all repos — mgba @ 62f70379f6817cc3c0ae06d49bf2937ddd4a4bd6

mGBA Game Boy Advance Emulator

src/gba/core.c (view raw)

   1/* Copyright (c) 2013-2016 Jeffrey Pfau
   2 *
   3 * This Source Code Form is subject to the terms of the Mozilla Public
   4 * License, v. 2.0. If a copy of the MPL was not distributed with this
   5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
   6#include <mgba/gba/core.h>
   7
   8#include <mgba/core/core.h>
   9#include <mgba/core/log.h>
  10#include <mgba/internal/arm/debugger/debugger.h>
  11#include <mgba/internal/debugger/symbols.h>
  12#include <mgba/internal/gba/cheats.h>
  13#include <mgba/internal/gba/gba.h>
  14#include <mgba/internal/gba/io.h>
  15#include <mgba/internal/gba/extra/cli.h>
  16#include <mgba/internal/gba/overrides.h>
  17#ifndef DISABLE_THREADING
  18#include <mgba/feature/thread-proxy.h>
  19#endif
  20#include <mgba/internal/gba/renderers/gl.h>
  21#include <mgba/internal/gba/renderers/proxy.h>
  22#include <mgba/internal/gba/renderers/video-software.h>
  23#include <mgba/internal/gba/savedata.h>
  24#include <mgba/internal/gba/serialize.h>
  25#ifdef USE_ELF
  26#include <mgba-util/elf-read.h>
  27#endif
  28#include <mgba-util/memory.h>
  29#include <mgba-util/patch.h>
  30#include <mgba-util/vfs.h>
  31
  32static const struct mCoreChannelInfo _GBAVideoLayers[] = {
  33	{ 0, "bg0", "Background 0", NULL },
  34	{ 1, "bg1", "Background 1", NULL },
  35	{ 2, "bg2", "Background 2", NULL },
  36	{ 3, "bg3", "Background 3", NULL },
  37	{ 4, "obj", "Objects", NULL },
  38};
  39
  40static const struct mCoreChannelInfo _GBAAudioChannels[] = {
  41	{ 0, "ch1", "PSG Channel 1", "Square/Sweep" },
  42	{ 1, "ch2", "PSG Channel 2", "Square" },
  43	{ 2, "ch3", "PSG Channel 3", "PCM" },
  44	{ 3, "ch4", "PSG Channel 4", "Noise" },
  45	{ 4, "chA", "FIFO Channel A", NULL },
  46	{ 5, "chB", "FIFO Channel B", NULL },
  47};
  48
  49static const struct mCoreMemoryBlock _GBAMemoryBlocks[] = {
  50	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  51	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  52	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  53	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  54	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  55	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  56	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  57	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  58	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  59	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  60	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  61};
  62
  63static const struct mCoreMemoryBlock _GBAMemoryBlocksSRAM[] = {
  64	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  65	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  66	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  67	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  68	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  69	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  70	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  71	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  72	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  73	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  74	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  75	{ REGION_CART_SRAM, "sram", "SRAM", "Static RAM (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_SRAM, SIZE_CART_SRAM, true },
  76};
  77
  78static const struct mCoreMemoryBlock _GBAMemoryBlocksFlash512[] = {
  79	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  80	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  81	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  82	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  83	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  84	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  85	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  86	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  87	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  88	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  89	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  90	{ REGION_CART_SRAM, "sram", "Flash", "Flash Memory (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_FLASH512, SIZE_CART_FLASH512, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  91};
  92
  93static const struct mCoreMemoryBlock _GBAMemoryBlocksFlash1M[] = {
  94	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  95	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  96	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  97	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  98	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  99	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 100	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 101	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 102	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 103	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 104	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 105	{ REGION_CART_SRAM, "sram", "Flash", "Flash Memory (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_FLASH512, SIZE_CART_FLASH1M, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED, 1 },
