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mGBA Game Boy Advance Emulator

src/third-party/libpng/projects/vstudio/WARNING (view raw)

 1WARNING
 2=======
 3Libpng 1.6 does not use the default run-time library when building static
 4library builds of libpng; instead of the shared DLL runtime it uses a static
 5runtime.  If you need to change this make sure to change the setting on all the
 6relevant projects:
 7
 8libpng
 9zlib
10all the test programs
11
12The runtime library settings for each build are as follows:
13
14           Release        Debug
15DLL         /MD            /MDd
16Library     /MT            /MTd
17
18NOTICE that libpng 1.5 erroneously used /MD for Debug DLL builds; if you used
19the debug builds in your app and you changed your app to use /MD you will need
20to change it to /MDd for libpng 1.6.
21
22The Visual Studio 2010 defaults for a Win32 DLL or Static Library project are
23as follows:
24
25                 Release     Debug
26DLL               /MD         /MDd
27Static Library    /MD         /MDd