/* Copyright (c) 2013-2015 Jeffrey Pfau * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "util/common.h" #include "gba/rr/rr.h" struct GBAVBMContext { struct GBARRContext d; bool isPlaying; struct VFile* vbmFile; int32_t inputOffset; }; void GBAVBMContextCreate(struct GBAVBMContext*); bool GBAVBMSetStream(struct GBAVBMContext*, struct VFile*);