 106};
 107
 108static const struct mCoreMemoryBlock _GBAMemoryBlocksEEPROM[] = {
 109	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
 110	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 111	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 112	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 113	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 114	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 115	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 116	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 117	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 118	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 119	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 120	{ REGION_CART_SRAM_MIRROR, "eeprom", "EEPROM", "EEPROM (8kiB)", 0, SIZE_CART_EEPROM, SIZE_CART_EEPROM, mCORE_MEMORY_RW },
 121};
 122
 123struct mVideoLogContext;
 124struct GBACore {
 125	struct mCore d;
 126	struct GBAVideoSoftwareRenderer renderer;
 127	struct GBAVideoGLRenderer glRenderer;
 128	struct GBAVideoProxyRenderer proxyRenderer;
 129	struct mVideoLogContext* logContext;
 130	struct mCoreCallbacks logCallbacks;
 131#ifndef DISABLE_THREADING
 132	struct mVideoThreadProxy threadProxy;
 133#endif
 134	int keys;
 135	struct mCPUComponent* components[CPU_COMPONENT_MAX];
 136	const struct Configuration* overrides;
 137	struct mDebuggerPlatform* debuggerPlatform;
 138	struct mCheatDevice* cheatDevice;
 139};
 140
 141static bool _GBACoreInit(struct mCore* core) {
 142	struct GBACore* gbacore = (struct GBACore*) core;
 143
 144	struct ARMCore* cpu = anonymousMemoryMap(sizeof(struct ARMCore));
 145	struct GBA* gba = anonymousMemoryMap(sizeof(struct GBA));
 146	if (!cpu || !gba) {
 147		free(cpu);
 148		free(gba);
 149		return false;
 150	}
 151	core->cpu = cpu;
 152	core->board = gba;
 153	core->timing = &gba->timing;
 154	core->debugger = NULL;
 155	core->symbolTable = NULL;
 156	core->videoLogger = NULL;
 157	gbacore->overrides = NULL;
 158	gbacore->debuggerPlatform = NULL;
 159	gbacore->cheatDevice = NULL;
 160	gbacore->logContext = NULL;
 161
 162	GBACreate(gba);
 163	// TODO: Restore cheats
 164	memset(gbacore->components, 0, sizeof(gbacore->components));
 165	ARMSetComponents(cpu, &gba->d, CPU_COMPONENT_MAX, gbacore->components);
 166	ARMInit(cpu);
 167	mRTCGenericSourceInit(&core->rtc, core);
 168	gba->rtcSource = &core->rtc.d;
 169
 170	GBAVideoSoftwareRendererCreate(&gbacore->renderer);
 171	gbacore->renderer.outputBuffer = NULL;
 172
 173	GBAVideoGLRendererCreate(&gbacore->glRenderer);
 174	gbacore->glRenderer.outputTex = -1;
 175
 176#ifndef DISABLE_THREADING
 177	mVideoThreadProxyCreate(&gbacore->threadProxy);
 178#endif
 179	gbacore->proxyRenderer.logger = NULL;
 180
 181	gbacore->keys = 0;
 182	gba->keySource = &gbacore->keys;
 183
 184#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 185	mDirectorySetInit(&core->dirs);
 186#endif
 187	
 188	return true;
 189}
 190
 191static void _GBACoreDeinit(struct mCore* core) {
 192	ARMDeinit(core->cpu);
 193	GBADestroy(core->board);
 194	mappedMemoryFree(core->cpu, sizeof(struct ARMCore));
 195	mappedMemoryFree(core->board, sizeof(struct GBA));
 196#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 197	mDirectorySetDeinit(&core->dirs);
 198#endif
 199
 200	struct GBACore* gbacore = (struct GBACore*) core;
 201	free(gbacore->debuggerPlatform);
 202	if (gbacore->cheatDevice) {
 203		mCheatDeviceDestroy(gbacore->cheatDevice);
 204	}
 205	free(gbacore->cheatDevice);
 206	mCoreConfigFreeOpts(&core->opts);
 207	free(core);
 208}
 209
 210static enum mPlatform _GBACorePlatform(const struct mCore* core) {
 211	UNUSED(core);
 212	return PLATFORM_GBA;
 213}
 214
 215static void _GBACoreSetSync(struct mCore* core, struct mCoreSync* sync) {
 216	struct GBA* gba = core->board;
 217	gba->sync = sync;
 218}
 219
 220static void _GBACoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
 221	struct GBA* gba = core->board;
 222	if (core->opts.mute) {
 223		gba->audio.masterVolume = 0;
 224	} else {
 225		gba->audio.masterVolume = core->opts.volume;
 226	}
 227	gba->video.frameskip = core->opts.frameskip;
 228
 229#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 230	struct GBACore* gbacore = (struct GBACore*) core;
 231	gbacore->overrides = mCoreConfigGetOverridesConst(config);
 232#endif
 233
 234	const char* idleOptimization = mCoreConfigGetValue(config, "idleOptimization");
 235	if (idleOptimization) {
 236		if (strcasecmp(idleOptimization, "ignore") == 0) {
 237			gba->idleOptimization = IDLE_LOOP_IGNORE;
 238		} else if (strcasecmp(idleOptimization, "remove") == 0) {
