all repos — mgba @ 618092a5f6b5ed1501e361b4c7c2f390f4967d66

mGBA Game Boy Advance Emulator

src/platform/commandline.h (view raw)

 1/* Copyright (c) 2013-2014 Jeffrey Pfau
 2 *
 3 * This Source Code Form is subject to the terms of the Mozilla Public
 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 6#ifndef COMMAND_LINE_H
 7#define COMMAND_LINE_H
 8
 9#include "util/common.h"
10
11#include "gba/supervisor/config.h"
12
13enum DebuggerType {
14	DEBUGGER_NONE = 0,
15#ifdef USE_CLI_DEBUGGER
16	DEBUGGER_CLI,
17#endif
18#ifdef USE_GDB_STUB
19	DEBUGGER_GDB,
20#endif
21	DEBUGGER_MAX
22};
23
24struct GBAArguments {
25	char* fname;
26	char* patch;
27	char* cheatsFile;
28	bool dirmode;
29
30	enum DebuggerType debuggerType;
31	bool debugAtStart;
32};
33
34struct SubParser {
35	const char* usage;
36	bool (*parse)(struct SubParser* parser, struct GBAConfig* config, int option, const char* arg);
37	const char* extraOptions;
38	void* opts;
39};
40
41struct GraphicsOpts {
42	int multiplier;
43};
44
45struct GBAThread;
46
47bool parseArguments(struct GBAArguments* opts, struct GBAConfig* config, int argc, char* const* argv, struct SubParser* subparser);
48void freeArguments(struct GBAArguments* opts);
49
50void usage(const char* arg0, const char* extraOptions);
51
52void initParserForGraphics(struct SubParser* parser, struct GraphicsOpts* opts);
53struct ARMDebugger* createDebugger(struct GBAArguments* opts, struct GBAThread* context);
54
55#endif