all repos — mgba @ 668c4f68b76a5d9d4ac5345201ef162078d56601

mGBA Game Boy Advance Emulator

src/gba/gba-serialize.h (view raw)

  1#ifndef GBA_SERIALIZE_H
  2#define GBA_SERIALIZE_H
  3
  4#include "gba.h"
  5
  6const uint32_t GBA_SAVESTATE_MAGIC;
  7
  8/* Savestate format:
  9 * 0x00000 - 0x00003: Version Magic (0x01000000)
 10 * 0x00004 - 0x00007: BIOS checksum (e.g. 0xBAAE187F for official BIOS)
 11 * 0x00008 - 0x0000F: Reserved (leave zero)
 12 * 0x00010 - 0x0001B: Game title (e.g. METROID4USA)
 13 * 0x0001C - 0x0001F: Game code (e.g. AMTE)
 14 * 0x00020 - 0x0012F: CPU state:
 15 * | 0x00020 - 0x0005F: GPRs
 16 * | 0x00060 - 0x00063: CPSR
 17 * | 0x00064 - 0x00067: SPSR
 18 * | 0x00068 - 0x0006B: Cycles since last event
 19 * | 0x0006C - 0x0006F: Cycles until next event
 20 * | 0x00070 - 0x00117: Banked registers
 21 * | 0x00118 - 0x0012F: Banked SPSRs
 22 * 0x00130 - 0x00147: Audio channel 1 state
 23 * | 0x00130 - 0x00130: Current volume
 24 * | 0x00131 - 0x00131: Is channel dead?
 25 * | 0x00132 - 0x00132: Is channel high?
 26 * | 0x00133 - 0x00133: Reserved
 27 * | 0x00134 - 0x00137: Next envelope step
 28 * | 0x00137 - 0x0013B: Next square wave step
 29 * | 0x0013C - 0x0013G: Next sweep step
 30 * | 0x00140 - 0x00143: Channel end cycle
 31 * | 0x00144 - 0x00147: Next event
 32 * 0x00148 - 0x0015F: Audio channel 2/4 state
 33 * | 0x00148 - 0x00148: Current volume
 34 * | 0x00149 - 0x00149: Is channel dead?
 35 * | 0x0014A - 0x0014A: Is channel high?
 36 * | 0x0014B - 0x0014B: Reserved
 37 * | 0x0014C - 0x0014F: Next envelope step
 38 * | 0x00150 - 0x00153: Next square wave step
 39 * | 0x00154 - 0x00157: Audio channel 4 LFSR
 40 * | 0x00158 - 0x0015B: Channel end cycle
 41 * | 0x0015C - 0x0015F: Next Event
 42 * 0x00160 - 0x0017F: Audio channel 3 wave banks
 43 * 0x00180 - 0x0019F: Audio FIFO 1
 44 * 0x001A0 - 0x001BF: Audio FIFO 2
 45 * 0x001C0 - 0x001DF: Audio miscellaneous state
 46 * | 0x001C0 - 0x001C3: Next event
 47 * | 0x001C4 - 0x001C7: Event diff
 48 * | 0x001C8 - 0x001CB: Next channel 3 event
 49 * | 0x001CC - 0x001CF: Next channel 4 event
 50 * | 0x001D0 - 0x001D3: Next sample
 51 * | 0x001D4 - 0x001D7: FIFO size
 52 * | 0x001D8 - 0x001DF: Reserved
 53 * 0x001E0 - 0x001FF: Video miscellaneous state
 54 * | 0x001E0 - 0x001E3: Next event
 55 * | 0x001E4 - 0x001E7: Event diff
 56 * | 0x001E8 - 0x001EB: Last hblank
 57 * | 0x001EC - 0x001EF: Next hblank
 58 * | 0x001F0 - 0x001F3: Next hblank IRQ
 59 * | 0x001F4 - 0x001F7: Next vblank IRQ
 60 * | 0x001F8 - 0x001FB: Next vcounter IRQ
 61 * | 0x001FC - 0x001FF: Reserved
 62 * 0x00200 - 0x00213: Timer 0
 63 * | 0x00200 - 0x00201: Reload value
 64 * | 0x00202 - 0x00203: Old reload value
 65 * | 0x00204 - 0x00207: Last event
 66 * | 0x00208 - 0x0020B: Next event
 67 * | 0x0020C - 0x0020F: Overflow interval
 68 * | 0x00210 - 0x00213: Miscellaenous flags
 69 * 0x00214 - 0x00227: Timer 1
 70 * | 0x00214 - 0x00215: Reload value
 71 * | 0x00216 - 0x00217: Old reload value
 72 * | 0x00218 - 0x0021B: Last event
 73 * | 0x0021C - 0x0021F: Next event
 74 * | 0x00220 - 0x00223: Overflow interval
 75 * | 0x00224 - 0x00227: Miscellaenous flags
 76 * 0x00228 - 0x0023B: Timer 2
 77 * | 0x00228 - 0x00229: Reload value
 78 * | 0x0022A - 0x0022B: Old reload value
 79 * | 0x0022C - 0x0022F: Last event
 80 * | 0x00230 - 0x00233: Next event
 81 * | 0x00234 - 0x00237: Overflow interval
 82 * | 0x00238 - 0x0023B: Miscellaenous flags
 83 * 0x0023C - 0x00250: Timer 3
 84 * | 0x0023C - 0x0023D: Reload value
