUpper & 32) >> 4) | ((tileDataLower & 32) >> 5);
251				renderer->row[x + 6] = p | ((tileDataUpper & 64) >> 5) | ((tileDataLower & 64) >> 6);
252				renderer->row[x + 7] = p | ((tileDataUpper & 128) >> 6) | ((tileDataLower & 128) >> 7);
253				continue;
254			}
255		}
256		uint8_t tileDataLower = localData[(bgTile * 8 + localY) * 2];
257		uint8_t tileDataUpper = localData[(bgTile * 8 + localY) * 2 + 1];
258		renderer->row[x + 7] = p | ((tileDataUpper & 1) << 1) | (tileDataLower & 1);
259		renderer->row[x + 6] = p | (tileDataUpper & 2) | ((tileDataLower & 2) >> 1);
260		renderer->row[x + 5] = p | ((tileDataUpper & 4) >> 1) | ((tileDataLower & 4) >> 2);
261		renderer->row[x + 4] = p | ((tileDataUpper & 8) >> 2) | ((tileDataLower & 8) >> 3);
262		renderer->row[x + 3] = p | ((tileDataUpper & 16) >> 3) | ((tileDataLower & 16) >> 4);
263		renderer->row[x + 2] = p | ((tileDataUpper & 32) >> 4) | ((tileDataLower & 32) >> 5);
264		renderer->row[x + 1] = p | ((tileDataUpper & 64) >> 5) | ((tileDataLower & 64) >> 6);
265		renderer->row[x + 0] = p | ((tileDataUpper & 128) >> 6) | ((tileDataLower & 128) >> 7);
266	}
267}
268
269static void GBVideoSoftwareRendererDrawObj(struct GBVideoSoftwareRenderer* renderer, struct GBObj* obj, int startX, int endX, int y) {
270	int ix = obj->x - 8;
271	if (endX < ix || startX >= ix + 8) {
272		return;
273	}
274	if (obj->x < endX) {
275		endX = obj->x;
276	}
277	if (obj->x - 8 > startX) {
278		startX = obj->x - 8;
279	}
280	if (startX < 0) {
281		startX = 0;
282	}
283	uint8_t* data = renderer->d.vram;
284	int tileOffset = 0;
285	int bottomY;
286	if (GBObjAttributesIsYFlip(obj->attr)) {
287		bottomY = 7 - ((y - obj->y - 16) & 7);
288		if (GBRegisterLCDCIsObjSize(renderer->lcdc) && y - obj->y < -8) {
289			++tileOffset;
290		}
291	} else {
292		bottomY = (y - obj->y - 16) & 7;
293		if (GBRegisterLCDCIsObjSize(renderer->lcdc) && y - obj->y >= -8) {
294			++tileOffset;
295		}
296	}
297	if (GBRegisterLCDCIsObjSize(renderer->lcdc) && obj->tile & 1) {
298		--tileOffset;
299	}
300	uint8_t mask = GBObjAttributesIsPriority(obj->attr) ? 0x63 : 0x60;
301	uint8_t mask2 = GBObjAttributesIsPriority(obj->attr) ? 0 : 0x83;
302	int p;
303	if (renderer->model >= GB_MODEL_CGB) {
304		p = (GBObjAttributesGetCGBPalette(obj->attr) + 8) * 4;
305		if (GBObjAttributesIsBank(obj->attr)) {
306			data += GB_SIZE_VRAM_BANK0;
307		}
308		if (!GBRegisterLCDCIsBgEnable(renderer->lcdc)) {
309			mask = 0x60;
310			mask2 = 0x83;
311		}
312	} else {
313		p = (GBObjAttributesGetPalette(obj->attr) + 8) * 4;
314	}
315	int bottomX;
316	int x = startX;
317	if ((x - obj->x) & 7) {
318		for (; x < endX; ++x) {
319			if (GBObjAttributesIsXFlip(obj->attr)) {
320				bottomX = (x - obj->x) & 7;
321			} else {
322				bottomX = 7 - ((x - obj->x) & 7);
323			}
324			int objTile = obj->tile + tileOffset;
325			uint8_t tileDataLower = data[(objTile * 8 + bottomY) * 2];
326			uint8_t tileDataUpper = data[(objTile * 8 + bottomY) * 2 + 1];
