all repos — mgba @ 60577e83948647d36a2e6a8b4ec8f8556df3f72f

mGBA Game Boy Advance Emulator

include/mgba/internal/lr35902/debugger/debugger.h (view raw)

 1/* Copyright (c) 2013-2016 Jeffrey Pfau
 2 *
 3 * This Source Code Form is subject to the terms of the Mozilla Public
 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 6#ifndef LR35902_DEBUGGER_H
 7#define LR35902_DEBUGGER_H
 8
 9#include <mgba-util/common.h>
10
11CXX_GUARD_START
12
13#include <mgba/debugger/debugger.h>
14
15#include <mgba/internal/lr35902/lr35902.h>
16#include <mgba-util/vector.h>
17
18struct ParseTree;
19struct LR35902DebugBreakpoint {
20	uint16_t address;
21	int segment;
22	struct ParseTree* condition;
23};
24
25struct LR35902DebugWatchpoint {
26	uint16_t address;
27	int segment;
28	enum mWatchpointType type;
29	struct ParseTree* condition;
30};
31
32struct LR35902Segment {
33	uint16_t start;
34	uint16_t end;
35	const char* name;
36};
37
38DECLARE_VECTOR(LR35902DebugBreakpointList, struct LR35902DebugBreakpoint);
39DECLARE_VECTOR(LR35902DebugWatchpointList, struct LR35902DebugWatchpoint);
40
41struct LR35902Debugger {
42	struct mDebuggerPlatform d;
43	struct LR35902Core* cpu;
44
45	struct LR35902DebugBreakpointList breakpoints;
46	struct LR35902DebugWatchpointList watchpoints;
47	struct LR35902Memory originalMemory;
48
49	const struct LR35902Segment* segments;
50};
51
52struct mDebuggerPlatform* LR35902DebuggerPlatformCreate(void);
53
54CXX_GUARD_END
55
56#endif