src/platform/qt/Window.cpp (view raw)
1#include "Window.h"
2
3#include <QFileDialog>
4#include <QKeyEvent>
5#include <QKeySequence>
6#include <QMenuBar>
7#include <QStackedLayout>
8
9#include "ConfigController.h"
10#include "GameController.h"
11#include "GBAKeyEditor.h"
12#include "GDBController.h"
13#include "GDBWindow.h"
14#include "GIFView.h"
15#include "LoadSaveState.h"
16#include "LogView.h"
17#include "VideoView.h"
18
19extern "C" {
20#include "platform/commandline.h"
21}
22
23using namespace QGBA;
24
25Window::Window(ConfigController* config, QWidget* parent)
26 : QMainWindow(parent)
27 , m_logView(new LogView())
28 , m_stateWindow(nullptr)
29 , m_screenWidget(new WindowBackground())
30 , m_logo(":/res/mgba-1024.png")
31 , m_config(config)
32#ifdef USE_FFMPEG
33 , m_videoView(nullptr)
34#endif
35#ifdef USE_MAGICK
36 , m_gifView(nullptr)
37#endif
38#ifdef USE_GDB_STUB
39 , m_gdbController(nullptr)
40#endif
41{
42 setWindowTitle(PROJECT_NAME);
43 m_controller = new GameController(this);
44 m_controller->setInputController(&m_inputController);
45
46 QGLFormat format(QGLFormat(QGL::Rgba | QGL::DoubleBuffer));
47 format.setSwapInterval(1);
48 m_display = new Display(format);
49
50 m_screenWidget->setMinimumSize(m_display->minimumSize());
51 m_screenWidget->setSizePolicy(m_display->sizePolicy());
52 m_screenWidget->setSizeHint(m_display->minimumSize() * 2);
53 setCentralWidget(m_screenWidget);
54
55 connect(m_controller, SIGNAL(gameStarted(GBAThread*)), this, SLOT(gameStarted(GBAThread*)));
56 connect(m_controller, SIGNAL(gameStopped(GBAThread*)), m_display, SLOT(stopDrawing()));
57 connect(m_controller, SIGNAL(gameStopped(GBAThread*)), this, SLOT(gameStopped()));
58 connect(m_controller, SIGNAL(stateLoaded(GBAThread*)), m_display, SLOT(forceDraw()));
59 connect(m_controller, SIGNAL(gamePaused(GBAThread*)), m_display, SLOT(pauseDrawing()));
60 connect(m_controller, SIGNAL(gameUnpaused(GBAThread*)), m_display, SLOT(unpauseDrawing()));
61 connect(m_controller, SIGNAL(postLog(int, const QString&)), m_logView, SLOT(postLog(int, const QString&)));
62 connect(this, SIGNAL(startDrawing(const uint32_t*, GBAThread*)), m_display, SLOT(startDrawing(const uint32_t*, GBAThread*)), Qt::QueuedConnection);
63 connect(this, SIGNAL(shutdown()), m_display, SLOT(stopDrawing()));
64 connect(this, SIGNAL(shutdown()), m_controller, SLOT(closeGame()));
65 connect(this, SIGNAL(shutdown()), m_logView, SLOT(hide()));
66 connect(this, SIGNAL(audioBufferSamplesChanged(int)), m_controller, SLOT(setAudioBufferSamples(int)));
67 connect(this, SIGNAL(fpsTargetChanged(float)), m_controller, SLOT(setFPSTarget(float)));
68
69 setupMenu(menuBar());
70}
71
72Window::~Window() {
73 delete m_logView;
74
75#ifdef USE_FFMPEG
76 delete m_videoView;
77#endif
78
79#ifdef USE_MAGICK
80 delete m_gifView;
81#endif
82}
83
84void Window::argumentsPassed(GBAArguments* args) {
85 loadConfig();
86
87 if (args->patch) {
88 m_controller->loadPatch(args->patch);
89 }
90
91 if (args->fname) {
92 m_controller->loadGame(args->fname, args->dirmode);
93 }
94}
95
96void Window::setConfig(ConfigController* config) {
97 m_config = config;
98}
99
100void Window::loadConfig() {
101 const GBAOptions* opts = m_config->options();
102
103 m_logView->setLevels(opts->logLevel);