327			tileDataUpper >>= bottomX;
328			tileDataLower >>= bottomX;
329			color_t current = renderer->row[x];
330			if (((tileDataUpper | tileDataLower) & 1) && !(current & mask) && (current & mask2) <= 0x80) {
331				renderer->row[x] = p | ((tileDataUpper & 1) << 1) | (tileDataLower & 1);
332			}
333		}
334	} else if (GBObjAttributesIsXFlip(obj->attr)) {
335		int objTile = obj->tile + tileOffset;
336		uint8_t tileDataLower = data[(objTile * 8 + bottomY) * 2];
337		uint8_t tileDataUpper = data[(objTile * 8 + bottomY) * 2 + 1];
338		color_t current;
339		current = renderer->row[x];
340		if (((tileDataUpper | tileDataLower) & 1) && !(current & mask) && (current & mask2) <= 0x80) {
341			renderer->row[x] = p | ((tileDataUpper & 1) << 1) | (tileDataLower & 1);
342		}
343		current = renderer->row[x + 1];
344		if (((tileDataUpper | tileDataLower) & 2) && !(current & mask) && (current & mask2) <= 0x80) {
345			renderer->row[x + 1] = p | (tileDataUpper & 2) | ((tileDataLower & 2) >> 1);
346		}
347		current = renderer->row[x + 2];
348		if (((tileDataUpper | tileDataLower) & 4) && !(current & mask) && (current & mask2) <= 0x80) {
349			renderer->row[x + 2] = p | ((tileDataUpper & 4) >> 1) | ((tileDataLower & 4) >> 2);
350		}
351		current = renderer->row[x + 3];
352		if (((tileDataUpper | tileDataLower) & 8) && !(current & mask) && (current & mask2) <= 0x80) {
353			renderer->row[x + 3] = p | ((tileDataUpper & 8) >> 2) | ((tileDataLower & 8) >> 3);
354		}
355		current = renderer->row[x + 4];
356		if (((tileDataUpper | tileDataLower) & 16) && !(current & mask) && (current & mask2) <= 0x80) {
357			renderer->row[x + 4] = p | ((tileDataUpper & 16) >> 3) | ((tileDataLower & 16) >> 4);
358		}
359		current = renderer->row[x + 5];
360		if (((tileDataUpper | tileDataLower) & 32) && !(current & mask) && (current & mask2) <= 0x80) {
361			renderer->row[x + 5] = p | ((tileDataUpper & 32) >> 4) | ((tileDataLower & 32) >> 5);
362		}
363		current = renderer->row[x + 6];
364		if (((tileDataUpper | tileDataLower) & 64) && !(current & mask) && (current & mask2) <= 0x80) {
365			renderer->row[x + 6] = p | ((tileDataUpper & 64) >> 5) | ((tileDataLower & 64) >> 6);
366		}
367		current = renderer->row[x + 7];
368		if (((tileDataUpper | tileDataLower) & 128) && !(current & mask) && (current & mask2) <= 0x80) {
369			renderer->row[x + 7] = p | ((tileDataUpper & 128) >> 6) | ((tileDataLower & 128) >> 7);
370		}
371	} else {
372		int objTile = obj->tile + tileOffset;
373		uint8_t tileDataLower = data[(objTile * 8 + bottomY) * 2];
374		uint8_t tileDataUpper = data[(objTile * 8 + bottomY) * 2 + 1];
375		color_t current;
376		current = renderer->row[x + 7];
377		if (((tileDataUpper | tileDataLower) & 1) && !(current & mask) && (current & mask2) <= 0x80) {
378			renderer->row[x + 7] = p | ((tileDataUpper & 1) << 1) | (tileDataLower & 1);
379		}
380		current = renderer->row[x + 6];
