/* Copyright (c) 2013-2015 Jeffrey Pfau * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "psp2-context.h" #include "gba/gba.h" #include "gba/gui/gui-runner.h" #include "util/gui.h" #include "util/gui/font.h" #include "util/gui/file-select.h" #include #include #include #include #include PSP2_MODULE_INFO(0, 0, "mGBA"); static void _drawStart(void) { vita2d_start_drawing(); vita2d_clear_screen(); } static void _drawEnd(void) { vita2d_end_drawing(); vita2d_swap_buffers(); } static uint32_t _pollInput(void) { SceCtrlData pad; sceCtrlPeekBufferPositive(0, &pad, 1); int input = 0; if (pad.buttons & PSP2_CTRL_TRIANGLE) { input |= 1 << GUI_INPUT_CANCEL; } if (pad.buttons & PSP2_CTRL_CIRCLE) { input |= 1 << GUI_INPUT_BACK; } if (pad.buttons & PSP2_CTRL_CROSS) { input |= 1 << GUI_INPUT_SELECT; } if (pad.buttons & PSP2_CTRL_UP || pad.ly < 64) { input |= 1 << GUI_INPUT_UP; } if (pad.buttons & PSP2_CTRL_DOWN || pad.ly >= 192) { input |= 1 << GUI_INPUT_DOWN; } if (pad.buttons & PSP2_CTRL_LEFT || pad.lx < 64) { input |= 1 << GUI_INPUT_LEFT; } if (pad.buttons & PSP2_CTRL_RIGHT || pad.lx >= 192) { input |= 1 << GUI_INPUT_RIGHT; } return input; } int main() { printf("%s initializing", projectName); vita2d_init(); struct GUIFont* font = GUIFontCreate(); struct GBAGUIRunner runner = { .params = { PSP2_HORIZONTAL_PIXELS, PSP2_VERTICAL_PIXELS, font, "cache0:", _drawStart, _drawEnd, _pollInput, 0, 0, GUI_PARAMS_TRAIL }, .setup = GBAPSP2Setup, .teardown = GBAPSP2Teardown, .gameLoaded = GBAPSP2LoadROM, .gameUnloaded = GBAPSP2UnloadROM, .prepareForFrame = GBAPSP2PrepareForFrame, .drawFrame = GBAPSP2Draw, .pollGameInput = GBAPSP2PollInput }; GBAGUIInit(&runner, 0); GBAGUIRunloop(&runner); GBAGUIDeinit(&runner); GUIFontDestroy(font); vita2d_fini(); sceKernelExitProcess(0); return 0; }