104
105 m_controller->setFrameskip(opts->frameskip);
106 m_controller->setAudioSync(opts->audioSync);
107 m_controller->setVideoSync(opts->videoSync);
108
109 if (opts->bios) {
110 m_controller->loadBIOS(opts->bios);
111 }
112
113 if (opts->fpsTarget) {
114 emit fpsTargetChanged(opts->fpsTarget);
115 }
116
117 if (opts->audioBuffers) {
118 emit audioBufferSamplesChanged(opts->audioBuffers);
119 }
120
121 if (opts->width && opts->height) {
122 m_screenWidget->setSizeHint(QSize(opts->width, opts->height));
123 }
124
125 m_inputController.setConfiguration(m_config);
126}
127
128void Window::saveConfig() {
129 m_config->write();
130}
131
132void Window::selectROM() {
133 QString filename = QFileDialog::getOpenFileName(this, tr("Select ROM"));
134 if (!filename.isEmpty()) {
135 m_controller->loadGame(filename);
136 }
137}
138
139void Window::selectBIOS() {
140 QString filename = QFileDialog::getOpenFileName(this, tr("Select BIOS"));
141 if (!filename.isEmpty()) {
142 m_controller->loadBIOS(filename);
143 }
144}
145
146void Window::selectPatch() {
147 QString filename = QFileDialog::getOpenFileName(this, tr("Select patch"), QString(), tr("Patches (*.ips *.ups)"));
148 if (!filename.isEmpty()) {
149 m_controller->loadPatch(filename);
150 }
151}
152
153void Window::openKeymapWindow() {
154 GBAKeyEditor* keyEditor = new GBAKeyEditor(&m_inputController, InputController::KEYBOARD);
155 connect(this, SIGNAL(shutdown()), keyEditor, SLOT(close()));
156 keyEditor->setAttribute(Qt::WA_DeleteOnClose);
157 keyEditor->show();
158}
159
160#ifdef USE_FFMPEG
161void Window::openVideoWindow() {
162 if (!m_videoView) {
163 m_videoView = new VideoView();
164 connect(m_videoView, SIGNAL(recordingStarted(GBAAVStream*)), m_controller, SLOT(setAVStream(GBAAVStream*)));
165 connect(m_videoView, SIGNAL(recordingStopped()), m_controller, SLOT(clearAVStream()), Qt::DirectConnection);
166 connect(m_controller, SIGNAL(gameStopped(GBAThread*)), m_videoView, SLOT(stopRecording()));
167 connect(m_controller, SIGNAL(gameStopped(GBAThread*)), m_videoView, SLOT(close()));
168 connect(this, SIGNAL(shutdown()), m_videoView, SLOT(close()));
169 }
170 m_videoView->show();
171}
172#endif
173
174#ifdef USE_MAGICK
175void Window::openGIFWindow() {
176 if (!m_gifView) {
177 m_gifView = new GIFView();
178 connect(m_gifView, SIGNAL(recordingStarted(GBAAVStream*)), m_controller, SLOT(setAVStream(GBAAVStream*)));
179 connect(m_gifView, SIGNAL(recordingStopped()), m_controller, SLOT(clearAVStream()), Qt::DirectConnection);
180 connect(m_controller, SIGNAL(gameStopped(GBAThread*)), m_gifView, SLOT(stopRecording()));
181 connect(m_controller, SIGNAL(gameStopped(GBAThread*)), m_gifView, SLOT(close()));
182 connect(this, SIGNAL(shutdown()), m_gifView, SLOT(close()));
183 }
184 m_gifView->show();
185}
186#endif
187
188#ifdef USE_GDB_STUB
189void Window::gdbOpen() {
190 if (!m_gdbController) {
191 m_gdbController = new GDBController(m_controller, this);
192 }
193 GDBWindow* window = new GDBWindow(m_gdbController);
194 window->show();
195}
196#endif
197
198void Window::keyPressEvent(QKeyEvent* event) {
199 if (event->isAutoRepeat()) {
200 QWidget::keyPressEvent(event);
201 return;
202 }
203 if (event->key() == Qt::Key_Tab) {