381		if (((tileDataUpper | tileDataLower) & 2) && !(current & mask) && (current & mask2) <= 0x80) {
382			renderer->row[x + 6] = p | (tileDataUpper & 2) | ((tileDataLower & 2) >> 1);
383		}
384		current = renderer->row[x + 5];
385		if (((tileDataUpper | tileDataLower) & 4) && !(current & mask) && (current & mask2) <= 0x80) {
386			renderer->row[x + 5] = p | ((tileDataUpper & 4) >> 1) | ((tileDataLower & 4) >> 2);
387		}
388		current = renderer->row[x + 4];
389		if (((tileDataUpper | tileDataLower) & 8) && !(current & mask) && (current & mask2) <= 0x80) {
390			renderer->row[x + 4] = p | ((tileDataUpper & 8) >> 2) | ((tileDataLower & 8) >> 3);
391		}
392		current = renderer->row[x + 3];
393		if (((tileDataUpper | tileDataLower) & 16) && !(current & mask) && (current & mask2) <= 0x80) {
394			renderer->row[x + 3] = p | ((tileDataUpper & 16) >> 3) | ((tileDataLower & 16) >> 4);
395		}
396		current = renderer->row[x + 2];
397		if (((tileDataUpper | tileDataLower) & 32) && !(current & mask) && (current & mask2) <= 0x80) {
398			renderer->row[x + 2] = p | ((tileDataUpper & 32) >> 4) | ((tileDataLower & 32) >> 5);
399		}
400		current = renderer->row[x + 1];
401		if (((tileDataUpper | tileDataLower) & 64) && !(current & mask) && (current & mask2) <= 0x80) {
402			renderer->row[x + 1] = p | ((tileDataUpper & 64) >> 5) | ((tileDataLower & 64) >> 6);
403		}
404		current = renderer->row[x];
405		if (((tileDataUpper | tileDataLower) & 128) && !(current & mask) && (current & mask2) <= 0x80) {
406			renderer->row[x] = p | ((tileDataUpper & 128) >> 6) | ((tileDataLower & 128) >> 7);
407		}
408	}
409}
410
411static void GBVideoSoftwareRendererGetPixels(struct GBVideoRenderer* renderer, unsigned* stride, const void** pixels) {
412	struct GBVideoSoftwareRenderer* softwareRenderer = (struct GBVideoSoftwareRenderer*) renderer;
413	// TODO: Share with GBAVideoSoftwareRendererGetPixels
414#ifdef COLOR_16_BIT
415	*stride = GB_VIDEO_HORIZONTAL_PIXELS;
416	if (!softwareRenderer->temporaryBuffer) {
417		softwareRenderer->temporaryBuffer = anonymousMemoryMap(GB_VIDEO_HORIZONTAL_PIXELS * GB_VIDEO_VERTICAL_PIXELS * 4);
418	}
419	*pixels = softwareRenderer->temporaryBuffer;
420	unsigned y, x;
421	for (y = 0; y < GB_VIDEO_VERTICAL_PIXELS; ++y) {
422		for (x = 0; x < GB_VIDEO_HORIZONTAL_PIXELS; ++x) {
423			color_t inColor = softwareRenderer->outputBuffer[softwareRenderer->outputBufferStride * y + x];
424			uint32_t outColor;
425#ifdef COLOR_5_6_5
426			outColor = (inColor & 0x1F) << 19;
427			outColor |= (inColor & 0x7C0) << 5;
428			outColor |= (inColor & 0xF800) >> 8;
429#else
430			outColor = (inColor & 0x1F) << 3;
431			outColor |= (inColor & 0x3E0) << 6;
432			outColor |= (inColor & 0x7C00) << 9;
433#endif
434			softwareRenderer->temporaryBuffer[GB_VIDEO_HORIZONTAL_PIXELS * y + x] = outColor;
435		}
436	}
437#else
438	*stride = softwareRenderer->outputBufferStride;
439	*pixels = softwareRenderer->outputBuffer;
440#endif
441}