 85 * | 0x0023E - 0x0023F: Old reload value
 86 * | 0x00240 - 0x00243: Last event
 87 * | 0x00244 - 0x00247: Next event
 88 * | 0x00248 - 0x0024B: Overflow interval
 89 * | 0x0024C - 0x0024F: Miscellaenous flags
 90 * 0x00250 - 0x0025F: DMA 0
 91 * | 0x00250 - 0x00253: DMA next source
 92 * | 0x00254 - 0x00257: DMA next destination
 93 * | 0x00258 - 0x0025B: DMA next count
 94 * | 0x0025C - 0x0025F: DMA next event
 95 * 0x00260 - 0x0026F: DMA 1
 96 * | 0x00260 - 0x00263: DMA next source
 97 * | 0x00264 - 0x00267: DMA next destination
 98 * | 0x00268 - 0x0026B: DMA next count
 99 * | 0x0026C - 0x0026F: DMA next event
100 * 0x00270 - 0x0027F: DMA 2
101 * | 0x00270 - 0x00273: DMA next source
102 * | 0x00274 - 0x00277: DMA next destination
103 * | 0x00278 - 0x0027B: DMA next count
104 * | 0x0027C - 0x0027F: DMA next event
105 * 0x00280 - 0x0028F: DMA 3
106 * | 0x00280 - 0x00283: DMA next source
107 * | 0x00284 - 0x00287: DMA next destination
108 * | 0x00288 - 0x0028B: DMA next count
109 * | 0x0028C - 0x0028F: DMA next event
110 * 0x00290 - 0x003FF: Reserved (leave zero)
111 * 0x00400 - 0x007FF: I/O memory
112 * 0x00800 - 0x00BFF: Palette
113 * 0x00C00 - 0x00FFF: OAM
114 * 0x01000 - 0x18FFF: VRAM
115 * 0x19000 - 0x20FFF: IWRAM
116 * 0x21000 - 0x60FFF: WRAM
117 * Total size: 0x61000 (397,312) bytes
118 */
119
120struct GBASerializedState {
121	uint32_t versionMagic;
122	uint32_t biosChecksum;
123	uint32_t reservedHeader[2];
124
125	char title[12];
126	uint32_t id;
127
128	struct {
129		int32_t gprs[16];
130		union PSR cpsr;
131		union PSR spsr;
132
133		int32_t cycles;
134		int32_t nextEvent;
135
136		int32_t bankedRegisters[6][7];
137		int32_t bankedSPSRs[6];
138	} cpu;
139
140	struct {
141		struct {
142			int8_t volume;
143			int8_t dead;
144			int8_t hi;
145			int8_t : 8;
146			int32_t envelopeNextStep;
147			int32_t waveNextStep;
148			int32_t sweepNextStep;
149			int32_t endTime;
150			int32_t nextEvent;
151		} ch1;
152		struct {
153			int8_t volume;
154			int8_t dead;
155			int8_t hi;
156			int8_t : 8;
157			int32_t envelopeNextStep;
158			int32_t waveNextStep;
159			int32_t ch4Lfsr;
160			int32_t endTime;
161			int32_t nextEvent;
162		} ch2;
163		uint32_t ch3[8];
164		uint32_t fifoA[8];
165		uint32_t fifoB[8];
166		int32_t nextEvent;
167		int32_t eventDiff;
168		int32_t nextCh3;
169		int32_t nextCh4;
170		int32_t nextSample;
171		int32_t fifoSize;
172		int32_t : 32;
173		int32_t : 32;
174	} audio;
175
176	struct {
177		int32_t nextEvent;
178		int32_t eventDiff;
179		int32_t lastHblank;
180		int32_t nextHblank;
181		int32_t nextHblankIRQ;
182		int32_t nextVblankIRQ;
183		int32_t nextVcounterIRQ;
184		int32_t : 32;
185	} video;
186
187	struct GBATimer timers[4];
188
189	struct {
190		uint32_t nextSource;
191		uint32_t nextDest;
192		int32_t nextCount;
193		int32_t nextEvent;
194	} dma[4];
195
196	uint32_t reservedGpio[92];
197
198	uint16_t io[SIZE_IO >> 1];
199	uint16_t pram[SIZE_PALETTE_RAM >> 1];
200	uint16_t oam[SIZE_OAM >> 1];
201	uint16_t vram[SIZE_VRAM >> 1];
202	uint8_t iwram[SIZE_WORKING_IRAM];
203	uint8_t wram[SIZE_WORKING_RAM];
204};
205
206void GBASerialize(struct GBA* gba, struct GBASerializedState* state);
207void GBADeserialize(struct GBA* gba, struct GBASerializedState* state);
208
209int GBASaveState(struct GBA* gba, int slot);
210int GBALoadState(struct GBA* gba, int slot);
211
212struct GBASerializedState* GBAMapState(int fd);
213struct GBASerializedState* GBAAllocateState(void);
214void GBADeallocateState(struct GBASerializedState* state);
215
216#endif