all repos — mgba @ 6560db2ef58e1a192a2356fd8ae1de65379b838c

mGBA Game Boy Advance Emulator

src/util/vfs.c (view raw)

  1#include "util/vfs.h"
  2
  3#include <fcntl.h>
  4#include <dirent.h>
  5
  6#ifndef _WIN32
  7#include <sys/mman.h>
  8#define PATH_SEP '/'
  9#else
 10#include <io.h>
 11#include <Windows.h>
 12#define PATH_SEP '\\'
 13#endif
 14
 15struct VFileFD {
 16	struct VFile d;
 17	int fd;
 18#ifdef _WIN32
 19	HANDLE hMap;
 20#endif
 21};
 22
 23static bool _vfdClose(struct VFile* vf);
 24static off_t _vfdSeek(struct VFile* vf, off_t offset, int whence);
 25static ssize_t _vfdRead(struct VFile* vf, void* buffer, size_t size);
 26static ssize_t _vfdReadline(struct VFile* vf, char* buffer, size_t size);
 27static ssize_t _vfdWrite(struct VFile* vf, void* buffer, size_t size);
 28static void* _vfdMap(struct VFile* vf, size_t size, int flags);
 29static void _vfdUnmap(struct VFile* vf, void* memory, size_t size);
 30static void _vfdTruncate(struct VFile* vf, size_t size);
 31
 32static bool _vdClose(struct VDir* vd);
 33static void _vdRewind(struct VDir* vd);
 34static struct VDirEntry* _vdListNext(struct VDir* vd);
 35static struct VFile* _vdOpenFile(struct VDir* vd, const char* path, int mode);
 36
 37static const char* _vdeName(struct VDirEntry* vde);
 38
 39struct VFile* VFileOpen(const char* path, int flags) {
 40	int fd = open(path, flags, 0666);
 41	return VFileFromFD(fd);
 42}
 43
 44struct VFile* VFileFromFD(int fd) {
 45	if (fd < 0) {
 46		return 0;
 47	}
 48
 49	struct VFileFD* vfd = malloc(sizeof(struct VFileFD));
 50	if (!vfd) {
 51		return 0;
 52	}
 53
 54	vfd->fd = fd;
 55	vfd->d.close = _vfdClose;
 56	vfd->d.seek = _vfdSeek;
 57	vfd->d.read = _vfdRead;
 58	vfd->d.readline = _vfdReadline;
 59	vfd->d.write = _vfdWrite;
 60	vfd->d.map = _vfdMap;
 61	vfd->d.unmap = _vfdUnmap;
 62	vfd->d.truncate = _vfdTruncate;
 63
 64	return &vfd->d;
 65}
 66
 67bool _vfdClose(struct VFile* vf) {
 68	struct VFileFD* vfd = (struct VFileFD*) vf;
 69	if (close(vfd->fd) < 0) {
 70		return false;
 71	}
 72	free(vfd);
 73	return true;
 74}
 75
 76off_t _vfdSeek(struct VFile* vf, off_t offset, int whence) {
 77	struct VFileFD* vfd = (struct VFileFD*) vf;
 78	return lseek(vfd->fd, offset, whence);
 79}
 80
 81ssize_t _vfdRead(struct VFile* vf, void* buffer, size_t size) {
 82	struct VFileFD* vfd = (struct VFileFD*) vf;
 83	return read(vfd->fd, buffer, size);
 84}
 85
 86ssize_t _vfdReadline(struct VFile* vf, char* buffer, size_t size) {
 87	struct VFileFD* vfd = (struct VFileFD*) vf;
 88	size_t bytesRead = 0;
 89	while (bytesRead < size - 1) {
 90		size_t newRead = read(vfd->fd, &buffer[bytesRead], 1);
 91		bytesRead += newRead;
 92		if (!newRead || buffer[bytesRead] == '\n') {
 93			break;
 94		}
 95	}
 96	return buffer[bytesRead] = '\0';
 97}
 98
 99ssize_t _vfdWrite(struct VFile* vf, void* buffer, size_t size) {
100	struct VFileFD* vfd = (struct VFileFD*) vf;
101	return write(vfd->fd, buffer, size);
102}
103
104#ifndef _WIN32
105static void* _vfdMap(struct VFile* vf, size_t size, int flags) {
106	struct VFileFD* vfd = (struct VFileFD*) vf;
107	int mmapFlags = MAP_PRIVATE;