204 m_controller->setTurbo(true, false);
205 }
206 GBAKey key = m_inputController.mapKeyboard(event->key());
207 if (key == GBA_KEY_NONE) {
208 QWidget::keyPressEvent(event);
209 return;
210 }
211 m_controller->keyPressed(key);
212 event->accept();
213}
214
215void Window::keyReleaseEvent(QKeyEvent* event) {
216 if (event->isAutoRepeat()) {
217 QWidget::keyReleaseEvent(event);
218 return;
219 }
220 if (event->key() == Qt::Key_Tab) {
221 m_controller->setTurbo(false, false);
222 }
223 GBAKey key = m_inputController.mapKeyboard(event->key());
224 if (key == GBA_KEY_NONE) {
225 QWidget::keyPressEvent(event);
226 return;
227 }
228 m_controller->keyReleased(key);
229 event->accept();
230}
231
232void Window::resizeEvent(QResizeEvent*) {
233 redoLogo();
234 m_config->setOption("height", m_screenWidget->height());
235 m_config->setOption("width", m_screenWidget->width());
236}
237
238void Window::closeEvent(QCloseEvent* event) {
239 emit shutdown();
240 QMainWindow::closeEvent(event);
241}
242
243void Window::toggleFullScreen() {
244 if (isFullScreen()) {
245 showNormal();
246 menuBar()->show();
247 } else {
248 showFullScreen();
249#ifndef Q_OS_MAC
250 menuBar()->hide();
251#endif
252 }
253}
254
255void Window::gameStarted(GBAThread* context) {
256 emit startDrawing(m_controller->drawContext(), context);
257 foreach (QAction* action, m_gameActions) {
258 action->setDisabled(false);
259 }
260 char title[13] = { '\0' };
261 GBAGetGameTitle(context->gba, title);
262 setWindowTitle(tr(PROJECT_NAME " - %1").arg(title));
263 attachWidget(m_display);
264 m_screenWidget->setScaledContents(true);
265}
266
267void Window::gameStopped() {
268 foreach (QAction* action, m_gameActions) {
269 action->setDisabled(true);
270 }
271 setWindowTitle(tr(PROJECT_NAME));
272 detachWidget(m_display);
273 m_screenWidget->setScaledContents(false);
274 redoLogo();
275}
276
277void Window::redoLogo() {
278 if (m_controller->isLoaded()) {
279 return;
280 }
281 QPixmap logo(m_logo.scaled(m_screenWidget->size() * m_screenWidget->devicePixelRatio(), Qt::KeepAspectRatio, Qt::SmoothTransformation));
282 logo.setDevicePixelRatio(m_screenWidget->devicePixelRatio());
283 m_screenWidget->setPixmap(logo);
284}
285
286void Window::openStateWindow(LoadSave ls) {
287 if (m_stateWindow) {
288 return;
289 }
290 bool wasPaused = m_controller->isPaused();
291 m_stateWindow = new LoadSaveState(m_controller);
292 connect(this, SIGNAL(shutdown()), m_stateWindow, SLOT(close()));
293 connect(m_controller, SIGNAL(gameStopped(GBAThread*)), m_stateWindow, SLOT(close()));
294 connect(m_stateWindow, &LoadSaveState::closed, [this]() {
295 m_screenWidget->layout()->removeWidget(m_stateWindow);
296 m_stateWindow = nullptr;
297 setFocus();
298 });
299 if (!wasPaused) {
300 m_controller->setPaused(true);
301 connect(m_stateWindow, &LoadSaveState::closed, [this]() { m_controller->setPaused(false); });
302 }
303 m_stateWindow->setAttribute(Qt::WA_DeleteOnClose);
304 m_stateWindow->setMode(ls);
305 attachWidget(m_stateWindow);
306}
307
308void Window::setupMenu(QMenuBar* menubar) {
309 menubar->clear();
310 QMenu* fileMenu = menubar->addMenu(tr("&File"));
311 addAction(fileMenu->addAction(tr("Load &ROM..."), this, SLOT(selectROM()), QKeySequence::Open));