 239			gba->idleOptimization = IDLE_LOOP_REMOVE;
 240		} else if (strcasecmp(idleOptimization, "detect") == 0) {
 241			if (gba->idleLoop == IDLE_LOOP_NONE) {
 242				gba->idleOptimization = IDLE_LOOP_DETECT;
 243			} else {
 244				gba->idleOptimization = IDLE_LOOP_REMOVE;
 245			}
 246		}
 247	}
 248
 249	int fakeBool = 0;
 250	mCoreConfigGetIntValue(config, "allowOpposingDirections", &fakeBool);
 251	gba->allowOpposingDirections = fakeBool;
 252
 253	mCoreConfigCopyValue(&core->config, config, "allowOpposingDirections");
 254	mCoreConfigCopyValue(&core->config, config, "gba.bios");
 255
 256#ifndef DISABLE_THREADING
 257	mCoreConfigCopyValue(&core->config, config, "threadedVideo");
 258#endif
 259	mCoreConfigCopyValue(&core->config, config, "hwaccelVideo");
 260	mCoreConfigCopyValue(&core->config, config, "videoScale");
 261}
 262
 263static void _GBACoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
 264	struct GBACore* gbacore = (struct GBACore*) core;
 265	int fakeBool;
 266	int scale = gbacore->glRenderer.scale;
 267
 268	*width = GBA_VIDEO_HORIZONTAL_PIXELS * scale;
 269	*height = GBA_VIDEO_VERTICAL_PIXELS * scale;
 270}
 271
 272static void _GBACoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
 273	struct GBACore* gbacore = (struct GBACore*) core;
 274	gbacore->renderer.outputBuffer = buffer;
 275	gbacore->renderer.outputBufferStride = stride;
 276	memset(gbacore->renderer.scanlineDirty, 0xFFFFFFFF, sizeof(gbacore->renderer.scanlineDirty));
 277}
 278
 279static void _GBACoreSetVideoGLTex(struct mCore* core, unsigned texid) {
 280	struct GBACore* gbacore = (struct GBACore*) core;
 281	gbacore->glRenderer.outputTex = texid;
 282}
 283
 284static void _GBACoreGetPixels(struct mCore* core, const void** buffer, size_t* stride) {
 285	struct GBACore* gbacore = (struct GBACore*) core;
 286	gbacore->renderer.d.getPixels(&gbacore->renderer.d, stride, buffer);
 287}
 288
 289static void _GBACorePutPixels(struct mCore* core, const void* buffer, size_t stride) {
 290	struct GBACore* gbacore = (struct GBACore*) core;
 291	gbacore->renderer.d.putPixels(&gbacore->renderer.d, stride, buffer);
 292}
 293
 294static struct blip_t* _GBACoreGetAudioChannel(struct mCore* core, int ch) {
 295	struct GBA* gba = core->board;
 296	switch (ch) {
 297	case 0:
 298		return gba->audio.psg.left;
 299	case 1:
 300		return gba->audio.psg.right;
 301	default:
 302		return NULL;
 303	}
 304}
 305
 306static void _GBACoreSetAudioBufferSize(struct mCore* core, size_t samples) {
 307	struct GBA* gba = core->board;
 308	GBAAudioResizeBuffer(&gba->audio, samples);
 309}
 310
 311static size_t _GBACoreGetAudioBufferSize(struct mCore* core) {
 312	struct GBA* gba = core->board;
 313	return gba->audio.samples;
 314}
 315
 316static void _GBACoreAddCoreCallbacks(struct mCore* core, struct mCoreCallbacks* coreCallbacks) {
 317	struct GBA* gba = core->board;
 318	*mCoreCallbacksListAppend(&gba->coreCallbacks) = *coreCallbacks;
 319}
 320
 321static void _GBACoreClearCoreCallbacks(struct mCore* core) {
 322	struct GBA* gba = core->board;
 323	mCoreCallbacksListClear(&gba->coreCallbacks);
 324}
 325
 326static void _GBACoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
 327	struct GBA* gba = core->board;
 328	gba->stream = stream;
 329	if (stream && stream->videoDimensionsChanged) {
 330		stream->videoDimensionsChanged(stream, GBA_VIDEO_HORIZONTAL_PIXELS, GBA_VIDEO_VERTICAL_PIXELS);
 331	}
 332}
 333
 334static bool _GBACoreLoadROM(struct mCore* core, struct VFile* vf) {
 335#ifdef USE_ELF
 336	struct ELF* elf = ELFOpen(vf);
 337	if (elf) {
 338		GBALoadNull(core->board);
 339		bool success = mCoreLoadELF(core, elf);
 340		ELFClose(elf);
 341		return success;
 342	}
 343#endif
 344	if (GBAIsMB(vf)) {
 345		return GBALoadMB(core->board, vf);
 346	}
 347	return GBALoadROM(core->board, vf);
 348}
 349
 350static bool _GBACoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
 351	UNUSED(type);
 352	if (!GBAIsBIOS(vf)) {
 353		return false;
 354	}
 355	GBALoadBIOS(core->board, vf);
 356	return true;
 357}
 358
 359static bool _GBACoreLoadSave(struct mCore* core, struct VFile* vf) {
 360	return GBALoadSave(core->board, vf);
 361}
 362
 363static bool _GBACoreLoadTemporarySave(struct mCore* core, struct VFile* vf) {
 364	struct GBA* gba = core->board;
 365	GBASavedataMask(&gba->memory.savedata, vf, false);
 366	return true; // TODO: Return a real value
 367}
 368
 369static bool _GBACoreLoadPatch(struct mCore* core, struct VFile* vf) {
 370	if (!vf) {
 371		return false;
 372	}
 373	struct Patch patch;
 374	if (!loadPatch(vf, &patch)) {
 375		return false;
 376	}
 377	GBAApplyPatch(core->board, &patch);
 378	return true;
 379}
 380
 381static void _GBACoreUnloadROM(struct mCore* core) {
 382	struct GBACore* gbacore = (struct GBACore*) core;
 383	struct ARMCore* cpu = core->cpu;
 384	if (gbacore->cheatDevice) {
 385		ARMHotplugDetach(cpu, CPU_COMPONENT_CHEAT_DEVICE);
 386		cpu->components[CPU_COMPONENT_CHEAT_DEVICE] = NULL;