108	if (flags & MAP_WRITE) {
109		mmapFlags = MAP_SHARED;
110	}
111	return mmap(0, size, PROT_READ | PROT_WRITE, mmapFlags, vfd->fd, 0);
112}
113
114static void _vfdUnmap(struct VFile* vf, void* memory, size_t size) {
115	UNUSED(vf);
116	munmap(memory, size);
117}
118#else
119static void* _vfdMap(struct VFile* vf, size_t size, int flags) {
120	struct VFileFD* vfd = (struct VFileFD*) vf;
121	int createFlags = PAGE_WRITECOPY;
122	int mapFiles = FILE_MAP_COPY;
123	if (flags & MAP_WRITE) {
124		createFlags = PAGE_READWRITE;
125		mapFiles = FILE_MAP_WRITE;
126	}
127	size_t location = lseek(vfd->fd, 0, SEEK_CUR);
128	size_t fileSize = lseek(vfd->fd, 0, SEEK_END);
129	lseek(vfd->fd, location, SEEK_SET);
130	if (size > fileSize) {
131		size = fileSize;
132	}
133	vfd->hMap = CreateFileMapping((HANDLE) _get_osfhandle(vfd->fd), 0, createFlags, 0, size & 0xFFFFFFFF, 0);
134	return MapViewOfFile(hMap, mapFiles, 0, 0, size);
135}
136
137static void _vfdUnmap(struct VFile* vf, void* memory, size_t size) {
138	UNUSED(size);
139	struct VFileFD* vfd = (struct VFileFD*) vf;
140	UnmapViewOfFile(memory);
141	CloseHandle(vfd->hMap);
142	vfd->hMap = 0;
143}
144#endif
145
146static void _vfdTruncate(struct VFile* vf, size_t size) {
147	struct VFileFD* vfd = (struct VFileFD*) vf;
148	ftruncate(vfd->fd, size);
149}
150
151struct VDirEntryDE {
152	struct VDirEntry d;
153	struct dirent* ent;
154};
155
156struct VDirDE {
157	struct VDir d;
158	DIR* de;
159	struct VDirEntryDE vde;
160	char* path;
161};
162
163struct VDir* VDirOpen(const char* path) {
164	DIR* de = opendir(path);
165	if (!de) {
166		return 0;
167	}
168
169	struct VDirDE* vd = malloc(sizeof(struct VDirDE));
170	if (!vd) {
171		return 0;
172	}
173
174	vd->d.close = _vdClose;
175	vd->d.rewind = _vdRewind;
176	vd->d.listNext = _vdListNext;
177	vd->d.openFile = _vdOpenFile;
178	vd->path = strdup(path);
179	vd->de = de;
180
181	vd->vde.d.name = _vdeName;
182
183	return &vd->d;
184}
185
186bool _vdClose(struct VDir* vd) {
187	struct VDirDE* vdde = (struct VDirDE*) vd;
188	if (closedir(vdde->de) < 0) {
189		return false;
190	}
191	free(vdde->path);
192	free(vdde);
193	return true;
194}
195
196void _vdRewind(struct VDir* vd) {
197	struct VDirDE* vdde = (struct VDirDE*) vd;
198	rewinddir(vdde->de);
199}
200
201struct VDirEntry* _vdListNext(struct VDir* vd) {
202	struct VDirDE* vdde = (struct VDirDE*) vd;
203	vdde->vde.ent = readdir(vdde->de);
204	if (vdde->vde.ent) {
205		return &vdde->vde.d;
206	}
207
208	return 0;
209}
210
211struct VFile* _vdOpenFile(struct VDir* vd, const char* path, int mode) {
212	struct VDirDE* vdde = (struct VDirDE*) vd;
213	if (!path) {
214		return 0;
215	}
216	const char* dir = vdde->path;
217	char* combined = malloc(sizeof(char) * (strlen(path) + strlen(dir) + 2));
218	sprintf(combined, "%s%c%s", dir, PATH_SEP, path);
219
220	struct VFile* file = VFileOpen(combined, mode);
221	free(combined);
222	return file;
223}
224
225const char* _vdeName(struct VDirEntry* vde) {
226	struct VDirEntryDE* vdede = (struct VDirEntryDE*) vde;
227	if (vdede->ent) {
228		return vdede->ent->d_name;
229	}
230	return 0;
231}