312 fileMenu->addAction(tr("Load &BIOS..."), this, SLOT(selectBIOS()));
313 fileMenu->addAction(tr("Load &patch..."), this, SLOT(selectPatch()));
314
315 fileMenu->addSeparator();
316
317 QAction* loadState = new QAction(tr("&Load state"), fileMenu);
318 loadState->setShortcut(tr("F10"));
319 connect(loadState, &QAction::triggered, [this]() { this->openStateWindow(LoadSave::LOAD); });
320 m_gameActions.append(loadState);
321 addAction(loadState);
322 fileMenu->addAction(loadState);
323
324 QAction* saveState = new QAction(tr("&Save state"), fileMenu);
325 saveState->setShortcut(tr("Shift+F10"));
326 connect(saveState, &QAction::triggered, [this]() { this->openStateWindow(LoadSave::SAVE); });
327 m_gameActions.append(saveState);
328 addAction(saveState);
329 fileMenu->addAction(saveState);
330
331 QMenu* quickLoadMenu = fileMenu->addMenu(tr("Quick load"));
332 QMenu* quickSaveMenu = fileMenu->addMenu(tr("Quick save"));
333 int i;
334 for (i = 1; i < 10; ++i) {
335 QAction* quickLoad = new QAction(tr("State &%1").arg(i), quickLoadMenu);
336 quickLoad->setShortcut(tr("F%1").arg(i));
337 connect(quickLoad, &QAction::triggered, [this, i]() { m_controller->loadState(i); });
338 m_gameActions.append(quickLoad);
339 addAction(quickLoad);
340 quickLoadMenu->addAction(quickLoad);
341
342 QAction* quickSave = new QAction(tr("State &%1").arg(i), quickSaveMenu);
343 quickSave->setShortcut(tr("Shift+F%1").arg(i));
344 connect(quickSave, &QAction::triggered, [this, i]() { m_controller->saveState(i); });
345 m_gameActions.append(quickSave);
346 addAction(quickSave);
347 quickSaveMenu->addAction(quickSave);
348 }
349
350#ifndef Q_OS_MAC
351 fileMenu->addSeparator();
352 fileMenu->addAction(tr("E&xit"), this, SLOT(close()), QKeySequence::Quit);
353#endif
354
355 QMenu* emulationMenu = menubar->addMenu(tr("&Emulation"));
356 QAction* reset = new QAction(tr("&Reset"), emulationMenu);
357 reset->setShortcut(tr("Ctrl+R"));
358 connect(reset, SIGNAL(triggered()), m_controller, SLOT(reset()));
359 m_gameActions.append(reset);
360 addAction(reset);
361 emulationMenu->addAction(reset);
362
363 QAction* shutdown = new QAction(tr("Sh&utdown"), emulationMenu);
364 connect(shutdown, SIGNAL(triggered()), m_controller, SLOT(closeGame()));
365 m_gameActions.append(shutdown);
366 emulationMenu->addAction(shutdown);
367 emulationMenu->addSeparator();
368
369 QAction* pause = new QAction(tr("&Pause"), emulationMenu);
370 pause->setChecked(false);
371 pause->setCheckable(true);
372 pause->setShortcut(tr("Ctrl+P"));
373 connect(pause, SIGNAL(triggered(bool)), m_controller, SLOT(setPaused(bool)));
374 connect(m_controller, &GameController::gamePaused, [this, pause]() {
375 pause->setChecked(true);
376
377 QImage currentImage(reinterpret_cast<const uchar*>(m_controller->drawContext()), VIDEO_HORIZONTAL_PIXELS, VIDEO_VERTICAL_PIXELS, 1024, QImage::Format_RGB32);
378 QPixmap pixmap;
379 pixmap.convertFromImage(currentImage.rgbSwapped());
380 m_screenWidget->setPixmap(pixmap);
381 });
382 connect(m_controller, &GameController::gameUnpaused, [pause]() { pause->setChecked(false); });
383 m_gameActions.append(pause);
384 addAction(pause);
385 emulationMenu->addAction(pause);
386
387 QAction* frameAdvance = new QAction(tr("&Next frame"), emulationMenu);