 387		mCheatDeviceDestroy(gbacore->cheatDevice);
 388		gbacore->cheatDevice = NULL;
 389	}
 390	return GBAUnloadROM(core->board);
 391}
 392
 393static void _GBACoreChecksum(const struct mCore* core, void* data, enum mCoreChecksumType type) {
 394	struct GBA* gba = (struct GBA*) core->board;
 395	switch (type) {
 396	case CHECKSUM_CRC32:
 397		memcpy(data, &gba->romCrc32, sizeof(gba->romCrc32));
 398		break;
 399	}
 400	return;
 401}
 402
 403static void _GBACoreReset(struct mCore* core) {
 404	struct GBACore* gbacore = (struct GBACore*) core;
 405	struct GBA* gba = (struct GBA*) core->board;
 406	if (gbacore->renderer.outputBuffer || gbacore->glRenderer.outputTex != (unsigned) -1) {
 407		struct GBAVideoRenderer* renderer;
 408		if (gbacore->renderer.outputBuffer) {
 409			renderer = &gbacore->renderer.d;
 410		}
 411		int fakeBool;
 412		if (gbacore->glRenderer.outputTex != (unsigned) -1 && mCoreConfigGetIntValue(&core->config, "hwaccelVideo", &fakeBool) && fakeBool) {
 413			renderer = &gbacore->glRenderer.d;
 414			mCoreConfigGetIntValue(&core->config, "videoScale", &gbacore->glRenderer.scale);
 415		}
 416#ifndef DISABLE_THREADING
 417		if (mCoreConfigGetIntValue(&core->config, "threadedVideo", &fakeBool) && fakeBool) {
 418			if (!core->videoLogger) {
 419				core->videoLogger = &gbacore->threadProxy.d;
 420			}
 421		}
 422#endif
 423		if (core->videoLogger) {
 424			gbacore->proxyRenderer.logger = core->videoLogger;
 425			GBAVideoProxyRendererCreate(&gbacore->proxyRenderer, renderer);
 426			renderer = &gbacore->proxyRenderer.d;
 427		}
 428		GBAVideoAssociateRenderer(&gba->video, renderer);
 429	}
 430
 431	GBAOverrideApplyDefaults(gba, gbacore->overrides);
 432
 433#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 434	if (!gba->biosVf && core->opts.useBios) {
 435		struct VFile* bios = NULL;
 436		bool found = false;
 437		if (core->opts.bios) {
 438			bios = VFileOpen(core->opts.bios, O_RDONLY);
 439			if (bios && GBAIsBIOS(bios)) {
 440				found = true;
 441			} else if (bios) {
 442				bios->close(bios);
 443				bios = NULL;
 444			}
 445		}
 446		if (!found) {
 447			const char* configPath = mCoreConfigGetValue(&core->config, "gba.bios");
 448			if (configPath) {
 449				bios = VFileOpen(configPath, O_RDONLY);
 450			}
 451			if (bios && GBAIsBIOS(bios)) {
 452				found = true;
 453			} else if (bios) {
 454				bios->close(bios);
 455				bios = NULL;
 456			}
 457		}
 458		if (!found) {
 459			char path[PATH_MAX];
 460			mCoreConfigDirectory(path, PATH_MAX);
 461			strncat(path, PATH_SEP "gba_bios.bin", PATH_MAX - strlen(path));
 462			bios = VFileOpen(path, O_RDONLY);
 463			if (bios && GBAIsBIOS(bios)) {
 464				found = true;
 465			} else if (bios) {
 466				bios->close(bios);
 467				bios = NULL;
 468			}
 469		}
 470		if (bios) {
 471			GBALoadBIOS(gba, bios);
 472		}
 473	}
 474#endif
 475
 476	ARMReset(core->cpu);
 477	if (core->opts.skipBios && gba->isPristine) {
 478		GBASkipBIOS(core->board);
 479	}
 480}
 481
 482static void _GBACoreRunFrame(struct mCore* core) {
 483	struct GBA* gba = core->board;
 484	int32_t frameCounter = gba->video.frameCounter;
 485	while (gba->video.frameCounter == frameCounter) {
 486		ARMRunLoop(core->cpu);
 487	}
 488}
 489
 490static void _GBACoreRunLoop(struct mCore* core) {
 491	ARMRunLoop(core->cpu);
 492}
 493
 494static void _GBACoreStep(struct mCore* core) {
 495	ARMRun(core->cpu);
 496}
 497
 498static size_t _GBACoreStateSize(struct mCore* core) {
 499	UNUSED(core);
 500	return sizeof(struct GBASerializedState);
 501}
 502
 503static bool _GBACoreLoadState(struct mCore* core, const void* state) {
 504	return GBADeserialize(core->board, state);
 505}
 506
 507static bool _GBACoreSaveState(struct mCore* core, void* state) {
 508	GBASerialize(core->board, state);
 509	return true;
 510}
 511
 512static void _GBACoreSetKeys(struct mCore* core, uint32_t keys) {
 513	struct GBACore* gbacore = (struct GBACore*) core;
 514	gbacore->keys = keys;
 515	GBATestKeypadIRQ(core->board);
 516}
 517
 518static void _GBACoreAddKeys(struct mCore* core, uint32_t keys) {
 519	struct GBACore* gbacore = (struct GBACore*) core;
 520	gbacore->keys |= keys;
 521	GBATestKeypadIRQ(core->board);
 522}
 523
 524static void _GBACoreClearKeys(struct mCore* core, uint32_t keys) {
 525	struct GBACore* gbacore = (struct GBACore*) core;
 526	gbacore->keys &= ~keys;
 527}
 528
 529static int32_t _GBACoreFrameCounter(const struct mCore* core) {
 530	const struct GBA* gba = core->board;
 531	return gba->video.frameCounter;
 532}
 533
 534static int32_t _GBACoreFrameCycles(const struct mCore* core) {
 535	UNUSED(core);
 536	return VIDEO_TOTAL_LENGTH;
 537}
 538
 539static int32_t _GBACoreFrequency(const struct mCore* core) {
 540	UNUSED(core);
 541	return GBA_ARM7TDMI_FREQUENCY;
 542}
 543
 544static void _GBACoreGetGameTitle(const struct mCore* core, char* title) {
 545	GBAGetGameTitle(core->board, title);
 546}
 547
