src/feature/gui/gui-runner.h (view raw)
1/* Copyright (c) 2013-2016 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#ifndef GUI_RUNNER_H
7#define GUI_RUNNER_H
8
9#include "util/common.h"
10
11#include "core/config.h"
12#include "feature/gui/remap.h"
13#include "gba/hardware.h"
14#include "util/circle-buffer.h"
15#include "util/gui.h"
16
17enum mGUIInput {
18 mGUI_INPUT_INCREASE_BRIGHTNESS = GUI_INPUT_USER_START,
19 mGUI_INPUT_DECREASE_BRIGHTNESS,
20 mGUI_INPUT_SCREEN_MODE,
21};
22
23struct mGUIBackground {
24 struct GUIBackground d;
25 struct mGUIRunner* p;
26
27 uint32_t* screenshot;
28 int screenshotId;
29};
30
31struct mCore;
32struct mGUIRunnerLux {
33 struct GBALuminanceSource d;
34 int luxLevel;
35};
36
37struct mGUIRunner {
38 struct mCore* core;
39 struct GUIParams params;
40
41 struct mGUIBackground background;
42 struct mGUIRunnerLux luminanceSource;
43
44 struct mInputMap guiKeys;
45 struct mCoreConfig config;
46 struct GUIMenuItem* configExtra;
47 size_t nConfigExtra;
48
49 struct GUIInputKeys* keySources;
50
51 const char* port;
52 float fps;
53 int64_t lastFpsCheck;
54 int32_t totalDelta;
55 struct CircleBuffer fpsBuffer;
56
57 void (*setup)(struct mGUIRunner*);
58 void (*teardown)(struct mGUIRunner*);
59 void (*gameLoaded)(struct mGUIRunner*);
60 void (*gameUnloaded)(struct mGUIRunner*);
61 void (*prepareForFrame)(struct mGUIRunner*);
62 void (*drawFrame)(struct mGUIRunner*, bool faded);
63 void (*drawScreenshot)(struct mGUIRunner*, const uint32_t* pixels, unsigned width, unsigned height, bool faded);
64 void (*paused)(struct mGUIRunner*);
65 void (*unpaused)(struct mGUIRunner*);
66 void (*incrementScreenMode)(struct mGUIRunner*);
67 uint16_t (*pollGameInput)(struct mGUIRunner*);
68};
69
70void mGUIInit(struct mGUIRunner*, const char* port);
71void mGUIDeinit(struct mGUIRunner*);
72void mGUIRun(struct mGUIRunner*, const char* path);
73void mGUIRunloop(struct mGUIRunner*);
74
75#endif