388 frameAdvance->setShortcut(tr("Ctrl+N"));
389 connect(frameAdvance, SIGNAL(triggered()), m_controller, SLOT(frameAdvance()));
390 m_gameActions.append(frameAdvance);
391 addAction(frameAdvance);
392 emulationMenu->addAction(frameAdvance);
393
394 emulationMenu->addSeparator();
395
396 QAction* turbo = new QAction(tr("T&urbo"), emulationMenu);
397 turbo->setCheckable(true);
398 turbo->setChecked(false);
399 turbo->setShortcut(tr("Shift+Tab"));
400 connect(turbo, SIGNAL(triggered(bool)), m_controller, SLOT(setTurbo(bool)));
401 addAction(turbo);
402 emulationMenu->addAction(turbo);
403
404 ConfigOption* videoSync = m_config->addOption("videoSync");
405 videoSync->addBoolean(tr("Sync to &video"), emulationMenu);
406 videoSync->connect([this](const QVariant& value) { m_controller->setVideoSync(value.toBool()); });
407 m_config->updateOption("videoSync");
408
409 ConfigOption* audioSync = m_config->addOption("audioSync");
410 audioSync->addBoolean(tr("Sync to &audio"), emulationMenu);
411 audioSync->connect([this](const QVariant& value) { m_controller->setAudioSync(value.toBool()); });
412 m_config->updateOption("audioSync");
413
414 emulationMenu->addSeparator();
415 QAction* keymap = new QAction(tr("Remap keyboard..."), emulationMenu);
416 connect(keymap, SIGNAL(triggered()), this, SLOT(openKeymapWindow()));
417 emulationMenu->addAction(keymap);
418
419 QMenu* avMenu = menubar->addMenu(tr("Audio/&Video"));
420 QMenu* frameMenu = avMenu->addMenu(tr("Frame size"));
421 QAction* setSize = new QAction(tr("1x"), avMenu);
422 connect(setSize, &QAction::triggered, [this]() {
423 showNormal();
424 resize(VIDEO_HORIZONTAL_PIXELS, VIDEO_VERTICAL_PIXELS);
425 });
426 frameMenu->addAction(setSize);
427 setSize = new QAction(tr("2x"), avMenu);
428 connect(setSize, &QAction::triggered, [this]() {
429 showNormal();
430 resize(VIDEO_HORIZONTAL_PIXELS * 2, VIDEO_VERTICAL_PIXELS * 2);
431 });
432 frameMenu->addAction(setSize);
433 setSize = new QAction(tr("3x"), avMenu);
434 connect(setSize, &QAction::triggered, [this]() {
435 showNormal();
436 resize(VIDEO_HORIZONTAL_PIXELS * 3, VIDEO_VERTICAL_PIXELS * 3);
437 });
438 frameMenu->addAction(setSize);
439 setSize = new QAction(tr("4x"), avMenu);
440 connect(setSize, &QAction::triggered, [this]() {
441 showNormal();
442 resize(VIDEO_HORIZONTAL_PIXELS * 4, VIDEO_VERTICAL_PIXELS * 4);
443 });
444 frameMenu->addAction(setSize);
445 addAction(frameMenu->addAction(tr("Fullscreen"), this, SLOT(toggleFullScreen()), QKeySequence("Ctrl+F")));
446
447 QMenu* skipMenu = avMenu->addMenu(tr("Frame&skip"));
448 ConfigOption* skip = m_config->addOption("frameskip");
449 skip->connect([this](const QVariant& value) { m_controller->setFrameskip(value.toInt()); });
450 for (int i = 0; i <= 10; ++i) {
451 skip->addValue(QString::number(i), i, skipMenu);
452 }
453 m_config->updateOption("frameskip");
454
455 avMenu->addSeparator();
456
457 QMenu* buffersMenu = avMenu->addMenu(tr("Buffer &size"));
458 ConfigOption* buffers = m_config->addOption("audioBuffers");
459 buffers->connect([this](const QVariant& value) { emit audioBufferSamplesChanged(value.toInt()); });
460 buffers->addValue(tr("512"), 512, buffersMenu);
461 buffers->addValue(tr("768"), 768, buffersMenu);