 548static void _GBACoreGetGameCode(const struct mCore* core, char* title) {
 549	GBAGetGameCode(core->board, title);
 550}
 551
 552static void _GBACoreSetPeripheral(struct mCore* core, int type, void* periph) {
 553	struct GBA* gba = core->board;
 554	switch (type) {
 555	case mPERIPH_ROTATION:
 556		gba->rotationSource = periph;
 557		break;
 558	case mPERIPH_RUMBLE:
 559		gba->rumble = periph;
 560		break;
 561	case mPERIPH_GBA_LUMINANCE:
 562		gba->luminanceSource = periph;
 563		break;
 564	case mPERIPH_GBA_BATTLECHIP_GATE:
 565		GBASIOSetDriver(&gba->sio, periph, SIO_MULTI);
 566		GBASIOSetDriver(&gba->sio, periph, SIO_NORMAL_32);
 567		break;
 568	default:
 569		return;
 570	}
 571}
 572
 573static uint32_t _GBACoreBusRead8(struct mCore* core, uint32_t address) {
 574	struct ARMCore* cpu = core->cpu;
 575	return cpu->memory.load8(cpu, address, 0);
 576}
 577
 578static uint32_t _GBACoreBusRead16(struct mCore* core, uint32_t address) {
 579	struct ARMCore* cpu = core->cpu;
 580	return cpu->memory.load16(cpu, address, 0);
 581
 582}
 583
 584static uint32_t _GBACoreBusRead32(struct mCore* core, uint32_t address) {
 585	struct ARMCore* cpu = core->cpu;
 586	return cpu->memory.load32(cpu, address, 0);
 587}
 588
 589static void _GBACoreBusWrite8(struct mCore* core, uint32_t address, uint8_t value) {
 590	struct ARMCore* cpu = core->cpu;
 591	cpu->memory.store8(cpu, address, value, 0);
 592}
 593
 594static void _GBACoreBusWrite16(struct mCore* core, uint32_t address, uint16_t value) {
 595	struct ARMCore* cpu = core->cpu;
 596	cpu->memory.store16(cpu, address, value, 0);
 597}
 598
 599static void _GBACoreBusWrite32(struct mCore* core, uint32_t address, uint32_t value) {
 600	struct ARMCore* cpu = core->cpu;
 601	cpu->memory.store32(cpu, address, value, 0);
 602}
 603
 604static uint32_t _GBACoreRawRead8(struct mCore* core, uint32_t address, int segment) {
 605	UNUSED(segment);
 606	struct ARMCore* cpu = core->cpu;
 607	return GBAView8(cpu, address);
 608}
 609
 610static uint32_t _GBACoreRawRead16(struct mCore* core, uint32_t address, int segment) {
 611	UNUSED(segment);
 612	struct ARMCore* cpu = core->cpu;
 613	return GBAView16(cpu, address);
 614}
 615
 616static uint32_t _GBACoreRawRead32(struct mCore* core, uint32_t address, int segment) {
 617	UNUSED(segment);
 618	struct ARMCore* cpu = core->cpu;
 619	return GBAView32(cpu, address);
 620}
 621
 622static void _GBACoreRawWrite8(struct mCore* core, uint32_t address, int segment, uint8_t value) {
 623	UNUSED(segment);
 624	struct ARMCore* cpu = core->cpu;
 625	GBAPatch8(cpu, address, value, NULL);
 626}
 627
 628static void _GBACoreRawWrite16(struct mCore* core, uint32_t address, int segment, uint16_t value) {
 629	UNUSED(segment);
 630	struct ARMCore* cpu = core->cpu;
 631	GBAPatch16(cpu, address, value, NULL);
 632}
 633
 634static void _GBACoreRawWrite32(struct mCore* core, uint32_t address, int segment, uint32_t value) {
 635	UNUSED(segment);
 636	struct ARMCore* cpu = core->cpu;
 637	GBAPatch32(cpu, address, value, NULL);
 638}
 639
 640size_t _GBAListMemoryBlocks(const struct mCore* core, const struct mCoreMemoryBlock** blocks) {
 641	const struct GBA* gba = core->board;
 642	switch (gba->memory.savedata.type) {
 643	case SAVEDATA_SRAM:
 644		*blocks = _GBAMemoryBlocksSRAM;
 645		return sizeof(_GBAMemoryBlocksSRAM) / sizeof(*_GBAMemoryBlocksSRAM);
 646	case SAVEDATA_FLASH512:
 647		*blocks = _GBAMemoryBlocksFlash512;
 648		return sizeof(_GBAMemoryBlocksFlash512) / sizeof(*_GBAMemoryBlocksFlash512);
 649	case SAVEDATA_FLASH1M:
 650		*blocks = _GBAMemoryBlocksFlash1M;
 651		return sizeof(_GBAMemoryBlocksFlash1M) / sizeof(*_GBAMemoryBlocksFlash1M);
 652	case SAVEDATA_EEPROM:
 653		*blocks = _GBAMemoryBlocksEEPROM;
 654		return sizeof(_GBAMemoryBlocksEEPROM) / sizeof(*_GBAMemoryBlocksEEPROM);
 655	default:
 656		*blocks = _GBAMemoryBlocks;
 657		return sizeof(_GBAMemoryBlocks) / sizeof(*_GBAMemoryBlocks);
 658	}
 659}
 660
 661void* _GBAGetMemoryBlock(struct mCore* core, size_t id, size_t* sizeOut) {
 662	struct GBA* gba = core->board;
 663	switch (id) {
 664	default:
 665		return NULL;
 666	case REGION_BIOS:
 667		*sizeOut = SIZE_BIOS;
 668		return gba->memory.bios;
 669	case REGION_WORKING_RAM:
 670		*sizeOut = SIZE_WORKING_RAM;
 671		return gba->memory.wram;
 672	case REGION_WORKING_IRAM:
 673		*sizeOut = SIZE_WORKING_IRAM;
 674		return gba->memory.iwram;
 675	case REGION_PALETTE_RAM:
 676		*sizeOut = SIZE_PALETTE_RAM;
 677		return gba->video.palette;
 678	case REGION_VRAM:
 679		*sizeOut = SIZE_VRAM;
 680		return gba->video.vram;
 681	case REGION_OAM:
 682		*sizeOut = SIZE_OAM;
 683		return gba->video.oam.raw;
 684	case REGION_CART0:
 685	case REGION_CART1:
 686	case REGION_CART2:
 687		*sizeOut = gba->memory.romSize;
 688		return gba->memory.rom;
 689	case REGION_CART_SRAM:
 690		if (gba->memory.savedata.type == SAVEDATA_FLASH1M) {
 691			*sizeOut = SIZE_CART_FLASH1M;
 692			return gba->memory.savedata.currentBank;
 693		}