462 buffers->addValue(tr("1024"), 1024, buffersMenu);
463 buffers->addValue(tr("2048"), 2048, buffersMenu);
464 buffers->addValue(tr("4096"), 4096, buffersMenu);
465 m_config->updateOption("audioBuffers");
466
467 avMenu->addSeparator();
468
469 QMenu* target = avMenu->addMenu("FPS target");
470 ConfigOption* fpsTargetOption = m_config->addOption("fpsTarget");
471 fpsTargetOption->connect([this](const QVariant& value) { emit fpsTargetChanged(value.toInt()); });
472 fpsTargetOption->addValue(tr("15"), 15, target);
473 fpsTargetOption->addValue(tr("30"), 30, target);
474 fpsTargetOption->addValue(tr("45"), 45, target);
475 fpsTargetOption->addValue(tr("60"), 60, target);
476 fpsTargetOption->addValue(tr("90"), 90, target);
477 fpsTargetOption->addValue(tr("120"), 120, target);
478 fpsTargetOption->addValue(tr("240"), 240, target);
479 m_config->updateOption("fpsTarget");
480
481#if defined(USE_PNG) || defined(USE_FFMPEG) || defined(USE_MAGICK)
482 avMenu->addSeparator();
483#endif
484
485#ifdef USE_PNG
486 QAction* screenshot = new QAction(tr("Take &screenshot"), avMenu);
487 screenshot->setShortcut(tr("F12"));
488 connect(screenshot, SIGNAL(triggered()), m_display, SLOT(screenshot()));
489 m_gameActions.append(screenshot);
490 addAction(screenshot);
491 avMenu->addAction(screenshot);
492#endif
493
494#ifdef USE_FFMPEG
495 QAction* recordOutput = new QAction(tr("Record output..."), avMenu);
496 recordOutput->setShortcut(tr("F11"));
497 connect(recordOutput, SIGNAL(triggered()), this, SLOT(openVideoWindow()));
498 addAction(recordOutput);
499 avMenu->addAction(recordOutput);
500#endif
501
502#ifdef USE_MAGICK
503 QAction* recordGIF = new QAction(tr("Record GIF..."), avMenu);
504 recordGIF->setShortcut(tr("Shift+F11"));
505 connect(recordGIF, SIGNAL(triggered()), this, SLOT(openGIFWindow()));
506 addAction(recordGIF);
507 avMenu->addAction(recordGIF);
508#endif
509
510 QMenu* debuggingMenu = menubar->addMenu(tr("&Debugging"));
511 QAction* viewLogs = new QAction(tr("View &logs..."), debuggingMenu);
512 connect(viewLogs, SIGNAL(triggered()), m_logView, SLOT(show()));
513 debuggingMenu->addAction(viewLogs);
514#ifdef USE_GDB_STUB
515 QAction* gdbWindow = new QAction(tr("Start &GDB server..."), debuggingMenu);
516 connect(gdbWindow, SIGNAL(triggered()), this, SLOT(gdbOpen()));
517 debuggingMenu->addAction(gdbWindow);
518#endif
519
520 foreach (QAction* action, m_gameActions) {
521 action->setDisabled(true);
522 }
523}
524
525void Window::attachWidget(QWidget* widget) {
526 m_screenWidget->layout()->addWidget(widget);
527 static_cast<QStackedLayout*>(m_screenWidget->layout())->setCurrentWidget(widget);
528}
529
530void Window::detachWidget(QWidget* widget) {
531 m_screenWidget->layout()->removeWidget(widget);
532}
533
534WindowBackground::WindowBackground(QWidget* parent)
535 : QLabel(parent)
536{
537 setLayout(new QStackedLayout());
538 layout()->setContentsMargins(0, 0, 0, 0);
539 setAlignment(Qt::AlignCenter);
540 QPalette p = palette();
541 p.setColor(backgroundRole(), Qt::black);
542 setPalette(p);
543 setAutoFillBackground(true);
544}
545
546void WindowBackground::setSizeHint(const QSize& hint) {
547 m_sizeHint = hint;
548}
549
550QSize WindowBackground::sizeHint() const {
551 return m_sizeHint;
552}