 694		// Fall through
 695	case REGION_CART_SRAM_MIRROR:
 696		*sizeOut = GBASavedataSize(&gba->memory.savedata);
 697		return gba->memory.savedata.data;
 698	}
 699}
 700
 701#ifdef USE_DEBUGGERS
 702static bool _GBACoreSupportsDebuggerType(struct mCore* core, enum mDebuggerType type) {
 703	UNUSED(core);
 704	switch (type) {
 705	case DEBUGGER_CLI:
 706		return true;
 707#ifdef USE_GDB_STUB
 708	case DEBUGGER_GDB:
 709		return true;
 710#endif
 711	default:
 712		return false;
 713	}
 714}
 715
 716static struct mDebuggerPlatform* _GBACoreDebuggerPlatform(struct mCore* core) {
 717	struct GBACore* gbacore = (struct GBACore*) core;
 718	if (!gbacore->debuggerPlatform) {
 719		gbacore->debuggerPlatform = ARMDebuggerPlatformCreate();
 720	}
 721	return gbacore->debuggerPlatform;
 722}
 723
 724static struct CLIDebuggerSystem* _GBACoreCliDebuggerSystem(struct mCore* core) {
 725	return &GBACLIDebuggerCreate(core)->d;
 726}
 727
 728static void _GBACoreAttachDebugger(struct mCore* core, struct mDebugger* debugger) {
 729	if (core->debugger) {
 730		GBADetachDebugger(core->board);
 731	}
 732	GBAAttachDebugger(core->board, debugger);
 733	core->debugger = debugger;
 734}
 735
 736static void _GBACoreDetachDebugger(struct mCore* core) {
 737	GBADetachDebugger(core->board);
 738	core->debugger = NULL;
 739}
 740
 741static void _GBACoreLoadSymbols(struct mCore* core, struct VFile* vf) {
 742	bool closeAfter = false;
 743	core->symbolTable = mDebuggerSymbolTableCreate();
 744#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 745#ifdef USE_ELF
 746	if (!vf) {
 747		closeAfter = true;
 748		vf = mDirectorySetOpenSuffix(&core->dirs, core->dirs.base, ".elf", O_RDONLY);
 749	}
 750#endif
 751	if (!vf) {
 752		closeAfter = true;
 753		vf = mDirectorySetOpenSuffix(&core->dirs, core->dirs.base, ".sym", O_RDONLY);
 754	}
 755#endif
 756	if (!vf) {
 757		return;
 758	}
 759#ifdef USE_ELF
 760	struct ELF* elf = ELFOpen(vf);
 761	if (elf) {
 762#ifdef USE_DEBUGGERS
 763		mCoreLoadELFSymbols(core->symbolTable, elf);
 764#endif
 765		ELFClose(elf);
 766	} else
 767#endif
 768	{
 769		mDebuggerLoadARMIPSSymbols(core->symbolTable, vf);
 770	}
 771	if (closeAfter) {
 772		vf->close(vf);
 773	}
 774}
 775
 776static bool _GBACoreLookupIdentifier(struct mCore* core, const char* name, int32_t* value, int* segment) {
 777	UNUSED(core);
 778	*segment = -1;
 779	int i;
 780	for (i = 0; i < REG_MAX; i += 2) {
 781		const char* reg = GBAIORegisterNames[i >> 1];
 782		if (reg && strcasecmp(reg, name) == 0) {
 783			*value = BASE_IO | i;
 784			return true;
 785		}
 786	}
 787	return false;
 788}
 789#endif
 790
 791static struct mCheatDevice* _GBACoreCheatDevice(struct mCore* core) {
 792	struct GBACore* gbacore = (struct GBACore*) core;
 793	if (!gbacore->cheatDevice) {
 794		gbacore->cheatDevice = GBACheatDeviceCreate();
 795		((struct ARMCore*) core->cpu)->components[CPU_COMPONENT_CHEAT_DEVICE] = &gbacore->cheatDevice->d;
 796		ARMHotplugAttach(core->cpu, CPU_COMPONENT_CHEAT_DEVICE);
 797		gbacore->cheatDevice->p = core;
 798	}
 799	return gbacore->cheatDevice;
 800}
 801
 802static size_t _GBACoreSavedataClone(struct mCore* core, void** sram) {
 803	struct GBA* gba = core->board;
 804	size_t size = GBASavedataSize(&gba->memory.savedata);
 805	if (!size) {
 806		*sram = NULL;
 807		return 0;
 808	}
 809	*sram = malloc(size);
 810	struct VFile* vf = VFileFromMemory(*sram, size);
 811	if (!vf) {
 812		free(*sram);
 813		*sram = NULL;
 814		return 0;
 815	}
 816	bool success = GBASavedataClone(&gba->memory.savedata, vf);
 817	vf->close(vf);
 818	if (!success) {
 819		free(*sram);
 820		*sram = NULL;
 821		return 0;
 822	}
 823	return size;
 824}
 825
 826static bool _GBACoreSavedataRestore(struct mCore* core, const void* sram, size_t size, bool writeback) {
 827	struct VFile* vf = VFileMemChunk(sram, size);
 828	if (!vf) {
 829		return false;
 830	}
 831	struct GBA* gba = core->board;
 832	bool success = true;
 833	if (writeback) {
 834		success = GBASavedataLoad(&gba->memory.savedata, vf);
 835		vf->close(vf);
 836	} else {
 837		GBASavedataMask(&gba->memory.savedata, vf, true);
 838	}
 839	return success;
 840}
 841
 842static size_t _GBACoreListVideoLayers(const struct mCore* core, const struct mCoreChannelInfo** info) {
 843	UNUSED(core);
 844	if (info) {
 845		*info = _GBAVideoLayers;
 846	}
 847	return sizeof(_GBAVideoLayers) / sizeof(*_GBAVideoLayers);
 848}
 849
 850static size_t _GBACoreListAudioChannels(const struct mCore* core, const struct mCoreChannelInfo** info) {
 851	UNUSED(core);
 852	if (info) {
 853		*info = _GBAAudioChannels;
 854	}
 855	return sizeof(_GBAAudioChannels) / sizeof(*_GBAAudioChannels);
 856}
 857
 858static void _GBACoreEnableVideoLayer(struct mCore* core, size_t id, bool enable) {
 859	struct GBA* gba = core->board;
 860	switch (id) {
 861	case 0:
 862	case 1:
 863	case 2:
 864	case 3:
 865		gba->video.renderer->disableBG[id] = !enable;
 866		break;
 867	case 4:
 868		gba->video.renderer->disableOBJ = !enable;
 869		break;
 870	default:
 871		break;
 872	}
 873}
 874
 875static void _GBACoreEnableAudioChannel(struct mCore* core, size_t id, bool enable) {
 876	struct GBA* gba = core->board;
 877	switch (id) {
 878	case 0:
 879	case 1:
 880	case 2:
 881	case 3:
 882		gba->audio.psg.forceDisableCh[id] = !enable;
 883		break;
 884	case 4:
 885		gba->audio.forceDisableChA = !enable;
 886		break;
 887	case 5:
 888		gba->audio.forceDisableChB = !enable;
 889		break;
 890	default:
 891		break;
 892	}
 893}
 894
 895static void _GBACoreAdjustVideoLayer(struct mCore* core, size_t id, int32_t x, int32_t y) {
 896	struct GBACore* gbacore = (struct GBACore*) core;
 897	switch (id) {
 898	case 0:
 899	case 1:
 900	case 2:
 901	case 3:
 902		gbacore->renderer.bg[id].offsetX = x;
 903		gbacore->renderer.bg[id].offsetY = y;
 904		break;
 905	case 4:
 906		gbacore->renderer.objOffsetX = x;
 907		gbacore->renderer.objOffsetY = y;
 908		gbacore->renderer.oamDirty = 1;
 909		break;
 910	default:
 911		return;
 912	}
 913	memset(gbacore->renderer.scanlineDirty, 0xFFFFFFFF, sizeof(gbacore->renderer.scanlineDirty));
 914}
 915
 916#ifndef MINIMAL_CORE
 917static void _GBACoreStartVideoLog(struct mCore* core, struct mVideoLogContext* context) {
 918	struct GBACore* gbacore = (struct GBACore*) core;
 919	struct GBA* gba = core->board;
 920	gbacore->logContext = context;
 921
 922	struct GBASerializedState* state = mVideoLogContextInitialState(context, NULL);
 923	state->id = 0;
 924	state->cpu.gprs[ARM_PC] = BASE_WORKING_RAM;
 925
 926	int channelId = mVideoLoggerAddChannel(context);
 927	gbacore->proxyRenderer.logger = malloc(sizeof(struct mVideoLogger));
 928	mVideoLoggerRendererCreate(gbacore->proxyRenderer.logger, false);
 929	mVideoLoggerAttachChannel(gbacore->proxyRenderer.logger, context, channelId);
 930	gbacore->proxyRenderer.logger->block = false;
 931
 932	GBAVideoProxyRendererCreate(&gbacore->proxyRenderer, &gbacore->renderer.d);
 933	GBAVideoProxyRendererShim(&gba->video, &gbacore->proxyRenderer);
 934}
 935
 936static void _GBACoreEndVideoLog(struct mCore* core) {
 937	struct GBACore* gbacore = (struct GBACore*) core;
 938	struct GBA* gba = core->board;
 939	GBAVideoProxyRendererUnshim(&gba->video, &gbacore->proxyRenderer);
 940	free(gbacore->proxyRenderer.logger);
 941	gbacore->proxyRenderer.logger = NULL;
 942}
 943#endif
 944
 945struct mCore* GBACoreCreate(void) {
 946	struct GBACore* gbacore = malloc(sizeof(*gbacore));
 947	struct mCore* core = &gbacore->d;
 948	memset(&core->opts, 0, sizeof(core->opts));
 949	core->cpu = NULL;
 950	core->board = NULL;
 951	core->debugger = NULL;
 952	core->init = _GBACoreInit;
 953	core->deinit = _GBACoreDeinit;
 954	core->platform = _GBACorePlatform;
 955	core->setSync = _GBACoreSetSync;
 956	core->loadConfig = _GBACoreLoadConfig;
 957	core->desiredVideoDimensions = _GBACoreDesiredVideoDimensions;
 958	core->setVideoBuffer = _GBACoreSetVideoBuffer;
 959	core->setVideoGLTex = _GBACoreSetVideoGLTex;
 960	core->getPixels = _GBACoreGetPixels;
 961	core->putPixels = _GBACorePutPixels;
 962	core->getAudioChannel = _GBACoreGetAudioChannel;
 963	core->setAudioBufferSize = _GBACoreSetAudioBufferSize;
 964	core->getAudioBufferSize = _GBACoreGetAudioBufferSize;
 965	core->addCoreCallbacks = _GBACoreAddCoreCallbacks;
 966	core->clearCoreCallbacks = _GBACoreClearCoreCallbacks;
 967	core->setAVStream = _GBACoreSetAVStream;
 968	core->isROM = GBAIsROM;
 969	core->loadROM = _GBACoreLoadROM;
 970	core->loadBIOS = _GBACoreLoadBIOS;
 971	core->loadSave = _GBACoreLoadSave;
 972	core->loadTemporarySave = _GBACoreLoadTemporarySave;
 973	core->loadPatch = _GBACoreLoadPatch;
 974	core->unloadROM = _GBACoreUnloadROM;
 975	core->checksum = _GBACoreChecksum;
 976	core->reset = _GBACoreReset;
 977	core->runFrame = _GBACoreRunFrame;
 978	core->runLoop = _GBACoreRunLoop;
 979	core->step = _GBACoreStep;
 980	core->stateSize = _GBACoreStateSize;
 981	core->loadState = _GBACoreLoadState;
 982	core->saveState = _GBACoreSaveState;
 983	core->setKeys = _GBACoreSetKeys;
 984	core->addKeys = _GBACoreAddKeys;
 985	core->clearKeys = _GBACoreClearKeys;
 986	core->frameCounter = _GBACoreFrameCounter;
 987	core->frameCycles = _GBACoreFrameCycles;
 988	core->frequency = _GBACoreFrequency;
 989	core->getGameTitle = _GBACoreGetGameTitle;
 990	core->getGameCode = _GBACoreGetGameCode;
 991	core->setPeripheral = _GBACoreSetPeripheral;
 992	core->busRead8 = _GBACoreBusRead8;
 993	core->busRead16 = _GBACoreBusRead16;
 994	core->busRead32 = _GBACoreBusRead32;
 995	core->busWrite8 = _GBACoreBusWrite8;
 996	core->busWrite16 = _GBACoreBusWrite16;
 997	core->busWrite32 = _GBACoreBusWrite32;
 998	core->rawRead8 = _GBACoreRawRead8;
 999	core->rawRead16 = _GBACoreRawRead16;
1000	core->rawRead32 = _GBACoreRawRead32;
1001	core->rawWrite8 = _GBACoreRawWrite8;
1002	core->rawWrite16 = _GBACoreRawWrite16;
1003	core->rawWrite32 = _GBACoreRawWrite32;
1004	core->listMemoryBlocks = _GBAListMemoryBlocks;
1005	core->getMemoryBlock = _GBAGetMemoryBlock;
1006#ifdef USE_DEBUGGERS
1007	core->supportsDebuggerType = _GBACoreSupportsDebuggerType;
1008	core->debuggerPlatform = _GBACoreDebuggerPlatform;
1009	core->cliDebuggerSystem = _GBACoreCliDebuggerSystem;
1010	core->attachDebugger = _GBACoreAttachDebugger;
1011	core->detachDebugger = _GBACoreDetachDebugger;
1012	core->loadSymbols = _GBACoreLoadSymbols;
1013	core->lookupIdentifier = _GBACoreLookupIdentifier;
1014#endif
1015	core->cheatDevice = _GBACoreCheatDevice;
1016	core->savedataClone = _GBACoreSavedataClone;
1017	core->savedataRestore = _GBACoreSavedataRestore;
1018	core->listVideoLayers = _GBACoreListVideoLayers;
1019	core->listAudioChannels = _GBACoreListAudioChannels;
1020	core->enableVideoLayer = _GBACoreEnableVideoLayer;
1021	core->enableAudioChannel = _GBACoreEnableAudioChannel;
1022	core->adjustVideoLayer = _GBACoreAdjustVideoLayer;
1023#ifndef MINIMAL_CORE
1024	core->startVideoLog = _GBACoreStartVideoLog;
1025	core->endVideoLog = _GBACoreEndVideoLog;
1026#endif
1027	return core;
1028}
1029
1030#ifndef MINIMAL_CORE
1031static void _GBAVLPStartFrameCallback(void *context) {
1032	struct mCore* core = context;
1033	struct GBACore* gbacore = (struct GBACore*) core;
1034	struct GBA* gba = core->board;
1035
1036	if (!mVideoLoggerRendererRun(gbacore->proxyRenderer.logger, true)) {
1037		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->proxyRenderer);
1038		mVideoLogContextRewind(gbacore->logContext, core);
1039		GBAVideoProxyRendererShim(&gba->video, &gbacore->proxyRenderer);
1040	}
1041}
1042
1043static bool _GBAVLPInit(struct mCore* core) {
1044	struct GBACore* gbacore = (struct GBACore*) core;
1045	if (!_GBACoreInit(core)) {
1046		return false;
1047	}
1048	gbacore->proxyRenderer.logger = malloc(sizeof(struct mVideoLogger));
1049	mVideoLoggerRendererCreate(gbacore->proxyRenderer.logger, true);
1050	GBAVideoProxyRendererCreate(&gbacore->proxyRenderer, NULL);
1051	memset(&gbacore->logCallbacks, 0, sizeof(gbacore->logCallbacks));
1052	gbacore->logCallbacks.videoFrameStarted = _GBAVLPStartFrameCallback;
1053	gbacore->logCallbacks.context = core;
1054	core->addCoreCallbacks(core, &gbacore->logCallbacks);
1055	return true;
1056}
1057
1058static void _GBAVLPDeinit(struct mCore* core) {
1059	struct GBACore* gbacore = (struct GBACore*) core;
1060	if (gbacore->logContext) {
1061		mVideoLogContextDestroy(core, gbacore->logContext);
1062	}
1063	_GBACoreDeinit(core);
1064}
1065
1066static void _GBAVLPReset(struct mCore* core) {
1067	struct GBACore* gbacore = (struct GBACore*) core;
1068	struct GBA* gba = (struct GBA*) core->board;
1069	if (gba->video.renderer == &gbacore->proxyRenderer.d) {
1070		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->proxyRenderer);
1071	} else if (gbacore->renderer.outputBuffer) {
1072		struct GBAVideoRenderer* renderer = &gbacore->renderer.d;
1073		GBAVideoAssociateRenderer(&gba->video, renderer);
1074	}
1075
1076	ARMReset(core->cpu);
1077	mVideoLogContextRewind(gbacore->logContext, core);
1078	GBAVideoProxyRendererShim(&gba->video, &gbacore->proxyRenderer);
1079
1080	// Make sure CPU loop never spins
1081	GBAHalt(gba);
1082	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IME, 0, NULL);
1083	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IE, 0, NULL);
1084}
1085
1086static bool _GBAVLPLoadROM(struct mCore* core, struct VFile* vf) {
1087	struct GBACore* gbacore = (struct GBACore*) core;
1088	gbacore->logContext = mVideoLogContextCreate(NULL);
1089	if (!mVideoLogContextLoad(gbacore->logContext, vf)) {
1090		mVideoLogContextDestroy(core, gbacore->logContext);
1091		gbacore->logContext = NULL;
1092		return false;
1093	}
1094	mVideoLoggerAttachChannel(gbacore->proxyRenderer.logger, gbacore->logContext, 0);
1095	return true;
1096}
1097
1098static bool _GBAVLPLoadState(struct mCore* core, const void* state) {
1099	struct GBA* gba = (struct GBA*) core->board;
1100
1101	gba->timing.root = NULL;
1102	gba->cpu->gprs[ARM_PC] = BASE_WORKING_RAM;
1103	gba->cpu->memory.setActiveRegion(gba->cpu, gba->cpu->gprs[ARM_PC]);
1104
1105	// Make sure CPU loop never spins
1106	GBAHalt(gba);
1107	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IME, 0, NULL);
1108	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IE, 0, NULL);
1109	GBAVideoDeserialize(&gba->video, state);
1110	GBAIODeserialize(gba, state);
1111	GBAAudioReset(&gba->audio);
1112
1113	return true;
1114}
1115
1116static bool _returnTrue(struct VFile* vf) {
1117	UNUSED(vf);
1118	return true;
1119}
1120
1121struct mCore* GBAVideoLogPlayerCreate(void) {
1122	struct mCore* core = GBACoreCreate();
1123	core->init = _GBAVLPInit;
1124	core->deinit = _GBAVLPDeinit;
1125	core->reset = _GBAVLPReset;
1126	core->loadROM = _GBAVLPLoadROM;
1127	core->loadState = _GBAVLPLoadState;
1128	core->isROM = _returnTrue;
1129	return core;
1130}
1131#else
1132struct mCore* GBAVideoLogPlayerCreate(void) {
1133	return false;
1134}
1135#endif